ppsspp/GPU/GLES
Unknown W. Brackets 4c15afa905 Allow multiple replacements on the same func.
Or, more specifically, hooks.  This allows enter and exit on the same
func, which can obviously be useful for debugging.
2015-02-21 15:48:09 -08:00
..
DepalettizeShader.cpp Fix depal shaders on GLES3 devices. 2014-07-02 22:35:47 -07:00
DepalettizeShader.h Add basic decimation to the depal clut cache. 2014-05-31 22:07:41 -07:00
FragmentShaderGenerator.cpp Reduce PowerVR blockiness problems on older GPU revisions. #7153 #7150 2014-12-15 01:16:07 +01:00
FragmentShaderGenerator.h GLES: Merge the two ShaderID classes as they are identical. 2014-12-14 19:24:11 +01:00
FragmentTestCache.cpp Fix a warning. 2014-12-07 15:41:11 -08:00
FragmentTestCache.h Use a more logical name for the test tex creator. 2014-09-07 14:52:22 -07:00
Framebuffer.cpp Try a potential fix for #7408 2015-02-03 21:51:39 +01:00
Framebuffer.h Fixed Indentation + Moved Cardboard Menu 2015-01-24 20:01:09 +01:00
GLES_GPU.cpp Fix issue where on-screen UI might be invisible in non-buffered rendering 2015-02-04 17:29:49 +01:00
GLES_GPU.h Avoid passing a GPUstate by value. 2015-01-17 18:21:04 -08:00
ShaderManager.cpp Don't prepare to fetch translations unless we actually are going to use them.. In a couple of places in the code. 2015-02-04 13:41:21 +01:00
ShaderManager.h Add a sanity check for shader linking, active in debug mode 2014-12-14 20:17:29 +01:00
Spline.cpp Oops, fix mistake in spline drawing 2015-01-29 16:30:52 +01:00
StateMapping.cpp Allow multiple replacements on the same func. 2015-02-21 15:48:09 -08:00
StateMapping.h Adapt the basic spline code from the softgpu to the GL code. 2013-08-23 00:33:18 +02:00
StencilBuffer.cpp Revert "Merge pull request #7361 from hrydgard/color-conv-centralize" 2015-01-22 19:53:32 +01:00
TextureCache.cpp Fix textures leaking on game exit. 2015-01-24 20:36:01 -08:00
TextureCache.h Revert "Merge pull request #7361 from hrydgard/color-conv-centralize" 2015-01-22 19:53:32 +01:00
TextureScaler.cpp Revert "Merge pull request #7361 from hrydgard/color-conv-centralize" 2015-01-22 19:53:32 +01:00
TextureScaler.h Revert "Merge pull request #7361 from hrydgard/color-conv-centralize" 2015-01-22 19:53:32 +01:00
TransformPipeline.cpp Remove accidentally added Flush() call (was debugging something else) 2015-02-04 17:41:51 +01:00
TransformPipeline.h Merge pull request #7140 from AbandonedCart/master 2014-12-18 22:38:14 +01:00
VertexShaderGenerator.cpp D3D shader generator: Fix an issue with 4x3 vs 4x4 matrices that caused warnings to be reported (I think). 2015-01-12 20:37:33 +01:00
VertexShaderGenerator.h Add a sanity check for shader linking, active in debug mode 2014-12-14 20:17:29 +01:00