.. |
Debugger
|
Move the symbol map to the heap, deallocate it when no game is running.
|
2015-10-31 23:01:19 +01:00 |
Dialog
|
Initially count the dir for save info size.
|
2015-11-15 10:29:13 -08:00 |
ELF
|
Move the symbol map to the heap, deallocate it when no game is running.
|
2015-10-31 23:01:19 +01:00 |
FileLoaders
|
Add a bit more error detection to the disk cache.
|
2015-11-18 21:56:07 -08:00 |
FileSystems
|
Measure free disk space to size block count.
|
2015-11-18 21:56:03 -08:00 |
Font
|
Fix a typo in font loading.
|
2015-02-01 01:20:28 -08:00 |
HLE
|
Merge pull request #8216 from unknownbrackets/sas-thread
|
2015-12-06 18:59:09 +01:00 |
HW
|
Sas: Estimate time taken for mixing.
|
2015-11-25 18:44:34 -08:00 |
MIPS
|
Fix some unused variable warnings.
|
2015-11-25 16:11:53 -08:00 |
Util
|
Merge pull request #8043 from sum2012/modules---
|
2015-10-14 21:18:00 +02:00 |
Compatibility.cpp
|
Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
|
2015-11-15 23:00:25 +01:00 |
Compatibility.h
|
Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
|
2015-11-15 23:00:25 +01:00 |
Config.cpp
|
Sas: Enable SAS thread on multicore only.
|
2015-11-25 18:44:33 -08:00 |
Config.h
|
Sas: Add config for SAS thread.
|
2015-11-25 18:44:31 -08:00 |
Core.cpp
|
Move Windows GPU init code into Windows/GPU
|
2015-11-03 23:22:09 +01:00 |
Core.h
|
Win32: Fix a bunch of little window resizing issues
|
2015-05-15 18:04:05 +02:00 |
Core.vcxproj
|
Implement a PSX reverb from a specification. Not hooked up.
|
2015-10-27 11:46:04 +01:00 |
Core.vcxproj.filters
|
Implement a PSX reverb from a specification. Not hooked up.
|
2015-10-27 11:46:04 +01:00 |
CoreParameter.h
|
Introduce "Compatibility Flags".
|
2015-09-27 01:23:20 +02:00 |
CoreTiming.cpp
|
Add timing for all the basics.
|
2015-07-03 12:05:08 -07:00 |
CoreTiming.h
|
Switch to #pragma once in a few places.
|
2015-03-02 22:34:51 -08:00 |
CwCheat.cpp
|
Oops, fix #8234
|
2015-11-25 14:23:39 +01:00 |
CwCheat.h
|
Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes.
|
2015-02-03 00:21:37 +01:00 |
HDRemaster.cpp
|
Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314.
|
2013-06-26 16:02:52 -04:00 |
HDRemaster.h
|
More include cleanup. Hoping for very slightly faster compile times..
|
2013-12-30 10:49:05 +01:00 |
Host.cpp
|
Move the symbol map to the heap, deallocate it when no game is running.
|
2015-10-31 23:01:19 +01:00 |
Host.h
|
React to window resizing in a slightly more traditional way, may help #7957?
|
2015-09-19 15:16:31 +02:00 |
Loaders.cpp
|
Enable the disk cache for URLs by default.
|
2015-11-18 21:56:05 -08:00 |
Loaders.h
|
Implement basic savedata UI. Not much actual functionality yet but can browse saves and states.
|
2015-06-11 23:59:02 +02:00 |
MemMap.cpp
|
Unbreak build with FakeJit
|
2015-05-26 15:20:10 +03:00 |
MemMap.h
|
Introduce "Compatibility Flags".
|
2015-09-27 01:23:20 +02:00 |
MemMapFunctions.cpp
|
Keep track of ranges that have emuhack ops.
|
2014-07-05 16:25:16 -07:00 |
MemMapHelpers.h
|
Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
|
2015-06-14 11:32:13 +02:00 |
Opcode.h
|
MemMap should not be included in MIPS.h.
|
2014-03-15 10:45:39 +01:00 |
PSPLoaders.cpp
|
Remove OLD_EBOOT.BIN support
|
2015-04-23 20:16:45 +08:00 |
PSPLoaders.h
|
Consistently use FileLoader for standard ISOs.
|
2014-11-23 13:59:56 -08:00 |
Reporting.cpp
|
Generate windows version automatically.
|
2015-08-16 14:03:59 -07:00 |
Reporting.h
|
Try a different format of HLE logging.
|
2015-03-22 20:49:42 -07:00 |
SaveState.cpp
|
Generate save state IDs for homebrew using the elf or directory name where applicable.
|
2015-09-25 19:27:40 +02:00 |
SaveState.h
|
Generate save state IDs for homebrew using the elf or directory name where applicable.
|
2015-09-25 19:27:40 +02:00 |
Screenshot.cpp
|
Fix screenshots to be right side up, not crash.
|
2015-11-02 19:43:36 -08:00 |
Screenshot.h
|
Take screenshots with savestates.
|
2014-12-20 23:14:46 -08:00 |
System.cpp
|
Move the symbol map to the heap, deallocate it when no game is running.
|
2015-10-31 23:01:19 +01:00 |
System.h
|
Add a file loader to perform disk caching.
|
2015-07-02 20:58:58 -07:00 |
ThreadEventQueue.h
|
Native merge part 1: skip native/ in includes.
|
2015-09-06 12:19:33 -07:00 |
x360_compat.h
|
[Xbox] Missings files
|
2014-03-02 11:16:56 -08:00 |