ppsspp/Windows
2013-09-14 12:51:15 -04:00
..
Debugger Silence a minor warning. 2013-09-08 11:59:51 -07:00
W32Util Fix BrowseForFolder 2013-09-07 22:32:29 +02:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
Breakpoints.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
ControlMapping.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
ControlMapping.h Fix analog axis names. Make L2/R2 on x360 controllers analog. 2013-08-17 11:18:45 +02:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DinputDevice.cpp Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
DinputDevice.h Add a few more dinput axises since it's easy. 2013-07-07 16:28:36 -07:00
DlgDynaView.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
DSoundStream.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
EmuThread.cpp Bail more gracefully if no real OpenGL driver is installed on XP 2013-09-11 21:35:44 +02:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Fix git-version-gen.cmd when git.cmd is used. 2013-03-04 14:02:15 -08:00
Globals.cpp Separate accelerator table when the debugger is active 2013-08-14 23:30:50 +02:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.cpp Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
InputBox.h Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
InputDevice.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
InputDevice.h Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
KeyboardDevice.h win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Log.bat Fix for PPSSPP auto logging mode for Windows 64-bit 2013-07-16 06:42:46 +08:00
main.cpp Remove the System Menu(the menu that appears when alt is pressed) in fullscreen, and re-instate it when exiting fullscreen. 2013-09-12 17:27:48 -04:00
main.h Separate accelerator table when the debugger is active 2013-08-14 23:30:50 +02:00
MIPSCompALU.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
MIPSCompBranch.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
OpenGLBase.cpp Bail more gracefully if no real OpenGL driver is installed on XP 2013-09-11 21:35:44 +02:00
OpenGLBase.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
ppsspp.ico Slightly nicer icons. 2013-06-23 19:53:09 +02:00
ppsspp.rc Make new keys in "Window Size" translatable and fix Ctrl+1, thanks to @thedax 2013-09-11 11:41:30 +08:00
PPSSPP.sln Unbump the version number of the sln file. 2013-04-18 17:27:14 +02:00
PPSSPP.vcxproj Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
PPSSPP.vcxproj.filters Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Make new keys in "Window Size" translatable and fix Ctrl+1, thanks to @thedax 2013-09-11 11:41:30 +08:00
rt_manif.bin Don't force x86 arch in the manifest file. 2013-03-29 01:27:25 -07:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
version.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
WindowsFileSystem.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsHost.cpp Let NewUI's Antialiasing option be instant so a game reboot isn't required. 2013-09-08 00:27:39 -04:00
WindowsHost.h Let NewUI's Antialiasing option be instant so a game reboot isn't required. 2013-09-08 00:27:39 -04:00
WndMainWindow.cpp Don't SavePosition if we're entering fullscreen. 2013-09-14 12:51:15 -04:00
WndMainWindow.h Split the resolution setting into Window Size and Rendering Resolution (internal resolution). 2013-09-11 00:19:34 +02:00
XinputDevice.cpp Change a few more log types. 2013-09-07 13:31:14 -07:00
XinputDevice.h Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00

Just open the MSVC project file and build.