mirror of
https://github.com/libretro/ppsspp.git
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228 lines
5.7 KiB
C++
228 lines
5.7 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "sceKernel.h"
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#include "sceKernelAlarm.h"
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#include "sceKernelInterrupt.h"
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#include "HLE.h"
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#include "../../Core/CoreTiming.h"
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const int NATIVEALARM_SIZE = 20;
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struct NativeAlarm
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{
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SceSize size;
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u64 schedule;
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u32 handlerPtr;
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u32 commonPtr;
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};
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struct Alarm : public KernelObject
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{
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const char *GetName() {return "[Alarm]";}
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const char *GetTypeName() {return "Alarm";}
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static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_ALMID; }
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int GetIDType() const { return SCE_KERNEL_TMID_Alarm; }
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virtual void DoState(PointerWrap &p)
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{
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p.Do(alm);
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p.DoMarker("Alarm");
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}
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NativeAlarm alm;
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};
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void __KernelScheduleAlarm(Alarm *alarm, u64 ticks);
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class AlarmIntrHandler : public SubIntrHandler
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{
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public:
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static SubIntrHandler *Create()
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{
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return new AlarmIntrHandler();
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}
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void setAlarm(Alarm *alarm)
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{
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alarmID = alarm->GetUID();
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handlerAddress = alarm->alm.handlerPtr;
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enabled = true;
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}
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virtual void copyArgsToCPU(const PendingInterrupt &pend)
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{
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SubIntrHandler::copyArgsToCPU(pend);
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u32 error;
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Alarm *alarm = kernelObjects.Get<Alarm>(alarmID, error);
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if (alarm)
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currentMIPS->r[MIPS_REG_A0] = alarm->alm.commonPtr;
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else
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ERROR_LOG(HLE, "sceKernelAlarm: Unable to send interrupt args: alarm deleted?");
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}
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virtual void handleResult(int result)
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{
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// A non-zero result means to reschedule.
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if (result > 0)
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{
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u32 error;
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Alarm *alarm = kernelObjects.Get<Alarm>(alarmID, error);
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__KernelScheduleAlarm(alarm, (u64) usToCycles(result));
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}
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else
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{
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if (result < 0)
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WARN_LOG(HLE, "Alarm requested reschedule for negative value %u, ignoring", (unsigned) result);
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// Delete the alarm if it's not rescheduled.
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kernelObjects.Destroy<Alarm>(alarmID);
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__ReleaseSubIntrHandler(PSP_SYSTIMER0_INTR, alarmID);
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}
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}
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virtual void DoState(PointerWrap &p)
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{
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SubIntrHandler::DoState(p);
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p.Do(alarmID);
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p.DoMarker("AlarmIntrHandler");
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}
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SceUID alarmID;
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};
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static int alarmTimer = -1;
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void __KernelTriggerAlarm(u64 userdata, int cyclesLate)
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{
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int uid = (int) userdata;
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u32 error;
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Alarm *alarm = kernelObjects.Get<Alarm>(uid, error);
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if (alarm)
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__TriggerInterrupt(PSP_INTR_IMMEDIATE, PSP_SYSTIMER0_INTR, uid);
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}
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void __KernelAlarmInit()
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{
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alarmTimer = CoreTiming::RegisterEvent("Alarm", __KernelTriggerAlarm);
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__RegisterSubIntrCreator(PSP_SYSTIMER0_INTR, AlarmIntrHandler::Create);
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}
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void __KernelAlarmDoState(PointerWrap &p)
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{
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p.Do(alarmTimer);
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CoreTiming::RestoreRegisterEvent(alarmTimer, "Alarm", __KernelTriggerAlarm);
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p.DoMarker("sceKernelAlarm");
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}
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KernelObject *__KernelAlarmObject()
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{
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// Default object to load from state.
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return new Alarm;
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}
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void __KernelScheduleAlarm(Alarm *alarm, u64 ticks)
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{
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alarm->alm.schedule = (CoreTiming::GetTicks() + ticks) / (u64) CoreTiming::GetClockFrequencyMHz();
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CoreTiming::ScheduleEvent((int) ticks, alarmTimer, alarm->GetUID());
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}
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SceUID __KernelSetAlarm(u64 ticks, u32 handlerPtr, u32 commonPtr)
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{
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if (!Memory::IsValidAddress(handlerPtr))
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return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
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Alarm *alarm = new Alarm;
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SceUID uid = kernelObjects.Create(alarm);
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alarm->alm.size = NATIVEALARM_SIZE;
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alarm->alm.handlerPtr = handlerPtr;
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alarm->alm.commonPtr = commonPtr;
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u32 error;
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AlarmIntrHandler *handler = (AlarmIntrHandler *) __RegisterSubIntrHandler(PSP_SYSTIMER0_INTR, uid, error);
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if (error != 0)
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{
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kernelObjects.Destroy<Alarm>(uid);
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return error;
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}
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handler->setAlarm(alarm);
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__KernelScheduleAlarm(alarm, ticks);
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return uid;
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}
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SceUID sceKernelSetAlarm(SceUInt micro, u32 handlerPtr, u32 commonPtr)
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{
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DEBUG_LOG(HLE, "sceKernelSetAlarm(%d, %08x, %08x)", micro, handlerPtr, commonPtr);
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return __KernelSetAlarm(usToCycles((u64) micro), handlerPtr, commonPtr);
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}
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SceUID sceKernelSetSysClockAlarm(u32 microPtr, u32 handlerPtr, u32 commonPtr)
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{
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u64 micro;
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if (Memory::IsValidAddress(microPtr))
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micro = Memory::Read_U64(microPtr);
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else
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return -1;
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DEBUG_LOG(HLE, "sceKernelSetSysClockAlarm(%lld, %08x, %08x)", micro, handlerPtr, commonPtr);
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return __KernelSetAlarm(usToCycles(micro), handlerPtr, commonPtr);
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}
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int sceKernelCancelAlarm(SceUID uid)
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{
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DEBUG_LOG(HLE, "sceKernelCancelAlarm(%08x)", uid);
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CoreTiming::UnscheduleEvent(alarmTimer, uid);
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__ReleaseSubIntrHandler(PSP_SYSTIMER0_INTR, uid);
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return kernelObjects.Destroy<Alarm>(uid);
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}
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int sceKernelReferAlarmStatus(SceUID uid, u32 infoPtr)
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{
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u32 error;
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Alarm *alarm = kernelObjects.Get<Alarm>(uid, error);
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if (!alarm)
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{
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ERROR_LOG(HLE, "sceKernelReferAlarmStatus(%08x, %08x): invalid alarm", uid, infoPtr);
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return error;
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}
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DEBUG_LOG(HLE, "sceKernelReferAlarmStatus(%08x, %08x)", uid, infoPtr);
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if (!Memory::IsValidAddress(infoPtr))
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return -1;
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u32 size = Memory::Read_U32(infoPtr);
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// Alarms actually respect size and write (kinda) what it can hold.
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if (size > 0)
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Memory::Write_U32(alarm->alm.size, infoPtr);
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if (size > 4)
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Memory::Write_U64(alarm->alm.schedule, infoPtr + 4);
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if (size > 12)
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Memory::Write_U32(alarm->alm.handlerPtr, infoPtr + 12);
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if (size > 16)
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Memory::Write_U32(alarm->alm.commonPtr, infoPtr + 16);
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return 0;
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} |