scummvm/engines/avalanche/scrolls2.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* SCROLLS The scroll driver. */
#include "avalanche/avalanche.h"
#include "avalanche/scrolls2.h"
#include "avalanche/gyro2.h"
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#include "avalanche/logger2.h"
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#include "avalanche/enhanced2.h"
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#include "avalanche/lucerna2.h"
#include "avalanche/trip6.h"
#include "avalanche/acci2.h"
#include "avalanche/visa2.h"
#include "avalanche/timeout2.h"
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#include "avalanche/basher2.h"
#include "common/textconsole.h"
#include "common/file.h"
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//#include "avalanche/joystick2.h" - Will be implemented later, if it will be implemented at all...
namespace Avalanche {
Scrolls::Scrolls(AvalancheEngine *vm) {
_vm = vm;
}
void Scrolls::init() {
loadfont();
resetscrolldriver();
}
void Scrolls::state(byte x) { /* Sets "Ready" light to whatever */
byte page_;
if (_vm->_gyro->ledstatus == x)
return; /* Already like that! */
byte color;
switch (x) {
case 0:
color = black;
break; /* Off */
case 1:
case 2:
case 3:
color = green;
break; /* Hit a key */
}
//switch (x) {
//case 0:
// setfillstyle(1, black);
// break; /* Off */
//case 1:
// setfillstyle(9, green);
// break; /* Half-on (menus) */
//case 2:
// setfillstyle(1, green);
// break; /* On (kbd) */
//case 3:
// setfillstyle(6, green);
// break; /* Hit a key */
//}
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warning("STUB: Scrolls::state()");
_vm->_gyro->super_off();
_vm->_graphics->drawBar(419, 195, 438, 197, color);
_vm->_gyro->super_on();
_vm->_gyro->ledstatus = x;
}
void Scrolls::easteregg() {
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warning("STUB: Scrolls::easteregg()");
}
void Scrolls::say(int16 x, int16 y, Common::String z) { /* Fancy FAST screenwriting */
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warning("STUB: Scrolls::say()");
}
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/* Here are the func2edures that Scroll calls */ /* So they must be... */ /*$F+*/
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void Scrolls::normscroll() {
warning("STUB: Scrolls::normscroll()");
}
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void Scrolls::dialogue() {
warning("STUB: Scrolls::dialogue()");
}
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void Scrolls::store_(byte what, tunetype &played) {
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memcpy(played+1, played+2, sizeof(played) - 1);
played[31] = what;
}
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bool Scrolls::they_match(tunetype &played) {
byte fv, mistakes;
mistakes = 0;
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for (fv = 1; fv <= sizeof(played); fv ++)
if (played[fv] != _vm->_gyro->tune[fv]) {
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mistakes += 1;
}
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return mistakes < 5;
}
void Scrolls::music_scroll() {
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warning("STUB: Scrolls::music_scroll()");
}
/* ThatsAll, so put us back to */ /*$F-*/
void Scrolls::resetscrolldriver() { /* phew */
_vm->_gyro->scrollbells = 0;
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cfont = roman;
_vm->_logger->log_epsonroman();
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use_icon = 0;
_vm->_gyro->interrogation = 0; /* always reset after a scroll comes up. */
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}
void Scrolls::dingdongbell() { /* Pussy's in the well. Who put her in? Little... */
byte fv;
for (fv = 1; fv <= _vm->_gyro->scrollbells; fv ++) _vm->_lucerna->errorled(); /* ring the bell "x" times */
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}
void Scrolls::dodgem() { /* This moves the mouse pointer off the scroll so that you can read it. */
_vm->_gyro->xycheck(); /* Mx & my now contain xy pos of mouse */
dodgex = _vm->_gyro->mx;
dodgey = _vm->_gyro->my; /* Store 'em */
_vm->_gyro->hopto(dodgex, _vm->_gyro->underscroll); /* Move the pointer off the scroll. */
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}
void Scrolls::undodgem() { /* This is the opposite of Dodgem. It moves the
mouse pointer back, IF you haven't moved it in the meantime. */
_vm->_gyro->xycheck();
if ((_vm->_gyro->mx == dodgex) && (_vm->_gyro->my == _vm->_gyro->underscroll))
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/* No change, so restore the pointer's original position. */
_vm->_gyro->hopto(dodgex, dodgey);
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}
void Scrolls::geticon(int16 x, int16 y, byte which) {
Common::File f;
byte *p;
if (!f.open("icons.avd")) {
warning("AVALANCHE: Scrolls: File not found: icons.avd");
return;
}
which--;
f.seek(which * 426);
p = new byte[426];
f.read(p, 426);
//putimage(x, y, p, 0);
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warning("STUB: Scrolls::geticon()");
delete[] p;
f.close();
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}
void Scrolls::block_drop(Common::String fn, int16 xl, int16 yl, int16 y) {
Common::File f;
byte bit;
int16 fv;
uint16 st;
st = (y - 1) * 80 + (40 - xl / 2) + ((1 - _vm->_gyro->cp) * _vm->_gyro->pagetop);
Common::String filename;
filename = filename.format("%s.avd", fn.c_str());
if (!f.open(filename)) {
warning("AVALANCHE: Scrolls: File not found: %s", filename.c_str());
return;
}
/*for (fv = 1; fv <= yl; fv ++)
for (bit = 0; bit <= 3; bit ++) {
port[0x3c4] = 2;
port[0x3ce] = 4;
port[0x3c5] = 1 << bit;
port[0x3cf] = bit;
blockread(f, mem[0xa000 * st + (fv * 80)], xl);
}
bit = getpixel(0, 0);*/
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warning("STUB: Scrolls::block_drop()");
f.close();
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}
void Scrolls::drawscroll(func2 gotoit) { /* This is one of the oldest func2s in the game. */
warning("STUB: Scrolls::drawscroll()");
}
void Scrolls::bubble(func2 gotoit) {
warning("STUB: Scrolls::bubble()");
}
bool Scrolls::ask(Common::String question) {
warning("STUB: Scrolls::ask()");
return true;
}
void Scrolls::resetscroll() {
_vm->_gyro->scrolln = 1;
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for (int j = 0; j < 15; j ++)
for (int i = 0; i < _vm->_gyro->scroll[j].size(); i++)
_vm->_gyro->scroll[j].setChar(0, i);
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}
void Scrolls::natural() { /* Natural state of bubbles */
_vm->_gyro->talkx = 320;
_vm->_gyro->talky = 200;
_vm->_gyro->talkb = 8;
_vm->_gyro->talkf = 15;
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}
Common::String Scrolls::lsd() {
Common::String x;
Common::String lsd_result;
if (_vm->_gyro->dna.pence < 12) {
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/* just pence */
x = _vm->_gyro->strf(_vm->_gyro->dna.pence) + 'd';
} else if (_vm->_gyro->dna.pence < 240) {
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/* shillings & pence */
x = _vm->_gyro->strf(_vm->_gyro->dna.pence / int32(12)) + '/';
if ((_vm->_gyro->dna.pence % int32(12)) == 0) x = x + '-';
else x = x + _vm->_gyro->strf(_vm->_gyro->dna.pence % int32(12));
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} else /* L, s & d */
x = Common::String('<EFBFBD>') + _vm->_gyro->strf(_vm->_gyro->dna.pence / int32(240)) + '.' + _vm->_gyro->strf((_vm->_gyro->dna.pence / int32(12)) % int32(20))
+ '.' + _vm->_gyro->strf(_vm->_gyro->dna.pence % int32(12));
if (_vm->_gyro->dna.pence > 12) x = x + " (that's " + _vm->_gyro->strf(_vm->_gyro->dna.pence) + "d)";
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lsd_result = x;
return lsd_result;
}
void Scrolls::strip(Common::String &q) {
warning("STUB: Scrolls::strip()");
}
void Scrolls::solidify(byte n) {
warning("STUB: Scrolls::solidify()");
}
void Scrolls::calldrivers() {
warning("STUB: Scrolls::calldrivers()");
}
void Scrolls::display(Common::String z) {
_vm->_gyro->bufsize = z.size();
memcpy(_vm->_gyro->buffer, z.c_str() + 1, _vm->_gyro->bufsize);
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calldrivers();
}
void Scrolls::loadfont() {
Common::File f;
if (!f.open("avalot.fnt")) {
warning("AVALANCHE: Scrolls: File not found: avalot.fnt");
return;
}
for (int16 i = 0; i < 256; i++)
f.read(ch[0][i],16);
f.close();
if (!f.open("avitalic.fnt")) {
warning("AVALANCHE: Scrolls: File not found: avitalic.fnt");
return;
}
for (int16 i = 0; i < 256; i++)
f.read(ch[1][i],16);
f.close();
if (!f.open("ttsmall.fnt")) {
warning("AVALANCHE: Scrolls: File not found: ttsmall.fnt");
return;
}
for (int16 i = 0; i < 256; i++)
f.read(_vm->_gyro->characters[i],16);
f.close();
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}
void Scrolls::okay() {
display("Okay!");
}
void Scrolls::musical_scroll() {
bool was_virtual;
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display(Common::String("To play the harp...\r\rUse these keys:\r\n") +
"Q W E R T Y U I O P [ ]\r\rOr press Enter to stop playing.\4");
_vm->_lucerna->sprite_run();
was_virtual = _vm->_gyro->visible == _vm->_gyro->m_virtual;
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if (was_virtual)
_vm->_gyro->off_virtual();
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drawscroll(&Avalanche::Scrolls::music_scroll);
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if (was_virtual)
_vm->_gyro->on_virtual();
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resetscroll();
}
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} // End of namespace Avalanche