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__sceAudio.cpp
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sceAudioOutputPannedBlocking() returns # samples.
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2013-02-01 08:07:58 -08:00 |
__sceAudio.h
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Start save stating audio, plus minor fixes.
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2012-12-28 13:55:29 -08:00 |
FunctionWrappers.h
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Add stubs for _sceAtracGetContextAddress
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2013-02-03 08:08:44 +08:00 |
HLE.cpp
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Don't call time_update() when debug stats are off.
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2013-02-02 20:42:01 -08:00 |
HLE.h
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Start save stating the filesystem state.
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2012-12-28 13:55:27 -08:00 |
HLETables.cpp
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Save encryption. Load/Save encrypted/decrypted save
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2013-01-29 00:11:02 +01:00 |
HLETables.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceAtrac.cpp
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Merge pull request #582 from raven02/master
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2013-02-03 13:15:32 -08:00 |
sceAtrac.h
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Track Atrac as a map and associate data.
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2013-02-01 08:33:32 -08:00 |
sceAudio.cpp
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Allow sceAudioChReserve() to choose a channel.
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2013-02-01 08:16:01 -08:00 |
sceAudio.h
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Better window resize handling
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2013-01-27 00:15:39 +01:00 |
sceChnnlsv.cpp
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Fix window title. Also constify some keys.
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2013-01-29 22:48:37 +01:00 |
sceChnnlsv.h
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Save encryption. Load/Save encrypted/decrypted save
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2013-01-29 00:11:02 +01:00 |
sceCtrl.cpp
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Don't use a dynamic string for wait debugging.
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2013-01-26 11:29:19 -08:00 |
sceCtrl.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceDisplay.cpp
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Always reschedule on vblank, even without handler.
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2013-02-02 23:28:44 -08:00 |
sceDisplay.h
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Start saving the state of the GPU.
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2012-12-28 13:55:30 -08:00 |
sceDmac.cpp
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less Memory::GetPointer
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2012-11-27 10:18:36 +01:00 |
sceDmac.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceFont.cpp
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Re tabify
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2013-01-02 20:33:12 +00:00 |
sceFont.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceGe.cpp
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Fix sceGeGetCmd
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2013-01-05 20:57:00 +01:00 |
sceGe.h
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Add support for selecting the GE callback per list.
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2012-12-29 15:55:05 -08:00 |
sceHprm.cpp
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Add some Hprm functions and a small logging tweak
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2013-01-04 09:04:27 +01:00 |
sceHprm.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceHttp.cpp
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceHttp.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceImpose.cpp
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Add missing stubs fro sceImpose
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2013-01-23 16:55:52 +08:00 |
sceImpose.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceIo.cpp
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Fix an uninitialized return value in sceIoCancel.
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2013-01-31 00:02:53 -08:00 |
sceIo.h
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Make previous code cleaner
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2013-01-02 19:42:15 +01:00 |
sceKernel.cpp
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Merge pull request #582 from raven02/master
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2013-02-03 13:15:32 -08:00 |
sceKernel.h
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Implement sceKernelDevkitVersion
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2013-01-31 14:59:45 +08:00 |
sceKernelAlarm.cpp
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Oops, 0 is a valid timer id.
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2013-01-18 01:38:14 -08:00 |
sceKernelAlarm.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelEventFlag.cpp
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Don't use a dynamic string for wait debugging.
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2013-01-26 11:29:19 -08:00 |
sceKernelEventFlag.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelInterrupt.cpp
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Move Action out of Common, don't use savedV0.
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2013-01-06 15:56:13 -08:00 |
sceKernelInterrupt.h
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Just warning fixes
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2013-01-02 21:13:21 +01:00 |
sceKernelMbx.cpp
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Don't use a dynamic string for wait debugging.
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2013-01-26 11:29:19 -08:00 |
sceKernelMbx.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelMemory.cpp
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Implement sceKernelDevkitVersion
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2013-01-31 14:59:45 +08:00 |
sceKernelMemory.h
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Cleanup the other vpl functions.
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2013-01-18 01:38:15 -08:00 |
sceKernelModule.cpp
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Merge pull request #582 from raven02/master
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2013-02-03 13:15:32 -08:00 |
sceKernelModule.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelMsgPipe.cpp
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Don't use a dynamic string for wait debugging.
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2013-01-26 11:29:19 -08:00 |
sceKernelMsgPipe.h
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Implement a factory for kernel objects.
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2012-12-28 13:55:22 -08:00 |
sceKernelMutex.cpp
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Don't use a dynamic string for wait debugging.
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2013-01-26 11:29:19 -08:00 |
sceKernelMutex.h
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quick implementation of sceKernelReferMutexStatus
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2013-01-20 23:11:48 +01:00 |
sceKernelSemaphore.cpp
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Don't use a dynamic string for wait debugging.
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2013-01-26 11:29:19 -08:00 |
sceKernelSemaphore.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelThread.cpp
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Add few stubs seen from Dragon Ball Z Tenkaichi Tag Team
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2013-02-04 03:19:55 +08:00 |
sceKernelThread.h
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Add few stubs seen from Dragon Ball Z Tenkaichi Tag Team
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2013-02-04 03:19:55 +08:00 |
sceKernelTime.cpp
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Usec2Sysclock fixes
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2013-02-03 22:14:19 +01:00 |
sceKernelTime.h
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Usec2Sysclock fixes
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2013-02-03 22:14:19 +01:00 |
sceKernelVTimer.cpp
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Add a null check. Make vtimer log ERROR until it works.
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2012-12-31 12:18:53 +01:00 |
sceKernelVTimer.h
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Stub out all of VTimer.
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2012-12-30 21:30:33 +01:00 |
sceMpeg.cpp
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Return of mipscalls should be handled by actions.
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2013-02-02 18:09:00 -08:00 |
sceMpeg.h
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Mpeg timestamps are in the wrong dword order.
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2013-01-06 19:22:52 -08:00 |
sceNet.cpp
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Try to use glDrawArrays in more situations, saving us a buffer. Misc.
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2013-01-20 21:52:54 +01:00 |
sceNet.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceOpenPSID.cpp
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Fake scesupPreAcc
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2012-12-06 18:02:55 +00:00 |
sceOpenPSID.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseHttp.cpp
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseHttp.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseUri.cpp
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseUri.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
scePower.cpp
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Implement a PSP model checking function, comment fix
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2013-02-02 12:38:24 +01:00 |
scePower.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
scePsmf.cpp
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Stub for scePsmfVerifyPsmf.
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2013-01-29 01:29:09 +01:00 |
scePsmf.h
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Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
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2013-01-20 16:24:49 +08:00 |
sceRtc.cpp
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Fix for Qt/Symbian.
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2013-01-28 01:01:47 +10:00 |
sceRtc.h
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Implement sceRtcGetCurrentClock().
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2012-11-22 23:48:12 -08:00 |
sceSas.cpp
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Add stubs for _sceAtracGetContextAddress
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2013-02-03 08:08:44 +08:00 |
sceSas.h
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Start save stating audio, plus minor fixes.
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2012-12-28 13:55:29 -08:00 |
sceSsl.cpp
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceSsl.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceUmd.cpp
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Get rid of waitTypeStrings and resched reason copy.
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2013-01-26 11:29:20 -08:00 |
sceUmd.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceUsb.cpp
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceUsb.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceUtility.cpp
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Add PSP_SYSTEMPARAM_ID_INT_LOCK_PARENTAL_LEVEL
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2013-02-02 01:06:37 +08:00 |
sceUtility.h
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Set time format in config
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2013-01-21 21:35:31 +08:00 |
sceVaudio.cpp
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Hacky implementation of sceVaudio, whatever the point of that API is...
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2013-01-22 22:03:40 +01:00 |
sceVaudio.h
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Fake sceDisplayWaitVblankStartMulti
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2012-12-06 18:02:56 +00:00 |