ppsspp/Core
Henrik Rydgård 8042b6f6f1 Merge pull request #6435 from unknownbrackets/replace-funcs
Hook the FF1 battle effect func
2014-06-26 11:44:14 +02:00
..
Debugger On breakpoint change, don't wait for core too long. 2014-06-19 01:16:24 -07:00
Dialog Look at the right bytes for screenshot mode. 2014-05-29 23:28:27 -07:00
ELF Update PrxDecrypter.cpp 2014-06-24 15:48:59 +01:00
FileSystems Oops, accidentally changed the non-android path in a bad way. 2014-06-10 01:06:22 +02:00
Font Reduce some excessive logging 2014-06-09 19:40:05 +02:00
HLE Merge pull request #6435 from unknownbrackets/replace-funcs 2014-06-26 11:44:14 +02:00
HW Oops 2014-06-23 22:56:12 +02:00
MIPS Hook the FF1 battle effect func. 2014-06-26 01:38:22 -07:00
Util Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
CMakeLists.txt Add a class to create helper threads from HLE. 2014-05-22 23:38:21 -07:00
Config.cpp Default "ShowTouchPause" to true on Windows - makes sense on tablets. 2014-06-24 00:46:03 +02:00
Config.h Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be. 2014-06-18 03:42:31 +10:00
Core.cpp Be consistent about how we read and update the UI state variable 2014-06-22 09:57:01 +02:00
Core.h Update native with buildfix. Fix some resizing issues. 2014-02-10 15:14:45 +01:00
Core.vcxproj Add a class to create helper threads from HLE. 2014-05-22 23:38:21 -07:00
Core.vcxproj.filters Add a class to create helper threads from HLE. 2014-05-22 23:38:21 -07:00
CoreParameter.h Allow specifying a root path for host0:/. 2014-04-19 21:43:09 -07:00
CoreTiming.cpp Fix IsOnSeparateCPUThread(), was always false. 2014-04-28 23:22:46 -07:00
CoreTiming.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
CwCheat.cpp Update CwCheat.cpp 2014-06-26 10:23:56 +08:00
CwCheat.h Disable reporting when using cheats as well. 2014-02-15 15:41:27 -08:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Host.h Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Loaders.cpp Get rid of redundant ERROR_LOG. 2014-03-03 11:57:33 -05:00
Loaders.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMap.cpp Symbian: Fix memmap freeze. 2014-06-25 22:01:40 +10:00
MemMap.h Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be. 2014-06-18 03:42:31 +10:00
MemMapFunctions.cpp Mirror memory for VRAM mirrors. 2014-05-06 00:45:47 -07:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Update Symbian to GCC 4.8.3 2014-06-11 03:10:50 +10:00
PSPLoaders.h Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
PSPMixer.cpp Be consistent about how we read and update the UI state variable 2014-06-22 09:57:01 +02:00
PSPMixer.h Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
Reporting.cpp Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be. 2014-06-18 03:42:31 +10:00
Reporting.h Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
SaveState.cpp Correct timing on resume, avoids small speed burst when resuming gameplay from pause 2014-06-14 23:56:16 +02:00
SaveState.h Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
System.cpp Make sure not to leak any enabled vertex arrays. 2014-06-22 21:42:29 -07:00
System.h Be consistent about how we read and update the UI state variable 2014-06-22 09:57:01 +02:00
ThreadEventQueue.h Fix hang on stop before run w/ multithreading. 2014-04-28 23:42:17 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00