ppsspp/Core
Sacha d77632bfb0 Fix literal pools on games with very large code blocks (eg. Zero no Kieski).
Was flushing after an offset of 4088 which did not take in to account that a single MIPS instruction can turn in to numerous ARM instructions. Chose a safer value of 4020.
Was insta-flushing after reaching this offset value. Some code blocks are over 8K in size. Use a partialFlushOffset to keep track of when the next flush is required.
Was protecting flush branch manually. Can use B_CC(CC_AL) for this instead.
2013-03-07 02:25:27 +10:00
..
Debugger Fix some x64 type warnings. 2013-02-24 10:39:06 -08:00
Dialog Making the input letter closer 2013-03-06 06:47:21 +08:00
ELF Fix some misc. warnings. 2013-02-18 08:44:59 -08:00
FileSystems Correct the startSector read by sceIoDread(). 2013-03-03 22:05:23 -08:00
Font Fix some printf size warnings, signed warnings. 2013-03-02 15:34:15 -08:00
HLE Correctly make psmfPlayerStatus per instance. 2013-03-06 01:00:26 -08:00
HW Fix crash executing the sascore test. 2013-02-23 18:35:22 -08:00
MIPS Fix literal pools on games with very large code blocks (eg. Zero no Kieski). 2013-03-07 02:25:27 +10:00
Util Minor stuff: Fake-implement sceKernelReferThreadProfiler, make sure GPU frame dump logging gets output by not sending it to G3D. 2013-03-04 22:15:39 +01:00
CMakeLists.txt And the Android cmake file as well. 2013-03-02 12:42:25 -08:00
Config.cpp Merge pull request #851 from sum2012/master 2013-03-04 06:51:39 -08:00
Config.h Merge pull request #851 from sum2012/master 2013-03-04 06:51:39 -08:00
Core.cpp Add a timeout so quit doesn't hang. 2013-02-23 13:32:12 -08:00
Core.h Wait for the runloop to end in savestates/debug. 2013-02-23 13:21:28 -08:00
Core.vcxproj Actually register scePspNpDrm_user 2013-03-04 23:54:03 +01:00
Core.vcxproj.filters Actually register scePspNpDrm_user 2013-03-04 23:54:03 +01:00
CoreParameter.h Replace "Core" with "Jit" in ini. Don't show Open dialog by default (use Ctrl+A or Ctrl+O to open it). 2013-02-16 09:49:33 +01:00
CoreTiming.cpp Fix some warnings generated by clang. 2013-02-24 10:23:31 -08:00
CoreTiming.h Don't process threadsafe events from HLE. 2013-02-22 00:40:36 -08:00
CPU.cpp
CPU.h
Host.cpp
Host.h Restructure Windows "gameloop" to be more similar to others. 2013-02-19 00:45:25 +01:00
Loaders.cpp Fix duplicate branches. 2013-01-25 17:05:09 -05:00
Loaders.h
MemMap.cpp
MemMap.h Fix Symbian JIT + FastMem by using a mapped virtual address RChunk. 2013-02-17 15:23:56 +10:00
MemMapFunctions.cpp Fix bIgnoreBadMemAccess ignored in GetPointer. 2013-02-23 12:55:05 -08:00
PSPLoaders.cpp Add more support of patchers 2013-03-02 00:48:20 +08:00
PSPLoaders.h
PSPMixer.cpp
PSPMixer.h
Reporting.cpp Report the format string as a separate param. 2013-03-04 00:01:41 -08:00
Reporting.h Add basic server reporting interface, needs work. 2013-03-04 00:01:37 -08:00
SaveState.cpp Wait for the runloop to end in savestates/debug. 2013-02-23 13:21:28 -08:00
SaveState.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
System.cpp Note the PPSSPP version in the log. 2013-03-02 12:42:25 -08:00
System.h