.. |
Debugger
|
Debugger: fix "run to here" functionality.
|
2013-10-27 12:52:21 -07:00 |
GEDebugger
|
A few more texture related formats.
|
2013-10-13 13:52:23 -07:00 |
W32Util
|
Fix crash in wine (it not works.)
|
2013-10-25 23:48:54 -07:00 |
aboutbox.rc
|
Change encoding of ppsspp.rc
|
2013-09-05 21:48:32 -03:00 |
bitmap1.bmp
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
Breakpoints.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
ControlMapping.cpp
|
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
|
2013-07-06 20:45:44 +02:00 |
ControlMapping.h
|
Fix analog axis names. Make L2/R2 on x360 controllers analog.
|
2013-08-17 11:18:45 +02:00 |
debugger.txt
|
Breakpoint list at the bottom of the disassembly window
|
2013-06-27 21:07:49 +02:00 |
DinputDevice.cpp
|
Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
|
2013-08-05 03:31:40 +10:00 |
DinputDevice.h
|
Add a few more dinput axises since it's easy.
|
2013-07-07 16:28:36 -07:00 |
DlgDynaView.cpp
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
|
Don't double close the dsound thread.
|
2013-10-12 23:19:56 -07:00 |
DSoundStream.h
|
Use CommonWindows.h from Windows/ too.
|
2013-07-28 21:04:20 -07:00 |
EmuThread.cpp
|
Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
|
2013-10-15 03:41:10 -04:00 |
EmuThread.h
|
Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
|
2013-06-15 13:06:43 +08:00 |
git-version-gen.cmd
|
Fix git-version-gen.cmd when git.cmd is used.
|
2013-03-04 14:02:15 -08:00 |
Globals.cpp
|
-Step through display list with F10/F11
|
2013-09-28 14:34:08 +02:00 |
icon1.ico
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
InputBox.cpp
|
Add a quick way to go to a particular address.
|
2013-10-06 22:17:51 -07:00 |
InputBox.h
|
Win32: Update OSK bypass with Unicode/wchar/wstring support.
|
2013-08-27 07:36:46 -04:00 |
InputDevice.cpp
|
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
|
2013-07-06 20:45:44 +02:00 |
InputDevice.h
|
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
|
2013-07-06 20:45:44 +02:00 |
KeyboardDevice.cpp
|
Win32: Switch to a UNICODE build. This took quite a bit of fixing.
|
2013-08-26 19:00:16 +02:00 |
KeyboardDevice.h
|
win: don't queue up key presses at all, send them instantly.
|
2013-07-06 21:49:28 +02:00 |
Log.bat
|
Use unknownbrackets method
|
2013-10-20 11:50:21 +08:00 |
main.cpp
|
Fix keyboard focus issue on Windows
|
2013-10-16 17:20:32 +02:00 |
main.h
|
-Step through display list with F10/F11
|
2013-09-28 14:34:08 +02:00 |
MIPSCompALU.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
|
Allow the user to try anyway if we detect OpenGL 1.x , in case the driver is lying.
|
2013-10-28 14:02:56 +01:00 |
OpenGLBase.h
|
Always defined WIN32_LEAN_AND_MEAN.
|
2013-07-28 21:04:20 -07:00 |
ppsspp.ico
|
Slightly nicer icons.
|
2013-06-23 19:53:09 +02:00 |
ppsspp.rc
|
Add "Step Prim" button, reorganize buttons a bit.
|
2013-10-13 13:52:20 -07:00 |
PPSSPP.sln
|
Oops, restore solution version.
|
2013-10-15 01:33:04 +02:00 |
PPSSPP.vcxproj
|
Ignore import warnings from ffmpeg.
|
2013-10-26 17:37:08 -07:00 |
PPSSPP.vcxproj.filters
|
Fix vcxproj
|
2013-10-22 19:56:05 +02:00 |
pspmode.png
|
Use a new image instead
|
2013-04-18 23:10:57 +08:00 |
README.TXT
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
resource.h
|
Add "Step Prim" button, reorganize buttons a bit.
|
2013-10-13 13:52:20 -07:00 |
rt_manif.bin
|
Attempt to fix indentation.
|
2013-10-14 14:09:32 -04:00 |
stdafx.cpp
|
Move toplevel windows-specific files to the Windows dir
|
2012-11-21 14:33:38 -03:00 |
stdafx.h
|
Use CommonWindows.h from Windows/ too.
|
2013-07-28 21:04:20 -07:00 |
stop1.ico
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
version.rc
|
Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler.
|
2013-10-15 01:16:43 +02:00 |
WindowsFileSystem.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
WindowsHost.cpp
|
When using a debug build, always show the debug log/enable logging on start.
|
2013-10-13 14:31:48 -04:00 |
WindowsHost.h
|
When using a debug build, always show the debug log/enable logging on start.
|
2013-10-13 14:31:48 -04:00 |
WndMainWindow.cpp
|
One more buildfix
|
2013-10-19 23:09:27 +02:00 |
WndMainWindow.h
|
When using a debug build, always show the debug log/enable logging on start.
|
2013-10-13 14:31:48 -04:00 |
XinputDevice.cpp
|
Change a few more log types.
|
2013-09-07 13:31:14 -07:00 |
XinputDevice.h
|
Dynamically load XInput, lets us to map the home button with a trick
|
2013-07-23 00:12:26 +02:00 |
XPTheme.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |