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__sceAudio.cpp
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Buildfix
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2013-05-23 13:50:31 +02:00 |
__sceAudio.h
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Block audio output more correctly.
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2013-05-19 12:31:47 -07:00 |
FunctionWrappers.h
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Negative volume means unchanged, not error.
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2013-05-19 10:42:22 -07:00 |
HLE.cpp
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Link long module names properly (truncating.)
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2013-05-21 00:33:12 -07:00 |
HLE.h
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HLETables.cpp
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Use a custom RA for module funcs. Not used yet.
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2013-05-26 10:28:08 -07:00 |
HLETables.h
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Use a custom RA for module funcs. Not used yet.
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2013-05-26 10:28:08 -07:00 |
sceAtrac.cpp
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Move low level atrac3 audio WARN_LOG to sceAtracLowLevelInitDecoder
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2013-05-27 20:38:31 +08:00 |
sceAtrac.h
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sceAudio.cpp
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Correctly reset audio channels on shutdown.
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2013-05-21 00:59:05 -07:00 |
sceAudio.h
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Correctly reset audio channels on shutdown.
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2013-05-21 00:59:05 -07:00 |
sceChnnlsv.cpp
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sceChnnlsv.h
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sceCtrl.cpp
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Add some syscall names that match by sha.
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2013-05-19 22:12:39 -07:00 |
sceCtrl.h
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sceDeflt.cpp
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sceDeflt.h
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sceDisplay.cpp
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Enable frameskip when fps limit is at turbo.
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2013-05-20 08:28:07 -07:00 |
sceDisplay.h
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Log some additional things during reporting.
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2013-05-19 22:12:39 -07:00 |
sceDmac.cpp
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sceDmac.h
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sceFont.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceFont.h
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sceGameUpdate.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceGameUpdate.h
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sceGe.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceGe.h
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sceHprm.cpp
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Add some syscall names that match by sha.
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2013-05-19 22:12:39 -07:00 |
sceHprm.h
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sceHttp.cpp
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Add more unknown syscalls from reporting.
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2013-05-22 01:19:25 -07:00 |
sceHttp.h
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sceImpose.cpp
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sceImpose.h
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sceIo.cpp
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Implement unknown SceIOIoCtl command 0x1f30003. It always returns 1. Pangya Fantasy Golf seems to use it, and implementing it makes the game boot, but it still has serious graphical issues.
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2013-05-20 16:49:26 -04:00 |
sceIo.h
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sceJpeg.cpp
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Add more unknown syscalls from reporting.
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2013-05-22 01:19:25 -07:00 |
sceJpeg.h
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceKernel.cpp
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Wrap sceKernelGetThreadExitStatus().
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2013-05-26 10:17:59 -07:00 |
sceKernel.h
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Wrap the sleep/wakeup HLE funcs.
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2013-05-25 20:43:19 -07:00 |
sceKernelAlarm.cpp
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sceKernelAlarm.h
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sceKernelEventFlag.cpp
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Recalculate numWaitThreads all the time.
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2013-05-27 22:44:10 -07:00 |
sceKernelEventFlag.h
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sceKernelInterrupt.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceKernelInterrupt.h
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sceKernelMbx.cpp
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sceKernelMbx.h
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sceKernelMemory.cpp
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Recalculate numWaitThreads all the time.
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2013-05-27 22:44:10 -07:00 |
sceKernelMemory.h
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sceKernelModule.cpp
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Clear the debug symbol map on shutdown.
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2013-05-26 16:29:21 -07:00 |
sceKernelModule.h
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Use a custom RA for module funcs. Not used yet.
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2013-05-26 10:28:08 -07:00 |
sceKernelMsgPipe.cpp
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sceKernelMsgPipe.h
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sceKernelMutex.cpp
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Recalculate numWaitThreads all the time.
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2013-05-27 22:44:10 -07:00 |
sceKernelMutex.h
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sceKernelSemaphore.cpp
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Recalculate numWaitThreads all the time.
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2013-05-27 22:44:10 -07:00 |
sceKernelSemaphore.h
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sceKernelThread.cpp
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Buildfix for Mac / iOS.
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2013-05-26 19:02:40 -07:00 |
sceKernelThread.h
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Buildfix for Mac / iOS.
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2013-05-26 19:02:40 -07:00 |
sceKernelTime.cpp
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sceKernelTime.h
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sceKernelVTimer.cpp
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sceKernelVTimer.h
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sceMd5.cpp
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Quick sceMd5 implementation, needs tests
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2013-05-22 11:05:30 +02:00 |
sceMd5.h
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Add Mersenne Twister random number generator.
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2013-05-20 00:57:45 +02:00 |
sceMp3.cpp
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Add more unknown syscalls from reporting.
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2013-05-22 01:19:25 -07:00 |
sceMp3.h
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sceMp4.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceMp4.h
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sceMpeg.cpp
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Since we don't use readlength yet, don't add it.
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2013-05-26 17:59:13 -07:00 |
sceMpeg.h
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sceNet.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceNet.h
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sceNp.cpp
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceNp.h
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceOpenPSID.cpp
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sceOpenPSID.h
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sceP3da.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceP3da.h
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sceParseHttp.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceParseHttp.h
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sceParseUri.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceParseUri.h
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scePauth.cpp
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scePauth.h
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scePower.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
scePower.h
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scePsmf.cpp
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Add some syscall entries from reporting.
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2013-05-19 22:12:38 -07:00 |
scePsmf.h
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scePspNpDrm_user.cpp
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scePspNpDrm_user.h
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sceRtc.cpp
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Remove UNIMPL from FileTime funcs, they work now.
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2013-05-25 19:15:15 -07:00 |
sceRtc.h
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sceSas.cpp
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Didn't need any special logic here after all.
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2013-05-27 17:05:13 -07:00 |
sceSas.h
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sceSsl.cpp
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sceSsl.h
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sceUmd.cpp
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Consolidate pspUmdError/pspUmdType to header
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2013-05-19 14:56:57 +08:00 |
sceUmd.h
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Fix PSP_UMD_TYPE_GAME...
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2013-05-24 19:52:46 +02:00 |
sceUsb.cpp
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sceUsb.h
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sceUtility.cpp
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Add more unknown syscalls from reporting.
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2013-05-22 01:19:25 -07:00 |
sceUtility.h
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sceVaudio.cpp
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Fix sceVaudioChReserve format parameter.
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2013-05-21 07:38:37 -07:00 |
sceVaudio.h
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Correct some error codes and init in Vaudio.
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2013-05-19 15:50:52 -07:00 |