scummvm/audio/decoders/raw.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/endian.h"
#include "common/memstream.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
namespace Audio {
#pragma mark -
#pragma mark --- RawStream ---
#pragma mark -
/**
* This is a stream, which allows for playing raw PCM data from a stream.
*/
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template<int bytesPerSample, bool isUnsigned, bool isLE>
class RawStream : public SeekableAudioStream {
public:
RawStream(int rate, bool stereo, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream)
: _rate(rate), _isStereo(stereo), _playtime(0, rate), _stream(stream, disposeStream), _endOfData(false), _buffer(nullptr) {
// Setup our buffer for readBuffer
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_buffer = new byte[kSampleBufferLength * bytesPerSample];
assert(_buffer);
// Calculate the total playtime of the stream
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_playtime = Timestamp(0, _stream->size() / (_isStereo ? 2 : 1) / bytesPerSample, rate);
}
~RawStream() {
delete[] _buffer;
}
int readBuffer(int16 *buffer, const int numSamples) override;
bool isStereo() const override { return _isStereo; }
bool endOfData() const override { return _endOfData; }
int getRate() const override { return _rate; }
Timestamp getLength() const override { return _playtime; }
bool seek(const Timestamp &where) override;
private:
const int _rate; ///< Sample rate of stream
const bool _isStereo; ///< Whether this is a stereo stream
Timestamp _playtime; ///< Calculated total play time
Common::DisposablePtr<Common::SeekableReadStream> _stream; ///< Stream to read data from
bool _endOfData; ///< Whether the stream end has been reached
byte *_buffer; ///< Buffer used in readBuffer
enum {
/**
* How many samples we can buffer at once.
*
* TODO: Check whether this size suffices
* for systems with slow disk I/O.
*/
kSampleBufferLength = 2048
};
/**
* Fill the temporary sample buffer used in readBuffer.
*
* @param maxSamples Maximum samples to read.
* @return actual count of samples read.
*/
int fillBuffer(int maxSamples);
};
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template<int bytesPerSample, bool isUnsigned, bool isLE>
int RawStream<bytesPerSample, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
int samplesLeft = numSamples;
while (samplesLeft > 0) {
// Try to read up to "samplesLeft" samples.
int len = fillBuffer(samplesLeft);
// In case we were not able to read any samples
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// we will stop reading here.
if (!len)
break;
// Adjust the samples left to read.
samplesLeft -= len;
// Copy the data to the caller's buffer.
const byte *src = _buffer;
while (len-- > 0) {
if (bytesPerSample == 1)
*buffer++ = (*src << 8) ^ (isUnsigned ? 0x8000 : 0);
else if (bytesPerSample == 2)
*buffer++ = ((isLE ? READ_LE_UINT16(src) : READ_BE_UINT16(src)) ^ (isUnsigned ? 0x8000 : 0));
else // if (bytesPerSample == 3)
*buffer++ = (((int16)((isLE ? READ_LE_UINT24(src) : READ_BE_UINT24(src)) >> 8)) ^ (isUnsigned ? 0x8000 : 0));
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src += bytesPerSample;
}
}
return numSamples - samplesLeft;
}
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template<int bytesPerSample, bool isUnsigned, bool isLE>
int RawStream<bytesPerSample, isUnsigned, isLE>::fillBuffer(int maxSamples) {
int bufferedSamples = 0;
byte *dst = _buffer;
// We can only read up to "kSampleBufferLength" samples
// so we take this into consideration, when trying to
// read up to maxSamples.
maxSamples = MIN<int>(kSampleBufferLength, maxSamples);
// We will only read up to maxSamples
while (maxSamples > 0 && !endOfData()) {
// Try to read all the sample data and update the
// destination pointer.
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const int bytesRead = _stream->read(dst, maxSamples * bytesPerSample);
dst += bytesRead;
// Calculate how many samples we actually read.
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const int samplesRead = bytesRead / bytesPerSample;
// Update all status variables
bufferedSamples += samplesRead;
maxSamples -= samplesRead;
// We stop stream playback, when we reached the end of the data stream.
// We also stop playback when an error occures.
if (_stream->pos() == _stream->size() || _stream->err() || _stream->eos())
_endOfData = true;
}
return bufferedSamples;
}
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template<int bytesPerSample, bool isUnsigned, bool isLE>
bool RawStream<bytesPerSample, isUnsigned, isLE>::seek(const Timestamp &where) {
_endOfData = true;
if (where > _playtime)
return false;
const uint32 seekSample = convertTimeToStreamPos(where, getRate(), isStereo()).totalNumberOfFrames();
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_stream->seek(seekSample * bytesPerSample, SEEK_SET);
// In case of an error we will not continue stream playback.
if (!_stream->err() && !_stream->eos() && _stream->pos() != _stream->size())
_endOfData = false;
return true;
}
#pragma mark -
#pragma mark --- Raw stream factories ---
#pragma mark -
/* In the following, we use preprocessor / macro tricks to simplify the code
* which instantiates the input streams. We used to use template functions for
* this, but MSVC6 / EVC 3-4 (used for WinCE builds) are extremely buggy when it
* comes to this feature of C++... so as a compromise we use macros to cut down
* on the (source) code duplication a bit.
* So while normally macro tricks are said to make maintenance harder, in this
* particular case it should actually help it :-)
*/
#define MAKE_RAW_STREAM(UNSIGNED) \
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if (bytesPerSample == 3) { \
if (isLE) \
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return new RawStream<3, UNSIGNED, true>(rate, isStereo, disposeAfterUse, stream); \
else \
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return new RawStream<3, UNSIGNED, false>(rate, isStereo, disposeAfterUse, stream); \
} else if (bytesPerSample == 2) { \
if (isLE) \
return new RawStream<2, UNSIGNED, true>(rate, isStereo, disposeAfterUse, stream); \
else \
return new RawStream<2, UNSIGNED, false>(rate, isStereo, disposeAfterUse, stream); \
} else \
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return new RawStream<1, UNSIGNED, false>(rate, isStereo, disposeAfterUse, stream)
SeekableAudioStream *makeRawStream(Common::SeekableReadStream *stream,
int rate, byte flags,
DisposeAfterUse::Flag disposeAfterUse) {
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const bool isStereo = (flags & Audio::FLAG_STEREO) != 0;
const int bytesPerSample = (flags & Audio::FLAG_24BITS ? 3 : (flags & Audio::FLAG_16BITS ? 2 : 1));
const bool isUnsigned = (flags & Audio::FLAG_UNSIGNED) != 0;
const bool isLE = (flags & Audio::FLAG_LITTLE_ENDIAN) != 0;
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assert(stream->size() % (bytesPerSample * (isStereo ? 2 : 1)) == 0);
if (isUnsigned) {
MAKE_RAW_STREAM(true);
} else {
MAKE_RAW_STREAM(false);
}
}
SeekableAudioStream *makeRawStream(const byte *buffer, uint32 size,
int rate, byte flags,
DisposeAfterUse::Flag disposeAfterUse) {
return makeRawStream(new Common::MemoryReadStream(buffer, size, disposeAfterUse), rate, flags, DisposeAfterUse::YES);
}
class PacketizedRawStream : public StatelessPacketizedAudioStream {
public:
PacketizedRawStream(int rate, byte flags) :
StatelessPacketizedAudioStream(rate, ((flags & FLAG_STEREO) != 0) ? 2 : 1), _flags(flags) {}
protected:
AudioStream *makeStream(Common::SeekableReadStream *data) override;
private:
byte _flags;
};
AudioStream *PacketizedRawStream::makeStream(Common::SeekableReadStream *data) {
return makeRawStream(data, getRate(), _flags);
}
PacketizedAudioStream *makePacketizedRawStream(int rate, byte flags) {
return new PacketizedRawStream(rate, flags);
}
} // End of namespace Audio