ppsspp/Core/FileSystems/MetaFileSystem.h

127 lines
4.1 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <string>
#include <vector>
#include "base/mutex.h"
#include "Core/FileSystems/FileSystem.h"
class MetaFileSystem : public IHandleAllocator, public IFileSystem {
private:
s32 current;
struct MountPoint {
std::string prefix;
IFileSystem *system;
bool operator == (const MountPoint &other) const {
return prefix == other.prefix && system == other.system;
}
};
std::vector<MountPoint> fileSystems;
typedef std::map<int, std::string> currentDir_t;
currentDir_t currentDir;
std::string startingDirectory;
int lastOpenError;
recursive_mutex lock;
public:
MetaFileSystem() {
current = 6; // what?
}
void Mount(std::string prefix, IFileSystem *system);
void Unmount(std::string prefix, IFileSystem *system);
void Remount(IFileSystem *oldSystem, IFileSystem *newSystem);
IFileSystem *GetSystem(const std::string &prefix);
IFileSystem *GetSystemFromFilename(const std::string &filename);
void ThreadEnded(int threadID);
void Shutdown();
u32 GetNewHandle() override {
u32 res = current++;
if (current < 0) {
current = 0;
}
return res;
}
void FreeHandle(u32 handle) override {}
void DoState(PointerWrap &p) override;
IFileSystem *GetHandleOwner(u32 handle);
bool MapFilePath(const std::string &inpath, std::string &outpath, MountPoint **system);
inline bool MapFilePath(const std::string &_inpath, std::string &outpath, IFileSystem **system) {
MountPoint *mountPoint;
if (MapFilePath(_inpath, outpath, &mountPoint)) {
*system = mountPoint->system;
return true;
}
return false;
}
std::string NormalizePrefix(std::string prefix) const;
// Only possible if a file system is a DirectoryFileSystem or similar.
bool GetHostPath(const std::string &inpath, std::string &outpath) override;
std::vector<PSPFileInfo> GetDirListing(std::string path) override;
u32 OpenFile(std::string filename, FileAccess access, const char *devicename = NULL) override;
u32 OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename = NULL);
void CloseFile(u32 handle) override;
size_t ReadFile(u32 handle, u8 *pointer, s64 size) override;
size_t ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) override;
size_t WriteFile(u32 handle, const u8 *pointer, s64 size) override;
size_t WriteFile(u32 handle, const u8 *pointer, s64 size, int &usec) override;
size_t SeekFile(u32 handle, s32 position, FileMove type) override;
PSPFileInfo GetFileInfo(std::string filename) override;
bool OwnsHandle(u32 handle) override { return false; }
inline size_t GetSeekPos(u32 handle)
{
return SeekFile(handle, 0, FILEMOVE_CURRENT);
}
virtual int ChDir(const std::string &dir);
bool MkDir(const std::string &dirname) override;
bool RmDir(const std::string &dirname) override;
int RenameFile(const std::string &from, const std::string &to) override;
bool RemoveFile(const std::string &filename) override;
int Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) override;
int DevType(u32 handle) override;
int Flags() override { return 0; }
u64 FreeSpace(const std::string &path) override;
// Convenience helper - returns < 0 on failure.
int ReadEntireFile(const std::string &filename, std::vector<u8> &data);
void SetStartingDirectory(const std::string &dir) {
lock_guard guard(lock);
startingDirectory = dir;
}
};