ppsspp/ext/native/thin3d/DataFormatGL.h

11 lines
214 B
C++

#pragma once
#include "gfx/gl_common.h"
#include "thin3d/DataFormat.h"
namespace Draw {
bool Thin3DFormatToFormatAndType(DataFormat fmt, GLuint &internalFormat, GLuint &format, GLuint &type, int &alignment);
}