ppsspp/Core
Unknown W. Brackets f1896abf74 Atrac: Move buffer offset only if needed.
Hmm, need to manage this buffer smarter, though, when streaming.  Right
now it's only getting it right enough to ask for the right amount of data,
really...

Fixes #8498.
2016-01-24 09:09:07 -08:00
..
Debugger Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
Dialog Fixed some errors from PVS-Studio in Core project 2015-12-31 10:25:11 +03:00
ELF Right, Symbian doesn't have vector.data(). 2015-12-24 13:21:03 -08:00
FileLoaders Disable ISO RAM cache if out of memory. 2015-12-19 15:29:34 -08:00
FileSystems Little things 2016-01-09 20:44:02 -03:00
Font Font: Fix clipping when x/y aren't 0. 2016-01-23 16:01:25 -08:00
HLE Atrac: Move buffer offset only if needed. 2016-01-24 09:09:07 -08:00
HW Mpeg: Correctly handle mono audio in videos. 2016-01-21 23:19:03 -08:00
MIPS Replace function in Omerta Chinmoku No Okite The Legacy 2016-01-24 11:58:20 +08:00
Util Minor tweaks. 2016-01-17 09:45:55 -08:00
Compatibility.cpp Specify which games need vertex depth rounding instead of which ones don't. 2016-01-16 11:31:27 +01:00
Compatibility.h Specify which games need vertex depth rounding instead of which ones don't. 2016-01-16 11:31:27 +01:00
Config.cpp Support port offset by @ANR2ME 2016-01-24 16:52:39 +08:00
Config.h Support port offset by @ANR2ME 2016-01-24 16:52:39 +08:00
Core.cpp Fix Mac build 2016-01-01 14:40:19 +01:00
Core.h Fix Mac build 2016-01-01 14:40:19 +01:00
Core.vcxproj Use a background thread to load ISO into RAM. 2015-12-19 15:23:25 -08:00
Core.vcxproj.filters Use a background thread to load ISO into RAM. 2015-12-19 15:23:25 -08:00
CoreParameter.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
CoreTiming.cpp Add timing for all the basics. 2015-07-03 12:05:08 -07:00
CoreTiming.h Switch to #pragma once in a few places. 2015-03-02 22:34:51 -08:00
CwCheat.cpp Oops, fix #8234 2015-11-25 14:23:39 +01:00
CwCheat.h Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes. 2015-02-03 00:21:37 +01:00
HDRemaster.cpp Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Host.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
Loaders.cpp Resolve PBP directories earlier in load process. 2015-12-28 14:13:07 -08:00
Loaders.h Resolve PBP directories earlier in load process. 2015-12-28 14:13:07 -08:00
MemMap.cpp Use MEMSIZE SFO param to detect 64MB homebrew. 2015-12-23 15:16:48 -08:00
MemMap.h Correct scratchpad memory range checks. 2015-12-27 14:29:12 -08:00
MemMapFunctions.cpp Correct scratchpad memory range checks. 2015-12-27 14:29:12 -08:00
MemMapHelpers.h Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Resolve PBP directories earlier in load process. 2015-12-28 14:13:07 -08:00
PSPLoaders.h Use MEMSIZE SFO param to detect 64MB homebrew. 2015-12-23 15:16:48 -08:00
Reporting.cpp Generate windows version automatically. 2015-08-16 14:03:59 -07:00
Reporting.h Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
SaveState.cpp Add function to determine ppst title. 2016-01-23 13:06:30 -08:00
SaveState.h Add function to determine ppst title. 2016-01-23 13:06:30 -08:00
Screenshot.cpp Track the running GPU backend separate from config. 2016-01-05 22:37:28 -08:00
Screenshot.h Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
System.cpp Use the app cache directory on Android for the shader cache. 2016-01-17 22:15:23 +01:00
System.h Use the app cache directory on Android for the shader cache. 2016-01-17 22:15:23 +01:00
ThreadEventQueue.h Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00