.. |
Assets
|
UWP: Add simple script to produce the square-shaped UWP logos. Add gold assets
|
2017-03-23 10:02:27 +01:00 |
AssetsGold
|
UWP: Add simple script to produce the square-shaped UWP logos. Add gold assets
|
2017-03-23 10:02:27 +01:00 |
Common
|
UWP: Hook up basic keyboard support
|
2017-03-23 10:02:28 +01:00 |
CommonUWP
|
UWP: Fix audio sample rate, savestates, memory leak.
|
2017-03-23 10:02:28 +01:00 |
Content
|
UWP: Add a temporary directory with the assets until we can figure out how to copy these at build time.
|
2017-03-23 10:02:27 +01:00 |
CoreUWP
|
Enable FFMPEG in the UWP build
|
2017-03-23 10:02:28 +01:00 |
glslang_UWP
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |
GPU_UWP
|
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
|
2017-03-23 10:02:28 +01:00 |
libkirk_UWP
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |
NativeUWP
|
UWP: Fix audio sample rate, savestates, memory leak.
|
2017-03-23 10:02:28 +01:00 |
SPIRVCross_UWP
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |
UI_UWP
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |
zlib_UWP
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |
App.cpp
|
Add mousewheel support
|
2017-03-23 10:02:28 +01:00 |
App.h
|
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
|
2017-03-23 10:02:28 +01:00 |
imgconv.sh
|
UWP: Add simple script to produce the square-shaped UWP logos. Add gold assets
|
2017-03-23 10:02:27 +01:00 |
NKCodeFromWindowsSystem.cpp
|
UWP: Hook up basic keyboard support
|
2017-03-23 10:02:28 +01:00 |
NKCodeFromWindowsSystem.h
|
UWP: Hook up basic keyboard support
|
2017-03-23 10:02:28 +01:00 |
Package.appxmanifest
|
More work on UWP upbring
|
2017-03-23 10:02:27 +01:00 |
pch.cpp
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |
pch.h
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |
PPSSPP_UWPMain.cpp
|
Improve StorageFileLoader enough to actually kind of work
|
2017-03-23 10:02:28 +01:00 |
PPSSPP_UWPMain.h
|
Add mousewheel support
|
2017-03-23 10:02:28 +01:00 |
StorageFileLoader.cpp
|
Improve StorageFileLoader enough to actually kind of work
|
2017-03-23 10:02:28 +01:00 |
StorageFileLoader.h
|
Improve StorageFileLoader enough to actually kind of work
|
2017-03-23 10:02:28 +01:00 |
UWP_TemporaryKey.pfx
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |
UWP.vcxproj
|
Improve StorageFileLoader enough to actually kind of work
|
2017-03-23 10:02:28 +01:00 |
UWP.vcxproj.filters
|
Improve StorageFileLoader enough to actually kind of work
|
2017-03-23 10:02:28 +01:00 |
UWPHost.cpp
|
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
|
2017-03-23 10:02:28 +01:00 |
UWPHost.h
|
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
|
2017-03-23 10:02:28 +01:00 |
UWPUtil.h
|
Improve StorageFileLoader enough to actually kind of work
|
2017-03-23 10:02:28 +01:00 |
XAudioSoundStream.cpp
|
Improve StorageFileLoader enough to actually kind of work
|
2017-03-23 10:02:28 +01:00 |
XAudioSoundStream.h
|
Add UWP projects and rough UWP entry point application based on the sample
|
2017-03-23 10:02:27 +01:00 |