ppsspp/Windows
2013-10-12 02:20:10 -07:00
..
Debugger Fix right click->edit breakpoint 2013-10-04 23:21:44 +02:00
GEDebugger Add a button to break on a particular texture. 2013-10-08 00:28:57 -07:00
W32Util Warning fixes. 2013-10-08 00:03:58 -07:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp
Breakpoints.h
ControlMapping.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
ControlMapping.h Fix analog axis names. Make L2/R2 on x360 controllers analog. 2013-08-17 11:18:45 +02:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DinputDevice.cpp Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
DinputDevice.h Add a few more dinput axises since it's easy. 2013-07-07 16:28:36 -07:00
DlgDynaView.cpp
DlgDynaView.h
DSoundStream.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
DSoundStream.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
EmuThread.cpp Cleanup shutdown on Windows to avoid races. 2013-10-12 01:40:33 -07:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Fix git-version-gen.cmd when git.cmd is used. 2013-03-04 14:02:15 -08:00
Globals.cpp -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
icon1.ico
InputBox.cpp Add a quick way to go to a particular address. 2013-10-06 22:17:51 -07:00
InputBox.h Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
InputDevice.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
InputDevice.h Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
KeyboardDevice.h win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Log.bat Fix for PPSSPP auto logging mode for Windows 64-bit 2013-07-16 06:42:46 +08:00
main.cpp Windows buildfix. 2013-10-10 08:00:15 -07:00
main.h -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
MIPSCompALU.h
MIPSCompBranch.h
OpenGLBase.cpp Update native (making GLES3 features possible on desktop). Minor optimization. 2013-10-08 21:50:43 +02:00
OpenGLBase.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
ppsspp.ico Slightly nicer icons. 2013-06-23 19:53:09 +02:00
ppsspp.rc Add generic "PostShader" functionality, replacing FXAA (it's one of them). 2013-10-12 02:05:55 +02:00
PPSSPP.sln Unbump the version number of the sln file. 2013-04-18 17:27:14 +02:00
PPSSPP.vcxproj Dump memory dialog 2013-10-01 21:11:41 +02:00
PPSSPP.vcxproj.filters Dump memory dialog 2013-10-01 21:11:41 +02:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
README.TXT
resource.h Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp 2013-10-11 17:35:30 +02:00
rt_manif.bin Don't force x86 arch in the manifest file. 2013-03-29 01:27:25 -07:00
stdafx.cpp
stdafx.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
stop1.ico
version.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
WindowsFileSystem.h
WindowsHost.cpp Don't save the console position when it is minimized. 2013-10-08 22:04:07 +08:00
WindowsHost.h Add an initial GE debugger interface on Windows. 2013-09-22 10:27:09 -07:00
WndMainWindow.cpp This doesn't really "wait" anymore. 2013-10-12 02:20:10 -07:00
WndMainWindow.h Add Auto-texture scaling 2013-10-11 18:30:06 +05:00
XinputDevice.cpp Change a few more log types. 2013-09-07 13:31:14 -07:00
XinputDevice.h Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
XPTheme.h

Just open the MSVC project file and build.