mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-14 20:48:30 +00:00
1845 lines
44 KiB
C++
1845 lines
44 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include <cmath>
|
|
#include <limits>
|
|
#include "base/logging.h"
|
|
#include "math/math_util.h"
|
|
|
|
#include "Core/MemMap.h"
|
|
#include "Core/Config.h"
|
|
#include "Core/Reporting.h"
|
|
#include "Core/MIPS/MIPSAnalyst.h"
|
|
#include "Core/MIPS/MIPSCodeUtils.h"
|
|
#include "Core/MIPS/MIPSVFPUUtils.h"
|
|
#include "Core/MIPS/x86/Jit.h"
|
|
#include "Core/MIPS/x86/RegCache.h"
|
|
|
|
|
|
// All functions should have CONDITIONAL_DISABLE, so we can narrow things down to a file quickly.
|
|
// Currently known non working ones should have DISABLE.
|
|
|
|
// #define CONDITIONAL_DISABLE { fpr.ReleaseSpillLocks(); Comp_Generic(op); return; }
|
|
#define CONDITIONAL_DISABLE ;
|
|
#define DISABLE { fpr.ReleaseSpillLocks(); Comp_Generic(op); return; }
|
|
|
|
|
|
#define _RS MIPS_GET_RS(op)
|
|
#define _RT MIPS_GET_RT(op)
|
|
#define _RD MIPS_GET_RD(op)
|
|
#define _FS MIPS_GET_FS(op)
|
|
#define _FT MIPS_GET_FT(op)
|
|
#define _FD MIPS_GET_FD(op)
|
|
#define _SA MIPS_GET_SA(op)
|
|
#define _POS ((op>> 6) & 0x1F)
|
|
#define _SIZE ((op>>11) & 0x1F)
|
|
#define _IMM16 (signed short)(op & 0xFFFF)
|
|
#define _IMM26 (op & 0x03FFFFFF)
|
|
|
|
|
|
using namespace Gen;
|
|
|
|
namespace MIPSComp
|
|
{
|
|
|
|
static const float one = 1.0f;
|
|
static const float minus_one = -1.0f;
|
|
static const float zero = 0.0f;
|
|
|
|
const u32 MEMORY_ALIGNED16( noSignMask[4] ) = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
|
|
const u32 MEMORY_ALIGNED16( signBitLower[4] ) = {0x80000000, 0, 0, 0};
|
|
const float MEMORY_ALIGNED16( oneOneOneOne[4] ) = {1.0f, 1.0f, 1.0f, 1.0f};
|
|
|
|
void Jit::Comp_VPFX(MIPSOpcode op)
|
|
{
|
|
CONDITIONAL_DISABLE;
|
|
int data = op & 0xFFFFF;
|
|
int regnum = (op >> 24) & 3;
|
|
switch (regnum) {
|
|
case 0: // S
|
|
js.prefixS = data;
|
|
js.prefixSFlag = JitState::PREFIX_KNOWN_DIRTY;
|
|
break;
|
|
case 1: // T
|
|
js.prefixT = data;
|
|
js.prefixTFlag = JitState::PREFIX_KNOWN_DIRTY;
|
|
break;
|
|
case 2: // D
|
|
js.prefixD = data;
|
|
js.prefixDFlag = JitState::PREFIX_KNOWN_DIRTY;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Jit::ApplyPrefixST(u8 *vregs, u32 prefix, VectorSize sz) {
|
|
if (prefix == 0xE4) return;
|
|
|
|
int n = GetNumVectorElements(sz);
|
|
u8 origV[4];
|
|
static const float constantArray[8] = {0.f, 1.f, 2.f, 0.5f, 3.f, 1.f/3.f, 0.25f, 1.f/6.f};
|
|
|
|
for (int i = 0; i < n; i++)
|
|
origV[i] = vregs[i];
|
|
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
int regnum = (prefix >> (i*2)) & 3;
|
|
int abs = (prefix >> (8+i)) & 1;
|
|
int negate = (prefix >> (16+i)) & 1;
|
|
int constants = (prefix >> (12+i)) & 1;
|
|
|
|
// Unchanged, hurray.
|
|
if (!constants && regnum == i && !abs && !negate)
|
|
continue;
|
|
|
|
// This puts the value into a temp reg, so we won't write the modified value back.
|
|
vregs[i] = fpr.GetTempV();
|
|
fpr.MapRegV(vregs[i], MAP_NOINIT | MAP_DIRTY);
|
|
|
|
if (!constants) {
|
|
// Prefix may say "z, z, z, z" but if this is a pair, we force to x.
|
|
// TODO: But some ops seem to use const 0 instead?
|
|
if (regnum >= n) {
|
|
ERROR_LOG_REPORT(CPU, "Invalid VFPU swizzle: %08x / %d", prefix, sz);
|
|
regnum = 0;
|
|
}
|
|
MOVSS(fpr.VX(vregs[i]), fpr.V(origV[regnum]));
|
|
if (abs) {
|
|
ANDPS(fpr.VX(vregs[i]), M((void *)&noSignMask));
|
|
}
|
|
} else {
|
|
MOVSS(fpr.VX(vregs[i]), M((void *)&constantArray[regnum + (abs<<2)]));
|
|
}
|
|
|
|
if (negate)
|
|
XORPS(fpr.VX(vregs[i]), M((void *)&signBitLower));
|
|
|
|
// TODO: This probably means it will swap out soon, inefficiently...
|
|
fpr.ReleaseSpillLockV(vregs[i]);
|
|
}
|
|
}
|
|
|
|
void Jit::GetVectorRegsPrefixD(u8 *regs, VectorSize sz, int vectorReg) {
|
|
_assert_(js.prefixDFlag & JitState::PREFIX_KNOWN);
|
|
|
|
GetVectorRegs(regs, sz, vectorReg);
|
|
if (js.prefixD == 0)
|
|
return;
|
|
|
|
int n = GetNumVectorElements(sz);
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
// Hopefully this is rare, we'll just write it into a reg we drop.
|
|
if (js.VfpuWriteMask(i))
|
|
regs[i] = fpr.GetTempV();
|
|
}
|
|
}
|
|
|
|
void Jit::ApplyPrefixD(const u8 *vregs, VectorSize sz) {
|
|
_assert_(js.prefixDFlag & JitState::PREFIX_KNOWN);
|
|
if (!js.prefixD) return;
|
|
|
|
int n = GetNumVectorElements(sz);
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
if (js.VfpuWriteMask(i))
|
|
continue;
|
|
|
|
int sat = (js.prefixD >> (i * 2)) & 3;
|
|
if (sat == 1)
|
|
{
|
|
fpr.MapRegV(vregs[i], MAP_DIRTY);
|
|
MAXSS(fpr.VX(vregs[i]), M((void *)&zero));
|
|
MINSS(fpr.VX(vregs[i]), M((void *)&one));
|
|
}
|
|
else if (sat == 3)
|
|
{
|
|
fpr.MapRegV(vregs[i], MAP_DIRTY);
|
|
MAXSS(fpr.VX(vregs[i]), M((void *)&minus_one));
|
|
MINSS(fpr.VX(vregs[i]), M((void *)&one));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Vector regs can overlap in all sorts of swizzled ways.
|
|
// This does allow a single overlap in sregs[i].
|
|
bool IsOverlapSafeAllowS(int dreg, int di, int sn, u8 sregs[], int tn = 0, u8 tregs[] = NULL)
|
|
{
|
|
for (int i = 0; i < sn; ++i)
|
|
{
|
|
if (sregs[i] == dreg && i != di)
|
|
return false;
|
|
}
|
|
for (int i = 0; i < tn; ++i)
|
|
{
|
|
if (tregs[i] == dreg)
|
|
return false;
|
|
}
|
|
|
|
// Hurray, no overlap, we can write directly.
|
|
return true;
|
|
}
|
|
|
|
bool IsOverlapSafe(int dreg, int di, int sn, u8 sregs[], int tn = 0, u8 tregs[] = NULL)
|
|
{
|
|
return IsOverlapSafeAllowS(dreg, di, sn, sregs, tn, tregs) && sregs[di] != dreg;
|
|
}
|
|
|
|
static u32 MEMORY_ALIGNED16(ssLoadStoreTemp);
|
|
|
|
void Jit::Comp_SV(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
s32 imm = (signed short)(op&0xFFFC);
|
|
int vt = ((op >> 16) & 0x1f) | ((op & 3) << 5);
|
|
MIPSGPReg rs = _RS;
|
|
|
|
switch (op >> 26)
|
|
{
|
|
case 50: //lv.s // VI(vt) = Memory::Read_U32(addr);
|
|
{
|
|
gpr.BindToRegister(rs, true, false);
|
|
fpr.MapRegV(vt, MAP_NOINIT);
|
|
|
|
JitSafeMem safe(this, rs, imm);
|
|
safe.SetFar();
|
|
OpArg src;
|
|
if (safe.PrepareRead(src, 4))
|
|
{
|
|
MOVSS(fpr.VX(vt), safe.NextFastAddress(0));
|
|
}
|
|
if (safe.PrepareSlowRead((void *) &Memory::Read_U32))
|
|
{
|
|
MOV(32, M((void *)&ssLoadStoreTemp), R(EAX));
|
|
MOVSS(fpr.VX(vt), M((void *)&ssLoadStoreTemp));
|
|
}
|
|
safe.Finish();
|
|
|
|
gpr.UnlockAll();
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
break;
|
|
|
|
case 58: //sv.s // Memory::Write_U32(VI(vt), addr);
|
|
{
|
|
gpr.BindToRegister(rs, true, true);
|
|
|
|
// Even if we don't use real SIMD there's still 8 or 16 scalar float registers.
|
|
fpr.MapRegV(vt, 0);
|
|
|
|
JitSafeMem safe(this, rs, imm);
|
|
safe.SetFar();
|
|
OpArg dest;
|
|
if (safe.PrepareWrite(dest, 4))
|
|
{
|
|
MOVSS(safe.NextFastAddress(0), fpr.VX(vt));
|
|
}
|
|
if (safe.PrepareSlowWrite())
|
|
{
|
|
MOVSS(M((void *)&ssLoadStoreTemp), fpr.VX(vt));
|
|
safe.DoSlowWrite((void *) &Memory::Write_U32, M((void *)&ssLoadStoreTemp), 0);
|
|
}
|
|
safe.Finish();
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
gpr.UnlockAll();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
DISABLE;
|
|
}
|
|
}
|
|
|
|
void Jit::Comp_SVQ(MIPSOpcode op)
|
|
{
|
|
CONDITIONAL_DISABLE;
|
|
|
|
int imm = (signed short)(op&0xFFFC);
|
|
int vt = (((op >> 16) & 0x1f)) | ((op&1) << 5);
|
|
MIPSGPReg rs = _RS;
|
|
|
|
switch (op >> 26)
|
|
{
|
|
case 53: //lvl.q/lvr.q
|
|
{
|
|
if (!g_Config.bFastMemory) {
|
|
DISABLE;
|
|
}
|
|
DISABLE;
|
|
|
|
gpr.BindToRegister(rs, true, true);
|
|
gpr.FlushLockX(ECX);
|
|
u8 vregs[4];
|
|
GetVectorRegs(vregs, V_Quad, vt);
|
|
MOV(32, R(EAX), gpr.R(rs));
|
|
ADD(32, R(EAX), Imm32(imm));
|
|
#ifdef _M_IX86
|
|
AND(32, R(EAX), Imm32(Memory::MEMVIEW32_MASK));
|
|
#endif
|
|
MOV(32, R(ECX), R(EAX));
|
|
SHR(32, R(EAX), Imm8(2));
|
|
AND(32, R(EAX), Imm32(0x3));
|
|
CMP(32, R(EAX), Imm32(0));
|
|
FixupBranch next = J_CC(CC_NE);
|
|
|
|
fpr.MapRegsV(vregs, V_Quad, MAP_DIRTY);
|
|
|
|
// Offset = 0
|
|
MOVSS(fpr.RX(vregs[3]), MRegSum(RBX, RAX));
|
|
|
|
FixupBranch skip0 = J();
|
|
SetJumpTarget(next);
|
|
CMP(32, R(EAX), Imm32(1));
|
|
next = J_CC(CC_NE);
|
|
|
|
// Offset = 1
|
|
MOVSS(fpr.RX(vregs[3]), MComplex(RBX, RAX, 1, 4));
|
|
MOVSS(fpr.RX(vregs[2]), MComplex(RBX, RAX, 1, 0));
|
|
|
|
FixupBranch skip1 = J();
|
|
SetJumpTarget(next);
|
|
CMP(32, R(EAX), Imm32(2));
|
|
next = J_CC(CC_NE);
|
|
|
|
// Offset = 2
|
|
MOVSS(fpr.RX(vregs[3]), MComplex(RBX, RAX, 1, 8));
|
|
MOVSS(fpr.RX(vregs[2]), MComplex(RBX, RAX, 1, 4));
|
|
MOVSS(fpr.RX(vregs[1]), MComplex(RBX, RAX, 1, 0));
|
|
|
|
FixupBranch skip2 = J();
|
|
SetJumpTarget(next);
|
|
CMP(32, R(EAX), Imm32(3));
|
|
next = J_CC(CC_NE);
|
|
|
|
// Offset = 3
|
|
MOVSS(fpr.RX(vregs[3]), MComplex(RBX, RAX, 1, 12));
|
|
MOVSS(fpr.RX(vregs[2]), MComplex(RBX, RAX, 1, 8));
|
|
MOVSS(fpr.RX(vregs[1]), MComplex(RBX, RAX, 1, 4));
|
|
MOVSS(fpr.RX(vregs[0]), MComplex(RBX, RAX, 1, 0));
|
|
|
|
SetJumpTarget(next);
|
|
SetJumpTarget(skip0);
|
|
SetJumpTarget(skip1);
|
|
SetJumpTarget(skip2);
|
|
|
|
gpr.UnlockAll();
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
break;
|
|
|
|
case 54: //lv.q
|
|
{
|
|
gpr.BindToRegister(rs, true, true);
|
|
|
|
u8 vregs[4];
|
|
GetVectorRegs(vregs, V_Quad, vt);
|
|
fpr.MapRegsV(vregs, V_Quad, MAP_DIRTY | MAP_NOINIT);
|
|
|
|
JitSafeMem safe(this, rs, imm);
|
|
safe.SetFar();
|
|
OpArg src;
|
|
if (safe.PrepareRead(src, 16))
|
|
{
|
|
// Just copy 4 words the easiest way while not wasting registers.
|
|
for (int i = 0; i < 4; i++)
|
|
MOVSS(fpr.VX(vregs[i]), safe.NextFastAddress(i * 4));
|
|
}
|
|
if (safe.PrepareSlowRead((void *) &Memory::Read_U32))
|
|
{
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
safe.NextSlowRead((void *) &Memory::Read_U32, i * 4);
|
|
MOV(32, M((void *)&ssLoadStoreTemp), R(EAX));
|
|
MOVSS(fpr.VX(vregs[i]), M((void *)&ssLoadStoreTemp));
|
|
}
|
|
}
|
|
safe.Finish();
|
|
|
|
gpr.UnlockAll();
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
break;
|
|
|
|
case 62: //sv.q
|
|
{
|
|
gpr.BindToRegister(rs, true, true);
|
|
|
|
u8 vregs[4];
|
|
GetVectorRegs(vregs, V_Quad, vt);
|
|
// Even if we don't use real SIMD there's still 8 or 16 scalar float registers.
|
|
fpr.MapRegsV(vregs, V_Quad, 0);
|
|
|
|
JitSafeMem safe(this, rs, imm);
|
|
safe.SetFar();
|
|
OpArg dest;
|
|
if (safe.PrepareWrite(dest, 16))
|
|
{
|
|
for (int i = 0; i < 4; i++)
|
|
MOVSS(safe.NextFastAddress(i * 4), fpr.VX(vregs[i]));
|
|
}
|
|
if (safe.PrepareSlowWrite())
|
|
{
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
MOVSS(M((void *)&ssLoadStoreTemp), fpr.VX(vregs[i]));
|
|
safe.DoSlowWrite((void *) &Memory::Write_U32, M((void *)&ssLoadStoreTemp), i * 4);
|
|
}
|
|
}
|
|
safe.Finish();
|
|
|
|
gpr.UnlockAll();
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
DISABLE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Jit::Comp_VVectorInit(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
switch ((op >> 16) & 0xF)
|
|
{
|
|
case 6: // v=zeros; break; //vzero
|
|
MOVSS(XMM0, M((void *) &zero));
|
|
break;
|
|
case 7: // v=ones; break; //vone
|
|
MOVSS(XMM0, M((void *) &one));
|
|
break;
|
|
default:
|
|
DISABLE;
|
|
break;
|
|
}
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
u8 dregs[4];
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
fpr.MapRegsV(dregs, sz, MAP_NOINIT | MAP_DIRTY);
|
|
for (int i = 0; i < n; ++i)
|
|
MOVSS(fpr.VX(dregs[i]), R(XMM0));
|
|
ApplyPrefixD(dregs, sz);
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
|
|
|
|
void Jit::Comp_VIdt(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
int vd = _VD;
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
XORPS(XMM0, R(XMM0));
|
|
MOVSS(XMM1, M((void *) &one));
|
|
u8 dregs[4];
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
fpr.MapRegsV(dregs, sz, MAP_NOINIT | MAP_DIRTY);
|
|
switch (sz)
|
|
{
|
|
case V_Pair:
|
|
MOVSS(fpr.VX(dregs[0]), R((vd&1)==0 ? XMM1 : XMM0));
|
|
MOVSS(fpr.VX(dregs[1]), R((vd&1)==1 ? XMM1 : XMM0));
|
|
break;
|
|
case V_Quad:
|
|
MOVSS(fpr.VX(dregs[0]), R((vd&3)==0 ? XMM1 : XMM0));
|
|
MOVSS(fpr.VX(dregs[1]), R((vd&3)==1 ? XMM1 : XMM0));
|
|
MOVSS(fpr.VX(dregs[2]), R((vd&3)==2 ? XMM1 : XMM0));
|
|
MOVSS(fpr.VX(dregs[3]), R((vd&3)==3 ? XMM1 : XMM0));
|
|
break;
|
|
default:
|
|
_dbg_assert_msg_(CPU,0,"Trying to interpret instruction that can't be interpreted");
|
|
break;
|
|
}
|
|
ApplyPrefixD(dregs, sz);
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
|
|
void Jit::Comp_VDot(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
// TODO: Force read one of them into regs? probably not.
|
|
u8 sregs[4], tregs[4], dregs[1];
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
GetVectorRegsPrefixT(tregs, sz, _VT);
|
|
GetVectorRegsPrefixD(dregs, V_Single, _VD);
|
|
|
|
X64Reg tempxreg = XMM0;
|
|
if (IsOverlapSafe(dregs[0], 0, n, sregs, n, tregs))
|
|
{
|
|
fpr.MapRegsV(dregs, V_Single, MAP_NOINIT);
|
|
tempxreg = fpr.VX(dregs[0]);
|
|
}
|
|
|
|
// Need to start with +0.0f so it doesn't result in -0.0f.
|
|
MOVSS(tempxreg, fpr.V(sregs[0]));
|
|
MULSS(tempxreg, fpr.V(tregs[0]));
|
|
for (int i = 1; i < n; i++)
|
|
{
|
|
// sum += s[i]*t[i];
|
|
MOVSS(XMM1, fpr.V(sregs[i]));
|
|
MULSS(XMM1, fpr.V(tregs[i]));
|
|
ADDSS(tempxreg, R(XMM1));
|
|
}
|
|
|
|
if (!fpr.V(dregs[0]).IsSimpleReg(tempxreg)) {
|
|
fpr.MapRegsV(dregs, V_Single, MAP_NOINIT);
|
|
MOVSS(fpr.V(dregs[0]), tempxreg);
|
|
}
|
|
|
|
ApplyPrefixD(dregs, V_Single);
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
|
|
void Jit::Comp_VHdp(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
// TODO: Force read one of them into regs? probably not.
|
|
u8 sregs[4], tregs[4], dregs[1];
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
GetVectorRegsPrefixT(tregs, sz, _VT);
|
|
GetVectorRegsPrefixD(dregs, V_Single, _VD);
|
|
|
|
X64Reg tempxreg = XMM0;
|
|
if (IsOverlapSafe(dregs[0], 0, n, sregs, n, tregs))
|
|
{
|
|
fpr.MapRegsV(dregs, V_Single, MAP_NOINIT);
|
|
tempxreg = fpr.VX(dregs[0]);
|
|
}
|
|
|
|
// Need to start with +0.0f so it doesn't result in -0.0f.
|
|
MOVSS(tempxreg, fpr.V(sregs[0]));
|
|
MULSS(tempxreg, fpr.V(tregs[0]));
|
|
for (int i = 1; i < n; i++)
|
|
{
|
|
// sum += (i == n-1) ? t[i] : s[i]*t[i];
|
|
if (i == n - 1) {
|
|
ADDSS(tempxreg, fpr.V(tregs[i]));
|
|
} else {
|
|
MOVSS(XMM1, fpr.V(sregs[i]));
|
|
MULSS(XMM1, fpr.V(tregs[i]));
|
|
ADDSS(tempxreg, R(XMM1));
|
|
}
|
|
}
|
|
|
|
if (!fpr.V(dregs[0]).IsSimpleReg(tempxreg)) {
|
|
fpr.MapRegsV(dregs, V_Single, MAP_NOINIT);
|
|
MOVSS(fpr.V(dregs[0]), tempxreg);
|
|
}
|
|
|
|
ApplyPrefixD(dregs, V_Single);
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_VCrossQuat(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
u8 sregs[4], tregs[4], dregs[4];
|
|
GetVectorRegs(sregs, sz, _VS);
|
|
GetVectorRegs(tregs, sz, _VT);
|
|
GetVectorRegs(dregs, sz, _VD);
|
|
|
|
if (sz == V_Triple) {
|
|
// Cross product vcrsp.t
|
|
|
|
fpr.MapRegsV(sregs, sz, 0);
|
|
|
|
// Compute X
|
|
MOVSS(XMM0, fpr.V(sregs[1]));
|
|
MULSS(XMM0, fpr.V(tregs[2]));
|
|
MOVSS(XMM1, fpr.V(sregs[2]));
|
|
MULSS(XMM1, fpr.V(tregs[1]));
|
|
SUBSS(XMM0, R(XMM1));
|
|
MOVSS(fpr.V(dregs[0]), XMM0);
|
|
|
|
// Compute Y
|
|
MOVSS(XMM0, fpr.V(sregs[2]));
|
|
MULSS(XMM0, fpr.V(tregs[0]));
|
|
MOVSS(XMM1, fpr.V(sregs[0]));
|
|
MULSS(XMM1, fpr.V(tregs[2]));
|
|
SUBSS(XMM0, R(XMM1));
|
|
MOVSS(fpr.V(dregs[1]), XMM0);
|
|
|
|
// Compute Z
|
|
MOVSS(XMM0, fpr.V(sregs[0]));
|
|
MULSS(XMM0, fpr.V(tregs[1]));
|
|
MOVSS(XMM1, fpr.V(sregs[1]));
|
|
MULSS(XMM1, fpr.V(tregs[0]));
|
|
SUBSS(XMM0, R(XMM1));
|
|
MOVSS(fpr.V(dregs[2]), XMM0);
|
|
} else if (sz == V_Quad) {
|
|
// Quaternion product vqmul.q untested
|
|
DISABLE;
|
|
|
|
fpr.MapRegsV(sregs, sz, 0);
|
|
|
|
// Compute X
|
|
MOVSS(XMM0, fpr.V(sregs[0]));
|
|
MULSS(XMM0, fpr.V(tregs[3]));
|
|
MOVSS(XMM1, fpr.V(sregs[1]));
|
|
MULSS(XMM1, fpr.V(tregs[2]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
MOVSS(XMM1, fpr.V(sregs[2]));
|
|
MULSS(XMM1, fpr.V(tregs[1]));
|
|
SUBSS(XMM0, R(XMM1));
|
|
MOVSS(XMM1, fpr.V(sregs[3]));
|
|
MULSS(XMM1, fpr.V(tregs[0]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
MOVSS(fpr.V(dregs[0]), XMM0);
|
|
|
|
// Compute Y
|
|
MOVSS(XMM0, fpr.V(sregs[1]));
|
|
MULSS(XMM0, fpr.V(tregs[3]));
|
|
MOVSS(XMM1, fpr.V(sregs[2]));
|
|
MULSS(XMM1, fpr.V(tregs[0]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
MOVSS(XMM1, fpr.V(sregs[3]));
|
|
MULSS(XMM1, fpr.V(tregs[1]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
MOVSS(XMM1, fpr.V(sregs[0]));
|
|
MULSS(XMM1, fpr.V(tregs[2]));
|
|
SUBSS(XMM0, R(XMM1));
|
|
MOVSS(fpr.V(dregs[1]), XMM0);
|
|
|
|
// Compute Z
|
|
MOVSS(XMM0, fpr.V(sregs[0]));
|
|
MULSS(XMM0, fpr.V(tregs[1]));
|
|
MOVSS(XMM1, fpr.V(sregs[1]));
|
|
MULSS(XMM1, fpr.V(tregs[0]));
|
|
SUBSS(XMM0, R(XMM1));
|
|
MOVSS(XMM1, fpr.V(sregs[2]));
|
|
MULSS(XMM1, fpr.V(tregs[3]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
MOVSS(XMM1, fpr.V(sregs[3]));
|
|
MULSS(XMM1, fpr.V(tregs[2]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
MOVSS(fpr.V(dregs[2]), XMM0);
|
|
|
|
// Compute W
|
|
MOVSS(XMM0, fpr.V(sregs[3]));
|
|
MULSS(XMM0, fpr.V(tregs[3]));
|
|
MOVSS(XMM1, fpr.V(sregs[1]));
|
|
MULSS(XMM1, fpr.V(tregs[1]));
|
|
SUBSS(XMM0, R(XMM1));
|
|
MOVSS(XMM1, fpr.V(sregs[2]));
|
|
MULSS(XMM1, fpr.V(tregs[2]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
MOVSS(XMM1, fpr.V(sregs[0]));
|
|
MULSS(XMM1, fpr.V(tregs[0]));
|
|
SUBSS(XMM0, R(XMM1));
|
|
MOVSS(fpr.V(dregs[3]), XMM0);
|
|
}
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_Vcmov(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
u8 sregs[4], dregs[4];
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
int tf = (op >> 19) & 1;
|
|
int imm3 = (op >> 16) & 7;
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
// Simplification: Disable if overlap unsafe
|
|
if (!IsOverlapSafeAllowS(dregs[i], i, n, sregs)) {
|
|
DISABLE;
|
|
}
|
|
}
|
|
|
|
if (imm3 < 6) {
|
|
// Test one bit of CC. This bit decides whether none or all subregisters are copied.
|
|
TEST(32, M(¤tMIPS->vfpuCtrl[VFPU_CTRL_CC]), Imm32(1 << imm3));
|
|
fpr.MapRegsV(dregs, sz, MAP_DIRTY);
|
|
FixupBranch skip = J_CC(tf ? CC_NZ : CC_Z, true);
|
|
for (int i = 0; i < n; i++) {
|
|
MOVSS(fpr.VX(dregs[i]), fpr.V(sregs[i]));
|
|
}
|
|
SetJumpTarget(skip);
|
|
} else {
|
|
// Look at the bottom four bits of CC to individually decide if the subregisters should be copied.
|
|
MOV(32, R(EAX), M(¤tMIPS->vfpuCtrl[VFPU_CTRL_CC]));
|
|
|
|
fpr.MapRegsV(dregs, sz, MAP_DIRTY);
|
|
for (int i = 0; i < n; i++) {
|
|
TEST(32, R(EAX), Imm32(1 << i));
|
|
FixupBranch skip = J_CC(tf ? CC_NZ : CC_Z, true);
|
|
MOVSS(fpr.VX(dregs[i]), fpr.V(sregs[i]));
|
|
SetJumpTarget(skip);
|
|
}
|
|
}
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_VecDo3(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
// Check that we can support the ops, and prepare temporary values for ops that need it.
|
|
switch (op >> 26) {
|
|
case 24: //VFPU0
|
|
switch ((op >> 23) & 7) {
|
|
case 0: // d[i] = s[i] + t[i]; break; //vadd
|
|
case 1: // d[i] = s[i] - t[i]; break; //vsub
|
|
case 7: // d[i] = s[i] / t[i]; break; //vdiv
|
|
break;
|
|
default:
|
|
DISABLE;
|
|
}
|
|
break;
|
|
case 25: //VFPU1
|
|
switch ((op >> 23) & 7) {
|
|
case 0: // d[i] = s[i] * t[i]; break; //vmul
|
|
break;
|
|
default:
|
|
DISABLE;
|
|
}
|
|
break;
|
|
case 27: //VFPU3
|
|
switch ((op >> 23) & 7) {
|
|
case 2: // vmin
|
|
case 3: // vmax
|
|
break;
|
|
case 6: // vsge
|
|
case 7: // vslt
|
|
break;
|
|
default:
|
|
DISABLE;
|
|
}
|
|
break;
|
|
default:
|
|
DISABLE;
|
|
break;
|
|
}
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
u8 sregs[4], tregs[4], dregs[4];
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
GetVectorRegsPrefixT(tregs, sz, _VT);
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
|
|
X64Reg tempxregs[4];
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
if (!IsOverlapSafeAllowS(dregs[i], i, n, sregs, n, tregs))
|
|
{
|
|
// On 32-bit we only have 6 xregs for mips regs, use XMM0/XMM1 if possible.
|
|
if (i < 2)
|
|
tempxregs[i] = (X64Reg) (XMM0 + i);
|
|
else
|
|
{
|
|
int reg = fpr.GetTempV();
|
|
fpr.MapRegV(reg, MAP_NOINIT | MAP_DIRTY);
|
|
fpr.SpillLockV(reg);
|
|
tempxregs[i] = fpr.VX(reg);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fpr.MapRegV(dregs[i], (dregs[i] == sregs[i] ? 0 : MAP_NOINIT) | MAP_DIRTY);
|
|
fpr.SpillLockV(dregs[i]);
|
|
tempxregs[i] = fpr.VX(dregs[i]);
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
if (!fpr.V(sregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(tempxregs[i], fpr.V(sregs[i]));
|
|
}
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
switch (op >> 26) {
|
|
case 24: //VFPU0
|
|
switch ((op >> 23) & 7) {
|
|
case 0: // d[i] = s[i] + t[i]; break; //vadd
|
|
ADDSS(tempxregs[i], fpr.V(tregs[i]));
|
|
break;
|
|
case 1: // d[i] = s[i] - t[i]; break; //vsub
|
|
SUBSS(tempxregs[i], fpr.V(tregs[i]));
|
|
break;
|
|
case 7: // d[i] = s[i] / t[i]; break; //vdiv
|
|
DIVSS(tempxregs[i], fpr.V(tregs[i]));
|
|
break;
|
|
}
|
|
break;
|
|
case 25: //VFPU1
|
|
switch ((op >> 23) & 7)
|
|
{
|
|
case 0: // d[i] = s[i] * t[i]; break; //vmul
|
|
MULSS(tempxregs[i], fpr.V(tregs[i]));
|
|
break;
|
|
}
|
|
break;
|
|
case 27: //VFPU3
|
|
switch ((op >> 23) & 7)
|
|
{
|
|
case 2: // vmin
|
|
MINSS(tempxregs[i], fpr.V(tregs[i]));
|
|
break;
|
|
case 3: // vmax
|
|
MAXSS(tempxregs[i], fpr.V(tregs[i]));
|
|
break;
|
|
case 6: // vsge
|
|
CMPNLTSS(tempxregs[i], fpr.V(tregs[i]));
|
|
ANDPS(tempxregs[i], M((void *)&oneOneOneOne));
|
|
break;
|
|
case 7: // vslt
|
|
CMPLTSS(tempxregs[i], fpr.V(tregs[i]));
|
|
ANDPS(tempxregs[i], M((void *)&oneOneOneOne));
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
if (!fpr.V(dregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(fpr.V(dregs[i]), tempxregs[i]);
|
|
}
|
|
|
|
ApplyPrefixD(dregs, sz);
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
static float ssCompareTemp;
|
|
|
|
void Jit::Comp_Vcmp(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
VCondition cond = (VCondition)(op & 0xF);
|
|
|
|
u8 sregs[4], tregs[4];
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
GetVectorRegsPrefixT(tregs, sz, _VT);
|
|
|
|
// Some, we just fall back to the interpreter.
|
|
switch (cond) {
|
|
case VC_EN: // c = my_isnan(s[i]); break;
|
|
case VC_EI: // c = my_isinf(s[i]); break;
|
|
case VC_ES: // c = my_isnan(s[i]) || my_isinf(s[i]); break; // Tekken Dark Resurrection
|
|
case VC_NN: // c = !my_isnan(s[i]); break;
|
|
case VC_NI: // c = !my_isinf(s[i]); break;
|
|
case VC_NS: // c = !my_isnan(s[i]) && !my_isinf(s[i]); break;
|
|
DISABLE;
|
|
}
|
|
|
|
// First, let's get the trivial ones.
|
|
|
|
static const int true_bits[4] = {0x31, 0x33, 0x37, 0x3f};
|
|
|
|
if (cond == VC_TR) {
|
|
OR(32, M((void*)¤tMIPS->vfpuCtrl[VFPU_CTRL_CC]), Imm32(true_bits[n-1]));
|
|
return;
|
|
} else if (cond == VC_FL) {
|
|
AND(32, M((void*)¤tMIPS->vfpuCtrl[VFPU_CTRL_CC]), Imm32(~true_bits[n-1]));
|
|
return;
|
|
}
|
|
|
|
gpr.FlushLockX(ECX);
|
|
if (cond == VC_EZ || cond == VC_NZ)
|
|
XORPS(XMM0, R(XMM0));
|
|
|
|
int affected_bits = (1 << 4) | (1 << 5); // 4 and 5
|
|
for (int i = 0; i < n; ++i) {
|
|
fpr.MapRegV(sregs[i], 0);
|
|
// Let's only handle the easy ones, and fall back on the interpreter for the rest.
|
|
bool compareTwo = false;
|
|
bool compareToZero = false;
|
|
int comparison = -1;
|
|
bool flip = false;
|
|
switch (cond) {
|
|
case VC_EQ: // c = s[i] == t[i]; break;
|
|
comparison = CMP_EQ;
|
|
compareTwo = true;
|
|
break;
|
|
|
|
case VC_LT: // c = s[i] < t[i]; break;
|
|
comparison = CMP_LT;
|
|
compareTwo = true;
|
|
break;
|
|
|
|
case VC_LE: // c = s[i] <= t[i]; break;
|
|
comparison = CMP_LE;
|
|
compareTwo = true;
|
|
break;
|
|
|
|
case VC_NE: // c = s[i] != t[i]; break;
|
|
comparison = CMP_NEQ;
|
|
compareTwo = true;
|
|
break;
|
|
|
|
case VC_GE: // c = s[i] >= t[i]; break;
|
|
comparison = CMP_LE;
|
|
flip = true;
|
|
compareTwo = true;
|
|
break;
|
|
|
|
case VC_GT: // c = s[i] > t[i]; break;
|
|
comparison = CMP_LT;
|
|
flip = true;
|
|
compareTwo = true;
|
|
break;
|
|
|
|
case VC_EZ: // c = s[i] == 0.0f || s[i] == -0.0f; break;
|
|
comparison = CMP_EQ;
|
|
compareToZero = true;
|
|
break;
|
|
|
|
case VC_NZ: // c = s[i] != 0; break;
|
|
comparison = CMP_NEQ;
|
|
compareToZero = true;
|
|
break;
|
|
|
|
default:
|
|
DISABLE;
|
|
}
|
|
|
|
if (compareTwo) {
|
|
if (!flip) {
|
|
MOVSS(XMM1, fpr.V(sregs[i]));
|
|
CMPSS(XMM1, fpr.V(tregs[i]), comparison);
|
|
} else {
|
|
MOVSS(XMM1, fpr.V(tregs[i]));
|
|
CMPSS(XMM1, fpr.V(sregs[i]), comparison);
|
|
}
|
|
} else if (compareToZero) {
|
|
MOVSS(XMM1, fpr.V(sregs[i]));
|
|
CMPSS(XMM1, R(XMM0), comparison);
|
|
}
|
|
|
|
MOVSS(M((void *) &ssCompareTemp), XMM1);
|
|
if (i == 0 && n == 1) {
|
|
MOV(32, R(EAX), M((void *) &ssCompareTemp));
|
|
AND(32, R(EAX), Imm32(0x31));
|
|
} else if (i == 0) {
|
|
MOV(32, R(EAX), M((void *) &ssCompareTemp));
|
|
AND(32, R(EAX), Imm32(1 << i));
|
|
} else {
|
|
MOV(32, R(ECX), M((void *) &ssCompareTemp));
|
|
AND(32, R(ECX), Imm32(1 << i));
|
|
OR(32, R(EAX), R(ECX));
|
|
}
|
|
affected_bits |= 1 << i;
|
|
}
|
|
|
|
// Aggregate the bits. Urgh, expensive. Can optimize for the case of one comparison, which is the most common
|
|
// after all.
|
|
if (n > 1) {
|
|
CMP(32, R(EAX), Imm8(affected_bits & 0xF));
|
|
SETcc(CC_E, R(ECX));
|
|
SHL(32, R(ECX), Imm8(5));
|
|
OR(32, R(EAX), R(ECX));
|
|
|
|
CMP(32, R(EAX), Imm8(0));
|
|
SETcc(CC_NZ, R(ECX));
|
|
SHL(32, R(ECX), Imm8(4));
|
|
OR(32, R(EAX), R(ECX));
|
|
}
|
|
|
|
MOV(32, R(ECX), M(¤tMIPS->vfpuCtrl[VFPU_CTRL_CC]));
|
|
AND(32, R(ECX), Imm32(~affected_bits));
|
|
OR(32, R(ECX), R(EAX));
|
|
MOV(32, M(¤tMIPS->vfpuCtrl[VFPU_CTRL_CC]), R(ECX));
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
gpr.UnlockAllX();
|
|
}
|
|
|
|
void Jit::Comp_Vsge(MIPSOpcode op) {
|
|
DISABLE;
|
|
}
|
|
|
|
void Jit::Comp_Vslt(MIPSOpcode op) {
|
|
DISABLE;
|
|
}
|
|
|
|
// There are no immediates for floating point, so we need to load these
|
|
// from RAM. Might as well have a table ready.
|
|
extern const float mulTableVi2f[32] = {
|
|
1.0f/(1UL<<0),1.0f/(1UL<<1),1.0f/(1UL<<2),1.0f/(1UL<<3),
|
|
1.0f/(1UL<<4),1.0f/(1UL<<5),1.0f/(1UL<<6),1.0f/(1UL<<7),
|
|
1.0f/(1UL<<8),1.0f/(1UL<<9),1.0f/(1UL<<10),1.0f/(1UL<<11),
|
|
1.0f/(1UL<<12),1.0f/(1UL<<13),1.0f/(1UL<<14),1.0f/(1UL<<15),
|
|
1.0f/(1UL<<16),1.0f/(1UL<<17),1.0f/(1UL<<18),1.0f/(1UL<<19),
|
|
1.0f/(1UL<<20),1.0f/(1UL<<21),1.0f/(1UL<<22),1.0f/(1UL<<23),
|
|
1.0f/(1UL<<24),1.0f/(1UL<<25),1.0f/(1UL<<26),1.0f/(1UL<<27),
|
|
1.0f/(1UL<<28),1.0f/(1UL<<29),1.0f/(1UL<<30),1.0f/(1UL<<31),
|
|
};
|
|
|
|
void Jit::Comp_Vi2f(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
int imm = (op >> 16) & 0x1f;
|
|
const float *mult = &mulTableVi2f[imm];
|
|
|
|
u8 sregs[4], dregs[4];
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
|
|
int tempregs[4];
|
|
for (int i = 0; i < n; ++i) {
|
|
if (!IsOverlapSafe(dregs[i], i, n, sregs)) {
|
|
tempregs[i] = fpr.GetTempV();
|
|
} else {
|
|
tempregs[i] = dregs[i];
|
|
}
|
|
}
|
|
|
|
if (*mult != 1.0f)
|
|
MOVSS(XMM1, M((void *)mult));
|
|
for (int i = 0; i < n; i++) {
|
|
if (fpr.V(sregs[i]).IsSimpleReg())
|
|
MOVD_xmm(R(EAX), fpr.VX(sregs[i]));
|
|
else
|
|
MOV(32, R(EAX), fpr.V(sregs[i]));
|
|
CVTSI2SS(XMM0, R(EAX));
|
|
if (*mult != 1.0f)
|
|
MULSS(XMM0, R(XMM1));
|
|
fpr.MapRegV(tempregs[i], MAP_DIRTY);
|
|
MOVSS(fpr.V(tempregs[i]), XMM0);
|
|
}
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
if (dregs[i] != tempregs[i]) {
|
|
fpr.MapRegV(dregs[i], MAP_DIRTY | MAP_NOINIT);
|
|
MOVSS(fpr.VX(dregs[i]), fpr.V(tempregs[i]));
|
|
}
|
|
}
|
|
|
|
ApplyPrefixD(dregs, sz);
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
extern const double mulTableVf2i[32] = {
|
|
(1ULL<<0),(1ULL<<1),(1ULL<<2),(1ULL<<3),
|
|
(1ULL<<4),(1ULL<<5),(1ULL<<6),(1ULL<<7),
|
|
(1ULL<<8),(1ULL<<9),(1ULL<<10),(1ULL<<11),
|
|
(1ULL<<12),(1ULL<<13),(1ULL<<14),(1ULL<<15),
|
|
(1ULL<<16),(1ULL<<17),(1ULL<<18),(1ULL<<19),
|
|
(1ULL<<20),(1ULL<<21),(1ULL<<22),(1ULL<<23),
|
|
(1ULL<<24),(1ULL<<25),(1ULL<<26),(1ULL<<27),
|
|
(1ULL<<28),(1ULL<<29),(1ULL<<30),(1ULL<<31),
|
|
};
|
|
|
|
static const float half = 0.5f;
|
|
|
|
static double maxIntAsDouble = (double)0x7fffffff; // that's not equal to 0x80000000
|
|
static double minIntAsDouble = (double)(int)0x80000000;
|
|
|
|
void Jit::Comp_Vf2i(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
int imm = (op >> 16) & 0x1f;
|
|
const double *mult = &mulTableVf2i[imm];
|
|
|
|
switch ((op >> 21) & 0x1f)
|
|
{
|
|
case 17:
|
|
break; //z - truncate. Easy to support.
|
|
case 16:
|
|
case 18:
|
|
case 19:
|
|
DISABLE;
|
|
break;
|
|
}
|
|
|
|
u8 sregs[4], dregs[4];
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
|
|
u8 tempregs[4];
|
|
for (int i = 0; i < n; ++i) {
|
|
if (!IsOverlapSafe(dregs[i], i, n, sregs)) {
|
|
tempregs[i] = fpr.GetTempV();
|
|
} else {
|
|
tempregs[i] = dregs[i];
|
|
}
|
|
}
|
|
|
|
if (*mult != 1.0f)
|
|
MOVSD(XMM1, M((void *)mult));
|
|
|
|
fpr.MapRegsV(tempregs, sz, MAP_DIRTY | MAP_NOINIT);
|
|
for (int i = 0; i < n; i++) {
|
|
// Need to do this in double precision to clamp correctly as float
|
|
// doesn't have enough precision to represent 0x7fffffff for example exactly.
|
|
MOVSS(XMM0, fpr.V(sregs[i]));
|
|
CVTSS2SD(XMM0, R(XMM0)); // convert to double precision
|
|
if (*mult != 1.0f) {
|
|
MULSD(XMM0, R(XMM1));
|
|
}
|
|
MINSD(XMM0, M((void *)&maxIntAsDouble));
|
|
MAXSD(XMM0, M((void *)&minIntAsDouble));
|
|
switch ((op >> 21) & 0x1f) {
|
|
case 16: /* TODO */ break; //n (round_vfpu_n causes issue #3011 but seems right according to tests...)
|
|
case 17: CVTTSD2SI(EAX, R(XMM0)); break; //z - truncate
|
|
case 18: /* TODO */ break; //u
|
|
case 19: /* TODO */ break; //d
|
|
}
|
|
MOVD_xmm(fpr.VX(tempregs[i]), R(EAX));
|
|
}
|
|
|
|
for (int i = 0; i < n; ++i) {
|
|
if (dregs[i] != tempregs[i]) {
|
|
fpr.MapRegV(dregs[i], MAP_DIRTY | MAP_NOINIT);
|
|
MOVSS(fpr.VX(dregs[i]), fpr.V(tempregs[i]));
|
|
}
|
|
}
|
|
|
|
ApplyPrefixD(dregs, sz);
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_Vcst(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
int conNum = (op >> 16) & 0x1f;
|
|
int vd = _VD;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
u8 dregs[4];
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
|
|
MOVSS(XMM0, M((void *)&cst_constants[conNum]));
|
|
fpr.MapRegsV(dregs, sz, MAP_NOINIT | MAP_DIRTY);
|
|
for (int i = 0; i < n; i++) {
|
|
MOVSS(fpr.V(dregs[i]), XMM0);
|
|
}
|
|
ApplyPrefixD(dregs, sz);
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_VV2Op(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
// Pre-processing: Eliminate silly no-op VMOVs, common in Wipeout Pure
|
|
if (((op >> 16) & 0x1f) == 0 && _VS == _VD && js.HasNoPrefix()) {
|
|
return;
|
|
}
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
u8 sregs[4], dregs[4];
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
|
|
X64Reg tempxregs[4];
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
if (!IsOverlapSafeAllowS(dregs[i], i, n, sregs))
|
|
{
|
|
int reg = fpr.GetTempV();
|
|
fpr.MapRegV(reg, MAP_NOINIT | MAP_DIRTY);
|
|
fpr.SpillLockV(reg);
|
|
tempxregs[i] = fpr.VX(reg);
|
|
}
|
|
else
|
|
{
|
|
fpr.MapRegV(dregs[i], (dregs[i] == sregs[i] ? 0 : MAP_NOINIT) | MAP_DIRTY);
|
|
fpr.SpillLockV(dregs[i]);
|
|
tempxregs[i] = fpr.VX(dregs[i]);
|
|
}
|
|
}
|
|
|
|
// Warning: sregs[i] and tempxregs[i] may be the same reg.
|
|
// Helps for vmov, hurts for vrcp, etc.
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
switch ((op >> 16) & 0x1f)
|
|
{
|
|
case 0: // d[i] = s[i]; break; //vmov
|
|
// Probably for swizzle.
|
|
if (!fpr.V(sregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(tempxregs[i], fpr.V(sregs[i]));
|
|
break;
|
|
case 1: // d[i] = fabsf(s[i]); break; //vabs
|
|
if (!fpr.V(sregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(tempxregs[i], fpr.V(sregs[i]));
|
|
ANDPS(tempxregs[i], M((void *)&noSignMask));
|
|
break;
|
|
case 2: // d[i] = -s[i]; break; //vneg
|
|
if (!fpr.V(sregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(tempxregs[i], fpr.V(sregs[i]));
|
|
XORPS(tempxregs[i], M((void *)&signBitLower));
|
|
break;
|
|
case 4: // if (s[i] < 0) d[i] = 0; else {if(s[i] > 1.0f) d[i] = 1.0f; else d[i] = s[i];} break; // vsat0
|
|
if (!fpr.V(sregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(tempxregs[i], fpr.V(sregs[i]));
|
|
// TODO: Doesn't handle NaN correctly.
|
|
MAXSS(tempxregs[i], M((void *)&zero));
|
|
MINSS(tempxregs[i], M((void *)&one));
|
|
break;
|
|
case 5: // if (s[i] < -1.0f) d[i] = -1.0f; else {if(s[i] > 1.0f) d[i] = 1.0f; else d[i] = s[i];} break; // vsat1
|
|
if (!fpr.V(sregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(tempxregs[i], fpr.V(sregs[i]));
|
|
// TODO: Doesn't handle NaN correctly.
|
|
MAXSS(tempxregs[i], M((void *)&minus_one));
|
|
MINSS(tempxregs[i], M((void *)&one));
|
|
break;
|
|
case 16: // d[i] = 1.0f / s[i]; break; //vrcp
|
|
MOVSS(XMM0, M((void *)&one));
|
|
DIVSS(XMM0, fpr.V(sregs[i]));
|
|
MOVSS(tempxregs[i], R(XMM0));
|
|
break;
|
|
case 17: // d[i] = 1.0f / sqrtf(s[i]); break; //vrsq
|
|
SQRTSS(XMM0, fpr.V(sregs[i]));
|
|
MOVSS(tempxregs[i], M((void *)&one));
|
|
DIVSS(tempxregs[i], R(XMM0));
|
|
break;
|
|
case 18: // d[i] = sinf((float)M_PI_2 * s[i]); break; //vsin
|
|
DISABLE;
|
|
break;
|
|
case 19: // d[i] = cosf((float)M_PI_2 * s[i]); break; //vcos
|
|
DISABLE;
|
|
break;
|
|
case 20: // d[i] = powf(2.0f, s[i]); break; //vexp2
|
|
DISABLE;
|
|
break;
|
|
case 21: // d[i] = logf(s[i])/log(2.0f); break; //vlog2
|
|
DISABLE;
|
|
break;
|
|
case 22: // d[i] = sqrtf(s[i]); break; //vsqrt
|
|
SQRTSS(tempxregs[i], fpr.V(sregs[i]));
|
|
ANDPS(tempxregs[i], M((void *)&noSignMask));
|
|
break;
|
|
case 23: // d[i] = asinf(s[i] * (float)M_2_PI); break; //vasin
|
|
DISABLE;
|
|
break;
|
|
case 24: // d[i] = -1.0f / s[i]; break; // vnrcp
|
|
MOVSS(XMM0, M((void *)&minus_one));
|
|
DIVSS(XMM0, fpr.V(sregs[i]));
|
|
MOVSS(tempxregs[i], R(XMM0));
|
|
break;
|
|
case 26: // d[i] = -sinf((float)M_PI_2 * s[i]); break; // vnsin
|
|
DISABLE;
|
|
break;
|
|
case 28: // d[i] = 1.0f / expf(s[i] * (float)M_LOG2E); break; // vrexp2
|
|
DISABLE;
|
|
break;
|
|
}
|
|
}
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
if (!fpr.V(dregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(fpr.V(dregs[i]), tempxregs[i]);
|
|
}
|
|
|
|
ApplyPrefixD(dregs, sz);
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_Mftv(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
int imm = op & 0xFF;
|
|
MIPSGPReg rt = _RT;
|
|
switch ((op >> 21) & 0x1f)
|
|
{
|
|
case 3: //mfv / mfvc
|
|
// rt = 0, imm = 255 appears to be used as a CPU interlock by some games.
|
|
if (rt != MIPS_REG_ZERO) {
|
|
if (imm < 128) { //R(rt) = VI(imm);
|
|
fpr.StoreFromRegisterV(imm);
|
|
gpr.BindToRegister(rt, false, true);
|
|
MOV(32, gpr.R(rt), fpr.V(imm));
|
|
} else if (imm < 128 + VFPU_CTRL_MAX) { //mtvc
|
|
// In case we have a saved prefix.
|
|
FlushPrefixV();
|
|
gpr.BindToRegister(rt, false, true);
|
|
MOV(32, gpr.R(rt), M(¤tMIPS->vfpuCtrl[imm - 128]));
|
|
} else {
|
|
//ERROR - maybe need to make this value too an "interlock" value?
|
|
_dbg_assert_msg_(CPU,0,"mfv - invalid register");
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 7: //mtv
|
|
if (imm < 128) {
|
|
fpr.StoreFromRegisterV(imm);
|
|
gpr.BindToRegister(rt, true, false);
|
|
MOV(32, fpr.V(imm), gpr.R(rt));
|
|
// VI(imm) = R(rt);
|
|
} else if (imm < 128 + VFPU_CTRL_MAX) { //mtvc //currentMIPS->vfpuCtrl[imm - 128] = R(rt);
|
|
gpr.BindToRegister(rt, true, false);
|
|
MOV(32, M(¤tMIPS->vfpuCtrl[imm - 128]), gpr.R(rt));
|
|
|
|
// TODO: Optimization if rt is Imm?
|
|
if (imm - 128 == VFPU_CTRL_SPREFIX) {
|
|
js.prefixSFlag = JitState::PREFIX_UNKNOWN;
|
|
} else if (imm - 128 == VFPU_CTRL_TPREFIX) {
|
|
js.prefixTFlag = JitState::PREFIX_UNKNOWN;
|
|
} else if (imm - 128 == VFPU_CTRL_DPREFIX) {
|
|
js.prefixDFlag = JitState::PREFIX_UNKNOWN;
|
|
}
|
|
} else {
|
|
//ERROR
|
|
_dbg_assert_msg_(CPU,0,"mtv - invalid register");
|
|
}
|
|
break;
|
|
|
|
default:
|
|
DISABLE;
|
|
}
|
|
}
|
|
|
|
void Jit::Comp_Vmtvc(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
int vs = _VS;
|
|
int imm = op & 0xFF;
|
|
if (imm >= 128 && imm < 128 + VFPU_CTRL_MAX) {
|
|
fpr.MapRegV(vs, 0);
|
|
MOVSS(M(¤tMIPS->vfpuCtrl[imm - 128]), fpr.VX(vs));
|
|
fpr.ReleaseSpillLocks();
|
|
|
|
if (imm - 128 == VFPU_CTRL_SPREFIX) {
|
|
js.prefixSFlag = JitState::PREFIX_UNKNOWN;
|
|
} else if (imm - 128 == VFPU_CTRL_TPREFIX) {
|
|
js.prefixTFlag = JitState::PREFIX_UNKNOWN;
|
|
} else if (imm - 128 == VFPU_CTRL_DPREFIX) {
|
|
js.prefixDFlag = JitState::PREFIX_UNKNOWN;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Jit::Comp_VMatrixInit(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
MatrixSize sz = GetMtxSize(op);
|
|
int n = GetMatrixSide(sz);
|
|
|
|
u8 dregs[16];
|
|
GetMatrixRegs(dregs, sz, _VD);
|
|
|
|
switch ((op >> 16) & 0xF) {
|
|
case 3: // vmidt
|
|
MOVSS(XMM0, M((void *) &zero));
|
|
MOVSS(XMM1, M((void *) &one));
|
|
for (int a = 0; a < n; a++) {
|
|
for (int b = 0; b < n; b++) {
|
|
MOVSS(fpr.V(dregs[a * 4 + b]), a == b ? XMM1 : XMM0);
|
|
}
|
|
}
|
|
break;
|
|
case 6: // vmzero
|
|
MOVSS(XMM0, M((void *) &zero));
|
|
for (int a = 0; a < n; a++) {
|
|
for (int b = 0; b < n; b++) {
|
|
MOVSS(fpr.V(dregs[a * 4 + b]), XMM0);
|
|
}
|
|
}
|
|
break;
|
|
case 7: // vmone
|
|
MOVSS(XMM0, M((void *) &one));
|
|
for (int a = 0; a < n; a++) {
|
|
for (int b = 0; b < n; b++) {
|
|
MOVSS(fpr.V(dregs[a * 4 + b]), XMM0);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_Vmmov(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
// TODO: This probably ignores prefixes?
|
|
if (js.MayHavePrefix())
|
|
DISABLE;
|
|
|
|
MatrixSize sz = GetMtxSize(op);
|
|
int n = GetMatrixSide(sz);
|
|
|
|
u8 sregs[16], dregs[16];
|
|
GetMatrixRegs(sregs, sz, _VS);
|
|
GetMatrixRegs(dregs, sz, _VD);
|
|
|
|
// TODO: gas doesn't allow overlap, what does the PSP do?
|
|
// Potentially detect overlap or the safe direction to move in, or just DISABLE?
|
|
// This is very not optimal, blows the regcache everytime.
|
|
u8 tempregs[16];
|
|
for (int a = 0; a < n; a++)
|
|
{
|
|
for (int b = 0; b < n; b++)
|
|
{
|
|
u8 temp = (u8) fpr.GetTempV();
|
|
fpr.MapRegV(temp, MAP_NOINIT | MAP_DIRTY);
|
|
MOVSS(fpr.VX(temp), fpr.V(sregs[a * 4 + b]));
|
|
fpr.StoreFromRegisterV(temp);
|
|
tempregs[a * 4 + b] = temp;
|
|
}
|
|
}
|
|
for (int a = 0; a < n; a++)
|
|
{
|
|
for (int b = 0; b < n; b++)
|
|
{
|
|
u8 temp = tempregs[a * 4 + b];
|
|
fpr.MapRegV(temp, 0);
|
|
MOVSS(fpr.V(dregs[a * 4 + b]), fpr.VX(temp));
|
|
}
|
|
}
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_VScl(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
u8 sregs[4], dregs[4], scale;
|
|
GetVectorRegsPrefixS(sregs, sz, _VS);
|
|
// TODO: Prefixes seem strange...
|
|
GetVectorRegsPrefixT(&scale, V_Single, _VT);
|
|
GetVectorRegsPrefixD(dregs, sz, _VD);
|
|
|
|
// Move to XMM0 early, so we don't have to worry about overlap with scale.
|
|
MOVSS(XMM0, fpr.V(scale));
|
|
|
|
X64Reg tempxregs[4];
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
if (dregs[i] != scale || !IsOverlapSafeAllowS(dregs[i], i, n, sregs))
|
|
{
|
|
int reg = fpr.GetTempV();
|
|
fpr.MapRegV(reg, MAP_NOINIT | MAP_DIRTY);
|
|
fpr.SpillLockV(reg);
|
|
tempxregs[i] = fpr.VX(reg);
|
|
}
|
|
else
|
|
{
|
|
fpr.MapRegV(dregs[i], (dregs[i] == sregs[i] ? 0 : MAP_NOINIT) | MAP_DIRTY);
|
|
fpr.SpillLockV(dregs[i]);
|
|
tempxregs[i] = fpr.VX(dregs[i]);
|
|
}
|
|
}
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
if (!fpr.V(sregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(tempxregs[i], fpr.V(sregs[i]));
|
|
MULSS(tempxregs[i], R(XMM0));
|
|
}
|
|
for (int i = 0; i < n; ++i)
|
|
{
|
|
if (!fpr.V(dregs[i]).IsSimpleReg(tempxregs[i]))
|
|
MOVSS(fpr.V(dregs[i]), tempxregs[i]);
|
|
}
|
|
ApplyPrefixD(dregs, sz);
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_Vmmul(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
// TODO: This probably ignores prefixes?
|
|
if (js.MayHavePrefix())
|
|
DISABLE;
|
|
|
|
MatrixSize sz = GetMtxSize(op);
|
|
int n = GetMatrixSide(sz);
|
|
|
|
u8 sregs[16], tregs[16], dregs[16];
|
|
GetMatrixRegs(sregs, sz, _VS);
|
|
GetMatrixRegs(tregs, sz, _VT);
|
|
GetMatrixRegs(dregs, sz, _VD);
|
|
|
|
// Rough overlap check.
|
|
bool overlap = false;
|
|
if (GetMtx(_VS) == GetMtx(_VD) || GetMtx(_VT) == GetMtx(_VD)) {
|
|
// Potential overlap (guaranteed for 3x3 or more).
|
|
overlap = true;
|
|
}
|
|
|
|
if (overlap) {
|
|
u8 tempregs[16];
|
|
for (int a = 0; a < n; a++) {
|
|
for (int b = 0; b < n; b++) {
|
|
MOVSS(XMM0, fpr.V(sregs[b * 4]));
|
|
MULSS(XMM0, fpr.V(tregs[a * 4]));
|
|
for (int c = 1; c < n; c++) {
|
|
MOVSS(XMM1, fpr.V(sregs[b * 4 + c]));
|
|
MULSS(XMM1, fpr.V(tregs[a * 4 + c]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
}
|
|
u8 temp = (u8) fpr.GetTempV();
|
|
fpr.MapRegV(temp, MAP_NOINIT | MAP_DIRTY);
|
|
MOVSS(fpr.VX(temp), R(XMM0));
|
|
fpr.StoreFromRegisterV(temp);
|
|
tempregs[a * 4 + b] = temp;
|
|
}
|
|
}
|
|
for (int a = 0; a < n; a++) {
|
|
for (int b = 0; b < n; b++) {
|
|
u8 temp = tempregs[a * 4 + b];
|
|
fpr.MapRegV(temp, 0);
|
|
MOVSS(fpr.V(dregs[a * 4 + b]), fpr.VX(temp));
|
|
}
|
|
}
|
|
} else {
|
|
for (int a = 0; a < n; a++) {
|
|
for (int b = 0; b < n; b++) {
|
|
MOVSS(XMM0, fpr.V(sregs[b * 4]));
|
|
MULSS(XMM0, fpr.V(tregs[a * 4]));
|
|
for (int c = 1; c < n; c++) {
|
|
MOVSS(XMM1, fpr.V(sregs[b * 4 + c]));
|
|
MULSS(XMM1, fpr.V(tregs[a * 4 + c]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
}
|
|
MOVSS(fpr.V(dregs[a * 4 + b]), XMM0);
|
|
}
|
|
}
|
|
}
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_Vmscl(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
// TODO: This probably ignores prefixes?
|
|
if (js.MayHavePrefix())
|
|
DISABLE;
|
|
|
|
MatrixSize sz = GetMtxSize(op);
|
|
int n = GetMatrixSide(sz);
|
|
|
|
u8 sregs[16], dregs[16], scale;
|
|
GetMatrixRegs(sregs, sz, _VS);
|
|
GetVectorRegs(&scale, V_Single, _VT);
|
|
GetMatrixRegs(dregs, sz, _VD);
|
|
|
|
// Move to XMM0 early, so we don't have to worry about overlap with scale.
|
|
MOVSS(XMM0, fpr.V(scale));
|
|
|
|
// TODO: test overlap, optimize.
|
|
u8 tempregs[16];
|
|
for (int a = 0; a < n; a++)
|
|
{
|
|
for (int b = 0; b < n; b++)
|
|
{
|
|
u8 temp = (u8) fpr.GetTempV();
|
|
fpr.MapRegV(temp, MAP_NOINIT | MAP_DIRTY);
|
|
MOVSS(fpr.VX(temp), fpr.V(sregs[a * 4 + b]));
|
|
MULSS(fpr.VX(temp), R(XMM0));
|
|
fpr.StoreFromRegisterV(temp);
|
|
tempregs[a * 4 + b] = temp;
|
|
}
|
|
}
|
|
for (int a = 0; a < n; a++)
|
|
{
|
|
for (int b = 0; b < n; b++)
|
|
{
|
|
u8 temp = tempregs[a * 4 + b];
|
|
fpr.MapRegV(temp, 0);
|
|
MOVSS(fpr.V(dregs[a * 4 + b]), fpr.VX(temp));
|
|
}
|
|
}
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_Vtfm(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
// TODO: This probably ignores prefixes? Or maybe uses D?
|
|
if (js.MayHavePrefix())
|
|
DISABLE;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
MatrixSize msz = GetMtxSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
int ins = (op >> 23) & 7;
|
|
|
|
bool homogenous = false;
|
|
if (n == ins)
|
|
{
|
|
n++;
|
|
sz = (VectorSize)((int)(sz) + 1);
|
|
msz = (MatrixSize)((int)(msz) + 1);
|
|
homogenous = true;
|
|
}
|
|
// Otherwise, n should already be ins + 1.
|
|
else if (n != ins + 1)
|
|
DISABLE;
|
|
|
|
u8 sregs[16], dregs[4], tregs[4];
|
|
GetMatrixRegs(sregs, msz, _VS);
|
|
GetVectorRegs(tregs, sz, _VT);
|
|
GetVectorRegs(dregs, sz, _VD);
|
|
|
|
// TODO: test overlap, optimize.
|
|
u8 tempregs[4];
|
|
for (int i = 0; i < n; i++) {
|
|
MOVSS(XMM0, fpr.V(sregs[i * 4]));
|
|
MULSS(XMM0, fpr.V(tregs[0]));
|
|
for (int k = 1; k < n; k++)
|
|
{
|
|
MOVSS(XMM1, fpr.V(sregs[i * 4 + k]));
|
|
if (!homogenous || k != n - 1)
|
|
MULSS(XMM1, fpr.V(tregs[k]));
|
|
ADDSS(XMM0, R(XMM1));
|
|
}
|
|
|
|
u8 temp = (u8) fpr.GetTempV();
|
|
fpr.MapRegV(temp, MAP_NOINIT | MAP_DIRTY);
|
|
MOVSS(fpr.VX(temp), R(XMM0));
|
|
fpr.StoreFromRegisterV(temp);
|
|
tempregs[i] = temp;
|
|
}
|
|
for (int i = 0; i < n; i++) {
|
|
u8 temp = tempregs[i];
|
|
fpr.MapRegV(temp, 0);
|
|
MOVSS(fpr.V(dregs[i]), fpr.VX(temp));
|
|
}
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_VCrs(MIPSOpcode op) {
|
|
DISABLE;
|
|
}
|
|
|
|
void Jit::Comp_VDet(MIPSOpcode op) {
|
|
DISABLE;
|
|
}
|
|
|
|
void Jit::Comp_Vi2x(MIPSOpcode op) {
|
|
DISABLE;
|
|
}
|
|
|
|
void Jit::Comp_Vx2i(MIPSOpcode op) {
|
|
DISABLE;
|
|
}
|
|
|
|
void Jit::Comp_Vhoriz(MIPSOpcode op) {
|
|
DISABLE;
|
|
}
|
|
|
|
void Jit::Comp_Viim(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
u8 dreg;
|
|
GetVectorRegs(&dreg, V_Single, _VT);
|
|
|
|
s32 imm = (s32)(s16)(u16)(op & 0xFFFF);
|
|
FP32 fp;
|
|
fp.f = (float)imm;
|
|
MOV(32, R(EAX), Imm32(fp.u));
|
|
fpr.MapRegV(dreg, MAP_DIRTY | MAP_NOINIT);
|
|
MOVD_xmm(fpr.VX(dreg), R(EAX));
|
|
|
|
ApplyPrefixD(&dreg, V_Single);
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
void Jit::Comp_Vfim(MIPSOpcode op) {
|
|
CONDITIONAL_DISABLE;
|
|
|
|
if (js.HasUnknownPrefix())
|
|
DISABLE;
|
|
|
|
u8 dreg;
|
|
GetVectorRegs(&dreg, V_Single, _VT);
|
|
|
|
FP16 half;
|
|
half.u = op & 0xFFFF;
|
|
FP32 fval = half_to_float_fast5(half);
|
|
MOV(32, R(EAX), Imm32(fval.u));
|
|
fpr.MapRegV(dreg, MAP_DIRTY | MAP_NOINIT);
|
|
MOVD_xmm(fpr.VX(dreg), R(EAX));
|
|
|
|
ApplyPrefixD(&dreg, V_Single);
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
static float sincostemp[2];
|
|
|
|
void SinCos(float angle) {
|
|
#ifndef M_PI_2
|
|
#define M_PI_2 1.57079632679489661923
|
|
#endif
|
|
angle *= (float)M_PI_2;
|
|
sincostemp[0] = sinf(angle);
|
|
sincostemp[1] = cosf(angle);
|
|
}
|
|
|
|
void SinCosNegSin(float angle) {
|
|
#ifndef M_PI_2
|
|
#define M_PI_2 1.57079632679489661923
|
|
#endif
|
|
angle *= (float)M_PI_2;
|
|
sincostemp[0] = -sinf(angle);
|
|
sincostemp[1] = cosf(angle);
|
|
}
|
|
// Very heavily used by FF:CC
|
|
void Jit::Comp_VRot(MIPSOpcode op) {
|
|
// DISABLE;
|
|
CONDITIONAL_DISABLE;
|
|
|
|
// Keeping it enabled in x64 non-windows as it seems fine there.
|
|
#if defined(_M_IX86) && !defined(_WIN32)
|
|
DISABLE;
|
|
#endif
|
|
|
|
int vd = _VD;
|
|
int vs = _VS;
|
|
|
|
VectorSize sz = GetVecSize(op);
|
|
int n = GetNumVectorElements(sz);
|
|
|
|
u8 dregs[4];
|
|
u8 sreg;
|
|
GetVectorRegs(dregs, sz, vd);
|
|
GetVectorRegs(&sreg, V_Single, vs);
|
|
|
|
int imm = (op >> 16) & 0x1f;
|
|
|
|
gpr.FlushBeforeCall();
|
|
fpr.Flush();
|
|
|
|
bool negSin = (imm & 0x10) ? true : false;
|
|
|
|
#ifdef _M_X64
|
|
MOVSS(XMM0, fpr.V(sreg));
|
|
ABI_CallFunction(negSin ? (void *)&SinCosNegSin : (void *)&SinCos);
|
|
#else
|
|
// Sigh, passing floats with cdecl isn't pretty.
|
|
MOVSS(XMM0, fpr.V(sreg));
|
|
SUB(32, R(ESP), Imm32(4));
|
|
MOVSS(MatR(ESP), XMM0);
|
|
ABI_CallFunction(negSin ? (void *)&SinCosNegSin : (void *)&SinCos);
|
|
ADD(32, R(ESP), Imm32(4));
|
|
#endif
|
|
|
|
MOVSS(XMM0, M(&sincostemp[0]));
|
|
MOVSS(XMM1, M(&sincostemp[1]));
|
|
|
|
char what[4] = {'0', '0', '0', '0'};
|
|
if (((imm >> 2) & 3) == (imm & 3)) {
|
|
for (int i = 0; i < 4; i++)
|
|
what[i] = 'S';
|
|
}
|
|
what[(imm >> 2) & 3] = 'S';
|
|
what[imm & 3] = 'C';
|
|
|
|
for (int i = 0; i < n; i++) {
|
|
fpr.MapRegV(dregs[i], MAP_DIRTY | MAP_NOINIT);
|
|
switch (what[i]) {
|
|
case 'C': MOVSS(fpr.V(dregs[i]), XMM1); break;
|
|
case 'S': MOVSS(fpr.V(dregs[i]), XMM0); break;
|
|
case '0':
|
|
{
|
|
XORPS(fpr.VX(dregs[i]), fpr.V(dregs[i]));
|
|
break;
|
|
}
|
|
default:
|
|
ERROR_LOG(JIT, "Bad what in vrot");
|
|
break;
|
|
}
|
|
}
|
|
|
|
fpr.ReleaseSpillLocks();
|
|
}
|
|
|
|
}
|