scummvm/engines/draci/font.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "graphics/font.h"
namespace Draci {
class DraciFont {
public:
DraciFont(Common::String &filename);
~DraciFont();
bool setFont(Common::String &filename);
uint8 getFontHeight() const { return _fontHeight; };
uint8 getMaxCharWidth() const { return _maxCharWidth; };
uint8 getCharWidth(byte chr) const;
void drawChar(Graphics::Surface *dst, uint8 chr, int tx, int ty) const;
void drawString(Graphics::Surface *dst, Common::String str,
int x, int y, int spacing = 0) const;
int getStringWidth(Common::String &str, int spacing = 0) const;
private:
uint8 _fontHeight;
uint8 _maxCharWidth;
uint8 *_charWidths;
byte *_charData;
// Number of glyphs in the font
static const unsigned int kCharNum = 138;
// Chars are indexed from the ASCII space (decimal value 32)
static const unsigned int kCharIndexOffset = 32;
void freeFont();
};
} // End of namespace Draci