scummvm/engines/mads/user_interface.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MADS_USER_INTERFACE_H
#define MADS_USER_INTERFACE_H
#include "common/scummsys.h"
#include "common/rect.h"
#include "common/str.h"
#include "mads/msurface.h"
namespace MADS {
enum ScrCategory {
CAT_NONE = 0, CAT_ACTION = 1, CAT_INV_LIST = 2, CAT_INV_VOCAB = 3,
CAT_HOTSPOT = 4, CAT_INV_ANIM = 5, CAT_TALK_ENTRY = 6, CAT_INV_SCROLLER = 7,
CAT_12 = 12
};
class UISlot {
public:
int _slotType;
int _field2;
int _field3;
int _field4;
int _field6;
int _field8;
UISlot();
};
class UISlots : public Common::Array<UISlot> {
public:
void add(int v1, int v2, int v3, int v4);
void fullRefresh();
void call(int v1, int v2);
};
class UserInterface : public MSurface {
private:
MADSEngine *_vm;
int _invSpritesIndex;
/**
* Loads the elements of the user interface
*/
void loadElements();
/**
* Returns the area within the user interface a given element falls
*/
bool getBounds(ScrCategory category, int invIndex, Common::Rect &bounds);
/**
* Reposition a bounding rectangle to physical co-ordinates
*/
void moveRect(Common::Rect &bounds);
/**
* Draw options during a conversation.
*/
void drawTalkList();
/**
* Draw the action list
*/
void drawActions();
/**
* Draw the inventory list
*/
void drawInventoryList();
/**
* Draw the inventory item vocab list
*/
void drawItemVocabList();
/**
* Draw the inventory scroller
*/
void drawScrolller();
/**
* Draw a UI textual element
*/
void writeVocab(ScrCategory category, int id);
void refresh();
public:
ScrCategory _category;
int _screenObjectsCount;
Common::Rect _bounds;
Common::Rect *_rectP;
MSurface _surface;
int _inventoryTopIndex;
int _objectY;
int _selectedInvIndex;
int _selectedActionIndex;
int _selectedItemVocabIdx;
int _scrollerY;
int _v1A;
int _v1C;
int _v1E;
UISlots _uiSlots;
public:
/**
* Constructor
*/
UserInterface(MADSEngine *vm);
/**
* Loads an interface from a specified resource
*/
void load(const Common::String &resName);
/**
* Set up the interface
*/
void setup(int id);
void elementHighlighted();
void drawTextElements();
void setBounds(const Common::Rect &r);
void loadInventoryAnim(int objectId);
void noInventoryAnim();
};
} // End of namespace MADS
#endif /* MADS_USER_INTERFACE_H */