ppsspp/Core/HLE/sceKernelAlarm.cpp
2013-01-18 01:38:14 -08:00

228 lines
5.7 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "sceKernel.h"
#include "sceKernelAlarm.h"
#include "sceKernelInterrupt.h"
#include "HLE.h"
#include "../../Core/CoreTiming.h"
const int NATIVEALARM_SIZE = 20;
struct NativeAlarm
{
SceSize size;
u64 schedule;
u32 handlerPtr;
u32 commonPtr;
};
struct Alarm : public KernelObject
{
const char *GetName() {return "[Alarm]";}
const char *GetTypeName() {return "Alarm";}
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_ALMID; }
int GetIDType() const { return SCE_KERNEL_TMID_Alarm; }
virtual void DoState(PointerWrap &p)
{
p.Do(alm);
p.DoMarker("Alarm");
}
NativeAlarm alm;
};
void __KernelScheduleAlarm(Alarm *alarm, u64 ticks);
class AlarmIntrHandler : public SubIntrHandler
{
public:
static SubIntrHandler *Create()
{
return new AlarmIntrHandler();
}
void setAlarm(Alarm *alarm)
{
alarmID = alarm->GetUID();
handlerAddress = alarm->alm.handlerPtr;
enabled = true;
}
virtual void copyArgsToCPU(const PendingInterrupt &pend)
{
SubIntrHandler::copyArgsToCPU(pend);
u32 error;
Alarm *alarm = kernelObjects.Get<Alarm>(alarmID, error);
if (alarm)
currentMIPS->r[MIPS_REG_A0] = alarm->alm.commonPtr;
else
ERROR_LOG(HLE, "sceKernelAlarm: Unable to send interrupt args: alarm deleted?");
}
virtual void handleResult(int result)
{
// A non-zero result means to reschedule.
if (result > 0)
{
u32 error;
Alarm *alarm = kernelObjects.Get<Alarm>(alarmID, error);
__KernelScheduleAlarm(alarm, (u64) usToCycles(result));
}
else
{
if (result < 0)
WARN_LOG(HLE, "Alarm requested reschedule for negative value %u, ignoring", (unsigned) result);
// Delete the alarm if it's not rescheduled.
kernelObjects.Destroy<Alarm>(alarmID);
__ReleaseSubIntrHandler(PSP_SYSTIMER0_INTR, alarmID);
}
}
virtual void DoState(PointerWrap &p)
{
SubIntrHandler::DoState(p);
p.Do(alarmID);
p.DoMarker("AlarmIntrHandler");
}
SceUID alarmID;
};
static int alarmTimer = -1;
void __KernelTriggerAlarm(u64 userdata, int cyclesLate)
{
int uid = (int) userdata;
u32 error;
Alarm *alarm = kernelObjects.Get<Alarm>(uid, error);
if (alarm)
__TriggerInterrupt(PSP_INTR_IMMEDIATE, PSP_SYSTIMER0_INTR, uid);
}
void __KernelAlarmInit()
{
alarmTimer = CoreTiming::RegisterEvent("Alarm", __KernelTriggerAlarm);
__RegisterSubIntrCreator(PSP_SYSTIMER0_INTR, AlarmIntrHandler::Create);
}
void __KernelAlarmDoState(PointerWrap &p)
{
p.Do(alarmTimer);
CoreTiming::RestoreRegisterEvent(alarmTimer, "Alarm", __KernelTriggerAlarm);
p.DoMarker("sceKernelAlarm");
}
KernelObject *__KernelAlarmObject()
{
// Default object to load from state.
return new Alarm;
}
void __KernelScheduleAlarm(Alarm *alarm, u64 ticks)
{
alarm->alm.schedule = (CoreTiming::GetTicks() + ticks) / (u64) CoreTiming::GetClockFrequencyMHz();
CoreTiming::ScheduleEvent((int) ticks, alarmTimer, alarm->GetUID());
}
SceUID __KernelSetAlarm(u64 ticks, u32 handlerPtr, u32 commonPtr)
{
if (!Memory::IsValidAddress(handlerPtr))
return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
Alarm *alarm = new Alarm;
SceUID uid = kernelObjects.Create(alarm);
alarm->alm.size = NATIVEALARM_SIZE;
alarm->alm.handlerPtr = handlerPtr;
alarm->alm.commonPtr = commonPtr;
u32 error;
AlarmIntrHandler *handler = (AlarmIntrHandler *) __RegisterSubIntrHandler(PSP_SYSTIMER0_INTR, uid, error);
if (error != 0)
{
kernelObjects.Destroy<Alarm>(uid);
return error;
}
handler->setAlarm(alarm);
__KernelScheduleAlarm(alarm, ticks);
return uid;
}
SceUID sceKernelSetAlarm(SceUInt micro, u32 handlerPtr, u32 commonPtr)
{
DEBUG_LOG(HLE, "sceKernelSetAlarm(%d, %08x, %08x)", micro, handlerPtr, commonPtr);
return __KernelSetAlarm(usToCycles((u64) micro), handlerPtr, commonPtr);
}
SceUID sceKernelSetSysClockAlarm(u32 microPtr, u32 handlerPtr, u32 commonPtr)
{
u64 micro;
if (Memory::IsValidAddress(microPtr))
micro = Memory::Read_U64(microPtr);
else
return -1;
DEBUG_LOG(HLE, "sceKernelSetSysClockAlarm(%lld, %08x, %08x)", micro, handlerPtr, commonPtr);
return __KernelSetAlarm(usToCycles(micro), handlerPtr, commonPtr);
}
int sceKernelCancelAlarm(SceUID uid)
{
DEBUG_LOG(HLE, "sceKernelCancelAlarm(%08x)", uid);
CoreTiming::UnscheduleEvent(alarmTimer, uid);
__ReleaseSubIntrHandler(PSP_SYSTIMER0_INTR, uid);
return kernelObjects.Destroy<Alarm>(uid);
}
int sceKernelReferAlarmStatus(SceUID uid, u32 infoPtr)
{
u32 error;
Alarm *alarm = kernelObjects.Get<Alarm>(uid, error);
if (!alarm)
{
ERROR_LOG(HLE, "sceKernelReferAlarmStatus(%08x, %08x): invalid alarm", uid, infoPtr);
return error;
}
DEBUG_LOG(HLE, "sceKernelReferAlarmStatus(%08x, %08x)", uid, infoPtr);
if (!Memory::IsValidAddress(infoPtr))
return -1;
u32 size = Memory::Read_U32(infoPtr);
// Alarms actually respect size and write (kinda) what it can hold.
if (size > 0)
Memory::Write_U32(alarm->alm.size, infoPtr);
if (size > 4)
Memory::Write_U64(alarm->alm.schedule, infoPtr + 4);
if (size > 12)
Memory::Write_U32(alarm->alm.handlerPtr, infoPtr + 12);
if (size > 16)
Memory::Write_U32(alarm->alm.commonPtr, infoPtr + 16);
return 0;
}