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ppsspp
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ppsspp
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Windows
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The Dax
30da5d1ba2
Fix Rendering Resolution mode bug where the shortcut(currently CTRL + 1) wouldn't be synchronized with its DesktopUI(win32 menu bar) counterpart. First discussed in
https://github.com/hrydgard/ppsspp/pull/3834
.
2013-09-19 14:32:56 -04:00
..
Debugger
Enable the debug windows always, disable buttons.
2013-09-15 09:35:58 -07:00
W32Util
Avoid a "pure call" issue.
2013-09-15 10:36:19 -07:00
aboutbox.rc
Change encoding of ppsspp.rc
2013-09-05 21:48:32 -03:00
bitmap1.bmp
…
Breakpoints.h
…
ControlMapping.cpp
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
ControlMapping.h
Fix analog axis names. Make L2/R2 on x360 controllers analog.
2013-08-17 11:18:45 +02:00
debugger.txt
…
DinputDevice.cpp
Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
2013-08-05 03:31:40 +10:00
DinputDevice.h
Add a few more dinput axises since it's easy.
2013-07-07 16:28:36 -07:00
DlgDynaView.cpp
…
DlgDynaView.h
…
DSoundStream.cpp
Win32: Switch to a UNICODE build. This took quite a bit of fixing.
2013-08-26 19:00:16 +02:00
DSoundStream.h
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
EmuThread.cpp
Bail more gracefully if no real OpenGL driver is installed on XP
2013-09-11 21:35:44 +02:00
EmuThread.h
…
git-version-gen.cmd
…
Globals.cpp
Separate accelerator table when the debugger is active
2013-08-14 23:30:50 +02:00
icon1.ico
…
InputBox.cpp
Win32: Update OSK bypass with Unicode/wchar/wstring support.
2013-08-27 07:36:46 -04:00
InputBox.h
Win32: Update OSK bypass with Unicode/wchar/wstring support.
2013-08-27 07:36:46 -04:00
InputDevice.cpp
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
InputDevice.h
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp
Win32: Switch to a UNICODE build. This took quite a bit of fixing.
2013-08-26 19:00:16 +02:00
KeyboardDevice.h
win: don't queue up key presses at all, send them instantly.
2013-07-06 21:49:28 +02:00
Log.bat
Fix for PPSSPP auto logging mode for Windows 64-bit
2013-07-16 06:42:46 +08:00
main.cpp
Build fix.
2013-09-15 13:12:55 -04:00
main.h
Separate accelerator table when the debugger is active
2013-08-14 23:30:50 +02:00
MIPSCompALU.h
…
MIPSCompBranch.h
…
OpenGLBase.cpp
Bail more gracefully if no real OpenGL driver is installed on XP
2013-09-11 21:35:44 +02:00
OpenGLBase.h
Always defined WIN32_LEAN_AND_MEAN.
2013-07-28 21:04:20 -07:00
ppsspp.ico
…
ppsspp.rc
Update ppsspp.rc
2013-09-17 13:07:24 +05:00
PPSSPP.sln
…
PPSSPP.vcxproj
Fix x64 debug build.
2013-09-17 10:27:06 -04:00
PPSSPP.vcxproj.filters
Change encoding of ppsspp.rc
2013-09-05 21:48:32 -03:00
pspmode.png
…
README.TXT
…
resource.h
Update resource.h
2013-09-17 13:05:19 +05:00
rt_manif.bin
…
stdafx.cpp
…
stdafx.h
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
stop1.ico
…
version.rc
Change encoding of ppsspp.rc
2013-09-05 21:48:32 -03:00
WindowsFileSystem.h
…
WindowsHost.cpp
Post a message when the window title's text needs to change. This
resolves
#3282
.
2013-09-14 12:49:50 -04:00
WindowsHost.h
Let NewUI's Antialiasing option be instant so a game reboot isn't required.
2013-09-08 00:27:39 -04:00
WndMainWindow.cpp
Fix Rendering Resolution mode bug where the shortcut(currently CTRL + 1) wouldn't be synchronized with its DesktopUI(win32 menu bar) counterpart. First discussed in
https://github.com/hrydgard/ppsspp/pull/3834
.
2013-09-19 14:32:56 -04:00
WndMainWindow.h
Post a message when the window title's text needs to change. This
resolves
#3282
.
2013-09-14 12:49:50 -04:00
XinputDevice.cpp
Change a few more log types.
2013-09-07 13:31:14 -07:00
XinputDevice.h
Dynamically load XInput, lets us to map the home button with a trick
2013-07-23 00:12:26 +02:00
XPTheme.h
…
README.TXT
Just open the MSVC project file and build.