2007-05-30 21:56:52 +00:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
2003-07-28 01:44:38 +00:00
|
|
|
*
|
2007-05-31 20:28:29 +00:00
|
|
|
* Additional copyright for this file:
|
|
|
|
* Copyright (C) 1994-1998 Revolution Software Ltd.
|
|
|
|
*
|
2003-07-28 01:44:38 +00:00
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
2005-10-18 01:30:26 +00:00
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
2003-07-28 01:44:38 +00:00
|
|
|
*/
|
|
|
|
|
2006-02-12 19:57:23 +00:00
|
|
|
#ifndef SWORD2_MEMORY_H
|
|
|
|
#define SWORD2_MEMORY_H
|
2003-07-28 01:44:38 +00:00
|
|
|
|
2009-09-01 13:02:47 +00:00
|
|
|
enum {
|
|
|
|
MAX_MEMORY_BLOCKS = 999
|
|
|
|
};
|
2005-02-22 07:37:50 +00:00
|
|
|
|
2003-10-04 00:52:27 +00:00
|
|
|
namespace Sword2 {
|
|
|
|
|
2004-04-23 07:02:11 +00:00
|
|
|
struct MemBlock {
|
|
|
|
int16 id;
|
|
|
|
int16 uid;
|
|
|
|
byte *ptr;
|
2003-09-17 06:28:27 +00:00
|
|
|
uint32 size;
|
2003-11-03 07:47:42 +00:00
|
|
|
};
|
2003-07-28 01:44:38 +00:00
|
|
|
|
2003-10-04 01:09:29 +00:00
|
|
|
class MemoryManager {
|
2003-09-30 14:37:42 +00:00
|
|
|
private:
|
2003-11-16 14:18:29 +00:00
|
|
|
Sword2Engine *_vm;
|
|
|
|
|
2004-04-23 07:02:11 +00:00
|
|
|
MemBlock *_memBlocks;
|
|
|
|
MemBlock **_memBlockIndex;
|
|
|
|
int16 _numBlocks;
|
2003-09-30 14:37:42 +00:00
|
|
|
|
2004-04-23 07:02:11 +00:00
|
|
|
uint32 _totAlloc;
|
2003-09-30 14:37:42 +00:00
|
|
|
|
2004-04-23 07:02:11 +00:00
|
|
|
int16 *_idStack;
|
|
|
|
int16 _idStackPtr;
|
2003-09-30 14:37:42 +00:00
|
|
|
|
2004-04-23 07:02:11 +00:00
|
|
|
int16 findExactPointerInIndex(byte *ptr);
|
|
|
|
int16 findPointerInIndex(byte *ptr);
|
|
|
|
int16 findInsertionPointInIndex(byte *ptr);
|
2003-09-30 14:37:42 +00:00
|
|
|
|
|
|
|
public:
|
2003-11-16 14:18:29 +00:00
|
|
|
MemoryManager(Sword2Engine *vm);
|
2004-04-23 07:02:11 +00:00
|
|
|
~MemoryManager();
|
2003-11-03 07:47:42 +00:00
|
|
|
|
2005-02-22 07:37:50 +00:00
|
|
|
int16 getNumBlocks() { return _numBlocks; }
|
|
|
|
uint32 getTotAlloc() { return _totAlloc; }
|
|
|
|
MemBlock *getMemBlocks() { return _memBlocks; }
|
|
|
|
|
2004-04-23 07:02:11 +00:00
|
|
|
int32 encodePtr(byte *ptr);
|
|
|
|
byte *decodePtr(int32 n);
|
2003-11-10 07:52:15 +00:00
|
|
|
|
2004-04-23 07:02:11 +00:00
|
|
|
byte *memAlloc(uint32 size, int16 uid);
|
|
|
|
void memFree(byte *ptr);
|
2003-09-30 14:37:42 +00:00
|
|
|
};
|
|
|
|
|
2003-10-04 00:52:27 +00:00
|
|
|
} // End of namespace Sword2
|
|
|
|
|
2003-07-28 01:44:38 +00:00
|
|
|
#endif
|