ppsspp/UI
2013-08-21 22:12:49 +08:00
..
ControlMappingScreen.cpp Warning fixes 2013-08-20 19:20:03 +02:00
ControlMappingScreen.h UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
EmuScreen.cpp Re-enable the Pause keymapping on Android 2013-08-20 19:10:12 +02:00
EmuScreen.h Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises) 2013-07-31 18:08:31 +02:00
GameInfoCache.cpp Fix some file browsing issues 2013-08-20 16:52:36 +02:00
GameInfoCache.h Error handling improvements 2013-08-10 19:56:47 +02:00
GamepadEmu.cpp Address some complaints about touch button opacity 2013-08-10 19:23:50 +02:00
GamepadEmu.h Warning fixes, fix hw back button on Android 2013-07-20 20:49:08 +02:00
GameScreen.cpp Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
GameScreen.h Let the user escape the controls dialog with the global back button (Esc on PC) 2013-08-17 12:09:50 +02:00
GameSettingsScreen.cpp Matching all category in each section for translation 2013-08-21 22:12:49 +08:00
GameSettingsScreen.h Get rid of the separate "Main settings", put them in the System Settings category instead. 2013-08-20 18:03:52 +02:00
Header.h Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
MainScreen.cpp PauseScreen: Allow escape/cancel buttons to dismiss the menu and go back in-game. 2013-08-21 06:18:18 -04:00
MainScreen.h PauseScreen: Allow escape/cancel buttons to dismiss the menu and go back in-game. 2013-08-21 06:18:18 -04:00
MiscScreens.cpp Add czech language mapping 2013-08-20 20:35:01 +02:00
MiscScreens.h UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
NativeApp.cpp Add missing atlasscript. Set multithread to false for Symbian on start. 2013-08-21 19:10:22 +10:00
OnScreenDisplay.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp Add Blackberry ABI for Plugin. 2013-08-20 21:06:13 +10:00
PluginScreen.h Misc UI stuff, back button should now work as expected. 2013-08-17 23:50:15 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas_lowmem.cpp Add Russian to LowMem. Modify script to automatically build lowmem atlas at same time. 2013-08-21 12:30:13 +10:00
ui_atlas.cpp UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
ui_atlas.h UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
UI.vcxproj Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
UI.vcxproj.filters Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
UIShader.cpp Possible fix for onscreen buttons turning black sometimes. 2013-04-21 19:32:56 +02:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

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Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
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