ppsspp/Core/FileSystems/ISOFileSystem.h
Sacha b39a572043 Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
2013-06-02 13:26:39 +10:00

96 lines
2.8 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <map>
#include <list>
#include "FileSystem.h"
#include "BlockDevices.h"
class ISOFileSystem : public IFileSystem
{
public:
ISOFileSystem(IHandleAllocator *_hAlloc, BlockDevice *_blockDevice, std::string _restrictPath = "");
~ISOFileSystem();
void DoState(PointerWrap &p);
std::vector<PSPFileInfo> GetDirListing(std::string path);
u32 OpenFile(std::string filename, FileAccess access);
void CloseFile(u32 handle);
size_t ReadFile(u32 handle, u8 *pointer, s64 size);
size_t SeekFile(u32 handle, s32 position, FileMove type);
PSPFileInfo GetFileInfo(std::string filename);
bool OwnsHandle(u32 handle);
size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
bool GetHostPath(const std::string &inpath, std::string &outpath) {return false;}
virtual bool MkDir(const std::string &dirname) {return false;}
virtual bool RmDir(const std::string &dirname) {return false;}
virtual bool RenameFile(const std::string &from, const std::string &to) {return false;}
virtual bool RemoveFile(const std::string &filename) {return false;}
private:
struct TreeEntry
{
TreeEntry(){}
~TreeEntry()
{
for (size_t i = 0; i < children.size(); ++i)
delete children[i];
children.clear();
}
std::string name;
u32 flags;
u32 startingPosition;
s64 size;
bool isDirectory;
bool isBlockSectorMode; // "umd:" mode: all sizes and offsets are in 2048 byte chunks
TreeEntry *parent;
std::vector<TreeEntry*> children;
};
struct OpenFileEntry
{
TreeEntry *file;
unsigned int seekPos; // TODO: Make 64-bit?
bool isRawSector; // "/sce_lbn" mode
u32 sectorStart;
u32 openSize;
};
typedef std::map<u32,OpenFileEntry> EntryMap;
EntryMap entries;
IHandleAllocator *hAlloc;
TreeEntry *treeroot;
BlockDevice *blockDevice;
TreeEntry entireISO;
// Don't use this in the emu, not savestated.
std::vector<std::string> restrictTree;
void ReadDirectory(u32 startsector, u32 dirsize, TreeEntry *root, size_t level);
TreeEntry *GetFromPath(std::string path, bool catchError=true);
std::string EntryFullPath(TreeEntry *e);
};