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Debugger
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Fix symbol map loading, Qt fullscreen build
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2013-03-29 22:56:57 +01:00 |
Dialog
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Add a basic impl of sceUtilityMsgDialogAbort().
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2013-03-30 22:55:48 -07:00 |
ELF
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Move non-Android specific stuff from android/jni to /UI.
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2013-03-30 15:46:26 +01:00 |
FileSystems
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Some experimental (disabled) code to have images in gamelist. Too slow, needs work.
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2013-03-30 20:10:32 +01:00 |
Font
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warning fixes
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2013-03-22 19:59:16 +01:00 |
HLE
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Merge pull request #1138 from unknownbrackets/scheduling
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2013-03-31 13:27:53 -07:00 |
HW
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Set fake image to black
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2013-03-18 19:28:10 +08:00 |
MIPS
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win32-gl-ui: Cleanup
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2013-03-29 21:21:27 +01:00 |
Util
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Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases.
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2013-03-30 08:35:47 +01:00 |
CMakeLists.txt
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Non-Windows buildfix.
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2013-03-15 07:45:00 -07:00 |
Config.cpp
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Add a setting to autosave the symbol map.
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2013-03-30 22:28:55 -07:00 |
Config.h
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Add a setting to autosave the symbol map.
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2013-03-30 22:28:55 -07:00 |
Core.cpp
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Make the new UI more usable at 1x zoom.
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2013-03-31 19:15:59 -07:00 |
Core.h
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Support loading assets from QRC (inbuilt in binary). Some Qt fixes. Mobile UI compiles. Qt still has issues.
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2013-03-31 16:55:48 +10:00 |
Core.vcxproj
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Add sceGameUpdate
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2013-03-19 08:00:29 +08:00 |
Core.vcxproj.filters
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Move non-Android specific stuff from android/jni to /UI.
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2013-03-30 15:46:26 +01:00 |
CoreParameter.h
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X360 controller: Left thumb speedup, right thumb menu, keyboard still works
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2013-03-31 11:30:50 +02:00 |
CoreTiming.cpp
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Turn down logging for things that can be inferred.
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2013-03-10 22:56:24 -07:00 |
CoreTiming.h
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Don't process threadsafe events from HLE.
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2013-02-22 00:40:36 -08:00 |
CPU.cpp
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Get rid of CPU class so that MIPSState can be POD, enabling offsetof
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2013-01-08 14:20:06 +01:00 |
CPU.h
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Get rid of CPU class so that MIPSState can be POD, enabling offsetof
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2013-01-08 14:20:06 +01:00 |
Host.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Host.h
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Add a setting to autosave the symbol map.
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2013-03-30 22:28:55 -07:00 |
Loaders.cpp
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Fix an error log message.
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2013-03-30 04:11:53 -04:00 |
Loaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
MemMap.cpp
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Remove some unused/undefined memmap funcs.
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2013-03-16 19:46:24 -07:00 |
MemMap.h
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Read structs directly from PSP ram on LE.
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2013-03-30 20:12:22 -07:00 |
MemMapFunctions.cpp
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Remove some unused/undefined memmap funcs.
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2013-03-16 19:46:24 -07:00 |
PSPLoaders.cpp
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Move non-Android specific stuff from android/jni to /UI.
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2013-03-30 15:46:26 +01:00 |
PSPLoaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.cpp
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Let's not play noise when paused on Windows.
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2013-03-30 18:54:10 +01:00 |
PSPMixer.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Reporting.cpp
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Oops, need a temporary when there's no port.
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2013-03-26 00:54:42 -07:00 |
Reporting.h
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Simplify adding report messages, add a bunch more.
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2013-03-26 00:54:00 -07:00 |
SaveState.cpp
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Wait for the runloop to end in savestates/debug.
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2013-02-23 13:21:28 -08:00 |
SaveState.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
System.cpp
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Add a setting to autosave the symbol map.
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2013-03-30 22:28:55 -07:00 |
System.h
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Buildfix android, misc other fixes, some include cleanup
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2013-03-29 20:55:32 +01:00 |