ppsspp/Common
Unknown W. Brackets 2751da1cec Cut down on work in regcache init on x86.
Very tiny tiny optimization for games, but 8-10% optimization for tests.
2013-09-19 00:29:50 -07:00
..
Crypto Quickfix for a symbol collision. Should really share the AES code. 2013-02-25 21:10:15 +01:00
ABI.cpp Just save XMM0-XMM15 on x64. 2013-09-16 23:17:34 -07:00
ABI.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
ArmABI.cpp Add ARMv6 fallback to jit (it doesn't have MOVW/MOVT) 2013-01-11 15:20:06 +01:00
ArmABI.h Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices. 2012-11-23 19:41:35 +01:00
ArmCPUDetect.cpp Previous commit should have actually used free() and not delete. This fixes that. 2013-08-01 10:57:27 -04:00
ArmEmitter.cpp ArmEmitter: Merge a fix and some new instructions from Sonic1's emitter. 2013-09-14 12:04:55 +02:00
ArmEmitter.h ArmEmitter: Merge a fix and some new instructions from Sonic1's emitter. 2013-09-14 12:04:55 +02:00
ArmThunk.cpp Fix some minor warnings. 2013-03-15 00:45:47 -07:00
Atomic_GCC.h Symbian build fix: use glib for atomics. 2013-02-15 03:07:32 +10:00
Atomic_Win32.h Switch to including Windows.h from an intermediate. 2013-07-28 21:04:19 -07:00
Atomics.h Fix name collision when building on Windows. Was preventing Blackberry from building. 2013-05-03 16:10:23 +10:00
ChunkFile.h Make it possible to add new sections optionally. 2013-09-15 07:58:52 -07:00
Common.h KISS and Android buildfix. 2013-08-16 23:48:08 -07:00
Common.vcxproj Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
Common.vcxproj.filters Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
CommonFuncs.h Buildfix for Windows x64. 2013-04-05 10:16:19 -07:00
CommonPaths.h Add a switch to Windows to save to a log file. 2012-12-22 09:49:29 -08:00
CommonTypes.h Move swap_struct_t to its own file. 2013-07-28 21:03:44 -07:00
CommonWindows.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
ConsoleListener.cpp Linux buildfix 2013-08-31 01:32:56 +02:00
ConsoleListener.h Switch to including Windows.h from an intermediate. 2013-07-28 21:04:19 -07:00
CPUDetect.cpp Fixes for x86 android build 2013-08-29 20:06:24 +02:00
CPUDetect.h Add ARMv6 fallback to jit (it doesn't have MOVW/MOVT) 2013-01-11 15:20:06 +01:00
DebugInterface.h
ExtendedTrace.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
ExtendedTrace.h Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
FifoQueue.h Fix name collision when building on Windows. Was preventing Blackberry from building. 2013-05-03 16:10:23 +10:00
FileSearch.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
FileSearch.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
FileUtil.cpp Win32: Update some funcs in FileUtil.cpp for Unicode. 2013-08-28 10:28:25 -04:00
FileUtil.h Open files using wide functions on win32. 2013-08-27 00:28:46 -07:00
FixedSizeQueue.h Change a few more log types. 2013-09-07 13:31:14 -07:00
FixedSizeUnorderedSet.h More warning fixing 2012-11-18 23:35:02 +01:00
FPURoundMode.h
FPURoundModeGeneric.cpp
FPURoundModeX86.cpp
Hash.cpp Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
Hash.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
KeyMap.cpp Fix some minor warnings. 2013-09-07 22:40:08 -07:00
KeyMap.h Fix Xperia Play detection, hide touch controls on Ouya 2013-09-07 11:06:28 +02:00
LinearDiskCache.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Log.h More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
LogManager.cpp Change a few more log types. 2013-09-07 13:31:14 -07:00
LogManager.h Add screen to control debug levels. Will make it easier to access later. 2013-09-07 13:38:37 +02:00
MathUtil.cpp Update for android build 2012-12-13 22:45:13 +01:00
MathUtil.h Add MIPS/Loongson support 2013-03-10 13:24:05 +10:00
MemArena.cpp Switch to including Windows.h from an intermediate. 2013-07-28 21:04:19 -07:00
MemArena.h Switch to including Windows.h from an intermediate. 2013-07-28 21:04:19 -07:00
MemoryUtil.cpp Switch to including Windows.h from an intermediate. 2013-07-28 21:04:19 -07:00
MemoryUtil.h Parallelized texture scaling 2013-05-01 14:12:09 +02:00
Misc.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
MsgHandler.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
MsgHandler.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
ppcAbi.cpp ppc emitter 2013-08-16 14:39:22 +02:00
ppcEmitter.cpp More recompiled instruction (fpu/alu) 2013-09-12 10:40:14 +02:00
ppcEmitter.h update emitter 2013-09-12 10:40:42 +02:00
scmrev.h
Setup.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
stdafx.cpp
stdafx.h Switch to including Windows.h from an intermediate. 2013-07-28 21:04:19 -07:00
StdConditionVariable.h Symbian support for project. 2012-12-13 13:15:20 +10:00
StdMutex.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
StdThread.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
StringUtils.cpp Move some stuff to native. Show game icon on newui game screen. Turn it off again (oops) 2013-06-09 13:42:00 +02:00
StringUtils.h Move some stuff to native. Show game icon on newui game screen. Turn it off again (oops) 2013-06-09 13:42:00 +02:00
Swap.h fix endian struct 2013-08-16 20:44:23 +02:00
targetver.h
Thread.cpp Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
Thread.h Loongson/MIPS buildfix. 2013-03-27 00:02:32 +10:00
ThreadPools.cpp Some more UI stuff. 2013-06-02 23:46:03 +02:00
ThreadPools.h Some more UI stuff. 2013-06-02 23:46:03 +02:00
Thunk.cpp Avoid using CALL() directly in case of far calls. 2013-02-24 00:12:55 -08:00
Thunk.h Save regs before/after 3-arg func calls on x86. 2013-07-06 00:54:53 -07:00
Timer.cpp Switch to including Windows.h from an intermediate. 2013-07-28 21:04:19 -07:00
Timer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Version.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
x64Analyzer.cpp Revert "Better wrapper system, and fixed warnings" 2012-11-05 10:05:09 +01:00
x64Analyzer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
x64Emitter.cpp Fix some double semicolon. 2013-09-15 23:17:22 +08:00
x64Emitter.h Cut down on work in regcache init on x86. 2013-09-19 00:29:50 -07:00