2016-02-26 22:32:06 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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2016-02-27 12:35:49 +00:00
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#include "common/scummsys.h"
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2016-02-26 22:32:06 +00:00
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#include "common/config-manager.h"
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#include "common/debug.h"
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#include "common/error.h"
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#include "common/file.h"
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#include "common/system.h"
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#include "common/events.h"
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#include "common/stream.h"
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2016-02-28 23:32:47 +00:00
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#include "common/savefile.h"
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2016-02-26 22:32:06 +00:00
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#include "engines/util.h"
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2016-02-27 12:35:49 +00:00
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#include "graphics/palette.h"
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2016-03-02 20:56:06 +00:00
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#include "graphics/thumbnail.h"
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2016-02-27 12:35:49 +00:00
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2016-02-26 22:32:06 +00:00
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#include "adl/adl.h"
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#include "adl/display.h"
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2016-03-06 20:59:55 +00:00
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#include "adl/detection.h"
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2016-03-14 09:04:51 +00:00
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#include "adl/graphics.h"
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2016-03-15 19:06:03 +00:00
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#include "adl/speaker.h"
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2016-02-26 22:32:06 +00:00
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namespace Adl {
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2016-03-07 19:43:37 +00:00
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AdlEngine::~AdlEngine() {
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delete _display;
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2016-03-14 09:04:51 +00:00
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delete _graphics;
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2016-03-15 19:06:03 +00:00
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delete _speaker;
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2016-03-07 19:43:37 +00:00
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}
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2016-02-26 22:32:06 +00:00
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AdlEngine::AdlEngine(OSystem *syst, const AdlGameDescription *gd) :
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Engine(syst),
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2016-02-27 12:54:47 +00:00
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_display(nullptr),
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2016-03-14 09:04:51 +00:00
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_graphics(nullptr),
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2016-03-07 19:43:37 +00:00
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_gameDescription(gd),
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2016-03-02 10:38:01 +00:00
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_isRestarting(false),
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_isRestoring(false),
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_saveVerb(0),
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_saveNoun(0),
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_restoreVerb(0),
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_restoreNoun(0),
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_canSaveNow(false),
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_canRestoreNow(false) {
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2016-02-26 22:32:06 +00:00
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}
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2016-03-15 19:06:03 +00:00
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bool AdlEngine::pollEvent(Common::Event &event) {
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if (g_system->getEventManager()->pollEvent(event)) {
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if (event.type != Common::EVENT_KEYDOWN)
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return false;
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if (event.kbd.flags & Common::KBD_CTRL) {
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if (event.kbd.keycode == Common::KEYCODE_q) {
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quitGame();
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return false;
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}
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}
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return true;
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}
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return false;
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}
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2016-03-07 19:43:37 +00:00
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Common::String AdlEngine::readString(Common::ReadStream &stream, byte until) const {
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Common::String str;
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while (1) {
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byte b = stream.readByte();
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if (stream.eos() || stream.err())
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error("Error reading string");
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if (b == until)
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break;
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str += b;
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};
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return str;
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2016-02-26 22:32:06 +00:00
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}
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2016-03-07 19:43:37 +00:00
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Common::String AdlEngine::readStringAt(Common::SeekableReadStream &stream, uint offset, byte until) const {
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stream.seek(offset);
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return readString(stream, until);
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}
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2016-03-14 09:40:51 +00:00
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void AdlEngine::openFile(Common::File &file, const Common::String &name) const {
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if (!file.open(name))
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2016-03-14 09:04:51 +00:00
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error("Error opening '%s'", name.c_str());
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}
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2016-03-15 21:34:00 +00:00
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void AdlEngine::printMessage(uint idx, bool wait) {
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2016-03-07 19:43:37 +00:00
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Common::String msg = _messages[idx - 1];
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wordWrap(msg);
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_display->printString(msg);
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if (wait)
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delay(14 * 166018 / 1000);
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}
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void AdlEngine::delay(uint32 ms) const {
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uint32 start = g_system->getMillis();
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2016-03-15 19:06:03 +00:00
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while (!shouldQuit() && g_system->getMillis() - start < ms) {
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2016-03-07 19:43:37 +00:00
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Common::Event event;
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2016-03-15 19:06:03 +00:00
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pollEvent(event);
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2016-03-07 19:43:37 +00:00
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g_system->delayMillis(16);
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}
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}
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Common::String AdlEngine::inputString(byte prompt) const {
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Common::String s;
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if (prompt > 0)
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_display->printString(Common::String(prompt));
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while (1) {
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byte b = inputKey();
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2016-03-15 19:06:03 +00:00
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if (shouldQuit() || _isRestoring)
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2016-03-07 19:43:37 +00:00
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return 0;
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if (b == 0)
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continue;
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if (b == ('\r' | 0x80)) {
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s += b;
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_display->printString(Common::String(b));
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return s;
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}
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if (b < 0xa0) {
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switch (b) {
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case Common::KEYCODE_BACKSPACE | 0x80:
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if (!s.empty()) {
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_display->moveCursorBackward();
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_display->setCharAtCursor(APPLECHAR(' '));
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s.deleteLastChar();
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}
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break;
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};
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} else {
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2016-03-08 10:04:08 +00:00
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if (s.size() < 255) {
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s += b;
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_display->printString(Common::String(b));
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}
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2016-03-07 19:43:37 +00:00
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}
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}
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}
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2016-03-14 14:39:19 +00:00
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byte AdlEngine::inputKey(bool showCursor) const {
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2016-03-07 19:43:37 +00:00
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byte key = 0;
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2016-03-14 14:39:19 +00:00
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if (showCursor)
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_display->showCursor(true);
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2016-03-07 19:43:37 +00:00
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2016-03-15 19:06:03 +00:00
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while (!shouldQuit() && !_isRestoring && key == 0) {
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2016-03-07 19:43:37 +00:00
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Common::Event event;
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2016-03-15 19:06:03 +00:00
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if (pollEvent(event)) {
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2016-03-07 19:43:37 +00:00
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if (event.type != Common::EVENT_KEYDOWN)
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continue;
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switch (event.kbd.keycode) {
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case Common::KEYCODE_BACKSPACE:
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case Common::KEYCODE_RETURN:
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key = convertKey(event.kbd.keycode);
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break;
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default:
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if (event.kbd.ascii >= 0x20 && event.kbd.ascii < 0x80)
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key = convertKey(event.kbd.ascii);
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};
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}
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_display->updateTextScreen();
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g_system->delayMillis(16);
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}
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_display->showCursor(false);
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return key;
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}
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void AdlEngine::loadWords(Common::ReadStream &stream, WordMap &map) const {
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uint index = 0;
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while (1) {
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++index;
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byte buf[IDI_WORD_SIZE];
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if (stream.read(buf, IDI_WORD_SIZE) < IDI_WORD_SIZE)
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error("Error reading word list");
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Common::String word((char *)buf, IDI_WORD_SIZE);
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if (!map.contains(word))
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map[word] = index;
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byte synonyms = stream.readByte();
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if (stream.err() || stream.eos())
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error("Error reading word list");
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if (synonyms == 0xff)
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break;
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for (uint i = 0; i < synonyms; ++i) {
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if (stream.read((char *)buf, IDI_WORD_SIZE) < IDI_WORD_SIZE)
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error("Error reading word list");
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word = Common::String((char *)buf, IDI_WORD_SIZE);
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if (!map.contains(word))
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map[word] = index;
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}
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}
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}
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void AdlEngine::readCommands(Common::ReadStream &stream, Commands &commands) {
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while (1) {
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Command command;
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command.room = stream.readByte();
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if (command.room == 0xff)
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return;
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command.verb = stream.readByte();
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command.noun = stream.readByte();
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byte scriptSize = stream.readByte() - 6;
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command.numCond = stream.readByte();
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command.numAct = stream.readByte();
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for (uint i = 0; i < scriptSize; ++i)
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command.script.push_back(stream.readByte());
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if (stream.eos() || stream.err())
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error("Failed to read commands");
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if (command.numCond == 0 && command.script[0] == IDO_ACT_SAVE) {
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_saveVerb = command.verb;
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_saveNoun = command.noun;
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}
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if (command.numCond == 0 && command.script[0] == IDO_ACT_LOAD) {
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_restoreVerb = command.verb;
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_restoreNoun = command.noun;
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}
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commands.push_back(command);
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2016-03-02 10:38:01 +00:00
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}
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}
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2016-03-10 19:44:56 +00:00
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void AdlEngine::clearScreen() const {
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_display->setMode(DISPLAY_MODE_MIXED);
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_display->clear(0x00);
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}
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void AdlEngine::drawItems() const {
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Common::Array<Item>::const_iterator item;
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uint dropped = 0;
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for (item = _state.items.begin(); item != _state.items.end(); ++item) {
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if (item->room != _state.room)
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continue;
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if (item->state == IDI_ITEM_MOVED) {
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if (getCurRoom().picture == getCurRoom().curPicture) {
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const Common::Point &p = _itemOffsets[dropped];
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2016-03-14 09:04:51 +00:00
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drawItem(*item, p);
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2016-03-10 19:44:56 +00:00
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++dropped;
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}
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continue;
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}
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Common::Array<byte>::const_iterator pic;
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for (pic = item->roomPictures.begin(); pic != item->roomPictures.end(); ++pic) {
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if (*pic == getCurRoom().curPicture) {
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2016-03-14 09:04:51 +00:00
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drawItem(*item, item->position);
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2016-03-10 19:44:56 +00:00
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continue;
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}
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}
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}
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}
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2016-03-15 19:06:03 +00:00
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void AdlEngine::bell(uint count) const {
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_speaker->bell(count);
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}
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2016-03-10 19:44:56 +00:00
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const Room &AdlEngine::getRoom(uint i) const {
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if (i < 1 || i > _state.rooms.size())
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error("Room %i out of range [1, %i]", i, _state.rooms.size());
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return _state.rooms[i - 1];
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}
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Room &AdlEngine::getRoom(uint i) {
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if (i < 1 || i > _state.rooms.size())
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error("Room %i out of range [1, %i]", i, _state.rooms.size());
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return _state.rooms[i - 1];
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}
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const Room &AdlEngine::getCurRoom() const {
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return getRoom(_state.room);
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}
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Room &AdlEngine::getCurRoom() {
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return getRoom(_state.room);
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}
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const Item &AdlEngine::getItem(uint i) const {
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if (i < 1 || i > _state.items.size())
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error("Item %i out of range [1, %i]", i, _state.items.size());
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return _state.items[i - 1];
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}
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Item &AdlEngine::getItem(uint i) {
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if (i < 1 || i > _state.items.size())
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error("Item %i out of range [1, %i]", i, _state.items.size());
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return _state.items[i - 1];
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}
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byte AdlEngine::getVar(uint i) const {
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if (i >= _state.vars.size())
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error("Variable %i out of range [0, %i]", i, _state.vars.size() - 1);
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return _state.vars[i];
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}
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void AdlEngine::setVar(uint i, byte value) {
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if (i >= _state.vars.size())
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error("Variable %i out of range [0, %i]", i, _state.vars.size() - 1);
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|
_state.vars[i] = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AdlEngine::takeItem(byte noun) {
|
|
|
|
Common::Array<Item>::iterator item;
|
|
|
|
|
|
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item) {
|
|
|
|
if (item->noun != noun || item->room != _state.room)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (item->state == IDI_ITEM_DOESNT_MOVE) {
|
|
|
|
printMessage(_messageIds.itemDoesntMove);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->state == IDI_ITEM_MOVED) {
|
|
|
|
item->room = IDI_NONE;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Common::Array<byte>::const_iterator pic;
|
|
|
|
for (pic = item->roomPictures.begin(); pic != item->roomPictures.end(); ++pic) {
|
|
|
|
if (*pic == getCurRoom().curPicture) {
|
|
|
|
item->room = IDI_NONE;
|
|
|
|
item->state = IDI_ITEM_MOVED;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
printMessage(_messageIds.itemNotHere);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AdlEngine::dropItem(byte noun) {
|
|
|
|
Common::Array<Item>::iterator item;
|
|
|
|
|
|
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item) {
|
|
|
|
if (item->noun != noun || item->room != IDI_NONE)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
item->room = _state.room;
|
|
|
|
item->state = IDI_ITEM_MOVED;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
printMessage(_messageIds.dontUnderstand);
|
|
|
|
}
|
|
|
|
|
2016-02-26 22:32:06 +00:00
|
|
|
Common::Error AdlEngine::run() {
|
2016-03-15 19:06:03 +00:00
|
|
|
_speaker = new Speaker();
|
2016-02-26 22:32:06 +00:00
|
|
|
_display = new Display();
|
|
|
|
|
2016-03-14 09:04:51 +00:00
|
|
|
init();
|
2016-03-06 12:36:35 +00:00
|
|
|
|
2016-02-29 15:50:24 +00:00
|
|
|
int saveSlot = ConfMan.getInt("save_slot");
|
|
|
|
if (saveSlot >= 0) {
|
2016-03-02 20:56:06 +00:00
|
|
|
if (loadGameState(saveSlot).getCode() != Common::kNoError)
|
2016-02-29 15:50:24 +00:00
|
|
|
error("Failed to load save game from slot %i", saveSlot);
|
2016-03-04 17:48:31 +00:00
|
|
|
_display->moveCursorTo(Common::Point(0, 23));
|
2016-03-02 10:38:01 +00:00
|
|
|
_isRestoring = true;
|
2016-02-29 15:50:24 +00:00
|
|
|
} else {
|
|
|
|
runIntro();
|
|
|
|
initState();
|
|
|
|
}
|
|
|
|
|
2016-03-06 12:36:35 +00:00
|
|
|
_display->setMode(DISPLAY_MODE_MIXED);
|
2016-03-07 14:26:01 +00:00
|
|
|
_display->printAsciiString("\r\r\r\r\r");
|
2016-03-06 12:36:35 +00:00
|
|
|
|
|
|
|
while (1) {
|
|
|
|
uint verb = 0, noun = 0;
|
|
|
|
|
|
|
|
// When restoring from the launcher, we don't read
|
|
|
|
// input on the first iteration. This is needed to
|
|
|
|
// ensure that restoring from the launcher and
|
|
|
|
// restoring in-game brings us to the same game state.
|
|
|
|
// (Also see comment below.)
|
|
|
|
if (!_isRestoring) {
|
|
|
|
clearScreen();
|
|
|
|
showRoom();
|
|
|
|
|
|
|
|
_canSaveNow = _canRestoreNow = true;
|
|
|
|
getInput(verb, noun);
|
|
|
|
_canSaveNow = _canRestoreNow = false;
|
|
|
|
|
|
|
|
if (shouldQuit())
|
|
|
|
break;
|
|
|
|
|
2016-03-08 14:09:52 +00:00
|
|
|
// If we just restored from the GMM, we skip this command
|
|
|
|
// set, as no command has been input by the user
|
|
|
|
if (!_isRestoring)
|
|
|
|
if (!doOneCommand(_roomCommands, verb, noun))
|
|
|
|
printMessage(_messageIds.dontUnderstand);
|
2016-03-06 12:36:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (_isRestoring) {
|
|
|
|
// We restored from the GMM or launcher. As restoring
|
|
|
|
// with "RESTORE GAME" does not end command processing,
|
|
|
|
// we don't break it off here either. This essentially
|
|
|
|
// means that restoring a game will always run through
|
|
|
|
// the global commands and increase the move counter
|
|
|
|
// before the first user input.
|
2016-03-07 14:26:01 +00:00
|
|
|
_display->printAsciiString("\r");
|
2016-03-06 12:36:35 +00:00
|
|
|
_isRestoring = false;
|
|
|
|
verb = _restoreVerb;
|
|
|
|
noun = _restoreNoun;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Restarting does end command processing
|
|
|
|
if (_isRestarting) {
|
|
|
|
_isRestarting = false;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
doAllCommands(_globalCommands, verb, noun);
|
|
|
|
_state.moves++;
|
|
|
|
}
|
2016-02-26 22:32:06 +00:00
|
|
|
|
|
|
|
return Common::kNoError;
|
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
bool AdlEngine::hasFeature(EngineFeature f) const {
|
|
|
|
switch (f) {
|
|
|
|
case kSupportsLoadingDuringRuntime:
|
|
|
|
case kSupportsSavingDuringRuntime:
|
|
|
|
case kSupportsRTL:
|
|
|
|
return true;
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
2016-02-26 22:32:06 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
Common::Error AdlEngine::loadGameState(int slot) {
|
|
|
|
Common::String fileName = Common::String::format("%s.s%02d", _targetName.c_str(), slot);
|
|
|
|
Common::InSaveFile *inFile = getSaveFileManager()->openForLoading(fileName);
|
2016-03-06 10:58:21 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (!inFile) {
|
|
|
|
warning("Failed to open file '%s'", fileName.c_str());
|
|
|
|
return Common::kUnknownError;
|
|
|
|
}
|
2016-02-26 22:32:06 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (inFile->readUint32BE() != MKTAG('A', 'D', 'L', ':')) {
|
|
|
|
warning("No header found in '%s'", fileName.c_str());
|
|
|
|
delete inFile;
|
|
|
|
return Common::kUnknownError;
|
|
|
|
}
|
2016-02-26 22:32:06 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
byte saveVersion = inFile->readByte();
|
|
|
|
if (saveVersion != SAVEGAME_VERSION) {
|
|
|
|
warning("Save game version %i not supported", saveVersion);
|
|
|
|
delete inFile;
|
|
|
|
return Common::kUnknownError;
|
|
|
|
}
|
2016-02-26 22:32:06 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
// Skip description
|
|
|
|
inFile->seek(SAVEGAME_NAME_LEN, SEEK_CUR);
|
|
|
|
// Skip save time
|
|
|
|
inFile->seek(6, SEEK_CUR);
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
uint32 playTime = inFile->readUint32BE();
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
Graphics::skipThumbnail(*inFile);
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
initState();
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
_state.room = inFile->readByte();
|
|
|
|
_state.moves = inFile->readByte();
|
|
|
|
_state.isDark = inFile->readByte();
|
|
|
|
|
|
|
|
uint32 size = inFile->readUint32BE();
|
|
|
|
if (size != _state.rooms.size())
|
|
|
|
error("Room count mismatch (expected %i; found %i)", _state.rooms.size(), size);
|
|
|
|
|
|
|
|
for (uint i = 0; i < size; ++i) {
|
|
|
|
_state.rooms[i].picture = inFile->readByte();
|
|
|
|
_state.rooms[i].curPicture = inFile->readByte();
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
size = inFile->readUint32BE();
|
|
|
|
if (size != _state.items.size())
|
|
|
|
error("Item count mismatch (expected %i; found %i)", _state.items.size(), size);
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
for (uint i = 0; i < size; ++i) {
|
|
|
|
_state.items[i].room = inFile->readByte();
|
|
|
|
_state.items[i].picture = inFile->readByte();
|
|
|
|
_state.items[i].position.x = inFile->readByte();
|
|
|
|
_state.items[i].position.y = inFile->readByte();
|
|
|
|
_state.items[i].state = inFile->readByte();
|
|
|
|
}
|
|
|
|
|
|
|
|
size = inFile->readUint32BE();
|
|
|
|
if (size != _state.vars.size())
|
|
|
|
error("Variable count mismatch (expected %i; found %i)", _state.vars.size(), size);
|
|
|
|
|
|
|
|
for (uint i = 0; i < size; ++i)
|
|
|
|
_state.vars[i] = inFile->readByte();
|
|
|
|
|
|
|
|
if (inFile->err() || inFile->eos())
|
|
|
|
error("Failed to load game '%s'", fileName.c_str());
|
|
|
|
|
|
|
|
delete inFile;
|
|
|
|
|
|
|
|
setTotalPlayTime(playTime);
|
|
|
|
|
|
|
|
_isRestoring = true;
|
|
|
|
return Common::kNoError;
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-08 14:09:52 +00:00
|
|
|
bool AdlEngine::canLoadGameStateCurrently() {
|
2016-03-07 19:43:37 +00:00
|
|
|
return _canRestoreNow;
|
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
Common::Error AdlEngine::saveGameState(int slot, const Common::String &desc) {
|
|
|
|
Common::String fileName = Common::String::format("%s.s%02d", _targetName.c_str(), slot);
|
|
|
|
Common::OutSaveFile *outFile = getSaveFileManager()->openForSaving(fileName);
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (!outFile) {
|
|
|
|
warning("Failed to open file '%s'", fileName.c_str());
|
|
|
|
return Common::kUnknownError;
|
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
outFile->writeUint32BE(MKTAG('A', 'D', 'L', ':'));
|
|
|
|
outFile->writeByte(SAVEGAME_VERSION);
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
char name[SAVEGAME_NAME_LEN] = { };
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (!desc.empty())
|
|
|
|
strncpy(name, desc.c_str(), sizeof(name) - 1);
|
|
|
|
else {
|
|
|
|
Common::String defaultName("Save ");
|
|
|
|
defaultName += 'A' + slot;
|
|
|
|
strncpy(name, defaultName.c_str(), sizeof(name) - 1);
|
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
outFile->write(name, sizeof(name));
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
TimeDate t;
|
|
|
|
g_system->getTimeAndDate(t);
|
2016-03-02 10:38:01 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
outFile->writeUint16BE(t.tm_year);
|
|
|
|
outFile->writeByte(t.tm_mon);
|
|
|
|
outFile->writeByte(t.tm_mday);
|
|
|
|
outFile->writeByte(t.tm_hour);
|
|
|
|
outFile->writeByte(t.tm_min);
|
2016-03-02 10:38:01 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
uint32 playTime = getTotalPlayTime();
|
|
|
|
outFile->writeUint32BE(playTime);
|
|
|
|
|
|
|
|
_display->saveThumbnail(*outFile);
|
|
|
|
|
|
|
|
outFile->writeByte(_state.room);
|
|
|
|
outFile->writeByte(_state.moves);
|
|
|
|
outFile->writeByte(_state.isDark);
|
|
|
|
|
|
|
|
outFile->writeUint32BE(_state.rooms.size());
|
|
|
|
for (uint i = 0; i < _state.rooms.size(); ++i) {
|
|
|
|
outFile->writeByte(_state.rooms[i].picture);
|
|
|
|
outFile->writeByte(_state.rooms[i].curPicture);
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
outFile->writeUint32BE(_state.items.size());
|
|
|
|
for (uint i = 0; i < _state.items.size(); ++i) {
|
|
|
|
outFile->writeByte(_state.items[i].room);
|
|
|
|
outFile->writeByte(_state.items[i].picture);
|
|
|
|
outFile->writeByte(_state.items[i].position.x);
|
|
|
|
outFile->writeByte(_state.items[i].position.y);
|
|
|
|
outFile->writeByte(_state.items[i].state);
|
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
outFile->writeUint32BE(_state.vars.size());
|
|
|
|
for (uint i = 0; i < _state.vars.size(); ++i)
|
|
|
|
outFile->writeByte(_state.vars[i]);
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
outFile->finalize();
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (outFile->err()) {
|
|
|
|
delete outFile;
|
|
|
|
warning("Failed to save game '%s'", fileName.c_str());
|
|
|
|
return Common::kUnknownError;
|
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
delete outFile;
|
|
|
|
return Common::kNoError;
|
|
|
|
}
|
|
|
|
|
2016-03-08 14:09:52 +00:00
|
|
|
bool AdlEngine::canSaveGameStateCurrently() {
|
2016-03-07 19:43:37 +00:00
|
|
|
if (!_canSaveNow)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
Commands::const_iterator cmd;
|
|
|
|
|
|
|
|
// Here we check whether or not the game currently accepts the command
|
|
|
|
// "SAVE GAME". This prevents saving via the GMM in situations where
|
|
|
|
// it wouldn't otherwise be possible to do so.
|
|
|
|
for (cmd = _roomCommands.begin(); cmd != _roomCommands.end(); ++cmd) {
|
2016-03-08 14:09:52 +00:00
|
|
|
uint offset;
|
|
|
|
if (matchCommand(*cmd, _saveVerb, _saveNoun, &offset))
|
|
|
|
return cmd->script[offset] == IDO_ACT_SAVE;
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
return false;
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
void AdlEngine::wordWrap(Common::String &str) const {
|
|
|
|
uint end = 39;
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
while (1) {
|
|
|
|
if (str.size() <= end)
|
|
|
|
return;
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
while (str[end] != APPLECHAR(' '))
|
|
|
|
--end;
|
|
|
|
|
|
|
|
str.setChar(APPLECHAR('\r'), end);
|
|
|
|
end += 40;
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
2016-03-07 19:43:37 +00:00
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
byte AdlEngine::convertKey(uint16 ascii) const {
|
|
|
|
ascii = toupper(ascii);
|
|
|
|
|
|
|
|
if (ascii >= 0x80)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
ascii |= 0x80;
|
|
|
|
|
|
|
|
if (ascii >= 0x80 && ascii <= 0xe0)
|
|
|
|
return ascii;
|
|
|
|
|
|
|
|
return 0;
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
Common::String AdlEngine::getLine() const {
|
|
|
|
// Original engine uses a global here, which isn't reset between
|
|
|
|
// calls and may not match actual mode
|
|
|
|
bool textMode = false;
|
2016-02-28 15:36:28 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
while (1) {
|
|
|
|
Common::String line = inputString(APPLECHAR('?'));
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (shouldQuit() || _isRestoring)
|
|
|
|
return "";
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if ((byte)line[0] == ('\r' | 0x80)) {
|
|
|
|
textMode = !textMode;
|
|
|
|
_display->setMode(textMode ? DISPLAY_MODE_TEXT : DISPLAY_MODE_MIXED);
|
|
|
|
continue;
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
// Remove the return
|
|
|
|
line.deleteLastChar();
|
|
|
|
return line;
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
Common::String AdlEngine::getWord(const Common::String &line, uint &index) const {
|
|
|
|
Common::String str;
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
for (uint i = 0; i < 8; ++i)
|
|
|
|
str += APPLECHAR(' ');
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
int copied = 0;
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
// Skip initial whitespace
|
|
|
|
while (1) {
|
|
|
|
if (index == line.size())
|
|
|
|
return str;
|
|
|
|
if (line[index] != APPLECHAR(' '))
|
2016-02-28 12:24:41 +00:00
|
|
|
break;
|
2016-03-07 19:43:37 +00:00
|
|
|
++index;
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
// Copy up to 8 characters
|
|
|
|
while (1) {
|
|
|
|
if (copied < 8)
|
|
|
|
str.setChar(line[index], copied++);
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
index++;
|
|
|
|
|
|
|
|
if (index == line.size() || line[index] == APPLECHAR(' '))
|
|
|
|
return str;
|
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
void AdlEngine::getInput(uint &verb, uint &noun) {
|
|
|
|
while (1) {
|
|
|
|
_display->printString(_strings.enterCommand);
|
|
|
|
Common::String line = getLine();
|
2016-02-28 15:36:28 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (shouldQuit() || _isRestoring)
|
|
|
|
return;
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
uint index = 0;
|
|
|
|
Common::String verbStr = getWord(line, index);
|
|
|
|
|
|
|
|
if (!_verbs.contains(verbStr)) {
|
|
|
|
Common::String err = _strings.verbError;
|
|
|
|
for (uint i = 0; i < verbStr.size(); ++i)
|
|
|
|
err.setChar(verbStr[i], i + 19);
|
|
|
|
_display->printString(err);
|
|
|
|
continue;
|
2016-03-06 15:43:30 +00:00
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
verb = _verbs[verbStr];
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
Common::String nounStr = getWord(line, index);
|
2016-02-28 12:24:41 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (!_nouns.contains(nounStr)) {
|
|
|
|
Common::String err = _strings.nounError;
|
|
|
|
for (uint i = 0; i < verbStr.size(); ++i)
|
|
|
|
err.setChar(verbStr[i], i + 19);
|
|
|
|
for (uint i = 0; i < nounStr.size(); ++i)
|
|
|
|
err.setChar(nounStr[i], i + 30);
|
|
|
|
_display->printString(err);
|
|
|
|
continue;
|
|
|
|
}
|
2016-03-02 10:38:01 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
noun = _nouns[nounStr];
|
|
|
|
return;
|
2016-02-28 20:44:23 +00:00
|
|
|
}
|
2016-02-28 12:24:41 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
#define ARG(N) (command.script[offset + (N)])
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
bool AdlEngine::matchCommand(const Command &command, byte verb, byte noun, uint *actions) const {
|
|
|
|
if (command.room != IDI_NONE && command.room != _state.room)
|
|
|
|
return false;
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (command.verb != IDI_NONE && command.verb != verb)
|
|
|
|
return false;
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (command.noun != IDI_NONE && command.noun != noun)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
uint offset = 0;
|
|
|
|
for (uint i = 0; i < command.numCond; ++i) {
|
|
|
|
switch (ARG(0)) {
|
|
|
|
case IDO_CND_ITEM_IN_ROOM:
|
2016-03-07 23:18:19 +00:00
|
|
|
if (getItem(ARG(1)).room != ARG(2))
|
2016-03-07 19:43:37 +00:00
|
|
|
return false;
|
|
|
|
offset += 3;
|
2016-03-01 14:47:34 +00:00
|
|
|
break;
|
2016-03-07 19:43:37 +00:00
|
|
|
case IDO_CND_MOVES_GE:
|
|
|
|
if (ARG(1) > _state.moves)
|
|
|
|
return false;
|
|
|
|
offset += 2;
|
|
|
|
break;
|
|
|
|
case IDO_CND_VAR_EQ:
|
2016-03-07 23:18:19 +00:00
|
|
|
if (getVar(ARG(1)) != ARG(2))
|
2016-03-07 19:43:37 +00:00
|
|
|
return false;
|
|
|
|
offset += 3;
|
|
|
|
break;
|
|
|
|
case IDO_CND_CUR_PIC_EQ:
|
2016-03-07 23:18:19 +00:00
|
|
|
if (getCurRoom().curPicture != ARG(1))
|
2016-03-07 19:43:37 +00:00
|
|
|
return false;
|
|
|
|
offset += 2;
|
|
|
|
break;
|
|
|
|
case IDO_CND_ITEM_PIC_EQ:
|
2016-03-07 23:18:19 +00:00
|
|
|
if (getItem(ARG(1)).picture != ARG(2))
|
2016-03-07 19:43:37 +00:00
|
|
|
return false;
|
|
|
|
offset += 3;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
error("Invalid condition opcode %02x", command.script[offset]);
|
|
|
|
}
|
2016-03-01 14:47:34 +00:00
|
|
|
}
|
|
|
|
|
2016-03-08 14:09:52 +00:00
|
|
|
if (actions)
|
|
|
|
*actions = offset;
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
return true;
|
2016-03-01 14:47:34 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
void AdlEngine::doActions(const Command &command, byte noun, byte offset) {
|
|
|
|
for (uint i = 0; i < command.numAct; ++i) {
|
|
|
|
switch (ARG(0)) {
|
|
|
|
case IDO_ACT_VAR_ADD:
|
2016-03-07 23:18:19 +00:00
|
|
|
setVar(ARG(2), getVar(ARG(2) + ARG(1)));
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 3;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_VAR_SUB:
|
2016-03-07 23:18:19 +00:00
|
|
|
setVar(ARG(2), getVar(ARG(2)) - ARG(1));
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 3;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_VAR_SET:
|
2016-03-07 23:18:19 +00:00
|
|
|
setVar(ARG(1), ARG(2));
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 3;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_LIST_ITEMS: {
|
|
|
|
Common::Array<Item>::const_iterator item;
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item)
|
|
|
|
if (item->room == IDI_NONE)
|
|
|
|
printMessage(item->description);
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
++offset;
|
|
|
|
break;
|
2016-03-01 14:47:34 +00:00
|
|
|
}
|
2016-03-07 19:43:37 +00:00
|
|
|
case IDO_ACT_MOVE_ITEM:
|
2016-03-07 23:18:19 +00:00
|
|
|
getItem(ARG(1)).room = ARG(2);
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 3;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_SET_ROOM:
|
2016-03-07 23:18:19 +00:00
|
|
|
getCurRoom().curPicture = getCurRoom().picture;
|
2016-03-07 19:43:37 +00:00
|
|
|
_state.room = ARG(1);
|
|
|
|
offset += 2;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_SET_CUR_PIC:
|
2016-03-07 23:18:19 +00:00
|
|
|
getCurRoom().curPicture = ARG(1);
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 2;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_SET_PIC:
|
2016-03-07 23:18:19 +00:00
|
|
|
getCurRoom().picture = getCurRoom().curPicture = ARG(1);
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 2;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_PRINT_MSG:
|
|
|
|
printMessage(ARG(1));
|
|
|
|
offset += 2;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_SET_LIGHT:
|
|
|
|
_state.isDark = false;
|
|
|
|
++offset;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_SET_DARK:
|
|
|
|
_state.isDark = true;
|
|
|
|
++offset;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_SAVE:
|
|
|
|
saveGameState(0, "");
|
|
|
|
++offset;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_LOAD:
|
|
|
|
loadGameState(0);
|
|
|
|
++offset;
|
|
|
|
// Original engine does not jump out of the loop,
|
|
|
|
// so we don't either.
|
|
|
|
// We reset the restore flag, as the restore game
|
|
|
|
// process is complete
|
|
|
|
_isRestoring = false;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_RESTART: {
|
|
|
|
_display->printString(_strings.playAgain);
|
|
|
|
Common::String input = inputString();
|
|
|
|
if (input.size() == 0 || input[0] != APPLECHAR('N')) {
|
|
|
|
_isRestarting = true;
|
|
|
|
_display->clear(0x00);
|
|
|
|
_display->updateHiResScreen();
|
|
|
|
restartGame();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// Fall-through
|
2016-03-01 14:47:34 +00:00
|
|
|
}
|
2016-03-07 19:43:37 +00:00
|
|
|
case IDO_ACT_QUIT:
|
|
|
|
printMessage(_messageIds.thanksForPlaying);
|
|
|
|
quitGame();
|
|
|
|
return;
|
|
|
|
case IDO_ACT_PLACE_ITEM:
|
2016-03-07 23:18:19 +00:00
|
|
|
getItem(ARG(1)).room = ARG(2);
|
|
|
|
getItem(ARG(1)).position.x = ARG(3);
|
|
|
|
getItem(ARG(1)).position.y = ARG(4);
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 5;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_SET_ITEM_PIC:
|
2016-03-07 23:18:19 +00:00
|
|
|
getItem(ARG(2)).picture = ARG(1);
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 3;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_RESET_PIC:
|
2016-03-07 23:18:19 +00:00
|
|
|
getCurRoom().curPicture = getCurRoom().picture;
|
2016-03-07 19:43:37 +00:00
|
|
|
++offset;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_GO_NORTH:
|
|
|
|
case IDO_ACT_GO_SOUTH:
|
|
|
|
case IDO_ACT_GO_EAST:
|
|
|
|
case IDO_ACT_GO_WEST:
|
|
|
|
case IDO_ACT_GO_UP:
|
|
|
|
case IDO_ACT_GO_DOWN: {
|
2016-03-07 23:18:19 +00:00
|
|
|
byte room = getCurRoom().connections[ARG(0) - IDO_ACT_GO_NORTH];
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
if (room == 0) {
|
|
|
|
printMessage(_messageIds.cantGoThere);
|
|
|
|
return;
|
2016-03-01 14:47:34 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 23:18:19 +00:00
|
|
|
getCurRoom().curPicture = getCurRoom().picture;
|
2016-03-07 19:43:37 +00:00
|
|
|
_state.room = room;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
case IDO_ACT_TAKE_ITEM:
|
|
|
|
takeItem(noun);
|
|
|
|
++offset;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_DROP_ITEM:
|
|
|
|
dropItem(noun);
|
|
|
|
++offset;
|
|
|
|
break;
|
|
|
|
case IDO_ACT_SET_ROOM_PIC:
|
2016-03-07 23:18:19 +00:00
|
|
|
getRoom(ARG(1)).picture = getRoom(ARG(1)).curPicture = ARG(2);
|
2016-03-07 19:43:37 +00:00
|
|
|
offset += 3;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
error("Invalid action opcode %02x", ARG(0));
|
2016-03-01 14:47:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
#undef ARG
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
bool AdlEngine::doOneCommand(const Commands &commands, byte verb, byte noun) {
|
|
|
|
Commands::const_iterator cmd;
|
2016-03-01 14:47:34 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
for (cmd = commands.begin(); cmd != commands.end(); ++cmd) {
|
|
|
|
uint offset = 0;
|
|
|
|
if (matchCommand(*cmd, verb, noun, &offset)) {
|
|
|
|
doActions(*cmd, noun, offset);
|
|
|
|
return true;
|
2016-03-01 14:47:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
return false;
|
2016-03-03 18:17:49 +00:00
|
|
|
}
|
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
void AdlEngine::doAllCommands(const Commands &commands, byte verb, byte noun) {
|
|
|
|
Commands::const_iterator cmd;
|
2016-03-06 18:34:14 +00:00
|
|
|
|
2016-03-07 19:43:37 +00:00
|
|
|
for (cmd = commands.begin(); cmd != commands.end(); ++cmd) {
|
|
|
|
uint offset = 0;
|
|
|
|
if (matchCommand(*cmd, verb, noun, &offset))
|
|
|
|
doActions(*cmd, noun, offset);
|
2016-03-03 18:17:49 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-02-26 22:32:06 +00:00
|
|
|
} // End of namespace Adl
|