ppsspp/Core
Unknown W. Brackets c8fb03327e Make the new UI more usable at 1x zoom.
It's no longer the default, but still an option.
Not super legible is better than broken.
2013-03-31 19:15:59 -07:00
..
Debugger Fix symbol map loading, Qt fullscreen build 2013-03-29 22:56:57 +01:00
Dialog Add a basic impl of sceUtilityMsgDialogAbort(). 2013-03-30 22:55:48 -07:00
ELF Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
FileSystems Some experimental (disabled) code to have images in gamelist. Too slow, needs work. 2013-03-30 20:10:32 +01:00
Font warning fixes 2013-03-22 19:59:16 +01:00
HLE Merge pull request #1138 from unknownbrackets/scheduling 2013-03-31 13:27:53 -07:00
HW Set fake image to black 2013-03-18 19:28:10 +08:00
MIPS win32-gl-ui: Cleanup 2013-03-29 21:21:27 +01:00
Util Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases. 2013-03-30 08:35:47 +01:00
CMakeLists.txt Non-Windows buildfix. 2013-03-15 07:45:00 -07:00
Config.cpp Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
Config.h Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
Core.cpp Make the new UI more usable at 1x zoom. 2013-03-31 19:15:59 -07:00
Core.h Support loading assets from QRC (inbuilt in binary). Some Qt fixes. Mobile UI compiles. Qt still has issues. 2013-03-31 16:55:48 +10:00
Core.vcxproj Add sceGameUpdate 2013-03-19 08:00:29 +08:00
Core.vcxproj.filters Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
CoreParameter.h X360 controller: Left thumb speedup, right thumb menu, keyboard still works 2013-03-31 11:30:50 +02:00
CoreTiming.cpp Turn down logging for things that can be inferred. 2013-03-10 22:56:24 -07:00
CoreTiming.h Don't process threadsafe events from HLE. 2013-02-22 00:40:36 -08:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
Loaders.cpp Fix an error log message. 2013-03-30 04:11:53 -04:00
Loaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MemMap.cpp Remove some unused/undefined memmap funcs. 2013-03-16 19:46:24 -07:00
MemMap.h Read structs directly from PSP ram on LE. 2013-03-30 20:12:22 -07:00
MemMapFunctions.cpp Remove some unused/undefined memmap funcs. 2013-03-16 19:46:24 -07:00
PSPLoaders.cpp Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
PSPLoaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.cpp Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Reporting.cpp Oops, need a temporary when there's no port. 2013-03-26 00:54:42 -07:00
Reporting.h Simplify adding report messages, add a bunch more. 2013-03-26 00:54:00 -07:00
SaveState.cpp Wait for the runloop to end in savestates/debug. 2013-02-23 13:21:28 -08:00
SaveState.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
System.cpp Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
System.h Buildfix android, misc other fixes, some include cleanup 2013-03-29 20:55:32 +01:00