.. |
actor.cpp
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Renamed parameter to silence warning.
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2009-03-03 19:49:50 +00:00 |
actor.h
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Bugfix for frequent freezes when doing actions - the main movement state switch statement was actually relying on falling through case statements to work properly
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2009-03-02 09:14:36 +00:00 |
background.cpp
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
background.h
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
backgroundIncrust.cpp
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
backgroundIncrust.h
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Changed the save/load process to use a common serialiser
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2009-02-09 11:30:18 +00:00 |
cell.cpp
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
cell.h
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Changed the save/load process to use a common serialiser
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2009-02-09 11:30:18 +00:00 |
cruise_main.cpp
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
cruise_main.h
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
cruise.cpp
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
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2009-03-07 07:12:10 +00:00 |
cruise.h
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
ctp.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
ctp.h
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Nearly working pathfinder
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2007-12-27 17:37:38 +00:00 |
dataLoader.cpp
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Bug fixes for handling 5-bit layered sprites correctly - this fixes the black boxes appearing in the first room during the fade-in
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2009-03-22 09:37:49 +00:00 |
dataLoader.h
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-Cleanup strings
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2007-11-10 17:15:48 +00:00 |
debugger.cpp
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
debugger.h
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Added debugger console
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2009-02-11 10:03:01 +00:00 |
decompiler.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
delphine-unpack.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
detection.cpp
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
font.cpp
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Formatting fixes
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2009-03-03 09:00:49 +00:00 |
font.h
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Formatting fixes
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2009-03-03 09:00:49 +00:00 |
function.cpp
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Corrected the positions of two library functions in the library function list
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2009-03-26 11:16:34 +00:00 |
function.h
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Fix loading savegame from original interpreter
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2007-12-18 20:12:42 +00:00 |
gfxModule.cpp
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
gfxModule.h
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
linker.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
linker.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
mainDraw.cpp
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
mainDraw.h
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Code formatting, added further constant references, and corrected method signatures
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2009-03-16 09:45:37 +00:00 |
menu.cpp
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Formatting fixes
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2009-03-03 09:00:49 +00:00 |
menu.h
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
module.mk
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Merged the contents of fontCharacterTable into staticres
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2009-02-19 11:08:11 +00:00 |
mouse.cpp
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Moved mouse cursor definition data into staticres.cpp
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2009-03-01 02:16:44 +00:00 |
mouse.h
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Moved mouse cursor definition data into staticres.cpp
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2009-03-01 02:16:44 +00:00 |
object.cpp
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Added debugger console
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2009-02-11 10:03:01 +00:00 |
object.h
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Added debugger console
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2009-02-11 10:03:01 +00:00 |
overlay.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
overlay.h
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
perso.cpp
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Changed the int16[5] array used in pathfinding to a structure with explicitly named fields
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2009-03-03 10:10:35 +00:00 |
perso.h
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Changed the int16[5] array used in pathfinding to a structure with explicitly named fields
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2009-03-03 10:10:35 +00:00 |
polys.cpp
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Some code formating fixes
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2007-11-04 13:01:41 +00:00 |
polys.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
saveload.cpp
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CRUISE: Fixed bug when loading backgroundIncrustStruct::saveWidth (don't divide by 2, rather *multiply* by 2); also some cleanup
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2009-03-24 11:30:37 +00:00 |
saveload.h
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Converted the Cruise engine to use the new Common::Serializer class
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2009-03-16 09:17:49 +00:00 |
script.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
script.h
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Cleanup load savegame from original interpreter
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2007-11-08 22:59:29 +00:00 |
stack.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
stack.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
staticres.cpp
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Moved mouse cursor definition data into staticres.cpp
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2009-03-01 02:16:44 +00:00 |
staticres.h
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Moved mouse cursor definition data into staticres.cpp
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2009-03-01 02:16:44 +00:00 |
various.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
various.h
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-Fade in/fade out
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2007-12-24 01:05:36 +00:00 |
vars.cpp
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In progress work on cleaning up the font system - giving proper variable names, types, and converted memory accesses to endian safe structures
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2009-02-19 09:57:39 +00:00 |
vars.h
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Bug fixes for handling 5-bit layered sprites correctly - this fixes the black boxes appearing in the first room during the fade-in
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2009-03-22 09:37:49 +00:00 |
volume.cpp
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Code formatting fixes, automatically performed by astyle
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2009-01-16 02:43:41 +00:00 |
volume.h
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Fix loading savegame from original interpreter
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2007-12-18 20:12:42 +00:00 |