scummvm/engines/made/resource.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "sound/mixer.h"
#include "made/resource.h"
#include "made/graphics.h"
#include "made/sound.h"
namespace Made {
/* Resource */
Resource::~Resource() {
}
/* PictureResource */
PictureResource::PictureResource() : _picture(NULL), _picturePalette(NULL) {
_hasPalette = false;
}
PictureResource::~PictureResource() {
if (_picture) {
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delete _picture;
_picture = 0;
}
if (_picturePalette) {
delete[] _picturePalette;
_picturePalette = 0;
}
}
void PictureResource::load(byte *source, int size) {
if (READ_BE_UINT32(source) == MKID_BE('Flex')) {
loadChunked(source, size);
} else {
loadRaw(source, size);
}
}
void PictureResource::loadRaw(byte *source, int size) {
// Loads a "raw" picture as used in RtZ, LGoP2, Manhole:N&E and Rodney's Funscreen
Common::MemoryReadStream *sourceS = new Common::MemoryReadStream(source, size);
_hasPalette = (sourceS->readByte() != 0);
byte cmdFlags = sourceS->readByte();
byte pixelFlags = sourceS->readByte();
byte maskFlags = sourceS->readByte();
uint16 cmdOffs = sourceS->readUint16LE();
uint16 pixelOffs = sourceS->readUint16LE();
uint16 maskOffs = sourceS->readUint16LE();
uint16 lineSize = sourceS->readUint16LE();
/*uint16 u = */sourceS->readUint16LE();
uint16 width = sourceS->readUint16LE();
uint16 height = sourceS->readUint16LE();
if (cmdFlags || pixelFlags || maskFlags) {
warning("PictureResource::loadRaw() Graphic has flags set (%d, %d, %d)", cmdFlags, pixelFlags, maskFlags);
}
_paletteColorCount = (cmdOffs - 18) / 3; // 18 = sizeof header
debug(2, "width = %d; height = %d\n", width, height);
if (_hasPalette) {
_picturePalette = new byte[_paletteColorCount * 3];
sourceS->read(_picturePalette, _paletteColorCount * 3);
}
_picture = new Graphics::Surface();
_picture->create(width, height, 1);
decompressImage(source, *_picture, cmdOffs, pixelOffs, maskOffs, lineSize, cmdFlags, pixelFlags, maskFlags);
delete sourceS;
}
void PictureResource::loadChunked(byte *source, int size) {
// Loads a "chunked" picture as used in Manhole EGA
Common::MemoryReadStream *sourceS = new Common::MemoryReadStream(source, size);
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byte cmdFlags = 0, pixelFlags = 0, maskFlags = 0;
uint16 cmdOffs = 0, pixelOffs = 0, maskOffs = 0;
uint16 lineSize = 0, width = 0, height = 0;
sourceS->skip(36); // skip the "Flex" header
_hasPalette = false;
while (!sourceS->eos()) {
uint32 chunkType = sourceS->readUint32BE();
uint32 chunkSize = sourceS->readUint32BE();
if (sourceS->eos())
break;
debug(0, "chunkType = %08X; chunkSize = %d", chunkType, chunkSize);
if (chunkType == MKID_BE('Rect')) {
debug(0, "Rect");
sourceS->skip(4);
height = sourceS->readUint16BE();
width = sourceS->readUint16BE();
debug(0, "width = %d; height = %d", width, height);
} else if (chunkType == MKID_BE('fMap')) {
debug(0, "fMap");
lineSize = sourceS->readUint16BE();
sourceS->skip(11);
cmdFlags = sourceS->readByte();
cmdOffs = sourceS->pos();
sourceS->skip(chunkSize - 14);
debug(0, "lineSize = %d; cmdFlags = %d; cmdOffs = %04X", lineSize, cmdFlags, cmdOffs);
} else if (chunkType == MKID_BE('fLCo')) {
debug(0, "fLCo");
sourceS->skip(9);
pixelFlags = sourceS->readByte();
pixelOffs = sourceS->pos();
sourceS->skip(chunkSize - 10);
debug(0, "pixelFlags = %d; pixelOffs = %04X", pixelFlags, pixelOffs);
} else if (chunkType == MKID_BE('fPix')) {
debug(0, "fPix");
sourceS->skip(9);
maskFlags = sourceS->readByte();
maskOffs = sourceS->pos();
sourceS->skip(chunkSize - 10);
debug(0, "maskFlags = %d; maskOffs = %04X", maskFlags, maskOffs);
} else if (chunkType == MKID_BE('fGCo')) {
debug(0, "fGCo");
_hasPalette = true;
_paletteColorCount = chunkSize / 3;
_picturePalette = new byte[_paletteColorCount * 3];
sourceS->read(_picturePalette, _paletteColorCount * 3);
} else {
error("PictureResource::loadChunked() Invalid chunk %08X at %08X", chunkType, sourceS->pos());
}
}
if (!cmdOffs || !pixelOffs /*|| !maskOffs*/ || !lineSize || !width || !height) {
error("PictureResource::loadChunked() Error parsing the picture data, one or more chunks/parameters are missing");
}
_picture = new Graphics::Surface();
_picture->create(width, height, 1);
decompressImage(source, *_picture, cmdOffs, pixelOffs, maskOffs, lineSize, cmdFlags, pixelFlags, maskFlags);
delete sourceS;
}
/* AnimationResource */
AnimationResource::AnimationResource() {
}
AnimationResource::~AnimationResource() {
for (uint i = 0; i < _frames.size(); i++)
delete _frames[i];
}
void AnimationResource::load(byte *source, int size) {
Common::MemoryReadStream *sourceS = new Common::MemoryReadStream(source, size);
sourceS->readUint32LE();
sourceS->readUint32LE();
sourceS->readUint16LE();
_flags = sourceS->readUint16LE();
_width = sourceS->readUint16LE();
_height = sourceS->readUint16LE();
sourceS->readUint32LE();
uint16 frameCount = sourceS->readUint16LE();
sourceS->readUint16LE();
sourceS->readUint16LE();
for (uint16 i = 0; i < frameCount; i++) {
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sourceS->seek(26 + i * 4);
uint32 frameOffs = sourceS->readUint32LE();
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sourceS->seek(frameOffs);
sourceS->readUint32LE();
sourceS->readUint32LE();
uint16 frameWidth = sourceS->readUint16LE();
uint16 frameHeight = sourceS->readUint16LE();
uint16 cmdOffs = sourceS->readUint16LE();
sourceS->readUint16LE();
uint16 pixelOffs = sourceS->readUint16LE();
sourceS->readUint16LE();
uint16 maskOffs = sourceS->readUint16LE();
sourceS->readUint16LE();
uint16 lineSize = sourceS->readUint16LE();
Graphics::Surface *frame = new Graphics::Surface();
frame->create(frameWidth, frameHeight, 1);
decompressImage(source + frameOffs, *frame, cmdOffs, pixelOffs, maskOffs, lineSize, 0, 0, 0, _flags & 1);
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_frames.push_back(frame);
}
delete sourceS;
}
/* SoundResource */
SoundResource::SoundResource() : _soundSize(0), _soundData(NULL) {
}
SoundResource::~SoundResource() {
delete[] _soundData;
delete _soundEnergyArray;
}
void SoundResource::load(byte *source, int size) {
uint16 chunkCount = READ_LE_UINT16(source + 8);
uint16 chunkSize = READ_LE_UINT16(source + 12);
_soundSize = chunkCount * chunkSize;
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_soundData = new byte[_soundSize];
_soundEnergyArray = new SoundEnergyArray;
decompressSound(source + 14, _soundData, chunkSize, chunkCount, _soundEnergyArray);
}
Audio::AudioStream *SoundResource::getAudioStream(int soundRate, bool loop) {
byte flags = Audio::Mixer::FLAG_UNSIGNED;
if (loop)
flags |= Audio::Mixer::FLAG_LOOP;
return Audio::makeLinearInputStream(_soundData, _soundSize, soundRate, flags, 0, 0);
}
void SoundResourceV1::load(byte *source, int size) {
_soundSize = size * 4;
_soundData = new byte[_soundSize];
ManholeEgaSoundDecompressor dec;
dec.decompress(source, _soundData, size);
}
/* MenuResource */
MenuResource::MenuResource() {
}
MenuResource::~MenuResource() {
}
void MenuResource::load(byte *source, int size) {
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_strings.clear();
Common::MemoryReadStream *sourceS = new Common::MemoryReadStream(source, size);
sourceS->skip(4); // skip "MENU"
uint16 count = sourceS->readUint16LE();
for (uint16 i = 0; i < count; i++) {
uint16 offs = sourceS->readUint16LE();
const char *string = (const char*)(source + offs);
_strings.push_back(string);
debug(2, "%02d: %s\n", i, string);
}
fflush(stdout);
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delete sourceS;
}
const char *MenuResource::getString(uint index) const {
if (index < _strings.size())
return _strings[index].c_str();
else
return NULL;
}
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/* FontResource */
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FontResource::FontResource() : _data(NULL), _size(0) {
}
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FontResource::~FontResource() {
if (_data)
delete[] _data;
}
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void FontResource::load(byte *source, int size) {
_data = new byte[size];
_size = size;
memcpy(_data, source, size);
}
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int FontResource::getHeight() const {
return _data[0];
}
int FontResource::getCharWidth(uint c) const {
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byte *charData = getCharData(c);
if (charData)
return charData[0];
else
return 0;
}
byte *FontResource::getChar(uint c) const {
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byte *charData = getCharData(c);
if (charData)
return charData + 1;
else
return NULL;
}
int FontResource::getTextWidth(const char *text) {
int width = 0;
if (text) {
int len = strlen(text);
for (int pos = 0; pos < len; pos++)
width += getCharWidth(text[pos]);
}
return width;
}
byte *FontResource::getCharData(uint c) const {
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if (c < 28 || c > 255)
return NULL;
return _data + 1 + (c - 28) * (getHeight() + 1);
}
/* GenericResource */
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GenericResource::GenericResource() : _data(NULL), _size(0) {
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}
GenericResource::~GenericResource() {
if (_data)
delete[] _data;
}
void GenericResource::load(byte *source, int size) {
_data = new byte[size];
_size = size;
memcpy(_data, source, size);
}
/* ResourceReader */
ResourceReader::ResourceReader() {
_isV1 = false;
}
ResourceReader::~ResourceReader() {
if (!_isV1) {
delete _fd;
} else {
delete _fdPics;
delete _fdSounds;
delete _fdMusic;
}
}
// V2
void ResourceReader::open(const char *filename) {
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_fd = new Common::File();
_fd->open(filename);
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_fd->skip(0x18); // skip header for now
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uint16 indexCount = _fd->readUint16LE();
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for (uint16 i = 0; i < indexCount; i++) {
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uint32 resType = _fd->readUint32BE();
uint32 indexOffs = _fd->readUint32LE();
_fd->readUint32LE();
_fd->readUint32LE();
_fd->readUint32LE();
_fd->readUint16LE();
_fd->readUint16LE();
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// We don't need ARCH, FREE and OMNI resources
if (resType == kResARCH || resType == kResFREE || resType == kResOMNI)
continue;
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//debug(2, "resType = %08X; indexOffs = %d\n", resType, indexOffs);
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uint32 oldOffs = _fd->pos();
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ResourceSlots *resSlots = new ResourceSlots();
_fd->seek(indexOffs);
loadIndex(resSlots);
_resSlots[resType] = resSlots;
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_fd->seek(oldOffs);
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}
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_cacheCount = 0;
}
// V1
void ResourceReader::openResourceBlocks() {
_isV1 = true;
_fdPics = new Common::File();
_fdSounds = new Common::File();
_fdMusic = new Common::File();
openResourceBlock("pics.blk", _fdPics, kResFLEX);
openResourceBlock("snds.blk", _fdSounds, kResSNDS);
openResourceBlock("music.blk", _fdMusic, kResMIDI);
}
void ResourceReader::openResourceBlock(const char *filename, Common::File *blockFile, uint32 resType) {
blockFile->open(filename);
blockFile->readUint16LE(); // Skip unused
uint16 count = blockFile->readUint16LE();
blockFile->readUint16LE(); // Skip unused
uint32 type = blockFile->readUint32BE();
if (type != kResFLEX)
warning("openResourceBlocks: resource header is not 'FLEX'");
_resSlots[resType] = new ResourceSlots();
// Add dummy entry since the resources are 1-based
_resSlots[resType]->push_back(ResourceSlot(0, 0));
for (uint16 i = 0; i < count; i++) {
uint32 offset = blockFile->readUint32LE();
blockFile->readUint32LE();
uint32 size = blockFile->readUint32LE();
_resSlots[resType]->push_back(ResourceSlot(offset, size));
}
}
PictureResource *ResourceReader::getPicture(int index) {
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return createResource<PictureResource>(kResFLEX, index);
}
AnimationResource *ResourceReader::getAnimation(int index) {
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return createResource<AnimationResource>(kResANIM, index);
}
SoundResource *ResourceReader::getSound(int index) {
if (!_isV1)
return createResource<SoundResource>(kResSNDS, index);
else
return createResource<SoundResourceV1>(kResSNDS, index);
}
MenuResource *ResourceReader::getMenu(int index) {
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return createResource<MenuResource>(kResMENU, index);
}
FontResource *ResourceReader::getFont(int index) {
return createResource<FontResource>(kResFONT, index);
}
GenericResource *ResourceReader::getXmidi(int index) {
return createResource<GenericResource>(kResXMID, index);
}
GenericResource *ResourceReader::getMidi(int index) {
return createResource<GenericResource>(kResMIDI, index);
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}
void ResourceReader::loadIndex(ResourceSlots *slots) {
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_fd->readUint32LE(); // skip INDX
_fd->readUint32LE(); // skip index size
_fd->readUint32LE(); // skip unknown
_fd->readUint32LE(); // skip res type
uint16 count = _fd->readUint16LE();
_fd->readUint16LE(); // skip unknown count
_fd->readUint16LE(); // skip unknown count
for (uint16 i = 0; i < count; i++) {
uint32 offs = _fd->readUint32LE();
uint32 size = _fd->readUint32LE();
slots->push_back(ResourceSlot(offs, size));
}
}
void ResourceReader::freeResource(Resource *resource) {
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tossResourceFromCache(resource->slot);
}
bool ResourceReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size) {
int offset = !_isV1 ? 62 : 0;
if (slot && slot->size > 0) {
size = slot->size - offset;
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buffer = new byte[size];
debug(2, "ResourceReader::loadResource() %08X", slot->offs + offset);
_fd->seek(slot->offs + offset);
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_fd->read(buffer, size);
return true;
} else {
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return false;
}
}
ResourceSlot *ResourceReader::getResourceSlot(uint32 resType, uint index) {
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ResourceSlots *slots = _resSlots[resType];
if (index >= 1 && index < slots->size()) {
return &slots->operator[](index);
} else {
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return NULL;
}
}
Resource *ResourceReader::getResourceFromCache(ResourceSlot *slot) {
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if (slot->res)
slot->refCount++;
return slot->res;
}
void ResourceReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
if (_cacheCount >= kMaxResourceCacheCount)
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purgeCache();
slot->res = res;
slot->refCount = 1;
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_cacheCount++;
}
void ResourceReader::tossResourceFromCache(ResourceSlot *slot) {
if (slot->res)
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slot->refCount--;
}
void ResourceReader::purgeCache() {
debug(2, "ResourceReader::purgeCache()");
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for (ResMap::const_iterator resTypeIter = _resSlots.begin(); resTypeIter != _resSlots.end(); ++resTypeIter) {
ResourceSlots *slots = (*resTypeIter)._value;
for (ResourceSlots::iterator slotIter = slots->begin(); slotIter != slots->end(); ++slotIter) {
ResourceSlot *slot = &(*slotIter);
if (slot->refCount <= 0 && slot->res) {
delete slot->res;
slot->res = NULL;
slot->refCount = 0;
_cacheCount--;
}
}
}
}
} // End of namespace Made