ppsspp/Core/HLE
2013-01-28 03:40:21 -08:00
..
__sceAudio.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
__sceAudio.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
FunctionWrappers.h Buildfix 2013-01-23 21:46:49 +08:00
HLE.cpp Get rid of waitTypeStrings and resched reason copy. 2013-01-26 11:29:20 -08:00
HLE.h Start save stating the filesystem state. 2012-12-28 13:55:27 -08:00
HLETables.cpp fixed tabulation 2013-01-12 15:24:58 -03:00
HLETables.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceAtrac.cpp Hack to prevent games from lagging on atrac errors. 2013-01-22 23:01:10 -08:00
sceAtrac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceAudio.cpp Fix sound too fast issue 2013-01-25 08:48:28 +08:00
sceAudio.h Better window resize handling 2013-01-27 00:15:39 +01:00
sceCtrl.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
sceCtrl.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceDisplay.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
sceDisplay.h Start saving the state of the GPU. 2012-12-28 13:55:30 -08:00
sceDmac.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceDmac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceFont.cpp Re tabify 2013-01-02 20:33:12 +00:00
sceFont.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceGe.cpp Fix sceGeGetCmd 2013-01-05 20:57:00 +01:00
sceGe.h Add support for selecting the GE callback per list. 2012-12-29 15:55:05 -08:00
sceHprm.cpp Add some Hprm functions and a small logging tweak 2013-01-04 09:04:27 +01:00
sceHprm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceHttp.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceImpose.cpp Add missing stubs fro sceImpose 2013-01-23 16:55:52 +08:00
sceImpose.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceIo.cpp File seek beyond file size should not fail 2013-01-25 13:13:32 +01:00
sceIo.h Make previous code cleaner 2013-01-02 19:42:15 +01:00
sceKernel.cpp Optional logging (ifdef) of cache calls for debugging 2013-01-22 22:03:40 +01:00
sceKernel.h Wrap functions on HLETables 2013-01-12 15:17:35 -03:00
sceKernelAlarm.cpp Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
sceKernelEventFlag.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelInterrupt.cpp Move Action out of Common, don't use savedV0. 2013-01-06 15:56:13 -08:00
sceKernelInterrupt.h Just warning fixes 2013-01-02 21:13:21 +01:00
sceKernelMbx.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
sceKernelMbx.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMemory.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
sceKernelMemory.h Cleanup the other vpl functions. 2013-01-18 01:38:15 -08:00
sceKernelModule.cpp Blacklist the sceMpeg module, won't do good things... 2013-01-28 02:16:22 -08:00
sceKernelModule.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMsgPipe.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
sceKernelMsgPipe.h Implement a factory for kernel objects. 2012-12-28 13:55:22 -08:00
sceKernelMutex.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
sceKernelMutex.h quick implementation of sceKernelReferMutexStatus 2013-01-20 23:11:48 +01:00
sceKernelSemaphore.cpp Don't use a dynamic string for wait debugging. 2013-01-26 11:29:19 -08:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Buildfix. 2013-01-28 00:48:59 -08:00
sceKernelThread.h Cut thread switching time down. 2013-01-26 11:29:20 -08:00
sceKernelTime.cpp Wrap functions on HLETables 2013-01-12 15:17:35 -03:00
sceKernelTime.h Wrap functions on HLETables 2013-01-12 15:17:35 -03:00
sceKernelVTimer.cpp Add a null check. Make vtimer log ERROR until it works. 2012-12-31 12:18:53 +01:00
sceKernelVTimer.h Stub out all of VTimer. 2012-12-30 21:30:33 +01:00
sceMpeg.cpp More warning fixes, switches and printfs, etc. 2013-01-19 18:32:37 -08:00
sceMpeg.h Mpeg timestamps are in the wrong dword order. 2013-01-06 19:22:52 -08:00
sceNet.cpp Try to use glDrawArrays in more situations, saving us a buffer. Misc. 2013-01-20 21:52:54 +01:00
sceNet.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceOpenPSID.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePower.cpp Implement a basic scePowerGetBatteryLifeTime(). 2013-01-11 00:15:54 -08:00
scePower.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
scePsmf.cpp Fix scePsmfPlayerStart to not corrupt the stack. 2013-01-27 21:37:44 -08:00
scePsmf.h Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel 2013-01-20 16:24:49 +08:00
sceRtc.cpp Fix for Qt/Symbian. 2013-01-28 01:01:47 +10:00
sceRtc.h Implement sceRtcGetCurrentClock(). 2012-11-22 23:48:12 -08:00
sceSas.cpp Oops, missing voiceNum 2013-01-27 22:27:14 +08:00
sceSas.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
sceSsl.cpp Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceSsl.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUmd.cpp Get rid of waitTypeStrings and resched reason copy. 2013-01-26 11:29:20 -08:00
sceUmd.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUsb.cpp Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUsb.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUtility.cpp Set time format in config 2013-01-21 21:35:31 +08:00
sceUtility.h Set time format in config 2013-01-21 21:35:31 +08:00
sceVaudio.cpp Hacky implementation of sceVaudio, whatever the point of that API is... 2013-01-22 22:03:40 +01:00
sceVaudio.h Fake sceDisplayWaitVblankStartMulti 2012-12-06 18:02:56 +00:00