.. |
__sceAudio.cpp
|
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
|
2017-03-23 10:02:28 +01:00 |
__sceAudio.h
|
Clean up various files
|
2016-09-03 19:23:17 -04:00 |
FunctionWrappers.h
|
sceSfmt19937 fix
|
2015-02-16 23:38:45 +08:00 |
HLE.cpp
|
Core: Fix log spam in debug mode.
|
2017-04-24 10:16:26 -07:00 |
HLE.h
|
A function renamed, some logging improvements
|
2017-03-10 00:11:00 +01:00 |
HLEHelperThread.cpp
|
Make Memory::Memcpy() execute memchecks directly.
|
2015-04-05 18:09:20 -07:00 |
HLEHelperThread.h
|
|
|
HLETables.cpp
|
GE Debugger: Simple framework to load dumps.
|
2017-06-03 15:29:11 -07:00 |
HLETables.h
|
GE Debugger: Simple framework to load dumps.
|
2017-06-03 15:29:11 -07:00 |
KernelWaitHelpers.h
|
|
|
KUBridge.cpp
|
Clean up among the logs. Remove MASTER_LOG.
|
2017-03-06 13:10:23 +01:00 |
KUBridge.h
|
Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd.
|
2016-10-09 12:40:40 +02:00 |
proAdhoc.cpp
|
Change another mutex back to being recursive. Oops. Fixes #9450
|
2017-03-18 22:34:19 +01:00 |
proAdhoc.h
|
Change another mutex back to being recursive. Oops. Fixes #9450
|
2017-03-18 22:34:19 +01:00 |
proAdhocServer.cpp
|
Delete some left behind unused code
|
2017-01-25 10:05:39 +01:00 |
proAdhocServer.h
|
Switch to #pragma once in a few places.
|
2015-03-02 22:34:51 -08:00 |
ReplaceTables.cpp
|
Use unordered lookups for better speed.
|
2016-09-24 14:23:17 -07:00 |
ReplaceTables.h
|
Fix a performance issue in CallSyscall
|
2016-05-07 21:34:27 +02:00 |
sceAdler.cpp
|
Clean up among the logs. Remove MASTER_LOG.
|
2017-03-06 13:10:23 +01:00 |
sceAdler.h
|
update validAddresses range
|
2015-02-08 11:34:35 +08:00 |
sceAtrac.cpp
|
Enable FFMPEG in the UWP build
|
2017-03-23 10:02:28 +01:00 |
sceAtrac.h
|
Atrac: Fix savestates.
|
2016-01-17 10:05:15 -08:00 |
sceAudio.cpp
|
Clean up various files
|
2016-09-03 19:23:17 -04:00 |
sceAudio.h
|
|
|
sceAudiocodec.cpp
|
Fix various minor warnings.
|
2016-03-20 14:17:51 -07:00 |
sceAudiocodec.h
|
|
|
sceAudioRouting.cpp
|
Clean up among the logs. Remove MASTER_LOG.
|
2017-03-06 13:10:23 +01:00 |
sceAudioRouting.h
|
Add sceAudioRouting
|
2015-03-08 10:58:12 +08:00 |
sceCcc.cpp
|
Clean up among the logs. Remove MASTER_LOG.
|
2017-03-06 13:10:23 +01:00 |
sceCcc.h
|
|
|
sceChnnlsv.cpp
|
Add memchecks for ReadStruct/WriteStruct.
|
2015-04-05 18:09:35 -07:00 |
sceChnnlsv.h
|
|
|
sceCtrl.cpp
|
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
|
2017-02-28 11:40:29 +01:00 |
sceCtrl.h
|
Release PSP buttons when losing gameplay focus, fixes part 1 of #7758, and part 2 of #7758 on Windows only.
|
2015-05-21 10:49:47 +02:00 |
sceDeflt.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceDeflt.h
|
|
|
sceDisplay.cpp
|
UI: Show slow message based on refresh rate.
|
2017-07-01 16:21:47 -07:00 |
sceDisplay.h
|
GE Debugger: Record init state and display buf.
|
2017-06-04 10:38:52 -07:00 |
sceDmac.cpp
|
Jit: Invalidate on dmac copy as well.
|
2015-12-27 22:06:05 -08:00 |
sceDmac.h
|
|
|
sceFont.cpp
|
Font: Skip log on missing zh_gb.pgf.
|
2016-08-07 10:27:27 -07:00 |
sceFont.h
|
|
|
sceG729.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceG729.h
|
Add sceG729 module
|
2015-03-08 13:27:40 +08:00 |
sceGameUpdate.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceGameUpdate.h
|
|
|
sceGe.cpp
|
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
|
2017-02-28 11:40:29 +01:00 |
sceGe.h
|
|
|
sceHeap.cpp
|
Generate save state IDs for homebrew using the elf or directory name where applicable.
|
2015-09-25 19:27:40 +02:00 |
sceHeap.h
|
|
|
sceHprm.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceHprm.h
|
|
|
sceHttp.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceHttp.h
|
|
|
sceImpose.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceImpose.h
|
|
|
sceIo.cpp
|
GE Debugger: Record init state and display buf.
|
2017-06-04 10:38:52 -07:00 |
sceIo.h
|
Move sceIo kernel tables to sceIo.
|
2016-08-04 09:46:29 -07:00 |
sceJpeg.cpp
|
Initialize pspWidth and increase the max size.
|
2017-06-01 16:52:36 +02:00 |
sceJpeg.h
|
|
|
sceKernel.cpp
|
Add sceKernelLoadExec_28D0D249.
|
2017-05-21 17:17:31 +02:00 |
sceKernel.h
|
Move SysMemForKernel to sceKernelMemory.
|
2016-08-04 09:46:27 -07:00 |
sceKernelAlarm.cpp
|
Core: Add missing override specifiers
|
2015-10-17 02:58:02 -04:00 |
sceKernelAlarm.h
|
|
|
sceKernelEventFlag.cpp
|
Silence some unused result warnings.
|
2015-12-19 19:58:32 -08:00 |
sceKernelEventFlag.h
|
|
|
sceKernelInterrupt.cpp
|
Log kernel syscalls with a K.
|
2016-08-04 09:46:26 -07:00 |
sceKernelInterrupt.h
|
|
|
sceKernelMbx.cpp
|
Some Android warning fixes
|
2015-09-22 18:30:57 +02:00 |
sceKernelMbx.h
|
|
|
sceKernelMemory.cpp
|
Clean up among the logs. Remove MASTER_LOG.
|
2017-03-06 13:10:23 +01:00 |
sceKernelMemory.h
|
Move SysMemForKernel to sceKernelMemory.
|
2016-08-04 09:46:27 -07:00 |
sceKernelModule.cpp
|
ELF loading potential out-of-bounds fix
|
2017-06-07 00:22:37 +02:00 |
sceKernelModule.h
|
GE Debugger: Pass filename into dump replay.
|
2017-06-04 15:11:10 -07:00 |
sceKernelMsgPipe.cpp
|
Make Memory::Memcpy() execute memchecks directly.
|
2015-04-05 18:09:20 -07:00 |
sceKernelMsgPipe.h
|
|
|
sceKernelMutex.cpp
|
Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer)
|
2017-05-24 10:52:19 +02:00 |
sceKernelMutex.h
|
|
|
sceKernelSemaphore.cpp
|
Remove some unreachable code.
|
2015-04-08 11:28:52 -07:00 |
sceKernelSemaphore.h
|
|
|
sceKernelThread.cpp
|
Fix an ancient bug in sceKernelExitDeleteThread
|
2017-03-10 00:11:01 +01:00 |
sceKernelThread.h
|
ThreadEvent: Trigger handlers for start/exit too.
|
2016-05-28 21:19:28 -07:00 |
sceKernelTime.cpp
|
|
|
sceKernelTime.h
|
|
|
sceKernelVTimer.cpp
|
Make Memory::Memcpy() execute memchecks directly.
|
2015-04-05 18:09:20 -07:00 |
sceKernelVTimer.h
|
|
|
sceMd5.cpp
|
Remove UTF-8 BOMs from a few files.
|
2016-08-07 17:59:35 -07:00 |
sceMd5.h
|
|
|
sceMp3.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceMp3.h
|
|
|
sceMp4.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceMp4.h
|
|
|
sceMpeg.cpp
|
Small changes to make Common and Core build under my preliminary UWP setup.
|
2017-02-24 18:59:41 +01:00 |
sceMpeg.h
|
Mpeg: Parse video streams from PSMF header.
|
2016-07-24 15:58:06 -07:00 |
sceMt19937.cpp
|
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
|
2016-02-10 15:36:10 +01:00 |
sceMt19937.h
|
|
|
sceNet.cpp
|
It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
|
2017-03-06 10:51:28 +01:00 |
sceNet.h
|
Add sceNetIfhandle staff
|
2016-02-13 20:27:07 +08:00 |
sceNetAdhoc.cpp
|
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
|
2017-02-28 11:40:29 +01:00 |
sceNetAdhoc.h
|
don't use Thread* to create thread
|
2015-01-04 18:58:42 +01:00 |
sceNp.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceNp.h
|
|
|
sceOpenPSID.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceOpenPSID.h
|
|
|
sceP3da.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceP3da.h
|
|
|
sceParseHttp.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceParseHttp.h
|
|
|
sceParseUri.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceParseUri.h
|
|
|
scePauth.cpp
|
Patch unusual way of checking for firmware version.
|
2017-06-05 17:03:43 +02:00 |
scePauth.h
|
|
|
scePower.cpp
|
Modify Hack for Crash Tag Team Racing to fix Gundam games
|
2017-02-03 01:13:02 +01:00 |
scePower.h
|
|
|
scePsmf.cpp
|
Since we know from #9601 that e9d5eb694b is wrong, at least make it more specific.
|
2017-05-18 15:30:12 +02:00 |
scePsmf.h
|
Psmf: Ignore stream size with old PsmfPlayer libs.
|
2016-08-14 17:24:29 -07:00 |
scePspNpDrm_user.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
scePspNpDrm_user.h
|
|
|
sceRtc.cpp
|
Init rtcBaseTime.tv_usec to 0
|
2017-05-24 02:43:32 +02:00 |
sceRtc.h
|
|
|
sceSas.cpp
|
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
|
2017-02-28 11:40:29 +01:00 |
sceSas.h
|
Show simple info about currently playing audio in on-screen Debug Statistics
|
2015-10-28 21:20:20 +01:00 |
sceSfmt19937.cpp
|
Fix a bunch of compiler warnings, delete some unused code
|
2016-03-13 15:17:31 +01:00 |
sceSfmt19937.h
|
Implement sceSfmt19937 module.
|
2015-02-15 13:22:20 +08:00 |
sceSha256.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceSha256.h
|
|
|
sceSsl.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceSsl.h
|
|
|
sceUmd.cpp
|
Restore calls to UpdateUI from sceUmd, now that it's faster.
|
2017-04-05 11:46:41 +02:00 |
sceUmd.h
|
|
|
sceUsb.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceUsb.h
|
Fix save status
|
2015-03-08 12:09:30 +08:00 |
sceUsbGps.cpp
|
Update all the HLE tables with arg and ret info.
|
2015-03-22 20:51:55 -07:00 |
sceUsbGps.h
|
|
|
sceUtility.cpp
|
Fix get/set confusion
|
2017-06-06 19:07:11 +02:00 |
sceUtility.h
|
|
|
sceVaudio.cpp
|
sceVaudio: Fix typo in constant name.
|
2017-06-07 18:54:47 -07:00 |
sceVaudio.h
|
|
|
ThreadQueueList.h
|
ThreadEvent: Handle getting scheduled off a thread.
|
2016-05-29 00:59:52 -07:00 |