.. |
__sceAudio.cpp
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
__sceAudio.h
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Revert "Merge pull request #4021 from bollu/master"
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2013-10-07 20:26:10 +02:00 |
FunctionWrappers.h
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
HLE.cpp
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Delete CPU.cpp/h , cleanup
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2013-12-30 00:11:29 +01:00 |
HLE.h
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
HLETables.cpp
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Implement sceMt19937()
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2014-01-25 20:17:53 +08:00 |
HLETables.h
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
KernelWaitHelpers.h
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Refactor waiting thread removal.
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2013-09-09 00:22:00 -07:00 |
proAdhoc.cpp
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Add option to disable networking, tries to replicate the old error codes.
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2013-12-04 11:07:52 +01:00 |
proAdhoc.h
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Parse mac addresses in one place.
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2013-11-28 12:38:45 +01:00 |
ReplaceTables.cpp
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Prevent function replacer from replacing asinf and acosf, they seem to have colliding hashes in some games
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2014-01-07 12:03:59 +01:00 |
ReplaceTables.h
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Show replaced instructions correctly in disassembly
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2013-12-18 11:42:19 +01:00 |
sceAtrac.cpp
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Try to ignore unimplemented ATRAC features.
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2014-01-31 21:40:15 -08:00 |
sceAtrac.h
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[core] some endian fix try
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2014-01-26 14:25:54 -08:00 |
sceAudio.cpp
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sceAudio : better logging
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2014-02-02 23:45:23 +08:00 |
sceAudio.h
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Fix some init/type warnings.
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2013-05-31 23:14:29 -07:00 |
sceAudiocodec.cpp
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Let's actually use the log category mechanism. A first step.
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2013-09-07 21:19:21 +02:00 |
sceAudiocodec.h
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[core] some endian fix try
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2014-01-26 14:25:54 -08:00 |
sceCcc.cpp
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Start untangling our include mess a little.
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2013-12-29 23:34:45 +01:00 |
sceCcc.h
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Listen to sceCccSetErrorChar*(), not used yet.
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2013-07-20 21:51:22 -07:00 |
sceChnnlsv.cpp
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endian for sceChnnlsv
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2013-08-16 09:18:04 +02:00 |
sceChnnlsv.h
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endian for sceChnnlsv
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2013-08-16 09:18:04 +02:00 |
sceCtrl.cpp
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Eat some cycles when reading the button data.
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2014-01-19 12:44:54 -08:00 |
sceCtrl.h
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Also replace the on-screen cross
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2013-07-20 12:54:33 +02:00 |
sceDeflt.cpp
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
sceDeflt.h
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Added sceZlibDecompress and VS2010 build fix
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2013-04-05 13:26:54 +08:00 |
sceDisplay.cpp
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Upgrade savestates correctly for the brightnessLevel addition.
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2014-02-04 17:10:46 +01:00 |
sceDisplay.h
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Add "u_time" uniform to postprocessing shaders.
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2013-12-02 17:24:55 +01:00 |
sceDmac.cpp
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Switch from USING_GLES2 to MOBILE_DEVICE.
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2014-02-08 16:37:58 -08:00 |
sceDmac.h
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Mostly implement sceDmacTryMemcpy().
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2013-09-29 16:56:11 -07:00 |
sceFont.cpp
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Start untangling our include mess a little.
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2013-12-29 23:34:45 +01:00 |
sceFont.h
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remove defines
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2013-03-16 12:29:20 +08:00 |
sceGameUpdate.cpp
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More log categories, use them (and existing ones). Improve log config.
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2013-09-07 22:02:55 +02:00 |
sceGameUpdate.h
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Add sceGameUpdate
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2013-03-19 08:00:29 +08:00 |
sceGe.cpp
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Eat cycles when enqueuing GE lists.
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2014-01-19 12:44:55 -08:00 |
sceGe.h
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Support save/restore of context on list run/finish.
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2013-09-20 09:51:44 -07:00 |
sceHeap.cpp
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Cleanup errors in sceHeapFreeHeapMemory().
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2013-10-13 19:20:04 -07:00 |
sceHeap.h
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Fix bugs and Clean up.
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2013-10-02 06:07:02 +08:00 |
sceHprm.cpp
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typo
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2014-01-02 21:46:51 +08:00 |
sceHprm.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceHttp.cpp
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Avoid some shadowing warnings.
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2013-10-05 11:13:39 -07:00 |
sceHttp.h
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
sceImpose.cpp
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Rewrite most of the translation stuff to be cleaner.
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2013-09-16 18:45:09 -04:00 |
sceImpose.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceIo.cpp
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Use USING_WIN_UI instead of _WIN32 for differences.
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2014-02-08 16:38:45 -08:00 |
sceIo.h
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Fix #3706, custom save dialog dates.
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2013-09-10 02:09:18 -07:00 |
sceJpeg.cpp
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Fix MHP3 Chinese version crash in scempeg and scejpeg
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2014-02-04 08:00:29 +08:00 |
sceJpeg.h
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State save support for sceJpeg.
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2013-07-05 10:56:55 +02:00 |
sceKernel.cpp
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[Core] scekernel endian fixes
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2014-01-26 14:27:30 -08:00 |
sceKernel.h
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Add LoadExecForKernel and SysMemForKernel
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2014-01-21 22:02:07 +08:00 |
sceKernelAlarm.cpp
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Add manual padding to NativeAlarm for alarm status.
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2014-01-28 00:37:59 -08:00 |
sceKernelAlarm.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelEventFlag.cpp
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Eat some cycles when working with event flags.
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2014-01-19 12:44:53 -08:00 |
sceKernelEventFlag.h
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Remove bad param from sceKernelPollEventFlag().
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2013-08-18 18:38:04 -07:00 |
sceKernelInterrupt.cpp
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Switch from USING_GLES2 to MOBILE_DEVICE.
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2014-02-08 16:37:58 -08:00 |
sceKernelInterrupt.h
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Don't reschedule while interrupts are disabled.
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2013-03-24 19:43:56 -07:00 |
sceKernelMbx.cpp
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Remove weird 991 mbx check (fixes #2927.)
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2014-01-05 08:10:36 -08:00 |
sceKernelMbx.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceKernelMemory.cpp
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Stop reporting SMALLEST vpl priority.
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2014-02-06 00:04:56 -08:00 |
sceKernelMemory.h
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Correct sceKernelTlspl func names, etc.
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2013-12-02 23:40:16 -08:00 |
sceKernelModule.cpp
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Switch from USING_GLES2 to MOBILE_DEVICE.
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2014-02-08 16:37:58 -08:00 |
sceKernelModule.h
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Add ThreadManForKernel and ModuleForKernel
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2013-08-25 10:48:32 +08:00 |
sceKernelMsgPipe.cpp
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Fix a potential null pointer.
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2013-10-05 11:13:40 -07:00 |
sceKernelMsgPipe.h
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Correct sceKernelReferMsgPipeStatus().
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2013-08-18 18:45:43 -07:00 |
sceKernelMutex.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelMutex.h
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Implement sceKernelCancelMutex().
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2013-08-25 16:38:49 -07:00 |
sceKernelSemaphore.cpp
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Fix semaphores not waking on fifo timeout.
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2014-02-02 14:18:28 -08:00 |
sceKernelSemaphore.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelThread.cpp
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Remove callback return injection and related.
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2014-01-31 12:22:39 -08:00 |
sceKernelThread.h
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More include cleanup. Hoping for very slightly faster compile times..
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2013-12-30 10:49:05 +01:00 |
sceKernelTime.cpp
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Reduce sceKernelGetSystemTime log level
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2014-01-28 12:38:14 +08:00 |
sceKernelTime.h
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Replace some hleEatCycles() with actual PSP timing.
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2013-05-04 23:42:10 -07:00 |
sceKernelVTimer.cpp
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Use CoreTiming::GetGlobalTimeUs() for vtimers.
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2013-10-24 01:10:46 -07:00 |
sceKernelVTimer.h
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Fix vtimer uid param type, add algorithm include.
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2013-10-22 07:46:33 -07:00 |
sceMd5.cpp
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
sceMd5.h
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
sceMp3.cpp
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Correct some syscall names.
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2013-12-02 23:40:16 -08:00 |
sceMp3.h
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Savestate and shutdown sceMp3 properly.
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2013-10-24 20:07:07 -07:00 |
sceMp4.cpp
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Make a few of the Aac functions reporting.
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2014-01-27 16:35:47 +01:00 |
sceMp4.h
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Add Register_sceMp4()
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2013-04-28 08:25:30 +08:00 |
sceMpeg.cpp
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Return ERROR_MPEG_AVC_INVALID_VALUE
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2014-02-08 23:20:49 +08:00 |
sceMpeg.h
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Add ERROR_MPEG_AVC_INVALID_VALUE
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2014-02-08 23:19:19 +08:00 |
sceMt19937.cpp
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Implement sceMt19937()
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2014-01-25 20:17:53 +08:00 |
sceMt19937.h
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Implement sceMt19937()
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2014-01-25 20:17:53 +08:00 |
sceNet.cpp
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Add/clarify some comments.
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2014-01-31 23:18:34 -05:00 |
sceNet.h
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Stubs and error checks. Fix a bad NID in sceUmd.
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2013-03-24 22:41:42 +01:00 |
sceNetAdhoc.cpp
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Add more WLAN off behaviour. Without these, Peace Walker loads forever on subsequent missions on Windows.
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2014-01-12 15:33:29 -05:00 |
sceNetAdhoc.h
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More functions and support for games that use the netdiag
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2013-10-29 21:39:45 +00:00 |
sceNp.cpp
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Fix wrong logging.
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2013-12-12 13:16:08 +08:00 |
sceNp.h
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceOpenPSID.cpp
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Fake scesupPreAcc
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2012-12-06 18:02:55 +00:00 |
sceOpenPSID.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceP3da.cpp
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Delay as sas core for p3da
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2013-09-26 18:44:52 +08:00 |
sceP3da.h
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Add sceP3da
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2013-03-15 20:16:45 +08:00 |
sceParseHttp.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceParseHttp.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseUri.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceParseUri.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
scePauth.cpp
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Fix missing includes (stdio.h)
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2014-01-01 22:31:03 +02:00 |
scePauth.h
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
scePower.cpp
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Make the model option ini-only.
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2013-11-28 14:37:10 -05:00 |
scePower.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
scePsmf.cpp
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Add __isPlayingStatus() check
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2014-02-09 23:24:33 +08:00 |
scePsmf.h
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Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
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2013-01-20 16:24:49 +08:00 |
scePspNpDrm_user.cpp
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Add SceNpDrmOpen to the table so it can be logged properly.
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2013-08-14 09:23:58 -04:00 |
scePspNpDrm_user.h
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DLC encryption
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2013-02-24 19:27:37 +02:00 |
sceRtc.cpp
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Start untangling our include mess a little.
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2013-12-29 23:34:45 +01:00 |
sceRtc.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceSas.cpp
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Dumb typo.
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2014-02-08 07:29:02 -08:00 |
sceSas.h
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Start save stating audio, plus minor fixes.
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2012-12-28 13:55:29 -08:00 |
sceSsl.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceSsl.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceUmd.cpp
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Return PSP_UMD_READY when sceKernelGetCompiledSdkVersion() != 0
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2014-02-02 23:53:37 +08:00 |
sceUmd.h
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CleanUp.
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2013-11-26 18:20:33 +01:00 |
sceUsb.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceUsb.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceUtility.cpp
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Fix sceUtilityOskGetStatus
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2014-02-09 09:05:24 +08:00 |
sceUtility.h
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Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
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2014-01-03 19:04:43 +01:00 |
sceVaudio.cpp
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Correct some syscall names.
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2013-12-02 23:40:16 -08:00 |
sceVaudio.h
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Correct some error codes and init in Vaudio.
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2013-05-19 15:50:52 -07:00 |