scummvm/engines/hopkins/lines.h

97 lines
2.7 KiB
C
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_LINES_H
#define HOPKINS_LINES_H
#include "common/scummsys.h"
#include "common/str.h"
namespace Hopkins {
class HopkinsEngine;
struct LigneZoneItem {
int field0;
int field2;
byte *field4;
};
struct LigneItem {
int field0;
int field2;
int field4;
int field6;
int field8;
byte *fieldC;
byte *field12;
};
struct SmoothItem {
int field0;
int field2;
};
class LinesManager {
private:
HopkinsEngine *_vm;
public:
LigneZoneItem LigneZone[401];
LigneItem Ligne[400];
SmoothItem SMOOTH[4000];
int next_ligne;
int TOTAL_LIGNES;
int NV_LIGNEDEP;
int NV_LIGNEOFS;
int NV_POSI;
int NVPX;
int NVPY;
int SMOOTH_SENS;
int SMOOTH_X, SMOOTH_Y;
public:
void setParent(HopkinsEngine *vm);
void CLEAR_ZONE();
int ZONE_OBJET(int a1, int a2);
int OPTI_ZONE(int a1, int a2, int a3);
void RETIRE_LIGNE_ZONE(int idx);
void AJOUTE_LIGNE_ZONE(int idx, int a2, int a3, int a4, int a5, int a6);
void RESET_OBSTACLE();
void RETIRE_LIGNE(int idx);
void AJOUTE_LIGNE(int idx, int a2, int a3, int a4, int a5, int a6, int a7);
int colision2_ligne(int a1, int a2, int *a3, int *a4, int a5, int a6);
int Scolision2_ligne(int a1, int a2, int *a3, int *a4, int a5, int a6);
void INIPARCOURS();
int CONTOURNE1(int a1, int a2, int a3, int a4, int a5, byte *a6, int a7, int a8, int a9);
int CONTOURNE(int a1, int a2, int a3, int a4, int a5, byte *a6, int a7);
int MIRACLE(int a1, int a2, int a3, int a4, int a5);
int GENIAL(int a1, int a2, int a3, int a4, int a5, int a6, int a7, byte *a8, int a9);
byte *PARCOURS2(int a1, int a2, int a3, int a4);
int PARC_PERS(int a1, int a2, int a3, int a4, int a5, int a6, int a7);
int VERIF_SMOOTH(int a1, int a2, int a3, int a4);
int SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6);
};
} // End of namespace Hopkins
#endif /* HOPKINS_FONT_H */