scummvm/saga/sthread.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
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// Scripting module thread management component
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#include "saga/saga.h"
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#include "saga/gfx.h"
#include "saga/actor.h"
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#include "saga/console.h"
#include "saga/script.h"
#include "saga/stream.h"
#include "saga/scene.h"
#include "saga/resnames.h"
namespace Saga {
void Script::setFramePtr(SCRIPT_THREAD *thread, int newPtr) {
thread->framePtr = newPtr;
dataBuffer(3)->length = ARRAYSIZE(thread->stackBuf) - thread->framePtr;
dataBuffer(3)->data = (ScriptDataWord *) &(thread->stackBuf[newPtr]);
}
SCRIPT_THREAD *Script::SThreadCreate() {
SCRIPT_THREAD *new_thread;
if (!isInitialized()) {
return NULL;
}
new_thread = _threadList.pushFront().operator->();
new_thread->stackPtr = ARRAYSIZE(new_thread->stackBuf) - 1;
setFramePtr(new_thread, new_thread->stackPtr);
new_thread->flags = kTFlagWaiting;
new_thread->waitType = kWaitTypePause;
dataBuffer(4)->length = ARRAYSIZE(new_thread->threadVars);
dataBuffer(4)->data = new_thread->threadVars;
return new_thread;
}
void Script::wakeUpActorThread(int waitType, void *threadObj) {
SCRIPT_THREAD *thread;
ScriptThreadList::iterator threadIterator;
for (threadIterator = _threadList.begin(); threadIterator != _threadList.end(); ++threadIterator) {
thread = threadIterator.operator->();
if ((thread->flags & kTFlagWaiting) && (thread->waitType == waitType) && (thread->threadObj == threadObj)) {
thread->flags &= ~kTFlagWaiting;
}
}
}
void Script::wakeUpThreads(int waitType) {
SCRIPT_THREAD *thread;
ScriptThreadList::iterator threadIterator;
for (threadIterator = _threadList.begin(); threadIterator != _threadList.end(); ++threadIterator) {
thread = threadIterator.operator->();
if ((thread->flags & kTFlagWaiting) && (thread->waitType == waitType)) {
thread->flags &= ~kTFlagWaiting;
}
}
}
void Script::wakeUpThreadsDelayed(int waitType, int sleepTime) {
SCRIPT_THREAD *thread;
ScriptThreadList::iterator threadIterator;
for (threadIterator = _threadList.begin(); threadIterator != _threadList.end(); ++threadIterator) {
thread = threadIterator.operator->();
if ((thread->flags & kTFlagWaiting) && (thread->waitType == waitType)) {
thread->waitType = kWaitTypeDelay;
thread->sleepTime = sleepTime;
}
}
}
int Script::executeThreads(uint msec) {
SCRIPT_THREAD *thread;
ScriptThreadList::iterator threadIterator;
if (!isInitialized()) {
return FAILURE;
}
threadIterator = _threadList.begin();
while (threadIterator != _threadList.end()) {
thread = threadIterator.operator->();
if (thread->flags & (kTFlagFinished | kTFlagAborted)) {
//if (thread->flags & kTFlagFinished) // FIXME. Missing function
threadIterator = _threadList.erase(threadIterator);
continue;
}
if (thread->flags & kTFlagWaiting) {
if (thread->waitType == kWaitTypeDelay) {
if (thread->sleepTime < msec) {
thread->sleepTime = 0;
} else {
thread->sleepTime -= msec;
}
if (thread->sleepTime == 0)
thread->flags &= ~kTFlagWaiting;
} else {
if (thread->waitType == kWaitTypeWalk) {
ActorData *actor;
actor = (ActorData *)thread->threadObj;
if (actor->currentAction == kActionWait) {
thread->flags &= ~kTFlagWaiting;
}
}
}
}
if (!(thread->flags & kTFlagWaiting))
runThread(thread, STHREAD_TIMESLICE);
++threadIterator;
}
return SUCCESS;
}
void Script::SThreadCompleteThread(void) {
for (int i = 0; i < 40 && !_threadList.isEmpty() ; i++)
executeThreads(0);
}
int Script::SThreadSetEntrypoint(SCRIPT_THREAD *thread, int ep_num) {
SCRIPT_BYTECODE *bytecode;
int max_entrypoint;
assert(isInitialized());
bytecode = currentScript()->bytecode;
max_entrypoint = bytecode->n_entrypoints;
if ((ep_num < 0) || (ep_num >= max_entrypoint)) {
return FAILURE;
}
thread->ep_num = ep_num;
thread->ep_offset = bytecode->entrypoints[ep_num].offset;
return SUCCESS;
}
int Script::SThreadExecute(SCRIPT_THREAD *thread, int ep_num) {
assert(isInitialized());
if ((currentScript() == NULL) || (!currentScript()->loaded)) {
return FAILURE;
}
SThreadSetEntrypoint(thread, ep_num);
thread->i_offset = thread->ep_offset;
thread->flags = kTFlagNone;
return SUCCESS;
}
unsigned char *Script::SThreadGetReadPtr(SCRIPT_THREAD *thread) {
return currentScript()->bytecode->bytecode_p + thread->i_offset;
}
unsigned long Script::SThreadGetReadOffset(const byte *read_p) {
return (unsigned long)(read_p - (unsigned char *)currentScript()->bytecode->bytecode_p);
}
size_t Script::SThreadGetReadLen(SCRIPT_THREAD *thread) {
return currentScript()->bytecode->bytecode_len - thread->i_offset;
}
int Script::SThreadDebugStep() {
if (_dbg_singlestep) {
_dbg_dostep = 1;
}
return SUCCESS;
}
void Script::runThread(SCRIPT_THREAD *thread, int instr_limit) {
int instr_count;
uint32 saved_offset;
ScriptDataWord param1;
ScriptDataWord param2;
long iparam1;
long iparam2;
long iresult;
ScriptDataWord data;
ScriptDataWord scriptRetVal = 0;
int debug_print = 0;
int n_buf;
int bitstate;
int operandChar;
int i;
int unhandled = 0;
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// Handle debug single-stepping
if ((thread == _dbg_thread) && _dbg_singlestep) {
if (_dbg_dostep) {
debug_print = 1;
thread->sleepTime = 0;
instr_limit = 1;
_dbg_dostep = 0;
} else {
return;
}
}
MemoryReadStream/*Endian*/ scriptS(currentScript()->bytecode->bytecode_p, currentScript()->bytecode->bytecode_len/*, IS_BIG_ENDIAN*/);
dataBuffer(2)->length = currentScript()->bytecode->bytecode_len / sizeof(ScriptDataWord);
dataBuffer(2)->data = (ScriptDataWord *) currentScript()->bytecode->bytecode_p;
scriptS.seek(thread->i_offset);
for (instr_count = 0; instr_count < instr_limit; instr_count++) {
if (thread->flags & (kTFlagAsleep))
break;
saved_offset = thread->i_offset;
operandChar = scriptS.readByte();
// debug print (opCode name etc) should be placed here
// SDebugPrintInstr(thread)
// debug(2, "Executing thread offset: %lu (%x) stack: %d", thread->i_offset, operandChar, thread->stackSize());
switch (operandChar) {
case 0x01: // nextblock
// Some sort of "jump to the start of the next memory
// page" instruction, I think.
thread->i_offset = 1024 * ((thread->i_offset / 1024) + 1);
break;
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// STACK INSTRUCTIONS
case 0x02: // Dup top element (DUP)
thread->push(thread->stackTop());
break;
case 0x03: // Pop nothing (POPN)
thread->pop();
break;
case 0x04: // Push false (PSHF)
thread->push(0);
break;
case 0x05: // Push true (PSHT)
thread->push(1);
break;
case 0x06: // Push word (PUSH)
case 0x08: // Push word (PSHD) (dialogue string index)
param1 = (ScriptDataWord)scriptS.readUint16LE();
thread->push(param1);
break;
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// DATA INSTRUCTIONS
case 0x0B: // Test flag (TSTF)
n_buf = scriptS.readByte();
param1 = (ScriptDataWord)scriptS.readUint16LE();
getBit(n_buf, param1, &bitstate);
thread->push(bitstate);
break;
case 0x0C: // Get word (GETW)
n_buf = scriptS.readByte();
param1 = scriptS.readUint16LE();
getWord(n_buf, param1, &data);
thread->push(data);
break;
case 0x0F: // Modify flag (MODF)
n_buf = scriptS.readByte();
param1 = (ScriptDataWord)scriptS.readUint16LE();
bitstate = getUWord(param1);
data = thread->stackTop();
if (bitstate) {
setBit(n_buf, data, 1);
} else {
setBit(n_buf, data, 0);
}
break;
case 0x10: // Put word (PUTW)
n_buf = scriptS.readByte();
param1 = (ScriptDataWord)scriptS.readUint16LE();
data = thread->stackTop();
putWord(n_buf, param1, data);
break;
case 0x13: // Modify flag and pop (MDFP)
n_buf = scriptS.readByte();
param1 = (ScriptDataWord)scriptS.readUint16LE();
param1 = thread->pop();
bitstate = getUWord(param1);
if (bitstate) {
setBit(n_buf, param1, 1);
} else {
setBit(n_buf, param1, 0);
}
break;
case 0x14: // Put word and pop (PTWP)
n_buf = scriptS.readByte();
param1 = (ScriptDataWord)scriptS.readUint16LE();
data = thread->stackTop();
putWord(n_buf, param1, data);
break;
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// CONTROL INSTRUCTIONS
case 0x17: // (GOSB): Call subscript
{
int n_args;
int temp;
n_args = scriptS.readByte();
temp = scriptS.readByte();
if (temp != 2)
error("Calling dynamically generated script? Wow");
param1 = (ScriptDataWord)scriptS.readUint16LE();
data = scriptS.pos();
thread->push(n_args);
// NOTE: The original pushes the program
// counter as a pointer here. But I don't think
// we will have to do that.
thread->push(data);
thread->i_offset = (unsigned long)param1;
}
break;
case opCcall: // Call function
case opCcallV: { // Call function and discard return value
int argumentsCount;
uint16 functionNumber;
int scriptFunctionReturnValue;
ScriptFunctionType scriptFunction;
argumentsCount = scriptS.readByte();
functionNumber = scriptS.readUint16LE();
if (functionNumber >= SCRIPT_FUNCTION_MAX) {
scriptError(thread, "Invalid script function number");
return;
}
debug(9, "opCCall* Calling 0x%X %s", functionNumber, _scriptFunctionsList[functionNumber].scriptFunctionName);
scriptFunction = _scriptFunctionsList[functionNumber].scriptFunction;
scriptFunctionReturnValue = (this->*scriptFunction)(thread, argumentsCount);
if (scriptFunctionReturnValue != SUCCESS) {
_vm->_console->DebugPrintf(S_WARN_PREFIX "%X: Script function %d failed.\n", thread->i_offset, scriptFunctionReturnValue);
}
if (functionNumber == 16) { // SF_gotoScene
instr_count = instr_limit; // break the loop
break;
}
if (operandChar == opCcall) // CALL function
thread->push(thread->retVal);
if (thread->flags & kTFlagAsleep)
instr_count = instr_limit; // break out of loop!
}
break;
case opEnter: // Enter a function
thread->push(thread->framePtr);
setFramePtr(thread, thread->stackPtr);
param1 = scriptS.readUint16LE();
thread->stackPtr -= (param1 / 2);
break;
case opReturn: // Return with value
scriptRetVal = thread->pop();
case opReturnV: // Return with void
thread->stackPtr = thread->framePtr;
setFramePtr(thread, thread->pop());
if (thread->stackSize() == 0) {
_vm->_console->DebugPrintf("Script execution complete.\n");
thread->flags |= kTFlagFinished;
return;
} else {
thread->i_offset = thread->pop();
/* int n_args = */ thread->pop();
if (operandChar == opReturn)
thread->push(scriptRetVal);
}
break;
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// BRANCH INSTRUCTIONS
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// (JMP): Unconditional jump
case 0x1D:
param1 = scriptS.readUint16LE();
thread->i_offset = (unsigned long)param1;
break;
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// (JNZP): Jump if nonzero + POP
case 0x1E:
param1 = scriptS.readUint16LE();
data = thread->pop();
if (data) {
thread->i_offset = (unsigned long)param1;
}
break;
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// (JZP): Jump if zero + POP
case 0x1F:
param1 = scriptS.readUint16LE();
data = thread->pop();
if (!data) {
thread->i_offset = (unsigned long)param1;
}
break;
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// (JNZ): Jump if nonzero
case 0x20:
param1 = scriptS.readUint16LE();
data = thread->stackTop();
if (data) {
thread->i_offset = (unsigned long)param1;
}
break;
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// (JZ): Jump if zero
case 0x21:
param1 = scriptS.readUint16LE();
data = thread->stackTop();
if (!data) {
thread->i_offset = (unsigned long)param1;
}
break;
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// (SWCH): Switch
case 0x22:
{
int n_switch;
unsigned int switch_num;
unsigned int switch_jmp;
unsigned int default_jmp;
int case_found = 0;
data = thread->pop();
n_switch = scriptS.readUint16LE();
for (i = 0; i < n_switch; i++) {
switch_num = scriptS.readUint16LE();
switch_jmp = scriptS.readUint16LE();
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// Found the specified case
if (data == (ScriptDataWord) switch_num) {
thread->i_offset = switch_jmp;
case_found = 1;
break;
}
}
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// Jump to default case
if (!case_found) {
default_jmp = scriptS.readUint16LE();
thread->i_offset = default_jmp;
}
}
break;
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// (RJMP): Random branch
case 0x24:
{
int n_branch;
unsigned int branch_wt;
unsigned int branch_jmp;
int rand_sel = 0;
int branch_found = 0;
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// Ignored?
scriptS.readUint16LE();
n_branch = scriptS.readUint16LE();
for (i = 0; i < n_branch; i++) {
branch_wt = scriptS.readUint16LE();
branch_jmp = scriptS.readUint16LE();
if (rand_sel == i) {
thread->i_offset = branch_jmp;
branch_found = 1;
break;
}
}
if (!branch_found) {
_vm->_console->DebugPrintf(S_ERROR_PREFIX "%X: Random jump target out of bounds.\n", thread->i_offset);
}
}
break;
// UNARY INSTRUCTIONS
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// (NEG) Negate stack by 2's complement
case 0x25:
data = thread->pop();
data = ~data;
data++;
thread->push(data);
break;
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// (TSTZ) Test for zero
case 0x26:
data = thread->pop();
data = data ? 0 : 1;
thread->push(data);
break;
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// (NOT) Binary not
case 0x27:
data = thread->pop();
data = ~data;
thread->push(data);
break;
case 0x28: // inc_v increment, don't push
unhandled = 1;
//debug(2, "??? ");
scriptS.readByte();
scriptS.readUint16LE();
break;
case 0x29: // dec_v decrement, don't push
unhandled = 1;
//debug(2, "??? ");
scriptS.readByte();
scriptS.readUint16LE();
break;
case 0x2A: // postinc
unhandled = 1;
//debug(2, "??? ");
scriptS.readByte();
scriptS.readUint16LE();
break;
case 0x2B: // postdec
unhandled = 1;
//debug(2, "??? ");
scriptS.readByte();
scriptS.readUint16LE();
break;
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// ARITHMETIC INSTRUCTIONS
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// (ADD): Addition
case 0x2C:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
iresult = iparam1 + iparam2;
thread->push((ScriptDataWord) iresult);
break;
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// (SUB): Subtraction
case 0x2D:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
iresult = iparam1 - iparam2;
thread->push((ScriptDataWord) iresult);
break;
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// (MULT): Integer multiplication
case 0x2E:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
iresult = iparam1 * iparam2;
thread->push((ScriptDataWord) iresult);
break;
// (DIV): Integer division
case 0x2F:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
iresult = iparam1 / iparam2;
thread->push((ScriptDataWord) iresult);
break;
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// (MOD) Modulus
case 0x30:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
iresult = iparam1 % iparam2;
thread->push((ScriptDataWord) iresult);
break;
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// (EQU) Test equality
case 0x33:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
data = (iparam1 == iparam2) ? 1 : 0;
thread->push(data);
break;
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// (NEQU) Test inequality
case 0x34:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
data = (iparam1 != iparam2) ? 1 : 0;
thread->push(data);
break;
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// (GRT) Test Greater-than
case 0x35:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
data = (iparam1 > iparam2) ? 1 : 0;
thread->push(data);
break;
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// (LST) Test Less-than
case 0x36:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
data = (iparam1 < iparam2) ? 1 : 0;
thread->push(data);
break;
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// (GRTE) Test Greater-than or Equal to
case 0x37:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
data = (iparam1 >= iparam2) ? 1 : 0;
thread->push(data);
break;
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// (LSTE) Test Less-than or Equal to
case 0x38:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
iparam1 = (long)param1;
data = (iparam1 <= iparam2) ? 1 : 0;
thread->push(data);
break;
// BITWISE INSTRUCTIONS
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// (SHR): Arithmetic binary shift right
case 0x3F:
param2 = thread->pop();
param1 = thread->pop();
iparam2 = (long)param2;
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// Preserve most significant bit
data = (0x01 << ((sizeof(param1) * CHAR_BIT) - 1)) & param1;
for (i = 0; i < (int)iparam2; i++) {
param1 >>= 1;
param1 |= data;
}
thread->push(param1);
break;
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// (SHL) Binary shift left
case 0x40:
param2 = thread->pop();
param1 = thread->pop();
param1 <<= param2;
thread->push(param1);
break;
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// (AND) Binary AND
case 0x41:
param2 = thread->pop();
param1 = thread->pop();
param1 &= param2;
thread->push(param1);
break;
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// (OR) Binary OR
case 0x42:
param2 = thread->pop();
param1 = thread->pop();
param1 |= param2;
thread->push(param1);
break;
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// (XOR) Binary XOR
case 0x43:
param2 = thread->pop();
param1 = thread->pop();
param1 ^= param2;
thread->push(param1);
break;
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// BOOLEAN LOGIC INSTRUCTIONS
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// (LAND): Logical AND
case 0x44:
param2 = thread->pop();
param1 = thread->pop();
data = (param1 && param2) ? 1 : 0;
thread->push(data);
break;
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// (LOR): Logical OR
case 0x45:
param2 = thread->pop();
param1 = thread->pop();
data = (param1 || param2) ? 1 : 0;
thread->push(data);
break;
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// (LXOR): Logical XOR
case 0x46:
param2 = thread->pop();
param1 = thread->pop();
data = ((param1) ? !(param2) : !!(param2));
thread->push(data);
break;
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// GAME INSTRUCTIONS
case opSpeak: { // (opSpeak): Play Character Speech
int stringsCount;
uint16 actorId;
int speechFlags;
int sampleResourceId = -1;
int first;
const char *strings[ACTOR_SPEECH_STRING_MAX];
if (_vm->_actor->isSpeaking()) {
thread->wait(kWaitTypeSpeech);
return;
}
stringsCount = scriptS.readByte();
actorId = scriptS.readUint16LE();
speechFlags = scriptS.readByte();
scriptS.readUint16LE(); // x,y skip
if (stringsCount == 0)
error("opSpeak stringsCount == 0");
if (stringsCount > ACTOR_SPEECH_STRING_MAX)
error("opSpeak stringsCount=0x%X exceed ACTOR_SPEECH_STRING_MAX", stringsCount);
data = first = thread->stackTop();
for (i = 0; i < stringsCount; i++) {
data = thread->pop();
strings[i] = getString(data);
}
// now data contains last string index
if (_vm->_gameId == GID_ITE_DISK_G) { // special ITE dos
if ((_vm->_scene->currentSceneNumber() == ITE_DEFAULT_SCENE) && (data >= 288) && (data <= (RID_SCENE1_VOICE_138 - RID_SCENE1_VOICE_009 + 288))) {
sampleResourceId = RID_SCENE1_VOICE_009 + data - 288;
}
} else {
if (isVoiceLUTPresent()) {
if (currentScript()->voice->n_voices > first) {
sampleResourceId = currentScript()->voice->voices[first];
}
}
}
_vm->_actor->actorSpeech(actorId, strings, stringsCount, sampleResourceId, speechFlags);
if (!(speechFlags & kSpeakAsync)) {
thread->wait(kWaitTypeSpeech);
thread->i_offset = scriptS.pos();
return;
}
}
break;
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// (DLGS): Initialize dialogue interface
case 0x54:
warning("dialog_begin opcode: stub");
break;
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// (DLGX): Run dialogue interface
case 0x55:
warning("dialog_end opcode: stub");
break;
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// (DLGO): Add a dialogue option to interface
case 0x56:
{
ScriptDataWord param3 = 0;
param1 = scriptS.readByte();
param2 = scriptS.readByte();
if (param2 & 1) {
param3 = scriptS.readUint16LE();
}
debug(2, "DLGO | %02X %02X %04X", param1, param2, param3);
}
break;
case 0x57: // animate
scriptS.readUint16LE();
scriptS.readUint16LE();
iparam1 = (long)scriptS.readByte();
thread->i_offset += iparam1;
break;
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// End instruction list
default:
scriptError(thread, "Invalid opcode encountered");
return;
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}
2004-05-01 16:15:55 +00:00
// Set instruction offset only if a previous instruction didn't branch
if (saved_offset == thread->i_offset) {
thread->i_offset = scriptS.pos();
} else {
if (thread->i_offset >= scriptS.size()) {
scriptError(thread, "Out of range script execution");
return;
} else {
scriptS.seek(thread->i_offset);
}
}
if (unhandled) { // TODO: remove it
scriptError(thread, "Unhandled opcode");
}
}
}
} // End of namespace Saga