2006-04-02 14:20:45 +00:00
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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* Copyright (C) 2003-2006 The ScummVM-Residual Team (www.scummvm.org)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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2004-03-28 11:00:16 +00:00
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#ifndef FONT_H
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#define FONT_H
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2005-03-18 19:54:40 +00:00
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#include "bits.h"
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#include "resource.h"
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#include <list>
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class Font : public Resource {
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public:
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Font(const char *filename, const char *data, int len);
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~Font();
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2005-07-17 23:40:22 +00:00
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int32 getCharWidth(unsigned char c) { return _charHeaders[getCharIndex(c)].width; }
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int32 getCharHeight(unsigned char c) { return _charHeaders[getCharIndex(c)].height; }
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int32 getCharLogicalWidth(unsigned char c) { return _charHeaders[getCharIndex(c)].logicalWidth; }
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int32 getCharStartingCol(unsigned char c) { return _charHeaders[getCharIndex(c)].startingCol; }
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int32 getCharStartingLine(unsigned char c) { return _charHeaders[getCharIndex(c)].startingLine; }
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const byte *getCharData(unsigned char c) { return _fontData + (_charHeaders[getCharIndex(c)].offset); }
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2005-03-18 19:54:40 +00:00
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2005-12-24 18:19:53 +00:00
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static const uint8 emerFont[][13];
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2005-03-18 19:54:40 +00:00
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private:
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2005-07-17 23:40:22 +00:00
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uint16 getCharIndex(unsigned char c);
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2005-03-18 19:54:40 +00:00
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struct CharHeader {
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2005-05-05 21:23:17 +00:00
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int32 offset;
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int32 unknown;
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int8 logicalWidth;
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int8 startingCol;
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int8 startingLine;
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int32 width;
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int32 height;
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2005-03-18 19:54:40 +00:00
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};
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uint32 _numChars;
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uint32 _dataSize;
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uint32 _maxCharWidth, _maxCharHeight;
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uint32 _unknownHeader1, _unknownHeader2;
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uint32 _firstChar, _lastChar;
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uint16 *_charIndex;
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CharHeader *_charHeaders;
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byte *_fontData;
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2004-03-28 11:00:16 +00:00
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};
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#endif
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