..
BackgroundAudio.cpp
Fix nasty race condition with menu background audio. Fixes #12365
2019-09-27 23:53:31 +02:00
BackgroundAudio.h
Fix nasty race condition with menu background audio. Fixes #12365
2019-09-27 23:53:31 +02:00
ComboKeyMappingScreen.cpp
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
ComboKeyMappingScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp
Logging improvements
2019-10-06 13:21:57 +02:00
ControlMappingScreen.h
Improve the touchscreen test screen with some numbers.
2019-10-03 18:31:20 +02:00
CwCheatScreen.cpp
CwCheat warning fixes
2019-02-12 21:00:20 +01:00
CwCheatScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
DevScreens.cpp
Touchscreen: Apply weihouya's fix, add a touchscreen test screen. See #12381 .
2019-10-02 22:05:34 +02:00
DevScreens.h
Add simple UI for JIT feature disable flags
2019-02-04 13:00:08 +01:00
DiscordIntegration.cpp
Don't assert if Discord not shut down properly. Possible workaround for #12140 .
2019-09-30 09:57:32 +02:00
DiscordIntegration.h
Discord: Attempt to explicitly cleanup on exit.
2018-11-10 09:49:08 -08:00
DisplayLayoutEditor.cpp
Buildfix for an older clang.
2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h
DisplayLayoutScreen.cpp
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
DisplayLayoutScreen.h
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
EmuScreen.cpp
UI: Stop caching the draw context in coreParam.
2019-09-28 21:58:15 -07:00
EmuScreen.h
UI: Pass touch/button releases to all screens.
2019-03-03 17:50:54 -08:00
GameInfoCache.cpp
Fix nasty race condition with menu background audio. Fixes #12365
2019-09-27 23:53:31 +02:00
GameInfoCache.h
Assorted cleanup
2019-09-27 23:25:30 +02:00
GamepadEmu.cpp
Add right analog for touch controls.
2019-07-18 03:18:15 +02:00
GamepadEmu.h
UI: Implement a glowing border touch control style.
2018-09-30 16:48:02 -07:00
GameScreen.cpp
UI: Better way of showing game/savedata images. Fixes #12408
2019-10-11 17:34:38 +02:00
GameScreen.h
UI: Better way of showing game/savedata images. Fixes #12408
2019-10-11 17:34:38 +02:00
GameSettingsScreen.cpp
SDL: Switch audio device when plugged in.
2019-10-07 20:16:20 -07:00
GameSettingsScreen.h
SDL: Add UI to reset audio device at runtime.
2019-10-07 20:16:19 -07:00
GPUDriverTestScreen.cpp
Minor tweak to the test
2018-12-20 13:13:09 +01:00
GPUDriverTestScreen.h
Don't leak the new pipelines
2018-12-20 11:14:50 +01:00
HostTypes.h
Split out QtHost.h from HostTypes.h
2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp
Fix crash in Zip UI. Make another crash happen earlier.
2019-09-27 22:56:37 +02:00
InstallZipScreen.h
UI: Allow installing texture packs from zips.
2019-07-14 17:43:51 -07:00
MainScreen.cpp
MainScreen: Prevent grid game buttons from becoming too wide if the png has the wrong dimensions.
2019-10-07 23:58:23 +02:00
MainScreen.h
UI: Allow pinning remote ISO paths.
2019-10-06 12:40:00 -07:00
MiscScreens.cpp
Linux: Draw the graphics API on the splash screen, like most other platforms.
2019-02-23 10:49:27 +01:00
MiscScreens.h
Add some links to Discord where appropriate.
2018-09-16 20:04:10 +02:00
NativeApp.cpp
Merge pull request #12371 from unknownbrackets/thread-detach
2019-10-07 20:27:42 +02:00
OnScreenDisplay.cpp
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
OnScreenDisplay.h
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
PauseScreen.cpp
Config: Add game name to game-specific inis.
2019-07-14 15:07:03 -07:00
PauseScreen.h
UI: Keep report image at right aspect ratio.
2018-09-21 23:24:36 -07:00
ProfilerDraw.cpp
Profiler: Show the slowest thread's categories.
2017-12-30 10:45:51 -08:00
ProfilerDraw.h
ReadMe.txt
RemoteISOScreen.cpp
Merge pull request #12371 from unknownbrackets/thread-detach
2019-10-07 20:27:42 +02:00
RemoteISOScreen.h
UI: Allow pinning remote ISO paths.
2019-10-06 12:40:00 -07:00
ReportScreen.cpp
UI: Update more browser links to https://.
2019-03-03 21:39:21 -08:00
ReportScreen.h
Reporting: Provide suggestions on negative reports.
2018-06-06 05:55:31 -07:00
SavedataScreen.cpp
UI: Better way of showing game/savedata images. Fixes #12408
2019-10-11 17:34:38 +02:00
SavedataScreen.h
UI: Allow sorting saves by date too.
2018-11-25 08:21:31 -08:00
Store.cpp
http: Don't treat http:// as a relative path.
2019-10-06 08:30:39 -07:00
Store.h
Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
2018-08-13 00:18:54 +02:00
TextureUtil.cpp
UI: Better way of showing game/savedata images. Fixes #12408
2019-10-11 17:34:38 +02:00
TextureUtil.h
UI: Better way of showing game/savedata images. Fixes #12408
2019-10-11 17:34:38 +02:00
TiltAnalogSettingsScreen.cpp
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltAnalogSettingsScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp
android: Change preprocessor define to standard __ANDROID__
2016-10-12 11:14:09 +02:00
TiltEventProcessor.h
Add L/R trigger button tilt support.
2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp
Add right analog for touch controls.
2019-07-18 03:18:15 +02:00
TouchControlLayoutScreen.h
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp
Make things clear for people that never saw real PSP.
2019-07-18 15:27:59 +02:00
TouchControlVisibilityScreen.h
UI: Fix leak in control visibility screen.
2018-06-23 10:59:19 -07:00
ui_atlas.cpp
qt: Build Qt frontend with CMake. Requires Qt5.
2016-10-17 23:45:21 +02:00
ui_atlas.h
UI.vcxproj
Travis: Build Windows on Travis too.
2019-07-06 14:56:29 -07:00
UI.vcxproj.filters
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00