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Debugger
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Avoid an unlikely error in breakpoint listing.
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2015-01-19 08:31:56 -08:00 |
GEDebugger
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Scale UVs in through and non-through.
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2015-01-03 17:16:16 -08:00 |
W32Util
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Fix a couple possible buffer overruns.
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2015-01-18 13:16:34 -08:00 |
aboutbox.rc
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Change encoding of ppsspp.rc
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2013-09-05 21:48:32 -03:00 |
bitmap1.bmp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Breakpoints.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
build-x64.cmd
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MSBuild scripts: Enable parallel build and in effect, fix x64.
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2014-05-08 17:26:22 -04:00 |
build-x86.cmd
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MSBuild scripts: Enable parallel build and in effect, fix x64.
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2014-05-08 17:26:22 -04:00 |
ControlMapping.cpp
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Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
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2013-07-06 20:45:44 +02:00 |
ControlMapping.h
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Fix analog axis names. Make L2/R2 on x360 controllers analog.
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2013-08-17 11:18:45 +02:00 |
D3D9Base.cpp
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dx9: Avoid a minor leak in loading ex9.
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2015-01-17 18:43:02 -08:00 |
D3D9Base.h
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Start hooking up D3D
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2014-08-22 20:55:04 +02:00 |
debugger.txt
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Breakpoint list at the bottom of the disassembly window
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2013-06-27 21:07:49 +02:00 |
DebugLog.bat
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Small fix for DebugLog.bat
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2014-04-01 22:16:44 +08:00 |
DinputDevice.cpp
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Fix some type conversion warnings.
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2014-06-15 10:01:54 -07:00 |
DinputDevice.h
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Merge pull request #6212 from thedax/win32-buildfix
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2014-06-02 23:42:58 +02:00 |
DlgDynaView.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
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Do the first CoInitializeEx on the main thread instead of the EmuThread (WASAPI). Fixes #7334
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2015-01-15 22:33:20 +01:00 |
DSoundStream.h
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Cleanup
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2015-01-11 23:19:49 +01:00 |
EmuThread.cpp
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Win buildfix
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2014-10-16 00:38:22 +02:00 |
EmuThread.h
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Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
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2013-06-15 13:06:43 +08:00 |
git-version-gen.cmd
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Fix git-version-gen.cmd when git.cmd is used.
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2013-03-04 14:02:15 -08:00 |
Globals.cpp
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-Step through display list with F10/F11
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2013-09-28 14:34:08 +02:00 |
icon1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InfoLog.bat
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Improve windows log
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2013-12-10 07:18:55 +08:00 |
InputBox.cpp
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Add a quick way to go to a particular address.
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2013-10-06 22:17:51 -07:00 |
InputBox.h
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Win32: Update OSK bypass with Unicode/wchar/wstring support.
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2013-08-27 07:36:46 -04:00 |
InputDevice.cpp
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Cleam up thread names a bit, name the Main thread.
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2014-06-29 12:53:03 +02:00 |
InputDevice.h
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Poll controllers on a separate thread on Windows.
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2014-03-23 23:46:10 -07:00 |
KeyboardDevice.cpp
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Windows: Fix Delete keymap
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2014-05-26 03:10:22 +08:00 |
KeyboardDevice.h
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windows: Move rawinput stuff into its own file.
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2014-01-19 11:59:11 -08:00 |
main.cpp
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Fix a small memory leak in video card detection.
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2015-01-17 18:43:03 -08:00 |
main.h
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-Step through display list with F10/F11
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2013-09-28 14:34:08 +02:00 |
MIPSCompALU.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
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WASAPI audio: Fix reporting, and blindly try to add PCM16 support, in case that would come up.
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2015-01-12 20:24:55 +01:00 |
OpenGLBase.h
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Start hooking up D3D
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2014-08-22 20:55:04 +02:00 |
ppsspp.ico
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Add 256x256 icon to Windows icon file
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2014-12-24 13:48:00 -05:00 |
ppsspp.rc
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Add a menubar option to change the backend.
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2014-09-14 07:34:18 -04:00 |
PPSSPP.sln
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Replace assembler with a submodule
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2014-11-23 21:09:40 +01:00 |
PPSSPP.vcxproj
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Buildfix
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2015-01-06 12:59:28 +01:00 |
PPSSPP.vcxproj.filters
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Start hooking up D3D
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2014-08-22 20:55:04 +02:00 |
pspmode.png
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Use a new image instead
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2013-04-18 23:10:57 +08:00 |
RawInput.cpp
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Windows: Add WM_CHAR input support (not used for anything yet).
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2014-06-29 23:30:40 +02:00 |
RawInput.h
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Windows: Add WM_CHAR input support (not used for anything yet).
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2014-06-29 23:30:40 +02:00 |
README.TXT
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
resource.h
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Add a .gitattributes to normalize newlines.
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2014-09-26 21:20:50 -07:00 |
rt_manif.bin
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Attempt to fix indentation.
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2013-10-14 14:09:32 -04:00 |
stdafx.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stdafx.h
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Use CommonWindows.h from Windows/ too.
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2013-07-28 21:04:20 -07:00 |
stop1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
TouchInputHandler.cpp
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disable press and hold for Windows Touch
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2014-09-17 09:32:21 +02:00 |
TouchInputHandler.h
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disable press and hold for Windows Touch
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2014-09-17 09:32:21 +02:00 |
version.rc
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Update version to 0.9.9.1
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2014-08-18 22:35:25 +02:00 |
WindowsHost.cpp
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Do the first CoInitializeEx on the main thread instead of the EmuThread (WASAPI). Fixes #7334
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2015-01-15 22:33:20 +01:00 |
WindowsHost.h
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Remove useless indirection class "PSPMixer"
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2015-01-11 12:02:49 +01:00 |
WndMainWindow.cpp
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Fix a mistaken case fallthrough.
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2015-01-17 19:49:58 -08:00 |
WndMainWindow.h
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Remove unused parameter.
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2014-07-17 00:06:52 -04:00 |
XinputDevice.cpp
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XInput: Try a different mapping of circular stick values to square psp stick values. May help #6772 ?
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2014-09-05 23:31:25 +02:00 |
XinputDevice.h
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Dynamically load XInput, lets us to map the home button with a trick
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2013-07-23 00:12:26 +02:00 |
XPTheme.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |