scummvm/scumm/imuse_digi/dimuse_sndmgr.cpp

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/* ScummVM - Scumm Interpreter
2005-01-01 16:09:25 +00:00
* Copyright (C) 2001-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
2004-05-23 19:44:10 +00:00
* $Header$
*/
#include "stdafx.h"
#include "common/scummsys.h"
#include "common/util.h"
#include "sound/voc.h"
#include "sound/vorbis.h"
#include "sound/mp3.h"
#include "scumm/scumm.h"
#include "scumm/util.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse_digi/dimuse_sndmgr.h"
#include "scumm/imuse_digi/dimuse_bndmgr.h"
namespace Scumm {
ImuseDigiSndMgr::ImuseDigiSndMgr(ScummEngine *scumm) {
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
memset(&_sounds[l], 0, sizeof(soundStruct));
}
_vm = scumm;
_disk = 0;
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_cacheBundleDir = new BundleDirCache();
BundleCodecs::initializeImcTables();
}
ImuseDigiSndMgr::~ImuseDigiSndMgr() {
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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closeSound(&_sounds[l]);
}
#ifdef __PALM_OS__
BundleCodecs::releaseImcTables();
#endif
}
void ImuseDigiSndMgr::countElements(byte *ptr, int &numRegions, int &numJumps, int &numSyncs) {
uint32 tag;
int32 size = 0;
do {
tag = READ_BE_UINT32(ptr); ptr += 4;
switch(tag) {
case MKID_BE('TEXT'):
case MKID_BE('STOP'):
case MKID_BE('FRMT'):
case MKID_BE('DATA'):
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('REGN'):
numRegions++;
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('JUMP'):
numJumps++;
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('SYNC'):
numSyncs++;
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
default:
error("ImuseDigiSndMgr::countElements() Unknown sfx header '%s'", tag2str(tag));
}
} while (tag != MKID_BE('DATA'));
}
void ImuseDigiSndMgr::prepareSoundFromRMAP(File *file, soundStruct *sound, int32 offset, int32 size) {
int l;
file->seek(offset, SEEK_SET);
uint32 tag = file->readUint32BE();
assert(tag == 'RMAP');
int32 version = file->readUint32BE();
if (version != 2) {
error("ImuseDigiSndMgr::prepareSoundFromRMAP: Wrong version number, expected 2, but it's: %d.", version);
}
sound->bits = file->readUint32BE();
sound->freq = file->readUint32BE();
sound->channels = file->readUint32BE();
sound->numRegions = file->readUint32BE();
sound->numJumps = file->readUint32BE();
sound->numSyncs = file->readUint32BE();
sound->region = (_region *)malloc(sizeof(_region) * sound->numRegions);
sound->jump = (_jump *)malloc(sizeof(_jump) * sound->numJumps);
sound->sync = (_sync *)malloc(sizeof(_sync) * sound->numSyncs);
for (l = 0; l < sound->numRegions; l++) {
sound->region[l].offset = file->readUint32BE();
sound->region[l].length = file->readUint32BE();
}
for (l = 0; l < sound->numJumps; l++) {
sound->jump[l].offset = file->readUint32BE();
sound->jump[l].dest = file->readUint32BE();
sound->jump[l].hookId = file->readUint32BE();
sound->jump[l].fadeDelay = file->readUint32BE();
}
for (l = 0; l < sound->numSyncs; l++) {
sound->sync[l].size = file->readUint32BE();
sound->sync[l].ptr = (byte *)malloc(sound->sync[l].size);
file->read(sound->sync[l].ptr, sound->sync[l].size);
}
}
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void ImuseDigiSndMgr::prepareSound(byte *ptr, soundStruct *sound) {
if (READ_UINT32(ptr) == MKID('Crea')) {
bool quit = false;
int len;
int32 offset = READ_LE_UINT16(ptr + 20);
int16 code = READ_LE_UINT16(ptr + 24);
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sound->region = (_region *)malloc(sizeof(_region) * 70);
sound->jump = (_jump *)malloc(sizeof(_jump));
sound->resPtr = ptr;
sound->bits = 8;
sound->channels = 1;
while (!quit) {
len = READ_LE_UINT32(ptr + offset);
code = len & 0xFF;
if ((code != 0) && (code != 1) && (code != 6) && (code != 7)) {
// try again with 2 bytes forward (workaround for some FT sounds (ex.362, 363)
offset += 2;
len = READ_LE_UINT32(ptr + offset);
code = len & 0xFF;
if ((code != 0) && (code != 1) && (code != 6) && (code != 7)) {
error("Invalid code in VOC file : %d", code);
}
}
offset += 4;
len >>= 8;
switch(code) {
case 0:
quit = true;
break;
case 1:
{
int time_constant = ptr[offset];
offset += 2;
len -= 2;
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sound->freq = getSampleRateFromVOCRate(time_constant);
sound->region[sound->numRegions].offset = offset;
sound->region[sound->numRegions].length = len;
sound->numRegions++;
}
break;
case 6: // begin of loop
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sound->jump[0].dest = offset + 8;
sound->jump[0].hookId = 0;
sound->jump[0].fadeDelay = 0;
break;
case 7: // end of loop
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sound->jump[0].offset = offset - 4;
sound->numJumps++;
sound->region[sound->numRegions].offset = offset - 4;
sound->region[sound->numRegions].length = 0;
sound->numRegions++;
break;
default:
error("Invalid code in VOC file : %d", code);
quit = true;
break;
}
offset += len;
}
} else if (READ_UINT32(ptr) == MKID('iMUS')) {
uint32 tag;
int32 size = 0;
byte *s_ptr = ptr;
ptr += 16;
int curIndexRegion = 0;
int curIndexJump = 0;
int curIndexSync = 0;
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sound->numRegions = 0;
sound->numJumps = 0;
sound->numSyncs = 0;
countElements(ptr, sound->numRegions, sound->numJumps, sound->numSyncs);
sound->region = (_region *)malloc(sizeof(_region) * sound->numRegions);
sound->jump = (_jump *)malloc(sizeof(_jump) * sound->numJumps);
sound->sync = (_sync *)malloc(sizeof(_sync) * sound->numSyncs);
do {
tag = READ_BE_UINT32(ptr); ptr += 4;
switch(tag) {
case MKID_BE('FRMT'):
ptr += 12;
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sound->bits = READ_BE_UINT32(ptr); ptr += 4;
sound->freq = READ_BE_UINT32(ptr); ptr += 4;
sound->channels = READ_BE_UINT32(ptr); ptr += 4;
break;
case MKID_BE('TEXT'):
case MKID_BE('STOP'):
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size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('REGN'):
ptr += 4;
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sound->region[curIndexRegion].offset = READ_BE_UINT32(ptr); ptr += 4;
sound->region[curIndexRegion].length = READ_BE_UINT32(ptr); ptr += 4;
curIndexRegion++;
break;
case MKID_BE('JUMP'):
ptr += 4;
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sound->jump[curIndexJump].offset = READ_BE_UINT32(ptr); ptr += 4;
sound->jump[curIndexJump].dest = READ_BE_UINT32(ptr); ptr += 4;
sound->jump[curIndexJump].hookId = READ_BE_UINT32(ptr); ptr += 4;
sound->jump[curIndexJump].fadeDelay = READ_BE_UINT32(ptr); ptr += 4;
curIndexJump++;
break;
case MKID_BE('SYNC'):
size = READ_BE_UINT32(ptr); ptr += 4;
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sound->sync[curIndexSync].size = size;
sound->sync[curIndexSync].ptr = (byte *)malloc(size);
memcpy(sound->sync[curIndexSync].ptr, ptr, size);
curIndexSync++;
ptr += size;
break;
case MKID_BE('DATA'):
ptr += 4;
break;
default:
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error("ImuseDigiSndMgr::prepareSound(%d/%s) Unknown sfx header '%s'", sound->soundId, sound->name, tag2str(tag));
}
} while (tag != MKID_BE('DATA'));
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sound->offsetData = ptr - s_ptr;
} else {
error("ImuseDigiSndMgr::prepareSound(): Unknown sound format");
}
}
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ImuseDigiSndMgr::soundStruct *ImuseDigiSndMgr::allocSlot() {
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if (!_sounds[l].inUse) {
_sounds[l].inUse = true;
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return &_sounds[l];
}
}
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return NULL;
}
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bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
bool result = false;
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sound->bundle = new BundleMgr(_cacheBundleDir);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
result = sound->bundle->open("music.bun", sound->compressed);
} else {
char musicfile[20];
if (disk == -1)
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disk = _vm->VAR(_vm->VAR_CURRENTDISK);
sprintf(musicfile, "musdisk%d.bun", disk);
// if (_disk != _vm->VAR(_vm->VAR_CURRENTDISK)) {
// _vm->_imuseDigital->parseScriptCmds(0x1000, 0, 0, 0, 0, 0, 0, 0);
// _vm->_imuseDigital->parseScriptCmds(0x2000, 0, 0, 0, 0, 0, 0, 0);
// _vm->_imuseDigital->stopAllSounds();
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// sound->bundle->closeFile();
// }
result = sound->bundle->open(musicfile, sound->compressed);
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// FIXME: Shouldn't we only set _disk if result == true?
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_gameId == GID_DIG)
result = sound->bundle->open("digmusic.bun", sound->compressed);
else
error("ImuseDigiSndMgr::openMusicBundle() Don't know which bundle file to load");
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_vm->VAR(_vm->VAR_MUSIC_BUNDLE_LOADED) = result ? 1 : 0;
return result;
}
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bool ImuseDigiSndMgr::openVoiceBundle(soundStruct *sound, int disk) {
bool result = false;
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sound->bundle = new BundleMgr(_cacheBundleDir);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
result = sound->bundle->open("voice.bun", sound->compressed);
} else {
char voxfile[20];
if (disk == -1)
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disk = _vm->VAR(_vm->VAR_CURRENTDISK);
sprintf(voxfile, "voxdisk%d.bun", disk);
// if (_disk != _vm->VAR(_vm->VAR_CURRENTDISK)) {
// _vm->_imuseDigital->parseScriptCmds(0x1000, 0, 0, 0, 0, 0, 0, 0);
// _vm->_imuseDigital->parseScriptCmds(0x2000, 0, 0, 0, 0, 0, 0, 0);
// _vm->_imuseDigital->stopAllSounds();
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// sound->bundle->closeFile();
// }
result = sound->bundle->open(voxfile, sound->compressed);
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// FIXME: Shouldn't we only set _disk if result == true?
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_gameId == GID_DIG)
result = sound->bundle->open("digvoice.bun", sound->compressed);
else
error("ImuseDigiSndMgr::openVoiceBundle() Don't know which bundle file to load");
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_vm->VAR(_vm->VAR_VOICE_BUNDLE_LOADED) = result ? 1 : 0;
return result;
}
ImuseDigiSndMgr::soundStruct *ImuseDigiSndMgr::openSound(int32 soundId, const char *soundName, int soundType, int volGroupId, int disk) {
assert(soundId >= 0);
assert(soundType);
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soundStruct *sound = allocSlot();
if (!sound) {
error("ImuseDigiSndMgr::openSound() can't alloc free sound slot");
}
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const bool header_outside = ((_vm->_gameId == GID_CMI) && !(_vm->_features & GF_DEMO));
bool result = false;
byte *ptr = NULL;
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switch (soundType) {
case IMUSE_RESOURCE:
assert(soundName[0] == 0); // Paranoia check
_vm->ensureResourceLoaded(rtSound, soundId);
_vm->res.lock(rtSound, soundId);
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ptr = _vm->getResourceAddress(rtSound, soundId);
if (ptr == NULL) {
closeSound(sound);
return NULL;
}
sound->resPtr = ptr;
break;
case IMUSE_BUNDLE:
if (volGroupId == IMUSE_VOLGRP_VOICE)
result = openVoiceBundle(sound, disk);
else if (volGroupId == IMUSE_VOLGRP_MUSIC)
result = openMusicBundle(sound, disk);
else
error("ImuseDigiSndMgr::openSound() Don't know how load sound: %d", soundId);
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if (!result) {
closeSound(sound);
return NULL;
}
if (sound->compressed) {
char fileName[24];
int32 offset = 0, size = 0;
sprintf(fileName, "%s.map", soundName);
File *rmapFile = sound->bundle->getFile(fileName, offset, size);
if (!rmapFile) {
closeSound(sound);
return NULL;
}
prepareSoundFromRMAP(rmapFile, sound, offset, size);
strcpy(sound->name, soundName);
sound->soundId = soundId;
sound->type = soundType;
sound->volGroupId = volGroupId;
sound->disk = _disk;
return sound;
} else if (soundName[0] == 0) {
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if (sound->bundle->decompressSampleByIndex(soundId, 0, 0x2000, &ptr, 0, header_outside) == 0 || ptr == NULL) {
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closeSound(sound);
return NULL;
}
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} else {
if (sound->bundle->decompressSampleByName(soundName, 0, 0x2000, &ptr, header_outside) == 0 || ptr == NULL) {
closeSound(sound);
return NULL;
}
}
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sound->resPtr = 0;
break;
default:
error("ImuseDigiSndMgr::openSound() Unknown soundType %d (trying to load sound %d)", soundType, soundId);
}
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strcpy(sound->name, soundName);
sound->soundId = soundId;
sound->type = soundType;
sound->volGroupId = volGroupId;
sound->disk = _disk;
prepareSound(ptr, sound);
return sound;
}
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void ImuseDigiSndMgr::closeSound(soundStruct *soundHandle) {
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assert(checkForProperHandle(soundHandle));
if (soundHandle->resPtr) {
bool found = false;
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if ((_sounds[l].soundId == soundHandle->soundId) && (&_sounds[l] != soundHandle))
found = true;
}
if (!found)
_vm->res.unlock(rtSound, soundHandle->soundId);
}
if (soundHandle->compressedStream)
delete soundHandle->compressedStream;
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delete soundHandle->bundle;
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for (int r = 0; r < soundHandle->numSyncs; r++)
free(soundHandle->sync[r].ptr);
free(soundHandle->region);
free(soundHandle->jump);
free(soundHandle->sync);
memset(soundHandle, 0, sizeof(soundStruct));
}
ImuseDigiSndMgr::soundStruct *ImuseDigiSndMgr::cloneSound(soundStruct *soundHandle) {
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assert(checkForProperHandle(soundHandle));
return openSound(soundHandle->soundId, soundHandle->name, soundHandle->type, soundHandle->volGroupId, soundHandle->disk);
}
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bool ImuseDigiSndMgr::checkForProperHandle(soundStruct *soundHandle) {
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if (!soundHandle)
return false;
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if (soundHandle == &_sounds[l])
return true;
}
return false;
}
bool ImuseDigiSndMgr::isCompressed(soundStruct *soundHandle) {
assert(checkForProperHandle(soundHandle));
return soundHandle->compressed;
}
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int ImuseDigiSndMgr::getFreq(soundStruct *soundHandle) {
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assert(checkForProperHandle(soundHandle));
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return soundHandle->freq;
}
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int ImuseDigiSndMgr::getBits(soundStruct *soundHandle) {
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assert(checkForProperHandle(soundHandle));
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return soundHandle->bits;
}
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int ImuseDigiSndMgr::getChannels(soundStruct *soundHandle) {
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assert(checkForProperHandle(soundHandle));
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return soundHandle->channels;
}
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bool ImuseDigiSndMgr::isEndOfRegion(soundStruct *soundHandle, int region) {
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assert(checkForProperHandle(soundHandle));
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assert(region >= 0 && region < soundHandle->numRegions);
return soundHandle->endFlag;
}
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int ImuseDigiSndMgr::getNumRegions(soundStruct *soundHandle) {
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assert(checkForProperHandle(soundHandle));
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return soundHandle->numRegions;
}
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int ImuseDigiSndMgr::getNumJumps(soundStruct *soundHandle) {
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assert(checkForProperHandle(soundHandle));
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return soundHandle->numJumps;
}
int ImuseDigiSndMgr::getRegionOffset(soundStruct *soundHandle, int region) {
debug(5, "getRegionOffset() region:%d", region);
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assert(checkForProperHandle(soundHandle));
assert(region >= 0 && region < soundHandle->numRegions);
return soundHandle->region[region].offset;
}
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int ImuseDigiSndMgr::getJumpIdByRegionAndHookId(soundStruct *soundHandle, int region, int hookId) {
debug(5, "getJumpIdByRegionAndHookId() region:%d, hookId:%d", region, hookId);
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assert(checkForProperHandle(soundHandle));
assert(region >= 0 && region < soundHandle->numRegions);
int32 offset = soundHandle->region[region].offset;
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for (int l = 0; l < soundHandle->numJumps; l++) {
if (offset == soundHandle->jump[l].offset) {
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if (soundHandle->jump[l].hookId == hookId)
return l;
}
}
return -1;
}
void ImuseDigiSndMgr::getSyncSizeAndPtrById(soundStruct *soundHandle, int number, int32 &sync_size, byte **sync_ptr) {
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assert(checkForProperHandle(soundHandle));
assert(number >= 0);
if (number < soundHandle->numSyncs) {
sync_size = soundHandle->sync[number].size;
*sync_ptr = soundHandle->sync[number].ptr;
} else {
sync_size = 0;
*sync_ptr = NULL;
}
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}
int ImuseDigiSndMgr::getRegionIdByJumpId(soundStruct *soundHandle, int jumpId) {
debug(5, "getRegionIdByJumpId() jumpId:%d", jumpId);
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assert(checkForProperHandle(soundHandle));
assert(jumpId >= 0 && jumpId < soundHandle->numJumps);
int32 dest = soundHandle->jump[jumpId].dest;
for (int l = 0; l < soundHandle->numRegions; l++) {
if (dest == soundHandle->region[l].offset) {
return l;
}
}
return -1;
}
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int ImuseDigiSndMgr::getJumpHookId(soundStruct *soundHandle, int number) {
debug(5, "getJumpHookId() number:%d", number);
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assert(checkForProperHandle(soundHandle));
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assert(number >= 0 && number < soundHandle->numJumps);
return soundHandle->jump[number].hookId;
}
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int ImuseDigiSndMgr::getJumpFade(soundStruct *soundHandle, int number) {
debug(5, "getJumpFade() number:%d", number);
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assert(checkForProperHandle(soundHandle));
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assert(number >= 0 && number < soundHandle->numJumps);
return soundHandle->jump[number].fadeDelay;
}
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int32 ImuseDigiSndMgr::getDataFromRegion(soundStruct *soundHandle, int region, byte **buf, int32 offset, int32 size) {
debug(5, "getDataFromRegion() region:%d, offset:%d, size:%d, numRegions:%d", region, offset, size, soundHandle->numRegions);
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assert(checkForProperHandle(soundHandle));
assert(buf && offset >= 0 && size >= 0);
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assert(region >= 0 && region < soundHandle->numRegions);
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int32 region_offset = soundHandle->region[region].offset;
int32 region_length = soundHandle->region[region].length;
int32 offset_data = soundHandle->offsetData;
int32 start = region_offset - offset_data;
if (offset + size + offset_data > region_length) {
size = region_length - offset;
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soundHandle->endFlag = true;
} else {
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soundHandle->endFlag = false;
}
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int header_size = soundHandle->offsetData;
bool header_outside = ((_vm->_gameId == GID_CMI) && !(_vm->_features & GF_DEMO));
if ((soundHandle->bundle) && (!soundHandle->compressed)) {
size = soundHandle->bundle->decompressSampleByCurIndex(start + offset, size, buf, header_size, header_outside);
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} else if (soundHandle->resPtr) {
*buf = (byte *)malloc(size);
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memcpy(*buf, soundHandle->resPtr + start + offset + header_size, size);
} else if ((soundHandle->bundle) && (soundHandle->compressed)) {
*buf = (byte *)malloc(size);
char fileName[24];
sprintf(fileName, "%s_reg%03d", soundHandle->name, region);
if (scumm_stricmp(fileName, soundHandle->lastFileName) != 0) {
int32 offs = 0, len = 0;
File *cmpFile;
bool oggMode = false;
sprintf(fileName, "%s_reg%03d.mp3", soundHandle->name, region);
cmpFile = soundHandle->bundle->getFile(fileName, offs, len);
#ifndef USE_MAD
if (len)
error("Mad library compiled support needed!");
#endif
if (!len) {
sprintf(fileName, "%s_reg%03d.ogg", soundHandle->name, region);
cmpFile = soundHandle->bundle->getFile(fileName, offs, len);
#ifndef USE_VORBIS
if (len)
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error("Vorbis library compiled support needed!");
#endif
assert(len);
oggMode = true;
}
if (!soundHandle->compressedStream) {
#ifdef USE_VORBIS
if (oggMode)
soundHandle->compressedStream = makeVorbisStream(cmpFile, len);
#endif
#ifdef USE_MAD
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if (!oggMode)
soundHandle->compressedStream = makeMP3Stream(cmpFile, len);
#endif
assert(soundHandle->compressedStream);
}
strcpy(soundHandle->lastFileName, fileName);
}
size = soundHandle->compressedStream->readBuffer((int16 *)*buf, size / 2) * 2;
if (soundHandle->compressedStream->endOfData()) {
delete soundHandle->compressedStream;
soundHandle->compressedStream = NULL;
soundHandle->lastFileName[0] = 0;
}
}
return size;
}
} // End of namespace Scumm