scummvm/engines/kyra/sequences_lol.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef ENABLE_LOL
#include "kyra/lol.h"
#include "kyra/screen_lol.h"
#include "kyra/resource.h"
#include "base/version.h"
namespace Kyra {
#pragma mark - Intro
int LoLEngine::processPrologue() {
setupPrologueData(true);
if (!saveFileLoadable(0) || _flags.isDemo)
showIntro();
if (_flags.isDemo) {
_screen->fadePalette(_screen->getPalette(1), 30, 0);
_screen->loadBitmap("FINAL.CPS", 2, 2, _screen->getPalette(0));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->fadePalette(_screen->getPalette(0), 30, 0);
delayWithTicks(300);
_screen->fadePalette(_screen->getPalette(1), 60, 0);
setupPrologueData(false);
return -1;
}
preInit();
int processSelection = -1;
while (!shouldQuit() && processSelection == -1) {
_screen->loadBitmap("TITLE.CPS", 2, 2, _screen->getPalette(0));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->setFont(Screen::FID_6_FNT);
// Original version: (260|193) "V CD1.02 D"
const int width = _screen->getTextWidth(gScummVMVersion);
_screen->fprintString("SVM %s", 300 - width, 193, 0x67, 0x00, 0x04, gScummVMVersion);
_screen->setFont(Screen::FID_9_FNT);
_screen->fadePalette(_screen->getPalette(0), 0x1E);
_screen->updateScreen();
_eventList.clear();
int selection = mainMenu();
if (selection != 3) {
_screen->hideMouse();
// Unlike the original, we add a nice fade to black
memset(_screen->getPalette(0), 0, 768);
_screen->fadePalette(_screen->getPalette(0), 0x54);
}
switch (selection) {
case 0: // New game
processSelection = 0;
break;
case 1: // Show intro
showIntro();
break;
case 2: // "Lore of the Lands" (only CD version)
break;
case 3: // Load game
if (_gui->runMenu(_gui->_loadMenu))
processSelection = 3;
break;
case 4: // Quit game
default:
quitGame();
updateInput();
}
}
if (processSelection == 0) {
_sound->loadSoundFile(0);
_sound->playTrack(6);
chooseCharacter();
_sound->playTrack(1);
_screen->fadeToBlack();
}
setupPrologueData(false);
return processSelection;
}
void LoLEngine::setupPrologueData(bool load) {
static const char * const fileListCD[] = {
"GENERAL.PAK", "INTROVOC.PAK", "STARTUP.PAK", "INTRO1.PAK",
"INTRO2.PAK", "INTRO3.PAK", "INTRO4.PAK", "INTRO5.PAK",
"INTRO6.PAK", "INTRO7.PAK", "INTRO8.PAK", "INTRO9.PAK", 0
};
static const char * const fileListFloppyExtracted[] = {
"INTRO.PAK", "INTROVOC.PAK", 0
};
static const char * const fileListFloppy[] = {
"INTRO.PAK", "INTROVOC.CMP", 0
};
const char * const *fileList = _flags.isTalkie ? fileListCD :
(_flags.useInstallerPackage ? fileListFloppy : fileListFloppyExtracted);
char filename[32];
for (uint i = 0; fileList[i]; ++i) {
filename[0] = '\0';
if (_flags.isTalkie) {
strcpy(filename, _languageExt[_lang]);
strcat(filename, "/");
}
strcat(filename, fileList[i]);
if (load) {
if (!_res->loadPakFile(filename))
error("Couldn't load file: '%s'", filename);
} else {
_res->unloadPakFile(filename);
}
}
_screen->clearPage(0);
_screen->clearPage(3);
if (load) {
_chargenWSA = new WSAMovie_v2(this);
assert(_chargenWSA);
//_charSelection = -1;
_charSelectionInfoResult = -1;
_selectionAnimFrames[0] = _selectionAnimFrames[2] = 0;
_selectionAnimFrames[1] = _selectionAnimFrames[3] = 1;
memset(_selectionAnimTimers, 0, sizeof(_selectionAnimTimers));
memset(_screen->getPalette(1), 0, 768);
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_sound->setSoundList(&_soundData[kMusicIntro]);
// We have three sound.dat files, one for the intro, one for the
// end sequence and one for ingame, each contained in a different
// PAK file. Therefore a new call to loadSoundFile() is required
// whenever the PAK file configuration changes.
if (_flags.platform == Common::kPlatformPC98)
_sound->loadSoundFile("SOUND.DAT");
if (_flags.isDemo)
_sound->loadSoundFile("LOREINTR");
} else {
delete _chargenWSA; _chargenWSA = 0;
uint8 *pal = _screen->getPalette(0);
memset(pal, 0, 768);
_screen->setScreenPalette(pal);
if (shouldQuit())
return;
_eventList.clear();
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_sound->setSoundList(0);
}
}
void LoLEngine::showIntro() {
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_tim = new TIMInterpreter(this, _screen, _system);
assert(_tim);
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if (_flags.platform == Common::kPlatformPC98)
showStarcraftLogo();
uint8 *pal = _screen->getPalette(0);
memset(pal, 0, 768);
_screen->setScreenPalette(pal);
_screen->clearPage(0);
_screen->clearPage(4);
_screen->clearPage(8);
TIM *intro = _tim->load("LOLINTRO.TIM", &_timIntroOpcodes);
_screen->loadFont(Screen::FID_8_FNT, "NEW8P.FNT");
_screen->loadFont(Screen::FID_INTRO_FNT, "INTRO.FNT");
_screen->setFont(Screen::FID_8_FNT);
_tim->resetFinishedFlag();
_tim->setLangData("LOLINTRO.DIP");
_screen->hideMouse();
uint32 palNextFadeStep = 0;
while (!_tim->finished() && !shouldQuit() && !skipFlag()) {
updateInput();
_tim->exec(intro, false);
if (!_flags.isDemo)
_screen->checkedPageUpdate(8, 4);
if (_tim->_palDiff) {
if (palNextFadeStep < _system->getMillis()) {
_tim->_palDelayAcc += _tim->_palDelayInc;
palNextFadeStep = _system->getMillis() + ((_tim->_palDelayAcc >> 8) * _tickLength);
_tim->_palDelayAcc &= 0xFF;
if (!_screen->fadePalStep(_screen->getPalette(0), _tim->_palDiff)) {
_screen->setScreenPalette(_screen->getPalette(0));
_tim->_palDiff = 0;
}
}
}
_system->delayMillis(10);
_screen->updateScreen();
}
_screen->showMouse();
_sound->voiceStop();
_sound->beginFadeOut();
_eventList.clear();
_tim->unload(intro);
_tim->clearLangData();
for (int i = 0; i < TIM::kWSASlots; i++)
_tim->freeAnimStruct(i);
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delete _tim;
_tim = 0;
_screen->fadePalette(_screen->getPalette(1), 30, 0);
}
int LoLEngine::chooseCharacter() {
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_tim = new TIMInterpreter(this, _screen, _system);
assert(_tim);
_tim->setLangData("LOLINTRO.DIP");
_screen->loadFont(Screen::FID_9_FNT, "FONT9P.FNT");
_screen->loadBitmap("ITEMICN.SHP", 3, 3, 0);
_screen->setMouseCursor(0, 0, _screen->getPtrToShape(_screen->getCPagePtr(3), 0));
while (!_screen->isMouseVisible())
_screen->showMouse();
_screen->loadBitmap("CHAR.CPS", 2, 2, _screen->getPalette(0));
_screen->loadBitmap("BACKGRND.CPS", 4, 4, _screen->getPalette(0));
if (!_chargenWSA->open("CHARGEN.WSA", 1, 0))
error("Couldn't load CHARGEN.WSA");
_chargenWSA->displayFrame(0, 2, 113, 0, 0, 0, 0);
_screen->setFont(Screen::FID_9_FNT);
_screen->_curPage = 2;
for (int i = 0; i < 4; ++i)
_screen->fprintStringIntro(_charPreviews[i].name, _charPreviews[i].x + 16, _charPreviews[i].y + 36, 0xC0, 0x00, 0x9C, 0x120);
for (int i = 0; i < 4; ++i) {
_screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 48, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[0]);
_screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 56, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[1]);
_screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 64, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[2]);
}
_screen->fprintStringIntro(_tim->getCTableEntry(51), 36, 173, 0x98, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(53), 36, 181, 0x98, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(55), 36, 189, 0x98, 0x00, 0x9C, 0x20);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->_curPage = 0;
if (_flags.use16ColorMode)
_screen->loadPalette("LOL.NOL", _screen->getPalette(0));
_screen->fadePalette(_screen->getPalette(0), 30, 0);
bool kingIntro = true;
while (!shouldQuit()) {
if (kingIntro)
kingSelectionIntro();
if (_charSelection < 0)
processCharacterSelection();
if (shouldQuit())
break;
if (_charSelection == 100) {
kingIntro = true;
_charSelection = -1;
continue;
}
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_screen->showMouse();
if (selectionCharInfo(_charSelection) == -1) {
_charSelection = -1;
kingIntro = false;
} else {
break;
}
}
if (shouldQuit())
return -1;
uint32 waitTime = _system->getMillis() + 420 * _tickLength;
while (waitTime > _system->getMillis() && !skipFlag() && !shouldQuit()) {
updateInput();
_system->delayMillis(10);
}
// HACK: Remove all input events
_eventList.clear();
_tim->clearLangData();
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delete _tim;
_tim = 0;
return _charSelection;
}
void LoLEngine::kingSelectionIntro() {
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
int y = 38;
_screen->fprintStringIntro(_tim->getCTableEntry(57), 8, y, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(58), 8, y + 10, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(59), 8, y + 20, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(60), 8, y + 30, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(61), 8, y + 40, 0x32, 0x00, 0x9C, 0x20);
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_sound->voicePlay("KING01", &_speechHandle);
int index = 4;
while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && !skipFlag()) {
index = MAX(index, 4);
_chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0);
_screen->copyRegion(_selectionPosTable[_selectionChar1IdxTable[index]*2+0], _selectionPosTable[_selectionChar1IdxTable[index]*2+1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_selectionChar2IdxTable[index]*2+0], _selectionPosTable[_selectionChar2IdxTable[index]*2+1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_selectionChar3IdxTable[index]*2+0], _selectionPosTable[_selectionChar3IdxTable[index]*2+1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_selectionChar4IdxTable[index]*2+0], _selectionPosTable[_selectionChar4IdxTable[index]*2+1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0);
_screen->updateScreen();
uint32 waitEnd = _system->getMillis() + 7 * _tickLength;
while (waitEnd > _system->getMillis() && _charSelection == -1 && !shouldQuit() && !skipFlag()) {
_charSelection = getCharSelection();
_system->delayMillis(10);
}
if (_speechFlag)
index = (index + 1) % 22;
else if (++index >= 27)
break;
}
resetSkipFlag();
_chargenWSA->displayFrame(0x10, 0,113, 0, 0, 0, 0);
_screen->updateScreen();
_sound->voiceStop(&_speechHandle);
}
void LoLEngine::kingSelectionReminder() {
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
int y = 48;
_screen->fprintStringIntro(_tim->getCTableEntry(62), 8, y, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(63), 8, y + 10, 0x32, 0x00, 0x9C, 0x20);
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_sound->voicePlay("KING02", &_speechHandle);
int index = 0;
while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && index < 15) {
_chargenWSA->displayFrame(_chargenFrameTable[index+9], 0, 113, 0, 0, 0, 0);
_screen->copyRegion(_selectionPosTable[_reminderChar1IdxTable[index]*2+0], _selectionPosTable[_reminderChar1IdxTable[index]*2+1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_reminderChar2IdxTable[index]*2+0], _selectionPosTable[_reminderChar2IdxTable[index]*2+1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_reminderChar3IdxTable[index]*2+0], _selectionPosTable[_reminderChar3IdxTable[index]*2+1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_reminderChar4IdxTable[index]*2+0], _selectionPosTable[_reminderChar4IdxTable[index]*2+1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0);
_screen->updateScreen();
uint32 waitEnd = _system->getMillis() + 8 * _tickLength;
while (waitEnd > _system->getMillis() && !shouldQuit()) {
_charSelection = getCharSelection();
_system->delayMillis(10);
}
if (_speechFlag)
index = (index + 1) % 22;
else if (++index >= 27)
break;
}
_sound->voiceStop(&_speechHandle);
}
void LoLEngine::kingSelectionOutro() {
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_sound->voicePlay("KING03", &_speechHandle);
int index = 0;
while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying(&_speechHandle))) && !shouldQuit() && !skipFlag()) {
index = MAX(index, 4);
_chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0);
_screen->updateScreen();
uint32 waitEnd = _system->getMillis() + 8 * _tickLength;
while (waitEnd > _system->getMillis() && !shouldQuit() && !skipFlag()) {
updateInput();
_system->delayMillis(10);
}
if (_speechFlag)
index = (index + 1) % 22;
else if (++index >= 27)
break;
}
resetSkipFlag();
_chargenWSA->displayFrame(0x10, 0, 113, 0, 0, 0, 0);
_screen->updateScreen();
_sound->voiceStop(&_speechHandle);
}
void LoLEngine::processCharacterSelection() {
_charSelection = -1;
while (!shouldQuit() && _charSelection == -1) {
uint32 nextKingMessage = _system->getMillis() + 900 * _tickLength;
while (nextKingMessage > _system->getMillis() && _charSelection == -1 && !shouldQuit()) {
updateSelectionAnims();
_charSelection = getCharSelection();
_system->delayMillis(10);
}
if (_charSelection == -1)
kingSelectionReminder();
}
}
void LoLEngine::updateSelectionAnims() {
for (int i = 0; i < 4; ++i) {
if (_system->getMillis() < _selectionAnimTimers[i])
continue;
const int index = _selectionAnimIndexTable[_selectionAnimFrames[i] + i * 2];
_screen->copyRegion(_selectionPosTable[index*2+0], _selectionPosTable[index*2+1], _charPreviews[i].x, _charPreviews[i].y, 32, 32, 4, 0);
int delayTime = 0;
if (_selectionAnimFrames[i] == 1)
delayTime = _rnd.getRandomNumberRng(0, 31) + 80;
else
delayTime = _rnd.getRandomNumberRng(0, 3) + 10;
_selectionAnimTimers[i] = _system->getMillis() + delayTime * _tickLength;
_selectionAnimFrames[i] = (_selectionAnimFrames[i] + 1) % 2;
}
_screen->updateScreen();
}
int LoLEngine::selectionCharInfo(int character) {
if (character < 0)
return -1;
char filename[16];
char vocFilename[6];
strcpy(vocFilename, "000X0");
switch (character) {
case 0:
strcpy(filename, "FACE09.SHP");
vocFilename[3] = 'A';
break;
case 1:
strcpy(filename, "FACE01.SHP");
vocFilename[3] = 'M';
break;
case 2:
strcpy(filename, "FACE08.SHP");
vocFilename[3] = 'K';
break;
case 3:
strcpy(filename, "FACE05.SHP");
vocFilename[3] = 'C';
break;
default:
break;
}
_screen->loadBitmap(filename, 9, 9, 0);
_screen->copyRegion(0, 122, 0, 122, 320, 78, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(_charPreviews[character].x - 3, _charPreviews[character].y - 3, 8, 127, 38, 38, 2, 0);
static const uint8 charSelectInfoIdx[] = { 0x1D, 0x22, 0x27, 0x2C };
const int idx = charSelectInfoIdx[character];
_screen->fprintStringIntro(_tim->getCTableEntry(idx+0), 50, 127, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+1), 50, 137, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+2), 50, 147, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+3), 50, 157, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+4), 50, 167, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(69), 100, 168, 0x32, 0x00, 0xCF, 0x20);
selectionCharInfoIntro(vocFilename);
if (_charSelectionInfoResult == -1) {
while (_charSelectionInfoResult == -1 && !shouldQuit()) {
_charSelectionInfoResult = selectionCharAccept();
_system->delayMillis(10);
}
}
if (_charSelectionInfoResult != 1) {
_charSelectionInfoResult = -1;
_screen->copyRegion(0, 122, 0, 122, 320, 78, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
return -1;
}
_screen->copyRegion(48, 127, 48, 127, 272, 60, 4, 0, Screen::CR_NO_P_CHECK);
_screen->hideMouse();
_screen->copyRegion(48, 127, 48, 160, 272, 35, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
_screen->fprintStringIntro(_tim->getCTableEntry(64), 3, 28, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(65), 3, 38, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(66), 3, 48, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(67), 3, 58, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(68), 3, 68, 0x32, 0x00, 0x9C, 0x20);
resetSkipFlag();
kingSelectionOutro();
return character;
}
void LoLEngine::selectionCharInfoIntro(char *file) {
int index = 0;
file[4] = '0';
bool processAnim = true;
while (_charSelectionInfoResult == -1 && !shouldQuit()) {
if (_speechFlag && !_sound->isVoicePresent(file))
break;
_sound->voicePlay(file, &_speechHandle);
int i = 0;
while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying(&_speechHandle))) && _charSelectionInfoResult == -1 && !shouldQuit()) {
_screen->drawShape(0, _screen->getPtrToShape(_screen->getCPagePtr(9), _charInfoFrameTable[i]), 11, 130, 0, 0);
_screen->updateScreen();
uint32 nextFrame = _system->getMillis() + 8 * _tickLength;
while (nextFrame > _system->getMillis() && _charSelectionInfoResult == -1 && !shouldQuit()) {
_charSelectionInfoResult = selectionCharAccept();
_system->delayMillis(10);
}
if (_speechFlag || processAnim)
i = (i + 1) % 32;
if (i == 0)
processAnim = false;
}
_sound->voiceStop(&_speechHandle);
file[4] = ++index + '0';
}
_screen->drawShape(0, _screen->getPtrToShape(_screen->getCPagePtr(9), 0), 11, 130, 0, 0);
_screen->updateScreen();
}
int LoLEngine::getCharSelection() {
int inputFlag = checkInput(0, false) & 0xCF;
removeInputTop();
if (inputFlag == 200) {
for (int i = 0; i < 4; ++i) {
if (_charPreviews[i].x <= _mouseX && _mouseX <= _charPreviews[i].x + 31 &&
_charPreviews[i].y <= _mouseY && _mouseY <= _charPreviews[i].y + 31)
return i;
}
}
return -1;
}
int LoLEngine::selectionCharAccept() {
int inputFlag = checkInput(0, false) & 0xCF;
removeInputTop();
if (inputFlag == 200) {
if (88 <= _mouseX && _mouseX <= 128 && 180 <= _mouseY && _mouseY <= 194)
return 1;
if (196 <= _mouseX && _mouseX <= 236 && 180 <= _mouseY && _mouseY <= 194)
return 0;
}
return -1;
}
void LoLEngine::showStarcraftLogo() {
WSAMovie_v2 *ci = new WSAMovie_v2(this);
assert(ci);
_screen->clearPage(0);
_screen->clearPage(2);
int endframe = ci->open("ci01.wsa", 0, _screen->_currentPalette);
if (!ci->opened()) {
delete ci;
return;
}
_screen->hideMouse();
ci->displayFrame(0, 2, 32, 80, 0, 0, 0);
_screen->copyPage(2, 0);
_screen->fadeFromBlack();
int inputFlag = 0;
for (int i = 0; i < endframe; i++) {
inputFlag = checkInput(0) & 0xff;
if (shouldQuit() || inputFlag)
break;
ci->displayFrame(i, 2, 32, 80, 0, 0, 0);
_screen->copyPage(2, 0);
_screen->updateScreen();
delay(4 * _tickLength);
}
if (!(shouldQuit() || inputFlag)) {
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_sound->voicePlay("star2", &_speechHandle);
while(_sound->voiceIsPlaying(&_speechHandle) && !(shouldQuit() || inputFlag)) {
inputFlag = checkInput(0) & 0xff;
delay(_tickLength);
}
}
_screen->fadeToBlack();
_screen->showMouse();
_eventList.clear();
delete ci;
}
// outro
void LoLEngine::setupEpilogueData(bool load) {
static const char * const fileListCD[] = {
"GENERAL.PAK", "INTROVOC.PAK", "STARTUP.PAK",
"FINALE.PAK", "FINALE1.PAK", "FINALE2.PAK", 0
};
const char * const *fileList = _flags.isTalkie ? fileListCD : 0;
assert(fileList);
char filename[32];
for (uint i = 0; fileList[i]; ++i) {
filename[0] = '\0';
if (_flags.isTalkie) {
strcpy(filename, _languageExt[_lang]);
strcat(filename, "/");
}
strcat(filename, fileList[i]);
if (load) {
if (!_res->loadPakFile(filename))
error("Couldn't load file: '%s'", filename);
} else {
_res->unloadPakFile(filename);
}
}
_screen->clearPage(0);
_screen->clearPage(3);
if (load) {
_sound->setSoundList(&_soundData[kMusicFinale]);
// We have three sound.dat files, one for the intro, one for the
// end sequence and one for ingame, each contained in a different
// PAK file. Therefore a new call to loadSoundFile() is required
// whenever the PAK file configuration changes.
if (_flags.platform == Common::kPlatformPC98)
_sound->loadSoundFile("SOUND.DAT");
} else {
uint8 *pal = _screen->getPalette(0);
memset(pal, 0, 768);
_screen->setScreenPalette(pal);
if (shouldQuit())
return;
_eventList.clear();
_sound->setSoundList(0);
}
}
void LoLEngine::showOutro(int character, bool maxDifficulty) {
setupEpilogueData(true);
TIMInterpreter *timBackUp = _tim;
_tim = new TIMInterpreter(this, _screen, _system);
uint8 *pal = _screen->getPalette(0);
memset(pal, 0, 768);
_screen->setScreenPalette(pal);
_screen->clearPage(0);
_screen->clearPage(4);
_screen->clearPage(8);
TIM *outro = _tim->load("LOLFINAL.TIM", &_timOutroOpcodes);
assert(outro);
outro->lolCharacter = character;
_screen->loadFont(Screen::FID_6_FNT, "NEW6P.FNT");
_screen->loadFont(Screen::FID_INTRO_FNT, "INTRO.FNT");
_tim->resetFinishedFlag();
_tim->setLangData("LOLFINAL.DIP");
_screen->hideMouse();
uint32 palNextFadeStep = 0;
while (!_tim->finished() && !shouldQuit() && !skipFlag()) {
updateInput();
_tim->exec(outro, false);
if (_tim->_palDiff) {
if (palNextFadeStep < _system->getMillis()) {
_tim->_palDelayAcc += _tim->_palDelayInc;
palNextFadeStep = _system->getMillis() + ((_tim->_palDelayAcc >> 8) * _tickLength);
_tim->_palDelayAcc &= 0xFF;
if (!_screen->fadePalStep(_screen->getPalette(0), _tim->_palDiff)) {
_screen->setScreenPalette(_screen->getPalette(0));
_tim->_palDiff = 0;
}
}
}
_system->delayMillis(10);
_screen->updateScreen();
}
removeInputTop();
_screen->showMouse();
_sound->voiceStop();
_sound->beginFadeOut();
_eventList.clear();
_tim->unload(outro);
for (int i = 0; i < TIM::kWSASlots; i++)
_tim->freeAnimStruct(i);
_screen->fadeToBlack(30);
showCredits();
_eventList.clear();
switch (character) {
case 0:
_screen->loadBitmap("KIERAN.CPS", 3, 3, _screen->getPalette(0));
break;
case 1:
_screen->loadBitmap("AK'SHEL.CPS", 3, 3, _screen->getPalette(0));
break;
case 2:
_screen->loadBitmap("MICHAEL.CPS", 3, 3, _screen->getPalette(0));
break;
case 3:
_screen->loadBitmap("CONRAD.CPS", 3, 3, _screen->getPalette(0));
break;
default:
_screen->clearPage(3);
memset(_screen->getPalette(0), 0, 768);
break;
}
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
if (maxDifficulty)
_tim->displayText(0x8000, 0, 0xDC);
_screen->updateScreen();
_screen->fadePalette(_screen->getPalette(0), 30, 0);
while (!checkInput(0) && !shouldQuit())
delay(_tickLength);
_screen->fadeToBlack(30);
_tim->clearLangData();
delete _tim;
_tim = timBackUp;
setupEpilogueData(false);
}
void LoLEngine::showCredits() {
for (int i = 0; i < 255; ++i)
_outroShapeTable[i] = i;
_outroShapeTable[255] = 0;
_sound->haltTrack();
_sound->loadSoundFile("LOREFINL");
_sound->playTrack(4);
_screen->hideMouse();
static const uint8 colorMap[] = { 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x72, 0x6F, 0x6F, 0x6D };
_screen->setTextColorMap(colorMap);
_screen->_charWidth = 0;
_screen->loadBitmap("ROOM.CPS", 2, 2, _screen->getPalette(0));
memset(_screen->getPalette(0) + 764, 0, 3);
_screen->fadeToBlack(30);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->_charOffset = 0;
char *credits = (char *)_res->fileData("CREDITS.TXT", 0);
processCredits(credits, 21, 4, 5);
delete[] credits;
uint32 endTime = _system->getMillis() + 120 * _tickLength;
while (endTime > _system->getMillis() && !shouldQuit()) {
if (checkInput(0))
break;
delay(_tickLength);
}
_sound->beginFadeOut();
_screen->fadeToBlack(30);
_screen->clearCurPage();
_screen->updateScreen();
_screen->showMouse();
}
void LoLEngine::processCredits(char *t, int dimState, int page, int delayTime) {
if (!t)
return;
_screen->setScreenDim(dimState);
_screen->clearPage(page);
_screen->clearPage(6);
_screen->loadBitmap("DOOR.SHP", 5, 5, 0);
uint8 *doorShape = _screen->makeShapeCopy(_screen->getCPagePtr(5), 0);
assert(doorShape);
_screen->drawShape(0, doorShape, 0, 0, 22, 0x10);
_screen->drawShape(0, doorShape, 0, 0, 23, 0x11);
int curShapeFile = 0;
uint8 *shapes[12];
memset(shapes, 0, sizeof(shapes));
loadOutroShapes(curShapeFile++, shapes);
uint8 *monsterPal = _res->fileData("MONSTERS.PAL", 0);
assert(monsterPal);
memcpy(_screen->getPalette(0) + 88 * 3, monsterPal + 0 * 3, 40 * 3);
_screen->fadePalette(_screen->getPalette(0), 30);
uint32 waitTimer = _system->getMillis();
struct CreditsString {
int16 x, y;
char *str;
uint8 code;
uint8 height;
uint8 alignment;
} strings[37];
memset(strings, 0, sizeof(strings));
int countStrings = 0;
char *str = t;
int frameCounter = 0;
int monsterAnimFrame = 0;
bool needNewShape = false;
bool doorRedraw = true;
uint8 *animBlock = new uint8[40960];
assert(animBlock);
memset(animBlock, 0, 40960);
int inputFlag = 0;
do {
while (_system->getMillis() < waitTimer && !shouldQuit())
delay(_tickLength);
waitTimer = _system->getMillis() + delayTime * _tickLength;
while (countStrings < 35 && str[0]) {
int y = 0;
if (!countStrings) {
y = _screen->_curDim->h;
} else {
y = strings[countStrings].y + strings[countStrings].height;
y += strings[countStrings].height >> 3;
}
char *curString = str;
str = (char *)strpbrk(str, "\x05\x0D");
if (!str)
str = strchr(curString, 0);
CreditsString &s = strings[countStrings + 1];
s.code = str[0];
str[0] = 0;
if (s.code)
++str;
s.alignment = 0;
if (*curString == 3 || *curString == 4)
s.alignment = *curString++;
_screen->setFont(Screen::FID_6_FNT);
if (*curString == 1 || *curString == 2)
++curString;
s.height = _screen->getFontHeight();
if (s.alignment == 3)
s.x = 0;
else if (s.alignment == 4)
s.x = 300 - _screen->getTextWidth(curString);
else
s.x = ((_screen->_curDim->w << 3) - _screen->getTextWidth(curString)) / 2;
if (strings[countStrings].code == 5)
y -= strings[countStrings].height + (strings[countStrings].height >> 3);
s.y = y;
s.str = curString;
// WORKAROUND: The original did supply some texts, which wouldn't fit on one line.
// To display them properly, we will break them into two separate entries. The original
// just did not display these lines at all. (At least not in LordHoto's tests with DOSBox).
if (s.x + _screen->getTextWidth(s.str) > Screen::SCREEN_W) {
char *nextLine = 0;
char *lastSeparator = 0;
int backupX = s.x;
while (s.x + _screen->getTextWidth(s.str) > Screen::SCREEN_W) {
char *sep = strrchr(s.str, ' ');
if (lastSeparator)
*lastSeparator = ' ';
lastSeparator = sep;
if (lastSeparator) {
*lastSeparator = 0;
nextLine = lastSeparator + 1;
s.x = MAX(((_screen->_curDim->w << 3) - _screen->getTextWidth(s.str)) / 2, 0);
} else {
// It seems we ca not find any whitespace, thus we are better safe and
// do not break up the line into two parts. (This is just paranoia)
nextLine = 0;
break;
}
}
s.x = backupX;
if (nextLine) {
++countStrings;
// Center old string
s.alignment = 0;
s.x = ((_screen->_curDim->w << 3) - _screen->getTextWidth(s.str)) / 2;
// Add new string, also centered
CreditsString &n = strings[countStrings + 1];
n.y = s.y + s.height + (s.height >> 3);
n.height = s.height;
n.alignment = 0;
n.code = s.code;
n.str = nextLine;
n.x = ((_screen->_curDim->w << 3) - _screen->getTextWidth(n.str)) / 2;
}
}
++countStrings;
}
++frameCounter;
if (frameCounter % 3) {
_screen->copyRegion(0, 0, 0, 0, 320, 200, 6, page, Screen::CR_NO_P_CHECK);
} else {
if (!monsterAnimFrame && doorRedraw) {
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, page, Screen::CR_NO_P_CHECK);
_screen->drawShape(page, doorShape, 0, 0, 22, 0x10);
_screen->drawShape(page, doorShape, 0, 0, 23, 0x11);
--frameCounter;
doorRedraw = false;
} else {
if (!monsterAnimFrame)
_screen->setScreenPalette(_screen->getPalette(0));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, page, Screen::CR_NO_P_CHECK);
uint8 *monsterShape = shapes[_outroFrameTable[monsterAnimFrame]];
int doorSD = 0;
int doorX = 0, doorY = 0;
int monsterX = 0, monsterY = 0;
bool isRightMonster = ((curShapeFile - 1) & 1) != 0;
if (isRightMonster) {
doorSD = 23;
doorX = _outroRightDoorPos[monsterAnimFrame * 2 + 0];
doorY = _outroRightDoorPos[monsterAnimFrame * 2 + 1];
monsterX = _outroRightMonsterPos[monsterAnimFrame * 2 + 0];
monsterY = _outroRightMonsterPos[monsterAnimFrame * 2 + 1];
_screen->drawShape(page, doorShape, 0, 0, 22, 0x10);
} else {
doorSD = 22;
doorX = _outroLeftDoorPos[monsterAnimFrame * 2 + 0];
doorY = _outroLeftDoorPos[monsterAnimFrame * 2 + 1];
monsterX = _outroLeftMonsterPos[monsterAnimFrame * 2 + 0];
monsterY = _outroLeftMonsterPos[monsterAnimFrame * 2 + 1];
_screen->drawShape(page, doorShape, 0, 0, 23, 0x11);
}
if (monsterAnimFrame >= 8)
_screen->drawShape(page, doorShape, doorX, doorY, doorSD, (doorSD == 22) ? 0 : 1);
_screen->drawShape(page, monsterShape, monsterX, monsterY, 0, 0x104 | ((!isRightMonster | (monsterAnimFrame < 20)) ? 0 : 1), _outroShapeTable, 1, _outroMonsterScaleTableX[monsterAnimFrame], _outroMonsterScaleTableY[monsterAnimFrame]);
if (monsterAnimFrame < 8)
_screen->drawShape(page, doorShape, doorX, doorY, doorSD, (doorSD == 22) ? 0 : 1);
_screen->copyRegion(0, 0, 0, 0, 320, 200, page, 6, Screen::CR_NO_P_CHECK);
doorRedraw = true;
monsterAnimFrame = (monsterAnimFrame + 1) % 24;
needNewShape = !monsterAnimFrame;
}
}
for (int i = 0; i < countStrings; ++i) {
CreditsString &s = strings[i+1];
int x = s.x, y = s.y;
if (y < _screen->_curDim->h) {
_screen->_curPage = page;
_screen->setFont(Screen::FID_6_FNT);
_screen->printText(s.str, (_screen->_curDim->sx << 3) + x, _screen->_curDim->sy + y, 0xDC, 0x00);
_screen->_curPage = 0;
}
--s.y;
}
_screen->copyToPage0(_screen->_curDim->sy, _screen->_curDim->h, page, animBlock);
if (strings[1].y < -10) {
strings[1].str += strlen(strings[1].str);
strings[1].str[0] = strings[1].code;
--countStrings;
memmove(&strings[1], &strings[2], countStrings * sizeof(CreditsString));
}
if (needNewShape) {
++curShapeFile;
if (curShapeFile == 16)
curShapeFile += 2;
if (curShapeFile == 6)
curShapeFile += 2;
curShapeFile = curShapeFile % 28;
loadOutroShapes(curShapeFile, shapes);
memcpy(_screen->getPalette(0) + 88 * 3, monsterPal + curShapeFile * 40 * 3, 40 * 3);
_screen->setScreenPalette(_screen->getPalette(0));
needNewShape = false;
}
_screen->updateScreen();
inputFlag = checkInput(0);
removeInputTop();
} while (countStrings && !(inputFlag && !(inputFlag & 0x800)) && !shouldQuit());
removeInputTop();
delete[] animBlock;
delete[] doorShape;
delete[] monsterPal;
for (int i = 0; i < 12; ++i)
delete[] shapes[i];
}
void LoLEngine::loadOutroShapes(int file, uint8 **storage) {
_screen->loadBitmap(_outroShapeFileTable[file], 5, 5, 0);
for (int i = 0; i < 12; ++i) {
delete[] storage[i];
if (i < 8)
storage[i] = _screen->makeShapeCopy(_screen->getCPagePtr(5), i);
else
storage[i] = _screen->makeShapeCopy(_screen->getCPagePtr(5), i+4);
}
}
} // end of namespace Kyra
#endif // ENABLE_LOL