ppsspp/UI
Henrik Rydgard 774c4896ef Restore the check for rendering mode disabling the reports checkbox.
Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
..
ControlMappingScreen.cpp UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
ControlMappingScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
CwCheatScreen.cpp add "onFinish" to screens so that ESC (etc) works the same as the back 2013-10-25 13:19:08 +02:00
CwCheatScreen.h add "onFinish" to screens so that ESC (etc) works the same as the back 2013-10-25 13:19:08 +02:00
DevScreens.cpp Truncate the OpenGL version string so it doesn't run amok. 2013-10-21 11:47:35 -04:00
DevScreens.h Add a function to change log channel for convenience. 2013-10-18 00:23:57 +08:00
EmuScreen.cpp Merge pull request #4340 from bollu/analogStickTiltControl 2013-10-28 05:20:46 -07:00
EmuScreen.h Fix returning to game with ESC or other mapped back button, minor 2013-10-27 10:04:38 +01:00
GameInfoCache.cpp We don't really need DIRECTORY_FLASH0 or DIRECTORY_MEMSTICK. 2013-10-15 03:41:10 -04:00
GameInfoCache.h Make a distinction between savedata and installdata. 2013-10-03 20:44:16 +08:00
GamepadEmu.cpp Remove rebase junk, update CMakeLists.txt, update Android.mk. 2013-10-19 23:51:58 -04:00
GamepadEmu.h Warning fix. 2013-10-20 22:13:54 -07:00
GameScreen.cpp Cosmetic fix to gamescreen 2013-10-16 22:33:47 +02:00
GameScreen.h Make a distinction between savedata and installdata. 2013-10-03 20:44:16 +08:00
GameSettingsScreen.cpp Restore the check for rendering mode disabling the reports checkbox. 2013-10-29 16:22:36 +01:00
GameSettingsScreen.h Restore the check for rendering mode disabling the reports checkbox. 2013-10-29 16:22:36 +01:00
MainScreen.cpp UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
MainScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
MiscScreens.cpp Update Credits 2013-10-28 20:06:14 +05:00
MiscScreens.h Call the base class sendMessage when handling messages from native, so every screen can refresh from a language update at any time. 2013-10-21 16:52:44 -04:00
NativeApp.cpp Simplify some UI code, fix enabled-ness of Tilt analog settings 2013-10-29 10:22:09 +01:00
OnScreenDisplay.cpp Don't crash on post-shader compile errors. 2013-10-13 12:06:55 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
TiltAnalogSettingsScreen.cpp Add back button to TiltAnalogSettingsScreen 2013-10-29 10:05:47 +01:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TouchControlLayoutScreen.cpp UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TouchControlLayoutScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TouchControlVisibilityScreen.cpp merged upstream changes 2013-10-27 11:48:59 +05:30
TouchControlVisibilityScreen.h merged upstream changes 2013-10-27 11:48:59 +05:30
ui_atlas_lowmem.cpp Add Russian to LowMem. Modify script to automatically build lowmem atlas at same time. 2013-08-21 12:30:13 +10:00
ui_atlas.cpp UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
ui_atlas.h UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
UI.vcxproj Mysterious buildfix 2013-10-28 17:57:05 +01:00
UI.vcxproj.filters Mysterious buildfix 2013-10-28 17:57:05 +01:00
UIShader.cpp Add glstate.colorLogicOp.disable(); to UIShader 2013-08-24 00:55:53 +08:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

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