289 lines
6.8 KiB
C
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef PARALLACTION_GRAPHICS_H
#define PARALLACTION_GRAPHICS_H
#include "common/rect.h"
#include "common/stream.h"
#include "graphics/surface.h"
#include "parallaction/defs.h"
namespace Parallaction {
#define BASE_PALETTE_COLORS 32
#define FIRST_BASE_COLOR 0
#define LAST_BASE_COLOR (FIRST_BASE_COLOR+BASE_PALETTE_COLORS-1)
#define EHB_PALETTE_COLORS 32 // extra half-brite colors for amiga
#define FIRST_EHB_COLOR (LAST_BASE_COLOR+1)
#define LAST_EHB_COLOR (FIRST_EHB_COLOR+EHB_PALETTE_COLORS-1)
#define PALETTE_COLORS (BASE_PALETTE_COLORS+EHB_PALETTE_COLORS)
#define BASE_PALETTE_SIZE BASE_PALETTE_COLORS*3
#define PALETTE_SIZE PALETTE_COLORS*3
#define MOUSEARROW_WIDTH 16
#define MOUSEARROW_HEIGHT 16
#define MOUSECOMBO_WIDTH 32 // sizes for cursor + selected inventory item
#define MOUSECOMBO_HEIGHT 32
#include "common/pack-start.h" // START STRUCT PACKING
struct PaletteFxRange {
uint16 _timer;
uint16 _step;
uint16 _flags;
byte _first;
byte _last;
} PACKED_STRUCT;
#include "common/pack-end.h" // END STRUCT PACKING
class Font {
protected:
byte _color;
public:
Font() {}
virtual ~Font() {}
virtual void setColor(byte color) {
_color = color;
}
virtual uint32 getStringWidth(const char *s) = 0;
virtual uint16 height() = 0;
virtual void drawString(byte* buffer, uint32 pitch, const char *s) = 0;
};
struct StaticCnv {
uint16 _width; //
uint16 _height; //
byte* _data0; // bitmap
byte* _data1; // unused
StaticCnv() {
_width = _height = 0;
_data0 = _data1 = NULL;
}
};
struct Cnv {
uint16 _count; // # of frames
uint16 _width; //
uint16 _height; //
byte** field_8; // unused
byte* _data;
public:
Cnv() {
_width = _height = _count = 0;
_data = NULL;
}
Cnv(uint16 numFrames, uint16 width, uint16 height, byte* data) : _count(numFrames), _width(width), _height(height), _data(data) {
}
~Cnv() {
if (_count == 0 || _data == NULL) return;
free(_data);
}
byte* getFramePtr(uint16 index) {
if (index >= _count)
return NULL;
return &_data[index * _width * _height];
}
};
2007-04-07 16:40:27 +00:00
#define NUM_BUFFERS 4
class Parallaction;
struct DoorData;
struct GetData;
enum Fonts {
kFontDialogue = 0,
kFontLabel = 1,
kFontMenu = 2
};
struct MaskBuffer {
// handles a 2-bit depth buffer used for z-buffering
uint16 w;
uint16 internalWidth;
uint16 h;
uint size;
byte *data;
public:
MaskBuffer() : w(0), internalWidth(0), h(0), data(0) {
}
~MaskBuffer() {
free();
}
void create(uint16 width, uint16 height) {
w = width;
internalWidth = w >> 2;
h = height;
size = (internalWidth * h);
data = (byte*)calloc(size, 1);
}
void free() {
if (data)
::free(data);
}
inline byte getValue(uint16 x, uint16 y) {
byte m = data[(x >> 2) + y * internalWidth];
uint n = (x & 3) << 1;
return ((3 << n) & m) >> n;
}
};
class Gfx {
public:
typedef byte Palette[PALETTE_SIZE];
enum Buffers {
// bit buffers
kBitFront,
kBitBack,
kBit2
};
public:
2007-08-07 14:05:39 +00:00
// balloons and text
void showLocationComment(const char *text, bool end = false);
void drawBalloon(const Common::Rect& r, uint16 arg_8);
void displayString(uint16 x, uint16 y, const char *text, byte color);
2007-05-06 09:31:45 +00:00
void displayCenteredString(uint16 y, const char *text);
bool displayWrappedString(char *text, uint16 x, uint16 y, byte color, int16 wrapwidth = -1);
uint16 getStringWidth(const char *text);
void getStringExtent(char *text, uint16 maxwidth, int16* width, int16* height);
void makeCnvFromString(StaticCnv *cnv, char *text);
2007-08-07 14:05:39 +00:00
// cut/paste
void flatBlitCnv(StaticCnv *cnv, int16 x, int16 y, Gfx::Buffers buffer);
void flatBlitCnv(Cnv *cnv, uint16 frame, int16 x, int16 y, Gfx::Buffers buffer);
void blitCnv(StaticCnv *cnv, int16 x, int16 y, uint16 z, Gfx::Buffers buffer);
void restoreBackground(const Common::Rect& r);
void backupDoorBackground(DoorData *data, int16 x, int16 y);
2007-08-07 14:05:39 +00:00
void restoreDoorBackground(StaticCnv *cnv, const Common::Rect& r, byte* background);
void backupGetBackground(GetData *data, int16 x, int16 y);
void restoreGetBackground(const Common::Rect& r, byte *data);
2007-08-07 14:05:39 +00:00
// hacks for Nippon Safes
void intGrottaHackMask();
void fillMaskRect(const Common::Rect& r, byte color);
void zeroMaskValue(uint16 x, uint16 y, byte color);
2007-08-07 14:05:39 +00:00
// low level surfaces
void clearScreen(Gfx::Buffers buffer);
void copyScreen(Gfx::Buffers srcbuffer, Gfx::Buffers dstbuffer);
void copyRect(Gfx::Buffers dstbuffer, const Common::Rect& r, byte *src, uint16 pitch);
void grabRect(byte *dst, const Common::Rect& r, Gfx::Buffers srcbuffer, uint16 pitch);
void floodFill(Gfx::Buffers buffer, const Common::Rect& r, byte color);
// palette
void setPalette(Palette palette, uint32 first = FIRST_BASE_COLOR, uint32 num = BASE_PALETTE_COLORS);
void setBlackPalette();
void animatePalette();
void fadePalette(Palette palette, Palette target, uint step); // fades palette to target palette, with specified step
void makeGrayscalePalette(Palette palette); // transform palette into black and white
// amiga specific
void setHalfbriteMode(bool enable);
2007-08-07 14:05:39 +00:00
// misc
void freeStaticCnv(StaticCnv *cnv);
int16 queryMask(int16 v);
void setMousePointer(int16 index);
void setFont(Fonts name);
void swapBuffers();
void updateScreen();
void setBackground(Graphics::Surface *surf);
void setMask(MaskBuffer *buffer);
// init
Gfx(Parallaction* vm);
virtual ~Gfx();
public:
Common::Point _labelPosition[2];
uint16 _bgLayers[4];
PaletteFxRange _palettefx[6];
Palette _palette;
protected:
Parallaction* _vm;
Graphics::Surface *_buffers[NUM_BUFFERS];
MaskBuffer *_depthMask;
static byte _mouseArrow[256];
StaticCnv *_mouseComposedArrow;
Font *_font;
Font *_fonts[3];
bool _halfbrite;
protected:
void flatBlit(const Common::Rect& r, byte *data, Gfx::Buffers buffer);
void blit(const Common::Rect& r, uint16 z, byte *data, Gfx::Buffers buffer);
void initMouse(uint16 arg_0);
2007-08-07 14:05:39 +00:00
void screenClip(Common::Rect& r, Common::Point& p);
void initFonts();
};
} // Parallaction
#endif