scummvm/engines/cruise/overlay.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CRUISE_OVERLAY_H
#define CRUISE_OVERLAY_H
namespace Cruise {
struct importScriptStruct {
uint16 var0;
uint16 var1;
uint16 type;
uint16 offset;
uint16 offsetToName;
};
struct exportEntryStruct {
uint16 var0;
uint16 var2;
uint16 var4;
uint16 idx;
uint16 offsetToName;
};
struct ovlData3Struct {
uint8 *dataPtr; //0
short int sizeOfData; //4
short int offsetToSubData3; //6
short int offsetToImportData; //8
short int offsetToSubData2;
short int offsetToImportName;
short int offsetToSubData5;
short int sysKey;
short int var12;
short int numRelocGlob;
short int subData2Size;
short int var18;
short int var1A;
};
struct stringEntryStruct {
char *string;
short int length;
short int idx;
};
struct linkDataStruct {
int16 type;
int16 id;
int16 offsetVerbeName;
int16 verbOverlay;
int16 verbNumber;
int16 obj1Overlay;
int16 obj1Number;
int16 obj2Overlay;
int16 obj2Number;
int16 trackX;
int16 trackY;
int16 obj1NewState;
int16 obj2NewState;
int16 obj1OldState;
int16 obj2OldState;
int16 trackDirection;
int16 dialog;
};
struct importDataStruct {
uint16 var0; // 0
uint16 var1; // 2
uint16 linkType; // 4
uint16 linkIdx; // 6
uint16 nameOffset;
};
enum eClass {
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MULTIPLE = 0,
VARIABLE = 1,
UNIQUE = 2,
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THEME = 3
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};
struct objDataStruct {
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int16 _type;
eClass _class;
int16 _nameOffset;
int16 _numStates;
int16 _varTableIdx;
int16 _firstStateIdx;
int16 _stateTableIdx;
};
struct objectParams {
int16 X;
int16 Y;
int16 Z;
int16 frame;
int16 scale;
int16 state;
};
struct ovlDataStruct {
ovlData3Struct *arrayProc;
ovlData3Struct *ptr1;
objDataStruct *arrayObject;
objectParams *arrayStates;
objectParams *arrayObjVar;
stringEntryStruct *stringTable;
exportEntryStruct *arraySymbGlob;
importDataStruct *arrayRelocGlob;
linkDataStruct *arrayMsgRelHeader;
char *nameVerbGlob;
char *arrayNameObj;
char *arrayNameRelocGlob;
char *arrayNameSymbGlob;
uint8 *data4Ptr;
uint8 *ptr8;
unsigned short int numProc;
unsigned short int numRel;
unsigned short int numSymbGlob;
unsigned short int numRelocGlob;
unsigned short int numMsgRelHeader;
unsigned short int numObj;
unsigned short int numStrings;
unsigned short int size8;
unsigned short int size9;
unsigned short int nameExportSize;
unsigned short int exportNamesSize;
unsigned short int specialString2Length;
unsigned short int sizeOfData4;
unsigned short int size12;
unsigned short int specialString1Length;
unsigned short int scriptNumber;
};
struct overlayStruct {
char overlayName[13];
ovlDataStruct *ovlData;
short int alreadyLoaded;
short int state;
char* pDebug;
long int debugSize;
char* pSource;
long int sourceSize;
short int executeScripts;
};
extern overlayStruct overlayTable[90];
extern int numOfLoadedOverlay;
void initOverlayTable(void);
int loadOverlay(const char * scriptName);
int32 findOverlayByName2(const char * name);
int findOverlayByName(const char *overlayName);
int releaseOverlay(const char *name);
} // End of namespace Cruise
#endif