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Common
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Pipelines, samplers, description sets, oh my
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2016-03-20 19:30:11 +01:00 |
Debugger
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gedbg: Add mechanics to grab CLUT buffer.
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2016-01-10 09:25:19 -08:00 |
Directx9
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Work on texture support, cube.elf works correctly. Delete unused code.
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2016-03-20 19:30:11 +01:00 |
GLES
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Pipelines, samplers, description sets, oh my
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2016-03-20 19:30:11 +01:00 |
Null
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Add a more specific interface for video frames.
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2016-01-17 12:57:26 -08:00 |
Software
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Merge pull request #8591 from unknownbrackets/thin3d
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2016-03-20 18:06:53 +01:00 |
Vulkan
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Expose another couple of vulkan device features.
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2016-03-20 19:30:11 +01:00 |
ge_constants.h
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GeDisasm.cpp
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Correct weight count display for no weights.
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2015-11-15 15:03:14 -08:00 |
GeDisasm.h
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GPU.cpp
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Reaches the first clear
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2016-03-20 19:30:11 +01:00 |
GPU.h
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Minor GPU interface cleanup
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2016-01-06 23:49:02 +01:00 |
GPU.vcxproj
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Pipelines, samplers, description sets, oh my
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2016-03-20 19:30:11 +01:00 |
GPU.vcxproj.filters
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Pipelines, samplers, description sets, oh my
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2016-03-20 19:30:11 +01:00 |
GPUCommon.cpp
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Correct savestate of running GE list.
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2016-01-21 22:14:47 -08:00 |
GPUCommon.h
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Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
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2016-02-10 15:36:10 +01:00 |
GPUInterface.h
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Add a more specific interface for video frames.
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2016-01-17 12:57:26 -08:00 |
GPUState.cpp
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Minor GPU interface cleanup
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2016-01-06 23:49:02 +01:00 |
GPUState.h
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Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
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2016-03-20 19:30:11 +01:00 |
Math3D.cpp
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Math3D.h
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