2003-08-19 07:29:47 +00:00
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Residual in-progress items (in rough order of priority):
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2003-12-16 08:45:05 +00:00
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--------------------------------------------------------
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2003-12-13 10:39:10 +00:00
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* Figure out why SMUSH doesn't display graphics on Windows
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* Get SMUSH to stream from .lab instead of needing uncompressed snm
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2003-10-11 09:18:05 +00:00
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* Add LAF font support to replace existing hack
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2003-08-19 07:29:47 +00:00
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2003-08-16 12:34:05 +00:00
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Residual TODO list (in rough order of priority):
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2003-08-16 17:10:55 +00:00
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------------------------------------------------
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2003-09-21 09:51:59 +00:00
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* Bounds check the Screenblocks dirty rectangle stuff, so it stops trashing
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memory and making Residual unusable/unstable.
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2003-08-20 08:10:31 +00:00
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* Implement 2D primitives
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2003-08-15 18:00:22 +00:00
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* Add OpenGL lighting
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2003-12-16 08:45:05 +00:00
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* Implement iMuse
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2003-08-15 20:39:55 +00:00
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* Proper vsscanf implementation in textsplit.cpp for platforms without it (many!)
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2003-08-16 02:05:17 +00:00
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* Cross platform GUI for debug input dialogs (ctrl+e ctrl+g etc) original used MFC
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2003-08-15 18:00:22 +00:00
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MSVC notes:
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These things need doing (At least) for it to be compilable under MSVC..
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round() function in lua.cpp's check_int does not exist in MSVC
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2003-08-16 12:34:05 +00:00
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vsscanf function does not exist in MSVC (already worked around)
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