scummvm/engines/avalanche/enums.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
#ifndef AVALANCHE_ENUMS_H
#define AVALANCHE_ENUMS_H
namespace Avalanche {
enum Color {
kColorBlack = 0, kColorBlue, kColorGreen, kColorCyan, kColorRed,
kColorMagenta = 5, kColorBrown, kColorLightgray, kColorDarkgray, kColorLightblue,
kColorLightgreen = 10, kColorLightcyan, kColorLightred, kColorLightmagenta, kColorYellow,
kColorWhite = 15
};
// CHECKME: kRoomBossKey is a guess
enum Room {
kRoomNowhere = 0, kRoomYours = 1, kRoomOutsideYours = 2, kRoomOutsideSpludwicks = 3,
kRoomYourHall = 5, kRoomMusicRoom = 7, kRoomOutsideArgentPub = 9, kRoomArgentRoad = 10,
kRoomWiseWomans = 11, kRoomSpludwicks = 12, kRoomInsideAbbey = 13, kRoomOutsideAbbey = 14,
kRoomAvvysGarden = 15, kRoomAylesOffice = 16, kRoomArgentPub = 19, kRoomBrummieRoad = 20,
kRoomBridge = 21, kRoomLusties = 22, kRoomLustiesRoom = 23, kRoomWestHall = 25,
kRoomEastHall = 26, kRoomOubliette = 27, kRoomGeidas = 28, kRoomCatacombs = 29,
kRoomEntranceHall = 40, kRoomRobins = 42, kRoomOutsideNottsPub = 46, kRoomNottsPub = 47,
kRoomOutsideDucks = 50, kRoomDucks = 51, kRoomOutsideCardiffCastle = 70, kRoomInsideCardiffCastle = 71,
kRoomBossKey = 98, kRoomMap = 99, kRoomDummy = 177 // Dummy room
};
// Objects you can hold:
enum Object {
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kObjectWine = 1, kObjectMoney, kObjectBodkin, kObjectPotion, kObjectChastity,
kObjectBolt, kObjectCrossbow, kObjectLute, kObjectBadge, kObjectMushroom,
kObjectKey, kObjectBell, kObjectPrescription, kObjectPen, kObjectInk,
kObjectClothes, kObjectHabit, kObjectOnion, kObjectDummy = 177
};
// People who hang around this game.
enum People {
// Boys:
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kPeopleAvalot = 150, kPeopleSpludwick = 151, kPeopleCrapulus = 152, kPeopleDrDuck = 153,
kPeopleMalagauche = 154, kPeopleFriarTuck = 155, kPeopleRobinHood = 156, kPeopleCwytalot = 157,
kPeopleDuLustie = 158, kPeopleDuke = 159, kPeopleDogfood = 160, kPeopleTrader = 161,
kPeopleIbythneth = 162, kPeopleAyles = 163, kPeoplePort = 164, kPeopleSpurge = 165,
kPeopleJacques = 166,
// Girls:
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kPeopleArkata = 175, kPeopleGeida = 176, kPeopleInvisible = 177, kPeopleWisewoman = 178,
//
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kPeoplePardon = 254, kPeopleNone = 0
};
enum VerbCode {
kVerbCodeExam = 1, kVerbCodeOpen = 2, kVerbCodePause = 3, kVerbCodeGet = 4, kVerbCodeDrop = 5,
kVerbCodeInv = 6, kVerbCodeTalk = 7, kVerbCodeGive = 8, kVerbCodeDrink = 9, kVerbCodeLoad = 10,
kVerbCodeSave = 11, kVerbCodePay = 12, kVerbCodeLook = 13, kVerbCodeBreak = 14, kVerbCodeQuit = 15,
kVerbCodeSit = 16, kVerbCodeStand = 17, kVerbCodeGo = 18, kVerbCodeInfo = 19, kVerbCodeUndress = 20,
kVerbCodeWear = 21, kVerbCodePlay = 22, kVerbCodeRing = 23, kVerbCodeHelp = 24, kVerbCodeLarrypass = 25,
kVerbCodePhaon = 26, kVerbCodeBoss = 27, kVerbCodePee = 28, kVerbCodeCheat = 29, kVerbCodeMagic = 30,
kVerbCodeRestart = 31, kVerbCodeEat = 32, kVerbCodeListen = 33, kVerbCodeBuy = 34, kVerbCodeAttack = 35,
kVerbCodePasswd = 36, kVerbCodeDir = 37, kVerbCodeDie = 38, kVerbCodeScore = 39, kVerbCodePut = 40,
kVerbCodeKiss = 41, kVerbCodeClimb = 42, kVerbCodeJump = 43, kVerbCodeHiscores = 44, kVerbCodeWake = 45,
kVerbCodeHello = 46, kVerbCodeThanks = 47,
kVerbCodeSmartAlec = 249, kVerbCodeExpletive = 253, kVerbCodePardon = 254
};
enum MouseCursor {
kCurUpArrow = 0, kCurScrewDriver = 1, kCurRightArrow = 2, kCurFletch = 3, kCurWait = 4, kCurHand = 5,
kCurCrosshair = 6, kCurIBeam = 7
};
// Magic/portal constants:
enum Magics {
kMagicNothing, // Ignore it if this line is touched.
kMagicBounce, // Bounce off this line. Not valid for portals.
kMagicExclaim, // Put up a chain of scrolls.
kMagicTransport, // Enter new room.
kMagicUnfinished, // Unfinished connection.
kMagicSpecial, // Special function.
kMagicOpenDoor // Opening door.
};
static const int16 kScreenWidth = 640;
static const int16 kScreenHeight = 200;
} // End of namespace Avalanche
#endif // AVALANCHE_ENUMS_H