.. |
__sceAudio.cpp
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Refuse a few more waits w/ dispatch/intr disabled.
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2013-08-28 22:35:05 -07:00 |
__sceAudio.h
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Return error to blocked audio threads on release.
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2013-06-05 12:20:07 -07:00 |
FunctionWrappers.h
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Add sceHeap,some games will call this.
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2013-09-04 11:05:14 +08:00 |
HLE.cpp
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Keep unknown syscall reporting the same.
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2013-09-01 00:46:48 -07:00 |
HLE.h
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Invalidate stubs/var imports when writing them.
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2013-09-01 00:32:43 -07:00 |
HLETables.cpp
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Add sceHeap,some games will call this.
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2013-09-04 11:05:14 +08:00 |
HLETables.h
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Use a custom RA for module funcs. Not used yet.
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2013-05-26 10:28:08 -07:00 |
KernelWaitHelpers.h
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Add vblank wait callback handlers.
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2013-09-03 23:35:39 -07:00 |
sceAtrac.cpp
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Fix volume and name of Latin American languages.
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2013-08-29 13:25:29 -03:00 |
sceAtrac.h
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Improve _AtracGenarateContext.
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2013-06-09 19:06:24 +08:00 |
sceAudio.cpp
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Change sceAudioOutput* unreseved ch errors.
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2013-08-28 22:35:05 -07:00 |
sceAudio.h
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Fix some init/type warnings.
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2013-05-31 23:14:29 -07:00 |
sceAudiocodec.cpp
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Add a bunch of HLE functions for better reporting.
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2013-08-22 23:04:55 -07:00 |
sceAudiocodec.h
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Add sceAudiocodec stuff
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2013-06-09 01:28:58 +08:00 |
sceCcc.cpp
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Add one more missing sceCcc func.
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2013-08-10 14:04:42 -07:00 |
sceCcc.h
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Listen to sceCccSetErrorChar*(), not used yet.
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2013-07-20 21:51:22 -07:00 |
sceChnnlsv.cpp
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endian for sceChnnlsv
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2013-08-16 09:18:04 +02:00 |
sceChnnlsv.h
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endian for sceChnnlsv
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2013-08-16 09:18:04 +02:00 |
sceCtrl.cpp
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Return yet more errors while inside interrupts.
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2013-08-28 23:15:13 -07:00 |
sceCtrl.h
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Also replace the on-screen cross
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2013-07-20 12:54:33 +02:00 |
sceDeflt.cpp
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Add missing debug log in sceDeflt.
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2013-04-25 07:51:32 -07:00 |
sceDeflt.h
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Added sceZlibDecompress and VS2010 build fix
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2013-04-05 13:26:54 +08:00 |
sceDisplay.cpp
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Add vblank wait callback handlers.
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2013-09-03 23:35:39 -07:00 |
sceDisplay.h
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Measure actual fps (frameskip+unthrottle included), show all three on one line if you choose "both" (which I probably should rename)
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2013-08-19 22:06:49 +02:00 |
sceDmac.cpp
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Add some unknown syscalls from reporting.
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2013-06-30 12:05:14 -07:00 |
sceDmac.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceFont.cpp
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Update some log levels in sceFont
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2013-08-16 16:49:52 +02:00 |
sceFont.h
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remove defines
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2013-03-16 12:29:20 +08:00 |
sceGameUpdate.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceGameUpdate.h
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Add sceGameUpdate
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2013-03-19 08:00:29 +08:00 |
sceGe.cpp
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Don't trash a list the GE interrupt handler needs.
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2013-09-01 12:39:45 -07:00 |
sceGe.h
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Don't wait directly from GPUCommon, do it in sceGe.
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2013-08-10 18:24:40 -07:00 |
sceHeap.cpp
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Typo
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2013-09-04 11:35:16 +08:00 |
sceHeap.h
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Add sceHeap,some games will call this.
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2013-09-04 11:05:14 +08:00 |
sceHprm.cpp
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Add some syscall names that match by sha.
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2013-05-19 22:12:39 -07:00 |
sceHprm.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceHttp.cpp
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Add a bunch of HLE functions for better reporting.
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2013-08-22 23:04:55 -07:00 |
sceHttp.h
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
sceImpose.cpp
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Always use iButtonPreference, fixes #2390.
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2013-06-21 17:45:39 -07:00 |
sceImpose.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceIo.cpp
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Return yet more errors while inside interrupts.
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2013-08-28 23:15:13 -07:00 |
sceIo.h
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Start and stop a separate thread for IO.
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2013-08-11 11:51:36 -07:00 |
sceJpeg.cpp
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Try fixing sceJpegGetOutputInfo again
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2013-08-07 16:39:42 -07:00 |
sceJpeg.h
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State save support for sceJpeg.
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2013-07-05 10:56:55 +02:00 |
sceKernel.cpp
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Add sceHeap,some games will call this.
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2013-09-04 11:05:14 +08:00 |
sceKernel.h
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Add ThreadManForKernel and ModuleForKernel
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2013-08-25 10:48:32 +08:00 |
sceKernelAlarm.cpp
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceKernelAlarm.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelEventFlag.cpp
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Refactor wait timeouts.
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2013-09-03 22:32:22 -07:00 |
sceKernelEventFlag.h
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Remove bad param from sceKernelPollEventFlag().
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2013-08-18 18:38:04 -07:00 |
sceKernelInterrupt.cpp
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Return yet more errors while inside interrupts.
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2013-08-28 23:15:13 -07:00 |
sceKernelInterrupt.h
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Don't reschedule while interrupts are disabled.
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2013-03-24 19:43:56 -07:00 |
sceKernelMbx.cpp
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Refactor wait timeouts.
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2013-09-03 22:32:22 -07:00 |
sceKernelMbx.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceKernelMemory.cpp
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Refactor wait timeouts.
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2013-09-03 22:32:22 -07:00 |
sceKernelMemory.h
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Wrap sceKernelFreeFpl() and use better errors.
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2013-08-25 16:38:49 -07:00 |
sceKernelModule.cpp
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Keep unknown syscall reporting the same.
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2013-09-01 00:46:48 -07:00 |
sceKernelModule.h
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Add ThreadManForKernel and ModuleForKernel
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2013-08-25 10:48:32 +08:00 |
sceKernelMsgPipe.cpp
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Refactor wait timeouts.
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2013-09-03 22:32:22 -07:00 |
sceKernelMsgPipe.h
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Correct sceKernelReferMsgPipeStatus().
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2013-08-18 18:45:43 -07:00 |
sceKernelMutex.cpp
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Refactor down the begin/end callback stuff.
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2013-09-03 01:21:52 -07:00 |
sceKernelMutex.h
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Implement sceKernelCancelMutex().
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2013-08-25 16:38:49 -07:00 |
sceKernelSemaphore.cpp
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Refactor wait timeouts.
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2013-09-03 22:32:22 -07:00 |
sceKernelSemaphore.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelThread.cpp
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Cleanup sceKernelCreateCallback().
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2013-09-03 22:18:15 -07:00 |
sceKernelThread.h
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Cleanup sceKernelCreateCallback().
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2013-09-03 22:18:15 -07:00 |
sceKernelTime.cpp
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Reschedule in time spin loops.
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2013-08-04 10:11:56 -07:00 |
sceKernelTime.h
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Replace some hleEatCycles() with actual PSP timing.
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2013-05-04 23:42:10 -07:00 |
sceKernelVTimer.cpp
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Fix some compile failures under big endian.
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2013-07-28 21:04:17 -07:00 |
sceKernelVTimer.h
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Implement DoState in VTimer
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2013-03-02 17:23:28 +01:00 |
sceMd5.cpp
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
sceMd5.h
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
sceMp3.cpp
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Fix mp3 bit rate info in sceMp3GetBitRate().
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2013-09-01 17:22:19 -07:00 |
sceMp3.h
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Separate sceMp3 from sceMpeg
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2013-05-06 21:14:58 +08:00 |
sceMp4.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceMp4.h
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Add Register_sceMp4()
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2013-04-28 08:25:30 +08:00 |
sceMpeg.cpp
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Avoid some dangerous hex constant widths.
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2013-08-22 23:23:48 -07:00 |
sceMpeg.h
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endian fro sceMpeg
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2013-08-16 09:18:18 +02:00 |
sceNet.cpp
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Fix some initialization/sprintf warnings.
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2013-09-01 01:15:07 -07:00 |
sceNet.h
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Stubs and error checks. Fix a bad NID in sceUmd.
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2013-03-24 22:41:42 +01:00 |
sceNp.cpp
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceNp.h
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceOpenPSID.cpp
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Fake scesupPreAcc
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2012-12-06 18:02:55 +00:00 |
sceOpenPSID.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceP3da.cpp
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Reduce log level that spam Sol Trigger heavily
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2013-06-26 19:30:17 +08:00 |
sceP3da.h
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Add sceP3da
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2013-03-15 20:16:45 +08:00 |
sceParseHttp.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceParseHttp.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseUri.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceParseUri.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
scePauth.cpp
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UNIMPL functions replace DEBUG_LOG -> ERROR_LOG
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2013-04-29 14:16:55 +09:00 |
scePauth.h
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
scePower.cpp
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Return yet more errors while inside interrupts.
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2013-08-28 23:15:13 -07:00 |
scePower.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
scePsmf.cpp
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Add a bunch of HLE functions for better reporting.
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2013-08-22 23:04:55 -07:00 |
scePsmf.h
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Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
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2013-01-20 16:24:49 +08:00 |
scePspNpDrm_user.cpp
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Add SceNpDrmOpen to the table so it can be logged properly.
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2013-08-14 09:23:58 -04:00 |
scePspNpDrm_user.h
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DLC encryption
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2013-02-24 19:27:37 +02:00 |
sceRtc.cpp
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Always defined WIN32_LEAN_AND_MEAN.
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2013-07-28 21:04:20 -07:00 |
sceRtc.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceSas.cpp
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Return an error on bad SAS sample rate.
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2013-09-01 16:59:37 -07:00 |
sceSas.h
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Start save stating audio, plus minor fixes.
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2012-12-28 13:55:29 -08:00 |
sceSsl.cpp
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceSsl.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceUmd.cpp
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Handle it better when umd waits trigger during cbs.
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2013-09-03 01:21:52 -07:00 |
sceUmd.h
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Fix PSP_UMD_TYPE_GAME...
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2013-05-24 19:52:46 +02:00 |
sceUsb.cpp
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Add a bunch of HLE functions for better reporting.
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2013-08-22 23:04:55 -07:00 |
sceUsb.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceUtility.cpp
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Return wrong dialog type in screenshot/gamesharing.
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2013-08-31 14:42:55 -07:00 |
sceUtility.h
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Correct sceUtilityGetSystemParamString() per tests.
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2013-04-20 09:37:47 -07:00 |
sceVaudio.cpp
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Add some unknown syscalls from reporting.
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2013-06-30 12:05:14 -07:00 |
sceVaudio.h
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Correct some error codes and init in Vaudio.
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2013-05-19 15:50:52 -07:00 |