..
__sceAudio.cpp
Fix audio lag in Qt without SDL.
2016-02-10 23:34:38 +08:00
__sceAudio.h
FunctionWrappers.h
sceSfmt19937 fix
2015-02-16 23:38:45 +08:00
HLE.cpp
Log args for dispatch/interrupt early-fail.
2016-05-31 09:55:18 -07:00
HLE.h
Handle floats and sign extension in HLE logs.
2016-02-06 19:53:56 -08:00
HLEHelperThread.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
HLEHelperThread.h
HLETables.cpp
Module: Reimport stubs on load state.
2016-05-29 08:27:19 -07:00
HLETables.h
KernelWaitHelpers.h
proAdhoc.cpp
Avoid directly calling osm from Core/GPU code.
2016-05-27 22:05:30 -07:00
proAdhoc.h
Support port offset by @ANR2ME
2016-01-24 16:52:39 +08:00
proAdhocServer.cpp
Replace some calls to fopen with File::OpenCFile (utf8).
2016-01-17 15:59:20 +01:00
proAdhocServer.h
Switch to #pragma once in a few places.
2015-03-02 22:34:51 -08:00
ReplaceTables.cpp
Hook some funcs in Me and My Katamari.
2016-05-20 22:30:25 -07:00
ReplaceTables.h
Fix a performance issue in CallSyscall
2016-05-07 21:34:27 +02:00
sceAdler.cpp
Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew).
2015-09-16 00:59:31 -03:00
sceAdler.h
sceAtrac.cpp
Fix a few reorder warnings.
2016-05-01 09:50:03 -07:00
sceAtrac.h
Atrac: Fix savestates.
2016-01-17 10:05:15 -08:00
sceAudio.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceAudio.h
sceAudiocodec.cpp
Fix various minor warnings.
2016-03-20 14:17:51 -07:00
sceAudiocodec.h
sceAudioRouting.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceAudioRouting.h
Add sceAudioRouting
2015-03-08 10:58:12 +08:00
sceCcc.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceCcc.h
sceChnnlsv.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceChnnlsv.h
sceCtrl.cpp
Standardize on just one mutex implementation.
2016-03-06 14:49:15 -08:00
sceCtrl.h
Release PSP buttons when losing gameplay focus, fixes part 1 of #7758 , and part 2 of #7758 on Windows only.
2015-05-21 10:49:47 +02:00
sceDeflt.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceDeflt.h
sceDisplay.cpp
Display: Correct default brightness, add reporting.
2016-05-16 22:33:50 -07:00
sceDisplay.h
Remove an entry from GPUStats that didn't really belong.
2016-04-02 11:06:05 +02:00
sceDmac.cpp
Jit: Invalidate on dmac copy as well.
2015-12-27 22:06:05 -08:00
sceDmac.h
sceFont.cpp
bugfix of scefont
2015-11-01 21:11:31 +08:00
sceFont.h
sceG729.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceG729.h
Add sceG729 module
2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceGameUpdate.h
sceGe.cpp
Minor GPU interface cleanup
2016-01-06 23:49:02 +01:00
sceGe.h
sceHeap.cpp
Generate save state IDs for homebrew using the elf or directory name where applicable.
2015-09-25 19:27:40 +02:00
sceHeap.h
sceHprm.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceHprm.h
sceHttp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceHttp.h
sceImpose.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceImpose.h
sceIo.cpp
Fix minor issues in ISOFileSystem
2016-03-06 14:28:10 +01:00
sceIo.h
sceJpeg.cpp
Native merge part 1: skip native/ in includes.
2015-09-06 12:19:33 -07:00
sceJpeg.h
sceKernel.cpp
Add reporting for sceKernelDevkitVersion() calls.
2016-06-26 20:52:48 -07:00
sceKernel.h
Zero deleted objects in the kernel object pool
2015-11-25 14:24:32 +01:00
sceKernelAlarm.cpp
Core: Add missing override specifiers
2015-10-17 02:58:02 -04:00
sceKernelAlarm.h
sceKernelEventFlag.cpp
Silence some unused result warnings.
2015-12-19 19:58:32 -08:00
sceKernelEventFlag.h
sceKernelInterrupt.cpp
Include dependency cleanup
2015-07-29 11:48:20 +02:00
sceKernelInterrupt.h
sceKernelMbx.cpp
Some Android warning fixes
2015-09-22 18:30:57 +02:00
sceKernelMbx.h
sceKernelMemory.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelMemory.h
sceKernelModule.cpp
Module: Add legacy save state stub fixup.
2016-05-30 02:11:28 -07:00
sceKernelModule.h
sceKernelMsgPipe.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelMsgPipe.h
sceKernelMutex.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceKernelMutex.h
sceKernelSemaphore.cpp
Remove some unreachable code.
2015-04-08 11:28:52 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp
Thread: Auto-resume dispatch for worse threads.
2016-05-31 09:55:20 -07:00
sceKernelThread.h
ThreadEvent: Trigger handlers for start/exit too.
2016-05-28 21:19:28 -07:00
sceKernelTime.cpp
sceKernelTime.h
sceKernelVTimer.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelVTimer.h
sceMd5.cpp
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
sceMd5.h
sceMp3.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceMp3.h
sceMp4.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceMp4.h
sceMpeg.cpp
Mpeg: Move, rather than resetting, packetsAvail.
2016-06-04 18:16:23 -07:00
sceMpeg.h
Mpeg: Write into the ringbuffer using actual ring.
2016-06-04 18:16:21 -07:00
sceMt19937.cpp
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
sceMt19937.h
sceNet.cpp
Small fix and change log format
2016-02-21 13:18:03 +08:00
sceNet.h
Add sceNetIfhandle staff
2016-02-13 20:27:07 +08:00
sceNetAdhoc.cpp
Support port offset by @ANR2ME
2016-01-24 16:52:39 +08:00
sceNetAdhoc.h
sceNp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceNp.h
sceOpenPSID.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceOpenPSID.h
sceP3da.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceP3da.h
sceParseHttp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceParseHttp.h
sceParseUri.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceParseUri.h
scePauth.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePauth.h
scePower.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePower.h
scePsmf.cpp
Psmf: Correct default stream.
2016-06-07 20:41:13 -07:00
scePsmf.h
scePspNpDrm_user.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePspNpDrm_user.h
sceRtc.cpp
Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
2015-06-14 11:32:13 +02:00
sceRtc.h
sceSas.cpp
Fix crash loading old savestates.
2016-01-30 21:39:25 -08:00
sceSas.h
Show simple info about currently playing audio in on-screen Debug Statistics
2015-10-28 21:20:20 +01:00
sceSfmt19937.cpp
Fix a bunch of compiler warnings, delete some unused code
2016-03-13 15:17:31 +01:00
sceSfmt19937.h
Implement sceSfmt19937 module.
2015-02-15 13:22:20 +08:00
sceSha256.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceSha256.h
sceSsl.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceSsl.h
sceUmd.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUmd.h
sceUsb.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUsb.h
Fix save status
2015-03-08 12:09:30 +08:00
sceUsbGps.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUsbGps.h
sceUtility.cpp
Log module id as hex, clearer.
2016-04-18 20:19:27 -07:00
sceUtility.h
sceVaudio.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceVaudio.h
ThreadQueueList.h
ThreadEvent: Handle getting scheduled off a thread.
2016-05-29 00:59:52 -07:00