ppsspp/android/jni/app-android.cpp
Unknown W. Brackets ef57eafaad Correct GE debugger font size in small window mode.
This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00

1129 lines
33 KiB
C++

// This is generic code that is included in all Android apps that use the
// Native framework by Henrik Rydgård (https://github.com/hrydgard/native).
// It calls a set of methods defined in NativeApp.h. These should be implemented
// by your game or app.
#include <assert.h>
#include <sstream>
#include <jni.h>
#include <android/log.h>
#include <android/native_window_jni.h>
#include <stdlib.h>
#include <stdint.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <queue>
#include <mutex>
#include <thread>
#include "base/basictypes.h"
#include "base/stringutil.h"
#include "base/display.h"
#include "base/NativeApp.h"
#include "base/logging.h"
#include "base/timeutil.h"
#include "thread/prioritizedworkqueue.h"
#include "thread/threadutil.h"
#include "file/zip_read.h"
#include "input/input_state.h"
#include "profiler/profiler.h"
#include "math/math_util.h"
#include "net/resolve.h"
#include "util/text/parsers.h"
#include "android/jni/native_audio.h"
#include "gfx/gl_common.h"
#include "gfx_es2/gpu_features.h"
#include "thin3d/thin3d.h"
#include "Core/Config.h"
#include "Core/Loaders.h"
#include "Common/CPUDetect.h"
#include "Common/GraphicsContext.h"
#include "Common/GL/GLInterfaceBase.h"
#include "Common/Vulkan/VulkanLoader.h"
#include "Common/Vulkan/VulkanContext.h"
#include "UI/GameInfoCache.h"
#include "app-android.h"
static JNIEnv *jniEnvUI;
enum {
ANDROID_VERSION_GINGERBREAD = 9,
ANDROID_VERSION_ICS = 14,
ANDROID_VERSION_JELLYBEAN = 16,
ANDROID_VERSION_KITKAT = 19,
ANDROID_VERSION_LOLLIPOP = 21,
ANDROID_VERSION_MARSHMALLOW = 23,
ANDROID_VERSION_NOUGAT = 24,
ANDROID_VERSION_NOUGAT_1 = 25,
};
struct FrameCommand {
FrameCommand() {}
FrameCommand(std::string cmd, std::string prm) : command(cmd), params(prm) {}
std::string command;
std::string params;
};
class AndroidGraphicsContext : public GraphicsContext {
public:
virtual bool Init(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) = 0;
};
class AndroidEGLGraphicsContext : public AndroidGraphicsContext {
public:
AndroidEGLGraphicsContext() : draw_(nullptr), wnd_(nullptr), gl(nullptr) {}
bool Init(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) override;
void Shutdown() override;
void SwapBuffers() override;
void SwapInterval(int interval) override {}
void Resize() override {}
Draw::DrawContext *GetDrawContext() override {
return draw_;
}
private:
Draw::DrawContext *draw_;
ANativeWindow *wnd_;
cInterfaceBase *gl;
};
bool AndroidEGLGraphicsContext::Init(ANativeWindow *wnd, int backbufferWidth, int backbufferHeight, int backbufferFormat, int androidVersion) {
wnd_ = wnd;
gl = HostGL_CreateGLInterface();
if (!gl) {
ELOG("ERROR: Failed to create GL interface");
return false;
}
ILOG("EGL interface created. Desired backbuffer size: %dx%d", backbufferWidth, backbufferHeight);
// Apparently we still have to set this through Java through setFixedSize on the bufferHolder for it to take effect...
gl->SetBackBufferDimensions(backbufferWidth, backbufferHeight);
gl->SetMode(MODE_DETECT_ES);
bool use565 = false;
// This workaround seems only be needed on some really old devices.
if (androidVersion < ANDROID_VERSION_ICS) {
switch (backbufferFormat) {
case 4: // PixelFormat.RGB_565
use565 = true;
break;
default:
break;
}
}
if (!gl->Create(wnd, false, use565)) {
ELOG("EGL creation failed! (use565=%d)", (int)use565);
// TODO: What do we do now?
delete gl;
return false;
}
gl->MakeCurrent();
CheckGLExtensions();
draw_ = Draw::T3DCreateGLContext();
return true;
}
void AndroidEGLGraphicsContext::Shutdown() {
delete draw_;
draw_ = nullptr;
gl->ClearCurrent();
gl->Shutdown();
delete gl;
ANativeWindow_release(wnd_);
}
void AndroidEGLGraphicsContext::SwapBuffers() {
gl->Swap();
}
// Doesn't do much. Just to fit in.
class AndroidJavaEGLGraphicsContext : public GraphicsContext {
public:
AndroidJavaEGLGraphicsContext() {
CheckGLExtensions();
draw_ = Draw::T3DCreateGLContext();
}
~AndroidJavaEGLGraphicsContext() {
delete draw_;
}
void Shutdown() override {}
void SwapBuffers() override {}
void SwapInterval(int interval) override {}
void Resize() override {}
Draw::DrawContext *GetDrawContext() override {
return draw_;
}
private:
Draw::DrawContext *draw_;
};
static const bool g_validate_ = true;
static VulkanContext *g_Vulkan;
class AndroidVulkanContext : public AndroidGraphicsContext {
public:
AndroidVulkanContext() : draw_(nullptr) {}
bool Init(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) override;
void Shutdown() override;
void SwapInterval(int interval) override;
void SwapBuffers() override;
void Resize() override;
void *GetAPIContext() override { return g_Vulkan; }
Draw::DrawContext *GetDrawContext() override {
return draw_;
}
private:
Draw::DrawContext *draw_;
};
struct VulkanLogOptions {
bool breakOnWarning;
bool breakOnError;
bool msgBoxOnError;
};
static VulkanLogOptions g_LogOptions;
const char *ObjTypeToString(VkDebugReportObjectTypeEXT type) {
switch (type) {
case VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT: return "Instance";
case VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT: return "PhysicalDevice";
case VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT: return "Device";
case VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT: return "Queue";
case VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT: return "CommandBuffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT: return "DeviceMemory";
case VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT: return "Buffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT: return "BufferView";
case VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT: return "Image";
case VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT: return "ImageView";
case VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT: return "ShaderModule";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT: return "Pipeline";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT: return "PipelineLayout";
case VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT: return "Sampler";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT: return "DescriptorSet";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT: return "DescriptorSetLayout";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT: return "DescriptorPool";
case VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT: return "Fence";
case VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT: return "Semaphore";
case VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT: return "Event";
case VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT: return "QueryPool";
case VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT: return "Framebuffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT: return "RenderPass";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT: return "PipelineCache";
case VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT: return "SurfaceKHR";
case VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT: return "SwapChainKHR";
case VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT: return "CommandPool";
default: return "Unknown";
}
}
static VKAPI_ATTR VkBool32 VKAPI_CALL Vulkan_Dbg(VkDebugReportFlagsEXT msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject, size_t location, int32_t msgCode, const char* pLayerPrefix, const char* pMsg, void *pUserData) {
const VulkanLogOptions *options = (const VulkanLogOptions *)pUserData;
int loglevel = ANDROID_LOG_INFO;
if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
loglevel = ANDROID_LOG_ERROR;
} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
loglevel = ANDROID_LOG_WARN;
} else if (msgFlags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
loglevel = ANDROID_LOG_WARN;
} else if (msgFlags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) {
loglevel = ANDROID_LOG_WARN;
} else if (msgFlags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) {
loglevel = ANDROID_LOG_WARN;
}
__android_log_print(loglevel, APP_NAME, "[%s] %s Code %d : %s", pLayerPrefix, ObjTypeToString(objType), msgCode, pMsg);
// false indicates that layer should not bail-out of an
// API call that had validation failures. This may mean that the
// app dies inside the driver due to invalid parameter(s).
// That's what would happen without validation layers, so we'll
// keep that behavior here.
return false;
}
bool AndroidVulkanContext::Init(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) {
if (g_Vulkan) {
return false;
}
init_glslang();
g_LogOptions.breakOnError = true;
g_LogOptions.breakOnWarning = true;
g_LogOptions.msgBoxOnError = false;
ILOG("Creating vulkan context");
Version gitVer(PPSSPP_GIT_VERSION);
g_Vulkan = new VulkanContext("PPSSPP", gitVer.ToInteger(), VULKAN_FLAG_PRESENT_MAILBOX | VULKAN_FLAG_PRESENT_FIFO_RELAXED);
if (!g_Vulkan->GetInstance()) {
ELOG("Failed to create vulkan context");
return false;
}
ILOG("Creating vulkan device");
if (g_Vulkan->CreateDevice(0) != VK_SUCCESS) {
ILOG("Failed to create vulkan device: %s", g_Vulkan->InitError().c_str());
return false;
}
int width = desiredBackbufferSizeX;
int height = desiredBackbufferSizeY;
if (!width || !height) {
width = pixel_xres;
height = pixel_yres;
}
ILOG("InitSurfaceAndroid: width=%d height=%d", width, height);
g_Vulkan->InitSurfaceAndroid(wnd, width, height);
if (g_validate_) {
int bits = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
g_Vulkan->InitDebugMsgCallback(&Vulkan_Dbg, bits, &g_LogOptions);
}
g_Vulkan->InitObjects(true);
draw_ = Draw::T3DCreateVulkanContext(g_Vulkan);
return true;
}
void AndroidVulkanContext::Shutdown() {
g_Vulkan->WaitUntilQueueIdle();
g_Vulkan->DestroyObjects();
g_Vulkan->DestroyDebugMsgCallback();
g_Vulkan->DestroyDevice();
delete draw_;
draw_ = nullptr;
delete g_Vulkan;
g_Vulkan = nullptr;
finalize_glslang();
}
void AndroidVulkanContext::SwapBuffers() {
}
void AndroidVulkanContext::Resize() {
g_Vulkan->WaitUntilQueueIdle();
g_Vulkan->DestroyObjects();
// backbufferResize updated these values. TODO: Notify another way?
g_Vulkan->ReinitSurfaceAndroid(pixel_xres, pixel_yres);
g_Vulkan->InitObjects(g_Vulkan);
}
void AndroidVulkanContext::SwapInterval(int interval) {
}
static std::mutex frameCommandLock;
static std::queue<FrameCommand> frameCommands;
std::string systemName;
std::string langRegion;
std::string mogaVersion;
static float left_joystick_x_async;
static float left_joystick_y_async;
static float right_joystick_x_async;
static float right_joystick_y_async;
static float hat_joystick_x_async;
static float hat_joystick_y_async;
static int optimalFramesPerBuffer = 0;
static int optimalSampleRate = 0;
static int sampleRate = 0;
static int framesPerBuffer = 0;
static int androidVersion;
static int deviceType;
// Should only be used for display detection during startup (for config defaults etc)
// This is the ACTUAL display size, not the hardware scaled display size.
static int display_dpi;
static int display_xres;
static int display_yres;
static int backbuffer_format; // Android PixelFormat enum
static int desiredBackbufferSizeX;
static int desiredBackbufferSizeY;
static jmethodID postCommand;
static jobject nativeActivity;
static volatile bool exitRenderLoop;
static bool renderLoopRunning;
static float dp_xscale = 1.0f;
static float dp_yscale = 1.0f;
InputState input_state;
static bool renderer_inited = false;
static bool renderer_ever_inited = false;
// See NativeQueryConfig("androidJavaGL") to change this value.
static bool javaGL = true;
static std::string library_path;
static std::map<SystemPermission, PermissionStatus> permissions;
GraphicsContext *graphicsContext;
static void ProcessFrameCommands(JNIEnv *env);
void PushCommand(std::string cmd, std::string param) {
std::lock_guard<std::mutex> guard(frameCommandLock);
frameCommands.push(FrameCommand(cmd, param));
}
// Android implementation of callbacks to the Java part of the app
void SystemToast(const char *text) {
PushCommand("toast", text);
}
void ShowKeyboard() {
PushCommand("showKeyboard", "");
}
void Vibrate(int length_ms) {
char temp[32];
sprintf(temp, "%i", length_ms);
PushCommand("vibrate", temp);
}
void LaunchBrowser(const char *url) {
PushCommand("launchBrowser", url);
}
void LaunchMarket(const char *url) {
PushCommand("launchMarket", url);
}
void LaunchEmail(const char *email_address) {
PushCommand("launchEmail", email_address);
}
void System_SendMessage(const char *command, const char *parameter) {
PushCommand(command, parameter);
}
std::string System_GetProperty(SystemProperty prop) {
switch (prop) {
case SYSPROP_NAME:
return systemName;
case SYSPROP_LANGREGION: // "en_US"
return langRegion;
case SYSPROP_MOGA_VERSION:
return mogaVersion;
default:
return "";
}
}
int System_GetPropertyInt(SystemProperty prop) {
switch (prop) {
case SYSPROP_SYSTEMVERSION:
return androidVersion;
case SYSPROP_DEVICE_TYPE:
return deviceType;
case SYSPROP_DISPLAY_XRES:
return display_xres;
case SYSPROP_DISPLAY_YRES:
return display_yres;
case SYSPROP_AUDIO_SAMPLE_RATE:
return sampleRate;
case SYSPROP_AUDIO_FRAMES_PER_BUFFER:
return framesPerBuffer;
case SYSPROP_AUDIO_OPTIMAL_SAMPLE_RATE:
return optimalSampleRate;
case SYSPROP_AUDIO_OPTIMAL_FRAMES_PER_BUFFER:
return optimalFramesPerBuffer;
case SYSPROP_DISPLAY_REFRESH_RATE:
return (int)(display_hz * 1000.0);
case SYSPROP_SUPPORTS_PERMISSIONS:
return androidVersion >= 23; // 6.0 Marshmallow introduced run time permissions.
default:
return -1;
}
}
std::string GetJavaString(JNIEnv *env, jstring jstr) {
const char *str = env->GetStringUTFChars(jstr, 0);
std::string cpp_string = std::string(str);
env->ReleaseStringUTFChars(jstr, str);
return cpp_string;
}
extern "C" void Java_org_ppsspp_ppsspp_NativeActivity_registerCallbacks(JNIEnv *env, jobject obj) {
nativeActivity = env->NewGlobalRef(obj);
postCommand = env->GetMethodID(env->GetObjectClass(obj), "postCommand", "(Ljava/lang/String;Ljava/lang/String;)V");
ILOG("Got method ID to postCommand: %p", postCommand);
}
extern "C" void Java_org_ppsspp_ppsspp_NativeActivity_unregisterCallbacks(JNIEnv *env, jobject obj) {
env->DeleteGlobalRef(nativeActivity);
nativeActivity = nullptr;
}
// This is now only used as a trigger for GetAppInfo as a function to all before Init.
// On Android we don't use any of the values it returns.
extern "C" jboolean Java_org_ppsspp_ppsspp_NativeApp_isLandscape(JNIEnv *env, jclass) {
std::string app_name, app_nice_name, version;
bool landscape;
NativeGetAppInfo(&app_name, &app_nice_name, &landscape, &version);
return landscape;
}
// Allow the app to intercept the back button.
extern "C" jboolean Java_org_ppsspp_ppsspp_NativeApp_isAtTopLevel(JNIEnv *env, jclass) {
return NativeIsAtTopLevel();
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_audioConfig
(JNIEnv *env, jclass, jint optimalFPB, jint optimalSR) {
optimalFramesPerBuffer = optimalFPB;
optimalSampleRate = optimalSR;
}
extern "C" jstring Java_org_ppsspp_ppsspp_NativeApp_queryConfig
(JNIEnv *env, jclass, jstring jquery) {
std::string query = GetJavaString(env, jquery);
std::string result = NativeQueryConfig(query);
jstring jresult = env->NewStringUTF(result.c_str());
return jresult;
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_init
(JNIEnv *env, jclass, jstring jmodel, jint jdeviceType, jstring jlangRegion, jstring japkpath,
jstring jdataDir, jstring jexternalDir, jstring jlibraryDir, jstring jcacheDir, jstring jshortcutParam,
jint jAndroidVersion, jstring jboard) {
jniEnvUI = env;
setCurrentThreadName("androidInit");
ILOG("NativeApp.init() -- begin");
PROFILE_INIT();
memset(&input_state, 0, sizeof(input_state));
renderer_inited = false;
renderer_ever_inited = false;
androidVersion = jAndroidVersion;
deviceType = jdeviceType;
g_buttonTracker.Reset();
left_joystick_x_async = 0;
left_joystick_y_async = 0;
right_joystick_x_async = 0;
right_joystick_y_async = 0;
hat_joystick_x_async = 0;
hat_joystick_y_async = 0;
std::string apkPath = GetJavaString(env, japkpath);
VFSRegister("", new ZipAssetReader(apkPath.c_str(), "assets/"));
systemName = GetJavaString(env, jmodel);
langRegion = GetJavaString(env, jlangRegion);
std::string externalDir = GetJavaString(env, jexternalDir);
std::string user_data_path = GetJavaString(env, jdataDir) + "/";
library_path = GetJavaString(env, jlibraryDir) + "/";
std::string shortcut_param = GetJavaString(env, jshortcutParam);
std::string cacheDir = GetJavaString(env, jcacheDir);
std::string buildBoard = GetJavaString(env, jboard);
ILOG("NativeApp.init(): External storage path: %s", externalDir.c_str());
ILOG("NativeApp.init(): Launch shortcut parameter: %s", shortcut_param.c_str());
std::string app_name;
std::string app_nice_name;
std::string version;
bool landscape;
// Unfortunately, on the Samsung Galaxy S7, this isn't in /proc/cpuinfo.
// We also can't read it from __system_property_get.
if (buildBoard == "universal8890") {
cpu_info.sQuirks.bExynos8890DifferingCachelineSizes = true;
}
NativeGetAppInfo(&app_name, &app_nice_name, &landscape, &version);
// If shortcut_param is not empty, pass it as additional varargs argument to NativeInit() method.
// NativeInit() is expected to treat extra argument as boot_filename, which in turn will start game immediately.
// NOTE: Will only work if ppsspp started from Activity.onCreate(). Won't work if ppsspp app start from onResume().
if (shortcut_param.empty()) {
const char *argv[2] = {app_name.c_str(), 0};
NativeInit(1, argv, user_data_path.c_str(), externalDir.c_str(), cacheDir.c_str());
}
else {
const char *argv[3] = {app_name.c_str(), shortcut_param.c_str(), 0};
NativeInit(2, argv, user_data_path.c_str(), externalDir.c_str(), cacheDir.c_str());
}
// Now that we've loaded config, set javaGL.
javaGL = NativeQueryConfig("androidJavaGL") == "true";
ILOG("NativeApp.init() -- end");
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_audioInit(JNIEnv *, jclass) {
sampleRate = optimalSampleRate;
if (NativeQueryConfig("force44khz") != "0" || optimalSampleRate == 0) {
sampleRate = 44100;
}
if (optimalFramesPerBuffer > 0) {
framesPerBuffer = optimalFramesPerBuffer;
} else {
framesPerBuffer = 512;
}
// Some devices have totally bonkers buffer sizes like 8192. They will have terrible latency anyway, so to avoid having to
// create extra smart buffering code, we'll just let their regular mixer deal with it, missing the fast path (as if they had one...)
if (framesPerBuffer > 512) {
framesPerBuffer = 512;
sampleRate = 44100;
}
ILOG("NativeApp.audioInit() -- Using OpenSL audio! frames/buffer: %i optimal sr: %i actual sr: %i", optimalFramesPerBuffer, optimalSampleRate, sampleRate);
AndroidAudio_Init(&NativeMix, library_path, framesPerBuffer, sampleRate);
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_audioShutdown(JNIEnv *, jclass) {
AndroidAudio_Shutdown();
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_resume(JNIEnv *, jclass) {
ILOG("NativeApp.resume() - resuming audio");
AndroidAudio_Resume();
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_pause(JNIEnv *, jclass) {
ILOG("NativeApp.pause() - pausing audio");
AndroidAudio_Pause();
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_shutdown(JNIEnv *, jclass) {
ILOG("NativeApp.shutdown() -- begin");
NativeShutdown();
VFSShutdown();
ILOG("NativeApp.shutdown() -- end");
}
// JavaEGL
extern "C" void Java_org_ppsspp_ppsspp_NativeRenderer_displayInit(JNIEnv * env, jobject obj) {
if (javaGL && !graphicsContext) {
graphicsContext = new AndroidJavaEGLGraphicsContext();
}
ILOG("NativeApp.displayInit() (graphicsContext=%p)", graphicsContext);
if (!renderer_inited) {
NativeInitGraphics(graphicsContext);
renderer_inited = true;
renderer_ever_inited = true;
} else {
NativeDeviceRestore();
ILOG("displayInit: NativeDeviceRestore completed.");
}
}
// JavaEGL
extern "C" void Java_org_ppsspp_ppsspp_NativeRenderer_displayResize(JNIEnv *, jobject clazz, jint w, jint h, jint dpi, jfloat refreshRate) {
ILOG("NativeApp.displayResize(%i x %i, dpi=%i, refresh=%0.2f)", w, h, dpi, refreshRate);
/*
g_dpi = dpi;
g_dpi_scale = 240.0f / (float)g_dpi;
g_dpi_scale_real = g_dpi_scale;
pixel_xres = w;
pixel_yres = h;
dp_xres = pixel_xres * g_dpi_scale;
dp_yres = pixel_yres * g_dpi_scale;
dp_xscale = (float)dp_xres / pixel_xres;
dp_yscale = (float)dp_yres / pixel_yres;
*/
// display_hz = refreshRate;
pixel_xres = w;
pixel_yres = h;
// backbuffer_format = format;
g_dpi = (int)display_dpi;
g_dpi_scale = 240.0f / (float)g_dpi;
g_dpi_scale_real = g_dpi_scale;
dp_xres = display_xres * g_dpi_scale;
dp_yres = display_yres * g_dpi_scale;
// Touch scaling is from display pixels to dp pixels.
dp_xscale = (float)dp_xres / (float)display_xres;
dp_yscale = (float)dp_yres / (float)display_yres;
pixel_in_dps = (float)pixel_xres / dp_xres;
NativeResized();
}
// JavaEGL
extern "C" void Java_org_ppsspp_ppsspp_NativeRenderer_displayRender(JNIEnv *env, jobject obj) {
static bool hasSetThreadName = false;
if (!hasSetThreadName) {
hasSetThreadName = true;
setCurrentThreadName("AndroidRender");
}
if (renderer_inited) {
// TODO: Look into if these locks are a perf loss
{
std::lock_guard<std::mutex> guard(input_state.lock);
input_state.pad_lstick_x = left_joystick_x_async;
input_state.pad_lstick_y = left_joystick_y_async;
input_state.pad_rstick_x = right_joystick_x_async;
input_state.pad_rstick_y = right_joystick_y_async;
UpdateInputState(&input_state);
}
NativeUpdate(input_state);
{
std::lock_guard<std::mutex> guard(input_state.lock);
EndInputState(&input_state);
}
NativeRender(graphicsContext);
time_update();
} else {
ELOG("BAD: Ended up in nativeRender even though app has quit.%s", "");
// Shouldn't really get here. Let's draw magenta.
// TODO: Should we have GL here?
glDepthMask(GL_TRUE);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glClearColor(1.0, 0.0, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
}
std::lock_guard<std::mutex> guard(frameCommandLock);
if (!nativeActivity) {
while (!frameCommands.empty())
frameCommands.pop();
return;
}
// Still under lock here.
ProcessFrameCommands(env);
}
extern "C" void Java_org_ppsspp_ppsspp_NativeRenderer_displayShutdown(JNIEnv *env, jobject obj) {
ILOG("NativeApp.displayShutdown()");
if (renderer_inited) {
NativeDeviceLost();
NativeShutdownGraphics();
graphicsContext->Shutdown();
delete graphicsContext;
graphicsContext = nullptr;
renderer_inited = false;
NativeMessageReceived("recreateviews", "");
}
}
void System_AskForPermission(SystemPermission permission) {
switch (permission) {
case SYSTEM_PERMISSION_STORAGE:
PushCommand("ask_permission", "storage");
break;
}
}
PermissionStatus System_GetPermissionStatus(SystemPermission permission) {
if (androidVersion < 23) {
return PERMISSION_STATUS_GRANTED;
} else {
return permissions[permission];
}
}
extern "C" jboolean JNICALL Java_org_ppsspp_ppsspp_NativeApp_touch
(JNIEnv *, jclass, float x, float y, int code, int pointerId) {
float scaledX = x * dp_xscale;
float scaledY = y * dp_yscale;
TouchInput touch;
touch.id = pointerId;
touch.x = scaledX;
touch.y = scaledY;
touch.flags = code;
if (code & 2) {
input_state.pointer_down[pointerId] = true;
} else if (code & 4) {
input_state.pointer_down[pointerId] = false;
}
bool retval = NativeTouch(touch);
{
std::lock_guard<std::mutex> guard(input_state.lock);
if (pointerId >= MAX_POINTERS) {
ELOG("Too many pointers: %i", pointerId);
return false; // We ignore 8+ pointers entirely.
}
input_state.pointer_x[pointerId] = scaledX;
input_state.pointer_y[pointerId] = scaledY;
input_state.mouse_valid = true;
}
return retval;
}
extern "C" jboolean Java_org_ppsspp_ppsspp_NativeApp_keyDown(JNIEnv *, jclass, jint deviceId, jint key, jboolean isRepeat) {
KeyInput keyInput;
keyInput.deviceId = deviceId;
keyInput.keyCode = key;
keyInput.flags = KEY_DOWN;
if (isRepeat) {
keyInput.flags |= KEY_IS_REPEAT;
}
return NativeKey(keyInput);
}
extern "C" jboolean Java_org_ppsspp_ppsspp_NativeApp_keyUp(JNIEnv *, jclass, jint deviceId, jint key) {
KeyInput keyInput;
keyInput.deviceId = deviceId;
keyInput.keyCode = key;
keyInput.flags = KEY_UP;
return NativeKey(keyInput);
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_beginJoystickEvent(
JNIEnv *env, jclass) {
// mutex lock?
}
extern "C" jboolean Java_org_ppsspp_ppsspp_NativeApp_joystickAxis(
JNIEnv *env, jclass, jint deviceId, jint axisId, jfloat value) {
if (!renderer_inited)
return false;
switch (axisId) {
case JOYSTICK_AXIS_X:
left_joystick_x_async = value;
break;
case JOYSTICK_AXIS_Y:
left_joystick_y_async = -value;
break;
case JOYSTICK_AXIS_Z:
right_joystick_x_async = value;
break;
case JOYSTICK_AXIS_RZ:
right_joystick_y_async = -value;
break;
case JOYSTICK_AXIS_HAT_X:
hat_joystick_x_async = value;
break;
case JOYSTICK_AXIS_HAT_Y:
hat_joystick_y_async = -value;
break;
}
AxisInput axis;
axis.axisId = axisId;
axis.deviceId = deviceId;
axis.value = value;
return NativeAxis(axis);
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_endJoystickEvent(
JNIEnv *env, jclass) {
// mutex unlock?
}
extern "C" jboolean Java_org_ppsspp_ppsspp_NativeApp_mouseWheelEvent(
JNIEnv *env, jclass, jint stick, jfloat x, jfloat y) {
// TODO: Support mousewheel for android
return true;
}
extern "C" jboolean JNICALL Java_org_ppsspp_ppsspp_NativeApp_accelerometer(JNIEnv *, jclass, float x, float y, float z) {
if (!renderer_inited)
return false;
// Theoretically this needs locking but I doubt it matters. Worst case, the X
// from one "sensor frame" will be used together with Y from the next.
// Should look into quantization though, for compressed movement storage.
input_state.accelerometer_valid = true;
input_state.acc.x = x;
input_state.acc.y = y;
input_state.acc.z = z;
AxisInput axis;
axis.deviceId = DEVICE_ID_ACCELEROMETER;
axis.flags = 0;
axis.axisId = JOYSTICK_AXIS_ACCELEROMETER_X;
axis.value = x;
bool retvalX = NativeAxis(axis);
axis.axisId = JOYSTICK_AXIS_ACCELEROMETER_Y;
axis.value = y;
bool retvalY = NativeAxis(axis);
axis.axisId = JOYSTICK_AXIS_ACCELEROMETER_Z;
axis.value = z;
bool retvalZ = NativeAxis(axis);
return retvalX || retvalY || retvalZ;
}
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_sendMessage(JNIEnv *env, jclass, jstring message, jstring param) {
std::string msg = GetJavaString(env, message);
std::string prm = GetJavaString(env, param);
// Some messages are caught by app-android.
if (msg == "moga") {
mogaVersion = prm;
} else if (msg == "permission_pending") {
// TODO: Add support for other permissions
permissions[SYSTEM_PERMISSION_STORAGE] = PERMISSION_STATUS_PENDING;
NativePermissionStatus(SYSTEM_PERMISSION_STORAGE, PERMISSION_STATUS_PENDING);
} else if (msg == "permission_denied") {
permissions[SYSTEM_PERMISSION_STORAGE] = PERMISSION_STATUS_DENIED;
NativePermissionStatus(SYSTEM_PERMISSION_STORAGE, PERMISSION_STATUS_PENDING);
} else if (msg == "permission_granted") {
permissions[SYSTEM_PERMISSION_STORAGE] = PERMISSION_STATUS_GRANTED;
NativePermissionStatus(SYSTEM_PERMISSION_STORAGE, PERMISSION_STATUS_PENDING);
}
NativeMessageReceived(msg.c_str(), prm.c_str());
}
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeActivity_exitEGLRenderLoop(JNIEnv *env, jobject obj) {
if (!renderLoopRunning) {
ELOG("Render loop already exited");
return;
}
exitRenderLoop = true;
while (renderLoopRunning) {
sleep_ms(10);
}
}
void correctRatio(int &sz_x, int &sz_y, float scale) {
float x = (float)sz_x;
float y = (float)sz_y;
float ratio = x / y;
ILOG("CorrectRatio: Considering size: %0.2f/%0.2f=%0.2f for scale %f", x, y, ratio, scale);
float targetRatio;
// Try to get the longest dimension to match scale*PSP resolution.
if (x >= y) {
targetRatio = 480.0f / 272.0f;
x = 480.f * scale;
y = 272.f * scale;
} else {
targetRatio = 272.0f / 480.0f;
x = 272.0f * scale;
y = 480.0f * scale;
}
float correction = targetRatio / ratio;
ILOG("Target ratio: %0.2f ratio: %0.2f correction: %0.2f", targetRatio, ratio, correction);
if (ratio < targetRatio) {
y *= correction;
} else {
x /= correction;
}
sz_x = x;
sz_y = y;
ILOG("Corrected ratio: %dx%d", sz_x, sz_y);
}
void getDesiredBackbufferSize(int &sz_x, int &sz_y) {
sz_x = display_xres;
sz_y = display_yres;
std::string config = NativeQueryConfig("hwScale");
int scale;
if (1 == sscanf(config.c_str(), "%d", &scale) && scale > 0) {
correctRatio(sz_x, sz_y, scale);
} else {
sz_x = 0;
sz_y = 0;
}
}
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_setDisplayParameters(JNIEnv *, jclass, jint xres, jint yres, jint dpi, jfloat refreshRate) {
ILOG("NativeApp.setDisplayParameters(%d x %d, dpi=%d, refresh=%0.2f)", xres, yres, dpi, refreshRate);
display_xres = xres;
display_yres = yres;
display_dpi = dpi;
display_hz = refreshRate;
}
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_backbufferResize(JNIEnv *, jclass, jint bufw, jint bufh, jint format) {
ILOG("NativeApp.backbufferResize(%d x %d)", bufw, bufh);
// pixel_*res is the backbuffer resolution.
pixel_xres = bufw;
pixel_yres = bufh;
backbuffer_format = format;
g_dpi = (int)display_dpi;
g_dpi_scale = 240.0f / (float)g_dpi;
g_dpi_scale_real = g_dpi_scale;
dp_xres = display_xres * g_dpi_scale;
dp_yres = display_yres * g_dpi_scale;
// Touch scaling is from display pixels to dp pixels.
dp_xscale = (float)dp_xres / (float)display_xres;
dp_yscale = (float)dp_yres / (float)display_yres;
pixel_in_dps = (float)pixel_xres / dp_xres;
ILOG("dp_xscale=%f dp_yscale=%f", dp_xscale, dp_yscale);
ILOG("dp_xres=%d dp_yres=%d", dp_xres, dp_yres);
ILOG("pixel_xres=%d pixel_yres=%d", pixel_xres, pixel_yres);
ILOG("g_dpi=%d g_dpi_scale=%f", g_dpi, g_dpi_scale);
NativeResized();
}
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_computeDesiredBackbufferDimensions() {
getDesiredBackbufferSize(desiredBackbufferSizeX, desiredBackbufferSizeY);
}
extern "C" jint JNICALL Java_org_ppsspp_ppsspp_NativeApp_getDesiredBackbufferWidth(JNIEnv *, jclass) {
return desiredBackbufferSizeX;
}
extern "C" jint JNICALL Java_org_ppsspp_ppsspp_NativeApp_getDesiredBackbufferHeight(JNIEnv *, jclass) {
return desiredBackbufferSizeY;
}
// Call this under frameCommandLock.
static void ProcessFrameCommands(JNIEnv *env) {
while (!frameCommands.empty()) {
FrameCommand frameCmd;
frameCmd = frameCommands.front();
frameCommands.pop();
WLOG("frameCommand! '%s' '%s'", frameCmd.command.c_str(), frameCmd.params.c_str());
jstring cmd = env->NewStringUTF(frameCmd.command.c_str());
jstring param = env->NewStringUTF(frameCmd.params.c_str());
env->CallVoidMethod(nativeActivity, postCommand, cmd, param);
env->DeleteLocalRef(cmd);
env->DeleteLocalRef(param);
}
}
extern "C" bool JNICALL Java_org_ppsspp_ppsspp_NativeActivity_runEGLRenderLoop(JNIEnv *env, jobject obj, jobject _surf) {
ANativeWindow *wnd = ANativeWindow_fromSurface(env, _surf);
WLOG("runEGLRenderLoop. display_xres=%d display_yres=%d", display_xres, display_yres);
if (wnd == nullptr) {
ELOG("Error: Surface is null.");
return false;
}
bool vulkan = g_Config.iGPUBackend == GPU_BACKEND_VULKAN;
AndroidGraphicsContext *graphicsContext;
if (vulkan) {
graphicsContext = new AndroidVulkanContext();
} else {
graphicsContext = new AndroidEGLGraphicsContext();
}
if (!graphicsContext->Init(wnd, desiredBackbufferSizeX, desiredBackbufferSizeY, backbuffer_format, androidVersion)) {
ELOG("Failed to initialize graphics context.");
delete graphicsContext;
return false;
}
if (!renderer_inited) {
NativeInitGraphics(graphicsContext);
if (renderer_ever_inited) {
NativeDeviceRestore();
}
renderer_inited = true;
renderer_ever_inited = true;
}
exitRenderLoop = false;
renderLoopRunning = true;
while (!exitRenderLoop) {
static bool hasSetThreadName = false;
if (!hasSetThreadName) {
hasSetThreadName = true;
setCurrentThreadName("AndroidRender");
}
// TODO: Look into if these locks are a perf loss
{
std::lock_guard<std::mutex> guard(input_state.lock);
input_state.pad_lstick_x = left_joystick_x_async;
input_state.pad_lstick_y = left_joystick_y_async;
input_state.pad_rstick_x = right_joystick_x_async;
input_state.pad_rstick_y = right_joystick_y_async;
UpdateInputState(&input_state);
}
NativeUpdate(input_state);
{
std::lock_guard<std::mutex> guard(input_state.lock);
EndInputState(&input_state);
}
NativeRender(graphicsContext);
time_update();
graphicsContext->SwapBuffers();
ProcessFrameCommands(env);
}
ILOG("After render loop.");
g_gameInfoCache->WorkQueue()->Flush();
NativeDeviceLost();
NativeShutdownGraphics();
renderer_inited = false;
graphicsContext->Shutdown();
delete graphicsContext;
graphicsContext = nullptr;
renderLoopRunning = false;
WLOG("Render loop function exited.");
return true;
}
extern "C" jstring Java_org_ppsspp_ppsspp_ShortcutActivity_queryGameName(JNIEnv *env, jclass, jstring jpath) {
std::string path = GetJavaString(env, jpath);
std::string result = "";
GameInfoCache *cache = new GameInfoCache();
GameInfo *info = cache->GetInfo(nullptr, path, 0);
// Wait until it's done: this is synchronous, unfortunately.
if (info) {
cache->WaitUntilDone(info);
if (info->fileType != IdentifiedFileType::UNKNOWN) {
result = info->GetTitle();
// Pretty arbitrary, but the home screen will often truncate titles.
// Let's remove "The " from names since it's common in English titles.
if (result.length() > strlen("The ") && startsWithNoCase(result, "The ")) {
result = result.substr(strlen("The "));
}
}
}
delete cache;
return env->NewStringUTF(result.c_str());
}