mirror of
https://github.com/libretro/ppsspp.git
synced 2025-01-09 01:52:58 +00:00
86 lines
3.9 KiB
Markdown
86 lines
3.9 KiB
Markdown
PPSSPP - a fast and portable PSP emulator
|
|
=========================================
|
|
|
|
Created by Henrik Rydgård
|
|
Additional code by many contributors, see the Credits screen
|
|
|
|
Originally released under the GPL 2.0 (and later) in November 2012
|
|
|
|
Official website:
|
|
http://www.ppsspp.org/
|
|
|
|
No BIOS file required to play, PPSSPP is in many ways a "HLE" emulator.
|
|
|
|
To contribute, see [the development page](http://www.ppsspp.org/development.html).
|
|
|
|
For the latest source code, see [our github page](https://github.com/hrydgard/ppsspp).
|
|
|
|
For build instructions and other development tutorials, see the [wiki](https://github.com/hrydgard/ppsspp/wiki).
|
|
|
|
|
|
What's new in 0.9.6
|
|
-------------------
|
|
* Large general speed improvements and assorted bug fixes
|
|
* "Software Skinning" option which speeds up many games with animated 3D characters
|
|
(but may slow down a few, like Monster Hunter games - experiment with turning it off)
|
|
* Various fixes around stencil/alpha, reducing glow problems in Wipeout and Gods Eater Burst.
|
|
* Timing improvements making more games run at the correct FPS, also fixing some audio issues
|
|
* More debugger features
|
|
* Option for four-way touch dpad, avoiding diagonal dpad issues
|
|
* Better looking and individually resizable touch controls
|
|
* Add ability to switch UMD in multi-disc games (works for most)
|
|
* Emulate PSP-2000 rather than the 1000 model by default. Not much different in practice.
|
|
* Automatic install of games from ZIP files, like demos and many homebrew.
|
|
* VERY basic ad-hoc online play support, to be improved in future versions. See below.
|
|
* Software renderer improvements
|
|
|
|
What's new in 0.9.5
|
|
-------------------
|
|
* Many, many emulation fixes:
|
|
- bezier/spline curve support, fixing LocoRoco and others
|
|
- stencil clear emulation, fixing Final Fantasy IV text
|
|
* Performance improvements in some games
|
|
* Post-processing shaders like FXAA, scanlines, vignette
|
|
* More solid save states (we will try to keep them working from now on. Save states only upgrade forward,
|
|
not backward to older versions though).
|
|
* Change render resolution independently of window size
|
|
* Massive debugger improvements
|
|
* Win32 menu bar is now translatable
|
|
* Multiple UI bugs were fixed, and the UI instantly changes when a new language is selected
|
|
* Win32: Ability to store PPSSPP's config files and memory stick files in places other than the same directory
|
|
* Android-x86 support
|
|
* Unofficial port for modified Xbox 360 consoles
|
|
* Atrac3+ plugin no longer required. Symbian now supports Atrac3+ audio.
|
|
* Symbian audio and ffmpeg is now threaded for more consistent media processing.
|
|
* Haptic feedback support for mobile devices.
|
|
* Accurate system information for mobile devices.
|
|
* Qt audio has been fixed.
|
|
* Analog controller support for Blackberry.
|
|
|
|
ADHOC SUPPORT (by Igor Calabria)
|
|
================================
|
|
This is based on coldbird's code: http://code.google.com/p/aemu/
|
|
All credit goes to him!
|
|
|
|
Status
|
|
------
|
|
Code is a bit of a mess and it's not fully functional yet, I still need to implement
|
|
some functions and add a upnp lib(really important for people with routers).
|
|
|
|
I did test it with some games(emulator <-> real psp with the server running locally)
|
|
and it's looking good:
|
|
|
|
* Worms Open Warfare: Ran just fine, I was able to play a whole match without problems
|
|
* Monster Hunter Freedom Unite: Runs fine too. Gathering Hall and embarking on quests works
|
|
* Dissidia Duodecim 012: Doesn't work. It requires some functions that I haven't implemented
|
|
yet. Also, it uses a port < 1000 and thats reserved for admin apps on linux, running the emu
|
|
as sudo "solves" it, but it's far from ideal.
|
|
* Pacman World Rally: Works too.
|
|
|
|
Update (Kyhel) :
|
|
---------------
|
|
* Now compiles on both Mac OSX and Windows. For more details on how to play and build
|
|
go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59241
|
|
* Got it tested windows <-> mac osx <-> psp, it works
|
|
* Monster Hunter 3rd HD works too, as well as God Eater Burst.
|