ppsspp/Windows
2013-09-14 12:49:50 -04:00
..
Debugger Silence a minor warning. 2013-09-08 11:59:51 -07:00
W32Util Fix BrowseForFolder 2013-09-07 22:32:29 +02:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
Breakpoints.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
ControlMapping.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
ControlMapping.h Fix analog axis names. Make L2/R2 on x360 controllers analog. 2013-08-17 11:18:45 +02:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DinputDevice.cpp Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
DinputDevice.h Add a few more dinput axises since it's easy. 2013-07-07 16:28:36 -07:00
DlgDynaView.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
DSoundStream.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
EmuThread.cpp Bail more gracefully if no real OpenGL driver is installed on XP 2013-09-11 21:35:44 +02:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Fix git-version-gen.cmd when git.cmd is used. 2013-03-04 14:02:15 -08:00
Globals.cpp Separate accelerator table when the debugger is active 2013-08-14 23:30:50 +02:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.cpp Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
InputBox.h Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
InputDevice.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
InputDevice.h Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
KeyboardDevice.h win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Log.bat Fix for PPSSPP auto logging mode for Windows 64-bit 2013-07-16 06:42:46 +08:00
main.cpp Remove the System Menu(the menu that appears when alt is pressed) in fullscreen, and re-instate it when exiting fullscreen. 2013-09-12 17:27:48 -04:00
main.h Separate accelerator table when the debugger is active 2013-08-14 23:30:50 +02:00
MIPSCompALU.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
MIPSCompBranch.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
OpenGLBase.cpp Bail more gracefully if no real OpenGL driver is installed on XP 2013-09-11 21:35:44 +02:00
OpenGLBase.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
ppsspp.ico Slightly nicer icons. 2013-06-23 19:53:09 +02:00
ppsspp.rc Make new keys in "Window Size" translatable and fix Ctrl+1, thanks to @thedax 2013-09-11 11:41:30 +08:00
PPSSPP.sln Unbump the version number of the sln file. 2013-04-18 17:27:14 +02:00
PPSSPP.vcxproj Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
PPSSPP.vcxproj.filters Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Remove a few more unused things. 2013-09-14 12:49:50 -04:00
rt_manif.bin Don't force x86 arch in the manifest file. 2013-03-29 01:27:25 -07:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
version.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
WindowsFileSystem.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsHost.cpp Let NewUI's Antialiasing option be instant so a game reboot isn't required. 2013-09-08 00:27:39 -04:00
WindowsHost.h Let NewUI's Antialiasing option be instant so a game reboot isn't required. 2013-09-08 00:27:39 -04:00
WndMainWindow.cpp Remove a few more unused things. 2013-09-14 12:49:50 -04:00
WndMainWindow.h Move global UI status out of WndMainWindow.cpp, simplify the menu translation code(it doesn't need to dictate checked or enabled items, the UI already does it later on anyway), and clear out a few old menu items that have been removed. 2013-09-14 12:49:50 -04:00
XinputDevice.cpp Change a few more log types. 2013-09-07 13:31:14 -07:00
XinputDevice.h Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00

Just open the MSVC project file and build.